From 96cd602de11461976af0b395f4a5e5eaa66d272e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 4 Jun 2020 14:30:56 +0200 Subject: [PATCH] - added a compatibility option for a bad teleporter in the final Strife map. --- wadsrc/static/zscript/level_compatibility.zs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/wadsrc/static/zscript/level_compatibility.zs b/wadsrc/static/zscript/level_compatibility.zs index 5276a9787..f3a3978b9 100644 --- a/wadsrc/static/zscript/level_compatibility.zs +++ b/wadsrc/static/zscript/level_compatibility.zs @@ -1014,6 +1014,12 @@ class LevelCompatibility : LevelPostProcessor break; } + case '775CBC35C0A58326FE87AAD638FF9E2A': // Strife1.wad map29 + case 'A75099ACB622C7013EE737480FCB0D67': // SVE.wad map29 + // disable teleporter that would always teleport into a blocking position. + ClearLineSpecial(271); + break; + case 'DB31D71B11E3E4393B9C0CCB44A8639F': // rop_2015.wad e1m5 { // Lower floor a bit so secret switch becomes accessible