mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 23:01:59 +00:00
- fixed compilation.
Forgot to save these before the last commit. :(
This commit is contained in:
parent
c1e04b29d1
commit
91406aa48b
2 changed files with 8 additions and 8 deletions
|
@ -4873,19 +4873,19 @@ DEFINE_ACTION_FUNCTION(AActor, A_SetVisibleRotation)
|
|||
|
||||
if (!(flags & VRF_NOANGLESTART))
|
||||
{
|
||||
mobj->VisibleStartAngle = anglestart;
|
||||
mobj->VisibleStartAngle = anglestart.Degrees;
|
||||
}
|
||||
if (!(flags & VRF_NOANGLEEND))
|
||||
{
|
||||
mobj->VisibleEndAngle = angleend;
|
||||
mobj->VisibleEndAngle = angleend.Degrees;
|
||||
}
|
||||
if (!(flags & VRF_NOPITCHSTART))
|
||||
{
|
||||
mobj->VisibleStartPitch = pitchstart;
|
||||
mobj->VisibleStartPitch = pitchstart.Degrees;
|
||||
}
|
||||
if (!(flags & VRF_NOPITCHEND))
|
||||
{
|
||||
mobj->VisibleEndPitch = pitchend;
|
||||
mobj->VisibleEndPitch = pitchend.Degrees;
|
||||
}
|
||||
|
||||
ACTION_RETURN_BOOL(true);
|
||||
|
|
|
@ -1000,10 +1000,10 @@ bool AActor::IsInsideVisibleAngles() const
|
|||
if (p == nullptr || p->camera == nullptr)
|
||||
return true;
|
||||
|
||||
DAngle anglestart = VisibleStartAngle;
|
||||
DAngle angleend = VisibleEndAngle;
|
||||
DAngle pitchstart = VisibleStartPitch;
|
||||
DAngle pitchend = VisibleEndPitch;
|
||||
DAngle anglestart = VisibleStartAngle.Degrees;
|
||||
DAngle angleend = VisibleEndAngle.Degrees;
|
||||
DAngle pitchstart = VisibleStartPitch.Degrees;
|
||||
DAngle pitchend = VisibleEndPitch.Degrees;
|
||||
|
||||
if (anglestart > angleend)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue