- Updated the UDMF spec for new sidedef scaling options.

SVN r1646 (trunk)
This commit is contained in:
Christoph Oelckers 2009-06-07 06:56:59 +00:00
parent c66f237873
commit 88e2e36a03

View file

@ -1,5 +1,5 @@
===============================================================================
Universal Doom Map Format ZDoom extensions v1.6 - 28.04.2009
Universal Doom Map Format ZDoom extensions v1.7 - 07.06.2009
Copyright (c) 2008 Christoph Oelckers.
@ -109,6 +109,12 @@ Note: All <bool> fields default to false unless mentioned otherwise.
sidedef
{
scalex_top = <float>; // X scale for upper texture, Default = 1.0.
scaley_top = <float>; // y scale for upper texture, Default = 1.0.
scalex_mid = <float>; // X scale for mid texture, Default = 1.0.
scaley_mid = <float>; // y scale for mid texture, Default = 1.0.
scalex_bottom = <float>; // X scale for lower texture, Default = 1.0.
scaley_bottom = <float>; // y scale for lower texture, Default = 1.0.
offsetx_top = <float>; // X offset for upper texture, Default = 0.0.
offsety_top = <float>; // y offset for upper texture, Default = 0.0.
offsetx_mid = <float>; // X offset for mid texture, Default = 0.0.
@ -122,6 +128,8 @@ Note: All <bool> fields default to false unless mentioned otherwise.
// relative to the owning sector's light level.
nofakecontrast = <bool>; // Disables use of fake contrast on this sidedef.
smoothlighting = <bool>; // Use smooth fake contrast.
clipmidtex = <bool>; // Side's mid textures are clipped to floor and ceiling.
wrapmidtex = <bool>; // Side's mid textures are wrapped.
}
sector
@ -238,6 +246,9 @@ Added blockprojectiles to lines and firstsideonly to conversion notes
1.6 28.04.2009
Added blockuse line flag.
1.7 07.06.2009
Added sidedef scaling properties and side specific clipmidtex and wrapmidtex.
===============================================================================
EOF
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