There was a semicolon missing in s_sound.cpp

SVN r479 (trunk)
This commit is contained in:
Christoph Oelckers 2007-02-04 11:57:19 +00:00
parent 0320057260
commit 8c16853cb3

View file

@ -1497,7 +1497,7 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
if (gamestate == GS_LEVEL || gamestate == GS_TITLELEVEL)
{
musicname = level.music;
order = level.musicorder
order = level.musicorder;
}
else
{