- Set default GL texture filtering mode to none.

This commit is contained in:
drfrag 2020-01-11 22:54:50 +01:00
parent cb48b796a8
commit 8764f15555

View file

@ -65,7 +65,7 @@ CCMD(gl_flush)
if (GLRenderer != NULL) GLRenderer->FlushTextures();
}
CUSTOM_CVAR(Int, gl_texture_filter, 6, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
CUSTOM_CVAR(Int, gl_texture_filter, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
{
if (self < 0 || self > 6) self=4;
if (GLRenderer != NULL && GLRenderer->mSamplerManager != NULL) GLRenderer->mSamplerManager->SetTextureFilterMode();