From 863b9fff8a8446ad956da3549e10d26b6fe22e62 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 8 Aug 2018 08:43:46 +0200 Subject: [PATCH] Make dither texture data constant --- src/gl/renderer/gl_renderbuffers.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/renderer/gl_renderbuffers.cpp b/src/gl/renderer/gl_renderbuffers.cpp index 46358fd02..094e6e30e 100644 --- a/src/gl/renderer/gl_renderbuffers.cpp +++ b/src/gl/renderer/gl_renderbuffers.cpp @@ -564,7 +564,7 @@ void FGLRenderBuffers::BindDitherTexture(int texunit) { if (!mDitherTexture) { - float data[64] = + static const float data[64] = { .0078125, .2578125, .1328125, .3828125, .0234375, .2734375, .1484375, .3984375, .7578125, .5078125, .8828125, .6328125, .7734375, .5234375, .8984375, .6484375,