- use proper XMove for sheet fonts.

This commit is contained in:
Christoph Oelckers 2021-08-10 21:18:27 +02:00
parent 99c66071fb
commit 9cd1e8cf7a

View file

@ -437,7 +437,7 @@ void FFont::ReadSheetFont(TArray<FolderEntry> &folderdata, int width, int height
Chars[i].OriginalPic->CopySize(*lump, true);
if (Chars[i].OriginalPic != *lump) TexMan.AddGameTexture(Chars[i].OriginalPic);
}
Chars[i].XMove = width;
Chars[i].XMove = (int)Chars[i].OriginalPic->GetDisplayWidth();
}
if (map1252)