mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 23:11:58 +00:00
- Implemented GetCaps() for the software renderer
- fixed: Forgot to describe Brightmap capability in the GL Renderer
This commit is contained in:
parent
9a9fe7c133
commit
8bb5687159
3 changed files with 21 additions and 2 deletions
|
@ -1175,13 +1175,13 @@ uint32_t FGLInterface::GetCaps()
|
|||
else if (!(FGLRenderBuffers::IsEnabled()))
|
||||
{
|
||||
// truecolor is always available when renderbuffers are unavailable because palette tonemap is not possible
|
||||
FlagSet |= RFF_TRUECOLOR | RFF_MATSHADER;
|
||||
FlagSet |= RFF_TRUECOLOR | RFF_MATSHADER | RFF_BRIGHTMAP;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gl_tonemap != 5) // not running palette tonemap shader
|
||||
FlagSet |= RFF_TRUECOLOR;
|
||||
FlagSet |= RFF_MATSHADER | RFF_POSTSHADER;
|
||||
FlagSet |= RFF_MATSHADER | RFF_POSTSHADER | RFF_BRIGHTMAP;
|
||||
}
|
||||
return (uint32_t)FlagSet;
|
||||
}
|
||||
|
|
|
@ -378,3 +378,20 @@ void FSoftwareRenderer::PreprocessLevel()
|
|||
void FSoftwareRenderer::CleanLevelData()
|
||||
{
|
||||
}
|
||||
|
||||
uint32_t FSoftwareRenderer::GetCaps()
|
||||
{
|
||||
ActorRenderFeatureFlags FlagSet = RFF_UNCLIPPEDTEX;
|
||||
|
||||
if (r_polyrenderer)
|
||||
FlagSet |= RFF_POLYGONAL | RFF_TILTPITCH;
|
||||
else
|
||||
FlagSet |= RFF_VOXELS;
|
||||
|
||||
if (screen && screen->IsBgra())
|
||||
FlagSet |= RFF_TRUECOLOR;
|
||||
else
|
||||
FlagSet |= RFF_COLORMAP;
|
||||
|
||||
return (uint32_t)FlagSet;
|
||||
}
|
|
@ -35,6 +35,8 @@ struct FSoftwareRenderer : public FRenderer
|
|||
void PreprocessLevel() override;
|
||||
void CleanLevelData() override;
|
||||
|
||||
uint32_t GetCaps() override;
|
||||
|
||||
private:
|
||||
void PrecacheTexture(FTexture *tex, int cache);
|
||||
|
||||
|
|
Loading…
Reference in a new issue