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Fixed DECORATE scope for duplicates
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1 changed files with 2 additions and 1 deletions
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@ -97,7 +97,8 @@ PClassActor *DecoDerivedClass(const FScriptPosition &sc, PClassActor *parent, FN
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sc.Message(MSG_FATAL, "Tried to define class '%s' more than twice in the same file.", typeName.GetChars());
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}
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}
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else
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if (type != nullptr)
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{
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// [ZZ] DECORATE classes are always play
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type->ObjectFlags = FScopeBarrier::ChangeSideInObjectFlags(type->ObjectFlags, FScopeBarrier::Side_Play);
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