From 9b8ec98f7877852040ae79d32dd630b1b5f5d86a Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson <madame-rachelle@users.noreply.github.com> Date: Sat, 16 Feb 2019 11:12:10 -0500 Subject: [PATCH] - fix building in 32 bit windows --- src/win32/i_system.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/win32/i_system.cpp b/src/win32/i_system.cpp index cbde50cb0..8ff2cd406 100644 --- a/src/win32/i_system.cpp +++ b/src/win32/i_system.cpp @@ -1178,7 +1178,7 @@ TArray<FString> I_GetGogPaths() // If a 32-bit ZDoom runs on a 64-bit Windows, this will be transparently and // automatically redirected to the Wow6432Node address instead, so this address // should be safe to use in all cases. - std::wstring gogregistrypath = "Software\\GOG.com\\Games"; + std::wstring gogregistrypath = L"Software\\GOG.com\\Games"; #endif // Look for Ultimate Doom