- fixed: Detection of MAP01 presence was wrong.

SVN r2950 (trunk)
This commit is contained in:
Christoph Oelckers 2010-10-16 22:40:27 +00:00
parent ce7921c9d9
commit 8ebb555343

View file

@ -1809,7 +1809,7 @@ static FString CheckGameInfo(TArray<FString> & pwads)
static void SetMapxxFlag()
{
int lump_name = Wads.CheckNumForName("MAP01", FWadCollection::IWAD_FILENUM);
int lump_name = Wads.CheckNumForName("MAP01", ns_global, FWadCollection::IWAD_FILENUM);
int lump_wad = Wads.CheckNumForFullName("maps/map01.wad", FWadCollection::IWAD_FILENUM);
int lump_map = Wads.CheckNumForFullName("maps/map01.map", FWadCollection::IWAD_FILENUM);