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- fixed some compile errors which were only reported on GCC/Clang.
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b445347aca
commit
8c0925dd5d
2 changed files with 15 additions and 10 deletions
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@ -323,13 +323,17 @@ FResourceFile *FResourceFile::OpenDirectory(const char *filename, bool quiet)
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//
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//
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//==========================================================================
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//==========================================================================
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FResourceFile::FResourceFile(const char *filename, FileReader &r)
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FResourceFile::FResourceFile(const char *filename)
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{
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{
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if (filename != NULL) Filename = copystring(filename);
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if (filename != NULL) Filename = copystring(filename);
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else Filename = NULL;
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else Filename = NULL;
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Reader = std::move(r);
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}
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}
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FResourceFile::FResourceFile(const char *filename, FileReader &r)
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: FResourceFile(filename)
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{
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Reader = std::move(r);
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}
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FResourceFile::~FResourceFile()
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FResourceFile::~FResourceFile()
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{
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{
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@ -642,11 +646,13 @@ int FUncompressedLump::FillCache()
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//
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//
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//==========================================================================
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//==========================================================================
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FUncompressedFile::FUncompressedFile(const char *filename)
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: FResourceFile(filename)
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{}
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FUncompressedFile::FUncompressedFile(const char *filename, FileReader &r)
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FUncompressedFile::FUncompressedFile(const char *filename, FileReader &r)
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: FResourceFile(filename, r)
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: FResourceFile(filename, r)
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{
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{}
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Lumps = NULL;
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}
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FUncompressedFile::~FUncompressedFile()
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FUncompressedFile::~FUncompressedFile()
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{
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{
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@ -86,6 +86,7 @@ public:
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protected:
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protected:
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uint32_t NumLumps;
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uint32_t NumLumps;
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FResourceFile(const char *filename);
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FResourceFile(const char *filename, FileReader &r);
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FResourceFile(const char *filename, FileReader &r);
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// for archives that can contain directories
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// for archives that can contain directories
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@ -131,14 +132,12 @@ struct FUncompressedLump : public FResourceLump
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class FUncompressedFile : public FResourceFile
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class FUncompressedFile : public FResourceFile
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{
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{
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protected:
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protected:
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FUncompressedLump * Lumps;
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FUncompressedLump * Lumps = nullptr;
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FUncompressedFile(const char *filename);
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FUncompressedFile(const char *filename, FileReader &r);
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FUncompressedFile(const char *filename, FileReader &r);
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virtual ~FUncompressedFile();
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virtual ~FUncompressedFile();
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virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
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virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
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public:
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};
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};
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