diff --git a/docs/rh-log.txt b/docs/rh-log.txt index cb5ba50c2..9845d7203 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,10 @@ +November 5, 2006 (Changes by Graf Zahl) +- Removed the deprecation warnings for the state assignment commands + in DECORATE. While it is still recommended not to use them anymore + they will continue to work with custom state support and existing + DECORATE code doesn't have to be changed. However, they will remain + limited to the existing functionality, nothing more. + November 4, 2006 (Changes by Graf Zahl) - Replaced the static string buffer in ProcessStates with an FString. - After doing some tests with state label scopes I had to conclude that diff --git a/src/g_doom/a_doomglobal.h b/src/g_doom/a_doomglobal.h index be1063955..c522b45b9 100644 --- a/src/g_doom/a_doomglobal.h +++ b/src/g_doom/a_doomglobal.h @@ -16,16 +16,6 @@ class ARocket : public AActor public: }; -class AArchvile : public AActor -{ - DECLARE_ACTOR (AArchvile, AActor) -}; - -class ALostSoul : public AActor -{ - DECLARE_ACTOR (ALostSoul, AActor) -}; - class APlasmaBall : public AActor { DECLARE_ACTOR (APlasmaBall, AActor) diff --git a/src/thingdef.cpp b/src/thingdef.cpp index c8bfa77b1..753f7870a 100644 --- a/src/thingdef.cpp +++ b/src/thingdef.cpp @@ -2474,16 +2474,14 @@ void ProcessActor(void (*process)(FState *, int)) // // StatePropertyIsDeprecated // -// Deprecated means it will be removed in a future version. -// //========================================================================== static void StatePropertyIsDeprecated (const char *actorname, const char *prop) { + /* static bool warned = false; - Printf (TEXTCOLOR_YELLOW "In actor %s, the %s property is deprecated and will be removed in 2.2.0.\n", - actorname, prop); + Printf (TEXTCOLOR_YELLOW "In actor %s, the %s property is deprecated.\n", actorname, prop); if (!warned) { warned = true; @@ -2491,6 +2489,7 @@ static void StatePropertyIsDeprecated (const char *actorname, const char *prop) TEXTCOLOR_YELLOW " %s:\n" TEXTCOLOR_YELLOW " Goto \n", prop, prop); } + */ } //==========================================================================