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- Added HotWax's A_SetArg.
SVN r1721 (trunk)
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3 changed files with 30 additions and 1 deletions
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@ -1,4 +1,13 @@
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July 15, 2009
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July 16, 2009
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- Added HotWax's A_SetArg.
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- Gez's patch for more A_WeaponReady flags:
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* WRF_NOBOB (1): Weapon won't bob
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* WRF_NOFIRE (12): Weapon won't fire at all
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* WRF_NOSWITCH (2): Weapon can't be switched off
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* WRF_NOPRIMARY (4): Weapon will not fire its main attack
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* WRF_NOSECONDARY (8): Weapon will not fire its alt attack
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July 15, 2009
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- Attempt to add support for Microsoft's SideWinder Strategic Commander.
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July 14, 2009
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@ -2749,3 +2749,22 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_ChangeVelocity)
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CheckStopped(self);
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}
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}
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//===========================================================================
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//
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// A_SetArg
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//
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//===========================================================================
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetArg)
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{
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ACTION_PARAM_START(2);
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ACTION_PARAM_INT(pos, 0);
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ACTION_PARAM_INT(value, 1);
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// Set the value of the specified arg
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if ((size_t)pos < countof(self->args))
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{
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self->args[pos] = value;
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}
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}
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@ -249,6 +249,7 @@ ACTOR Actor native //: Thinker
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action native A_SetPitch(float pitch);
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action native A_ScaleVelocity(float scale);
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action native A_ChangeVelocity(float x = 0, float y = 0, float z = 0, int flags = 0);
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action native A_SetArg(int pos, int value);
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States
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{
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