- added a compatibility option for a bad teleporter in the final Strife map.

This commit is contained in:
Christoph Oelckers 2020-06-04 14:30:56 +02:00 committed by drfrag
parent 17add7f47f
commit 96cd602de1

View file

@ -1014,6 +1014,12 @@ class LevelCompatibility : LevelPostProcessor
break; break;
} }
case '775CBC35C0A58326FE87AAD638FF9E2A': // Strife1.wad map29
case 'A75099ACB622C7013EE737480FCB0D67': // SVE.wad map29
// disable teleporter that would always teleport into a blocking position.
ClearLineSpecial(271);
break;
case 'DB31D71B11E3E4393B9C0CCB44A8639F': // rop_2015.wad e1m5 case 'DB31D71B11E3E4393B9C0CCB44A8639F': // rop_2015.wad e1m5
{ {
// Lower floor a bit so secret switch becomes accessible // Lower floor a bit so secret switch becomes accessible