diff --git a/game-music-emu/gme/Spc_Cpu.h b/game-music-emu/gme/Spc_Cpu.h index ba2ca7a81..8829e818b 100644 --- a/game-music-emu/gme/Spc_Cpu.h +++ b/game-music-emu/gme/Spc_Cpu.h @@ -77,7 +77,7 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #define SPC_NO_SP_WRAPAROUND 0 #define SET_SP( v ) (sp = ram + 0x101 + ((uint8_t) v)) -#define GET_SP() (uint8_t) (sp - 0x101 - ram) +#define GET_SP() (uint8_t (sp - 0x101 - ram)) #if SPC_NO_SP_WRAPAROUND #define PUSH16( v ) (sp -= 2, SET_LE16( sp, v )) diff --git a/game-music-emu/gme/gme.h b/game-music-emu/gme/gme.h index 8eb952e23..cb07061b4 100644 --- a/game-music-emu/gme/gme.h +++ b/game-music-emu/gme/gme.h @@ -1,6 +1,6 @@ /* Game music emulator library C interface (also usable from C++) */ -/* Game_Music_Emu 0.6.0 */ +/* Game_Music_Emu 0.6.1 */ #ifndef GME_H #define GME_H @@ -8,7 +8,7 @@ extern "C" { #endif -#define GME_VERSION 0x000600 /* 1 byte major, 1 byte minor, 1 byte patch-level */ +#define GME_VERSION 0x000601 /* 1 byte major, 1 byte minor, 1 byte patch-level */ /* Error string returned by library functions, or NULL if no error (success) */ typedef const char* gme_err_t;