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- Fixed: FMOD as MIDI device always looped the song, even when it shouldn't (such as the title music).
SVN r3425 (trunk)
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parent
51e66acc6b
commit
957f67f7cc
2 changed files with 3 additions and 2 deletions
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@ -145,7 +145,7 @@ bool TimidityPPMIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
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CommandLine.UnlockBuffer();
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CommandLine.UnlockBuffer();
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// Write MIDI song to temporary file
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// Write MIDI song to temporary file
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song->CreateSMF(midi);
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song->CreateSMF(midi, looping ? 0 : 1);
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f = fopen(DiskName, "wb");
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f = fopen(DiskName, "wb");
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if (f == NULL)
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if (f == NULL)
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@ -255,7 +255,8 @@ bool FMODMIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
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{
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{
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TArray<BYTE> midi;
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TArray<BYTE> midi;
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song->CreateSMF(midi);
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song->CreateSMF(midi, looping ? 0 : 1);
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bLooping = looping;
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Stream = GSnd->OpenStream((char *)&midi[0], looping ? SoundStream::Loop : 0, -1, midi.Size());
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Stream = GSnd->OpenStream((char *)&midi[0], looping ? SoundStream::Loop : 0, -1, midi.Size());
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return false;
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return false;
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}
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}
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