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https://github.com/ZDoom/gzdoom-gles.git
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Let FSkyboxTexture map to the last defined regular texture of the same name instead of its first face
This is normally a better fallback for the software renderer.
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parent
0d07fb2550
commit
91bb7c0641
3 changed files with 32 additions and 17 deletions
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@ -102,7 +102,10 @@ static void ParseVavoomSkybox()
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sc.ScriptError("%s: Skybox definition requires 6 faces", sb->GetName().GetChars());
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}
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sb->SetSize();
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if (!error) TexMan.AddTexture(sb);
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if (!error)
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{
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TexMan.AddTexture(sb);
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}
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}
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}
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@ -964,8 +967,7 @@ class GLDefsParser
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sc.MustGetString();
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FSkyBox * sb = new FSkyBox;
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sb->Name = sc.String;
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FSkyBox * sb = new FSkyBox(sc.String);
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sb->Name.ToUpper();
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if (sc.CheckString("fliptop"))
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{
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@ -36,8 +36,14 @@
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FSkyBox::FSkyBox(const char *name)
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: FTexture(name)
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{
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faces[0]=faces[1]=faces[2]=faces[3]=faces[4]=faces[5]=NULL;
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{
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FTextureID texid = TexMan.CheckForTexture(name, ETextureType::Wall);
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if (texid.isValid())
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{
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previous = TexMan.GetTexture(texid);
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CopySize(previous);
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}
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faces[0]=faces[1]=faces[2]=faces[3]=faces[4]=faces[5] = nullptr;
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UseType = ETextureType::Override;
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bSkybox = true;
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fliptop = false;
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@ -51,8 +57,7 @@ FSkyBox::FSkyBox(const char *name)
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TArray<uint8_t> FSkyBox::Get8BitPixels(bool alphatex)
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{
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if (faces[0]) return faces[0]->Get8BitPixels(alphatex);
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return FTexture::Get8BitPixels(alphatex);
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return previous->Get8BitPixels(alphatex);
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}
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//-----------------------------------------------------------------------------
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@ -63,7 +68,16 @@ TArray<uint8_t> FSkyBox::Get8BitPixels(bool alphatex)
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FBitmap FSkyBox::GetBgraBitmap(PalEntry *p, int *trans)
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{
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if (faces[0]) return faces[0]->GetBgraBitmap(p, trans);
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return FTexture::GetBgraBitmap(p, trans);
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return previous->GetBgraBitmap(p, trans);
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}
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//-----------------------------------------------------------------------------
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//
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//
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//
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//-----------------------------------------------------------------------------
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FImageSource *FSkyBox::GetImage() const
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{
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return previous->GetImage();
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}
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@ -12,18 +12,22 @@ class FSkyBox : public FTexture
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{
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public:
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FTexture *previous;
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FTexture * faces[6];
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bool fliptop;
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FSkyBox(const char *name = nullptr);
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FSkyBox(const char *name);
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TArray<uint8_t> Get8BitPixels(bool alphatex);
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FBitmap GetBgraBitmap(PalEntry *, int *trans) override;
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FImageSource *GetImage() const override;
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void SetSize()
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{
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if (faces[0])
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if (!previous && faces[0]) previous = faces[0];
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if (previous)
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{
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CopySize(faces[0]);
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CopySize(previous);
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}
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}
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@ -36,9 +40,4 @@ public:
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{
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return fliptop;
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}
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FImageSource *GetImage() const override
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{
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return faces[0] ? faces[0]->GetImage() : nullptr;
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}
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};
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