Fixed NULL refrence in P_SpawnBlood

This commit is contained in:
Edward Richardson 2014-10-26 01:09:19 +13:00
parent 1c500cead6
commit 9435cdc5c9

View file

@ -5018,10 +5018,11 @@ void P_SpawnBlood (fixed_t x, fixed_t y, fixed_t z, angle_t dir, int damage, AAc
cls = cls->ParentClass; cls = cls->ParentClass;
} }
} }
statedone:
if (!(bloodtype <= 1)) th->renderflags |= RF_INVISIBLE;
} }
statedone:
if (!(bloodtype <= 1)) th->renderflags |= RF_INVISIBLE;
if (bloodtype >= 1) if (bloodtype >= 1)
P_DrawSplash2 (40, x, y, z, dir, 2, bloodcolor); P_DrawSplash2 (40, x, y, z, dir, 2, bloodcolor);
} }