From 9b8ec98f7877852040ae79d32dd630b1b5f5d86a Mon Sep 17 00:00:00 2001
From: Rachael Alexanderson <madame-rachelle@users.noreply.github.com>
Date: Sat, 16 Feb 2019 11:12:10 -0500
Subject: [PATCH] - fix building in 32 bit windows

---
 src/win32/i_system.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/win32/i_system.cpp b/src/win32/i_system.cpp
index cbde50cb0..8ff2cd406 100644
--- a/src/win32/i_system.cpp
+++ b/src/win32/i_system.cpp
@@ -1178,7 +1178,7 @@ TArray<FString> I_GetGogPaths()
 	// If a 32-bit ZDoom runs on a 64-bit Windows, this will be transparently and
 	// automatically redirected to the Wow6432Node address instead, so this address
 	// should be safe to use in all cases.
-	std::wstring gogregistrypath = "Software\\GOG.com\\Games";
+	std::wstring gogregistrypath = L"Software\\GOG.com\\Games";
 #endif
 
 	// Look for Ultimate Doom