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- fixed: Lumps from a directory need to store the full file path so that they still can be accessed when the internal path is changed due to a filter directory.
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9b95c134a7
1 changed files with 9 additions and 4 deletions
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@ -72,7 +72,7 @@ struct FDirectoryLump : public FResourceLump
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virtual FileReader *NewReader();
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virtual FileReader *NewReader();
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virtual int FillCache();
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virtual int FillCache();
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private:
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FString mFullPath;
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};
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};
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@ -300,6 +300,8 @@ void FDirectory::AddEntry(const char *fullpath, int size)
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{
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{
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FDirectoryLump *lump_p = &Lumps[Lumps.Reserve(1)];
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FDirectoryLump *lump_p = &Lumps[Lumps.Reserve(1)];
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// Store the full path here so that we can access the file later, even if it is from a filter directory.
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lump_p->mFullPath = fullpath;
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// The lump's name is only the part relative to the main directory
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// The lump's name is only the part relative to the main directory
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lump_p->LumpNameSetup(fullpath + strlen(Filename));
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lump_p->LumpNameSetup(fullpath + strlen(Filename));
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lump_p->LumpSize = size;
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lump_p->LumpSize = size;
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@ -319,9 +321,7 @@ FileReader *FDirectoryLump::NewReader()
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{
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{
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try
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try
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{
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{
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FString fullpath = Owner->Filename;
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return new FileReader(mFullPath);
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fullpath += FullName;
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return new FileReader(fullpath);
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}
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}
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catch (CRecoverableError &)
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catch (CRecoverableError &)
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{
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{
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@ -339,6 +339,11 @@ int FDirectoryLump::FillCache()
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{
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{
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Cache = new char[LumpSize];
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Cache = new char[LumpSize];
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FileReader *reader = NewReader();
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FileReader *reader = NewReader();
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if (reader == NULL)
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{
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memset(Cache, 0, sizeof(Cache));
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return 0;
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}
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reader->Read(Cache, LumpSize);
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reader->Read(Cache, LumpSize);
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delete reader;
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delete reader;
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RefCount = 1;
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RefCount = 1;
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