Updated wall drawers to process two lines at a time

This commit is contained in:
Magnus Norddahl 2017-02-18 09:17:47 +01:00
parent 097dda38a9
commit 8f06b5f9a1
2 changed files with 1876 additions and 167 deletions

File diff suppressed because it is too large Load Diff

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@ -123,13 +123,56 @@ namespace swrenderer
__m128i srcalpha = _mm_set1_epi16(args.SrcAlpha());
__m128i destalpha = _mm_set1_epi16(args.DestAlpha());
for (int index = 0; index < count; index++)
int ssecount = count / 2;
for (int index = 0; index < ssecount; index++)
{
int offset = index * pitch;
__m128i bgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(dest[offset]), _mm_setzero_si128());
int offset = index * pitch * 2;
uint32_t desttmp[2];
desttmp[0] = dest[offset];
desttmp[1] = dest[offset + pitch];
<? if ($blendVariant != "opaque") { ?>
__m128i bgcolor = _mm_unpacklo_epi8(_mm_loadl_epi64((__m128i*)desttmp), _mm_setzero_si128());
<? } ?>
// Sample
unsigned int ifgcolor[2];
{
<? Sample($isNearestFilter);?>
ifgcolor[0] = sampleout;
frac += fracstep;
}
{
<? Sample($isNearestFilter);?>
ifgcolor[1] = sampleout;
frac += fracstep;
}
__m128i fgcolor = _mm_unpacklo_epi8(_mm_loadl_epi64((__m128i*)ifgcolor), _mm_setzero_si128());
// Shade
<? Shade($isSimpleShade);?>
// Blend
<? Blend($blendVariant);?>
_mm_storel_epi64((__m128i*)desttmp, outcolor);
dest[offset] = desttmp[0];
dest[offset + pitch] = desttmp[1];
}
if (ssecount * 2 != count)
{
int index = ssecount * 2;
int offset = index * pitch;
<? if ($blendVariant != "opaque") { ?>
__m128i bgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(dest[offset]), _mm_setzero_si128());
<? } ?>
// Sample
unsigned int ifgcolor[2];
<? Sample($isNearestFilter);?>
ifgcolor[0] = sampleout;
ifgcolor[1] = 0;
__m128i fgcolor = _mm_unpacklo_epi8(_mm_loadl_epi64((__m128i*)ifgcolor), _mm_setzero_si128());
// Shade
<? Shade($isSimpleShade);?>
@ -138,7 +181,6 @@ namespace swrenderer
<? Blend($blendVariant);?>
dest[offset] = _mm_cvtsi128_si32(outcolor);
frac += fracstep;
}
<? }
@ -147,8 +189,7 @@ namespace swrenderer
if ($isNearestFilter == true)
{ ?>
int sample_index = ((frac >> FRACBITS) * textureheight) >> FRACBITS;
unsigned int ifgcolor = source[sample_index];
__m128i fgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(ifgcolor), _mm_setzero_si128());
unsigned int sampleout = source[sample_index];
<? }
else
{ ?>
@ -172,8 +213,7 @@ namespace swrenderer
unsigned int sblue = (BPART(p00) * (a * b) + BPART(p01) * (inv_a * b) + BPART(p10) * (a * inv_b) + BPART(p11) * (inv_a * inv_b) + 127) >> 8;
unsigned int salpha = (APART(p00) * (a * b) + APART(p01) * (inv_a * b) + APART(p10) * (a * inv_b) + APART(p11) * (inv_a * inv_b) + 127) >> 8;
unsigned int ifgcolor = (salpha << 24) | (sred << 16) | (sgreen << 8) | sblue;
__m128i fgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(ifgcolor), _mm_setzero_si128());
unsigned int sampleout = (salpha << 24) | (sred << 16) | (sgreen << 8) | sblue;
<? }
}
@ -185,12 +225,17 @@ namespace swrenderer
<? }
else
{ ?>
int blue0 = BPART(ifgcolor);
int green0 = GPART(ifgcolor);
int red0 = RPART(ifgcolor);
int blue0 = BPART(ifgcolor[0]);
int green0 = GPART(ifgcolor[0]);
int red0 = RPART(ifgcolor[0]);
int intensity0 = ((red0 * 77 + green0 * 143 + blue0 * 37) >> 8) * desaturate;
__m128i intensity = _mm_set_epi16(0, intensity0, intensity0, intensity0, 0, intensity0, intensity0, intensity0);
int blue1 = BPART(ifgcolor[1]);
int green1 = GPART(ifgcolor[1]);
int red1 = RPART(ifgcolor[1]);
int intensity1 = ((red1 * 77 + green1 * 143 + blue1 * 37) >> 8) * desaturate;
__m128i intensity = _mm_set_epi16(0, intensity1, intensity1, intensity1, 0, intensity0, intensity0, intensity0);
fgcolor = _mm_srli_epi16(_mm_add_epi16(_mm_mullo_epi16(fgcolor, inv_desaturate), intensity), 8);
fgcolor = _mm_mullo_epi16(fgcolor, mlight);