diff --git a/wadsrc/static/xlat/strife.txt b/wadsrc/static/xlat/strife.txt index 68887d975..a5aada362 100644 --- a/wadsrc/static/xlat/strife.txt +++ b/wadsrc/static/xlat/strife.txt @@ -99,7 +99,7 @@ RetailOnly = 121 17 = WALK, Light_StrobeDoom (tag, 5, 35) 19 = WALK, Floor_LowerToHighest (tag, F_SLOW, 128) 22 = WALK, Plat_RaiseAndStayTx0 (tag, P_SLOW/2) - 25 = WALK, Ceiling_CrushAndRaiseA (tag, C_SLOW, C_SLOW, 10) + 25 = WALK, Ceiling_CrushAndRaiseA (tag, C_SLOW, C_SLOW, 0) 30 = WALK, Floor_RaiseByTexture (tag, F_SLOW) 35 = WALK, Light_ChangeToValue (tag, 35) 36 = WALK, Floor_LowerToHighest (tag, F_FAST, 128) @@ -128,7 +128,7 @@ RetailOnly = 121 124 = WALK, Teleport_EndGame () 125 = MONWALK, Teleport (0, tag) 130 = WALK, Floor_RaiseToNearest (tag, F_FAST) -141 = WALK, Ceiling_CrushAndRaiseSilentA (tag, C_SLOW, C_SLOW, 10) +141 = WALK, Ceiling_CrushAndRaiseSilentA (tag, C_SLOW, C_SLOW, 0) 174 = WALK, ACS_ExecuteAlways (0, 0, 174, tag) 183 = WALK, ACS_ExecuteAlways (0, 0, 183, tag) 178 = WALK, Generic_Stairs (tag, ST_FAST, 16, 0, 0) @@ -146,7 +146,7 @@ RetailOnly = 121 216 = WALK|REP, ACS_ExecuteAlways (0, 0, 216, tag) 90 = WALK|REP, Door_Raise (tag, D_SLOW, VDOORWAIT) 72 = WALK|REP, Ceiling_LowerAndCrushDist (tag, C_SLOW, 10) - 73 = WALK|REP, Ceiling_CrushAndRaiseA (tag, C_SLOW, C_SLOW, 10) + 73 = WALK|REP, Ceiling_CrushAndRaiseA (tag, C_SLOW, C_SLOW, 0) 74 = WALK|REP, Ceiling_CrushStop (tag) 75 = WALK|REP, Door_Close (tag, D_SLOW) 76 = WALK|REP, Door_CloseWaitOpen (tag, D_SLOW, 240)