diff --git a/src/v_video.h b/src/v_video.h index 69741c7f8..5250cdaa9 100644 --- a/src/v_video.h +++ b/src/v_video.h @@ -398,8 +398,8 @@ public: virtual void WipeEndScreen(); virtual bool WipeDo(int ticks); virtual void WipeCleanup(); - virtual int GetPixelDoubling() const { return 0; } - virtual int GetTrueHeight() { return GetHeight(); } + + virtual void ScaleCoordsFromWindow(SWORD &x, SWORD &y) {} uint32 GetLastFPS() const { return LastCount; } diff --git a/src/win32/fb_d3d9.cpp b/src/win32/fb_d3d9.cpp index e23275734..9fd185431 100644 --- a/src/win32/fb_d3d9.cpp +++ b/src/win32/fb_d3d9.cpp @@ -1028,6 +1028,28 @@ bool D3DFB::IsFullscreen () return !Windowed; } +//========================================================================== +// +// D3DFB :: ScaleCoordsFromWindow +// +// Given coordinates in window space, return coordinates in what the game +// thinks screen space is. +// +//========================================================================== + +void D3DFB::ScaleCoordsFromWindow(SWORD &x, SWORD &y) +{ + RECT rect; + + if (GetClientRect(Window, &rect)) + { + x = SWORD(x * Width / (rect.right - rect.left)); + y = SWORD(y * TrueHeight / (rect.bottom - rect.top)); + } + // Subtract letterboxing borders + y -= (TrueHeight - Height) / 2; +} + //========================================================================== // // D3DFB :: Lock diff --git a/src/win32/fb_ddraw.cpp b/src/win32/fb_ddraw.cpp index 2aa694f3b..ecf570ff8 100644 --- a/src/win32/fb_ddraw.cpp +++ b/src/win32/fb_ddraw.cpp @@ -806,6 +806,19 @@ bool DDrawFB::Is8BitMode() return vid_displaybits == 8; } +void DDrawFB::ScaleCoordsFromWindow(SWORD &x, SWORD &y) +{ + RECT rect; + + if (GetClientRect(Window, &rect)) + { + x = SWORD(x * Width / (rect.right - rect.left)); + y = SWORD(y * TrueHeight / (rect.bottom - rect.top)); + } + // Subtract letterboxing borders + y -= (TrueHeight - Height) / 2; +} + bool DDrawFB::IsValid () { return PrimarySurf != NULL; diff --git a/src/win32/i_input.cpp b/src/win32/i_input.cpp index ed7c81cf1..a26ff320e 100644 --- a/src/win32/i_input.cpp +++ b/src/win32/i_input.cpp @@ -323,11 +323,11 @@ bool GUIWndProcHook(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, LRESU if (BlockMouseMove > 0) return true; } + ev.data1 = LOWORD(lParam); + ev.data2 = HIWORD(lParam); + if (screen != NULL) { - int shift = screen? screen->GetPixelDoubling() : 0; - ev.data1 = LOWORD(lParam) >> shift; - ev.data2 = HIWORD(lParam) >> shift; - if (screen) ev.data2 -= (screen->GetTrueHeight() - screen->GetHeight())/2; + screen->ScaleCoordsFromWindow(ev.data1, ev.data2); } if (wParam & MK_SHIFT) ev.data3 |= GKM_SHIFT; diff --git a/src/win32/win32iface.h b/src/win32/win32iface.h index 2704de0fa..9699157cd 100644 --- a/src/win32/win32iface.h +++ b/src/win32/win32iface.h @@ -164,8 +164,8 @@ public: void SetVSync (bool vsync); void NewRefreshRate(); HRESULT GetHR (); - virtual int GetTrueHeight() { return TrueHeight; } bool Is8BitMode(); + void ScaleCoordsFromWindow(SWORD &x, SWORD &y); void Blank (); bool PaintToWindow (); @@ -269,8 +269,8 @@ public: bool WipeDo(int ticks); void WipeCleanup(); HRESULT GetHR (); - virtual int GetTrueHeight() { return TrueHeight; } bool Is8BitMode() { return false; } + void ScaleCoordsFromWindow(SWORD &x, SWORD &y); private: friend class D3DTex; @@ -380,7 +380,6 @@ private: void EndLineBatch(); void EndBatch(); void CopyNextFrontBuffer(); - int GetPixelDoubling() const { return PixelDoubling; } D3DCAPS9 DeviceCaps;