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Fixed: SHGetKnownFolderPath needs to be declared as WINAPI.
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@ -15,7 +15,7 @@
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#if defined(_WIN32)
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#include "version.h" // for GAMENAME
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typedef HRESULT (*GKFP)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR *);
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typedef HRESULT (WINAPI *GKFP)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR *);
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//===========================================================================
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//
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