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- fixed: I misnamed the function in my last commit, it should've been called 'min' not 'max'
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1 changed files with 3 additions and 3 deletions
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@ -101,7 +101,7 @@ bool ViewportLinearScale()
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return (vid_scalefactor > 1.0) ? true : vScaleTable[vid_scalemode].isLinear;
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}
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inline int max(int a, int b)
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inline int min(int a, int b)
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{
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return (a < b) ? a : b;
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}
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@ -112,7 +112,7 @@ int ViewportScaledWidth(int width, int height)
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vid_scalemode = 0;
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if (vid_cropaspect && height > 0)
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width = ((float)width/height > ActiveRatio(width, height)) ? (int)(height * ActiveRatio(width, height)) : width;
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return max(320, vScaleTable[vid_scalemode].GetScaledWidth((int)((float)width * vid_scalefactor)));
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return min(320, vScaleTable[vid_scalemode].GetScaledWidth((int)((float)width * vid_scalefactor)));
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}
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int ViewportScaledHeight(int width, int height)
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@ -121,7 +121,7 @@ int ViewportScaledHeight(int width, int height)
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vid_scalemode = 0;
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if (vid_cropaspect && height > 0)
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height = ((float)width/height < ActiveRatio(width, height)) ? (int)(width / ActiveRatio(width, height)) : height;
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return max(200, vScaleTable[vid_scalemode].GetScaledHeight((int)((float)height * vid_scalefactor)));
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return min(200, vScaleTable[vid_scalemode].GetScaledHeight((int)((float)height * vid_scalefactor)));
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}
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bool ViewportIsScaled43()
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