mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 15:22:15 +00:00
- fixed: plane equation vectors must be normalized when being loaded from UDMF.
This commit is contained in:
parent
96e4cb90b7
commit
9cd074ddf3
1 changed files with 31 additions and 10 deletions
|
@ -1246,6 +1246,7 @@ public:
|
|||
int fadecolor = -1;
|
||||
int desaturation = -1;
|
||||
int fplaneflags = 0, cplaneflags = 0;
|
||||
double fp[4] = { 0 }, cp[4] = { 0 };
|
||||
|
||||
memset(sec, 0, sizeof(*sec));
|
||||
sec->lightlevel = 160;
|
||||
|
@ -1449,44 +1450,42 @@ public:
|
|||
|
||||
case NAME_floorplane_a:
|
||||
fplaneflags |= 1;
|
||||
sec->floorplane.a = CheckFixed(key);
|
||||
fp[0] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
case NAME_floorplane_b:
|
||||
fplaneflags |= 2;
|
||||
sec->floorplane.b = CheckFixed(key);
|
||||
fp[1] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
case NAME_floorplane_c:
|
||||
fplaneflags |= 4;
|
||||
sec->floorplane.c = CheckFixed(key);
|
||||
sec->floorplane.ic = FixedDiv(FRACUNIT, sec->floorplane.c);
|
||||
fp[2] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
case NAME_floorplane_d:
|
||||
fplaneflags |= 8;
|
||||
sec->floorplane.d = CheckFixed(key);
|
||||
fp[3] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
case NAME_ceilingplane_a:
|
||||
cplaneflags |= 1;
|
||||
sec->ceilingplane.a = CheckFixed(key);
|
||||
cp[0] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
case NAME_ceilingplane_b:
|
||||
cplaneflags |= 2;
|
||||
sec->ceilingplane.b = CheckFixed(key);
|
||||
cp[1] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
case NAME_ceilingplane_c:
|
||||
cplaneflags |= 4;
|
||||
sec->ceilingplane.c = CheckFixed(key);
|
||||
sec->ceilingplane.ic = FixedDiv(FRACUNIT, sec->ceilingplane.c);
|
||||
cp[2] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
case NAME_ceilingplane_d:
|
||||
cplaneflags |= 8;
|
||||
sec->ceilingplane.d = CheckFixed(key);
|
||||
cp[3] = CheckFloat(key);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -1509,6 +1508,17 @@ public:
|
|||
sec->floorplane.c = FRACUNIT;
|
||||
sec->floorplane.ic = FRACUNIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
double ulen = TVector3<double>(fp[0], fp[1], fp[2]).Length();
|
||||
|
||||
// normalize the vector, it must have a length of 1
|
||||
sec->floorplane.a = FLOAT2FIXED(fp[0] / ulen);
|
||||
sec->floorplane.b = FLOAT2FIXED(fp[1] / ulen);
|
||||
sec->floorplane.c = FLOAT2FIXED(fp[2] / ulen);
|
||||
sec->floorplane.d = FLOAT2FIXED(fp[3] / ulen);
|
||||
sec->floorplane.ic = FLOAT2FIXED(ulen / fp[2]);
|
||||
}
|
||||
if (cplaneflags != 15)
|
||||
{
|
||||
sec->ceilingplane.a = sec->ceilingplane.b = 0;
|
||||
|
@ -1516,6 +1526,17 @@ public:
|
|||
sec->ceilingplane.c = -FRACUNIT;
|
||||
sec->ceilingplane.ic = -FRACUNIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
double ulen = TVector3<double>(cp[0], cp[1], cp[2]).Length();
|
||||
|
||||
// normalize the vector, it must have a length of 1
|
||||
sec->floorplane.a = FLOAT2FIXED(cp[0] / ulen);
|
||||
sec->floorplane.b = FLOAT2FIXED(cp[1] / ulen);
|
||||
sec->floorplane.c = FLOAT2FIXED(cp[2] / ulen);
|
||||
sec->floorplane.d = FLOAT2FIXED(cp[3] / ulen);
|
||||
sec->floorplane.ic = FLOAT2FIXED(ulen / cp[2]);
|
||||
}
|
||||
|
||||
if (lightcolor == -1 && fadecolor == -1 && desaturation == -1)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue