diff --git a/src/gamedata/p_terrain.cpp b/src/gamedata/p_terrain.cpp index 8472b1fab..58eeba9b9 100644 --- a/src/gamedata/p_terrain.cpp +++ b/src/gamedata/p_terrain.cpp @@ -270,6 +270,7 @@ static void MakeDefaultTerrain () def.Name = "Solid"; def.Splash = -1; + def.DamageTimeMask = 31; Terrains.Push (def); } @@ -432,6 +433,7 @@ void ParseTerrain (FScanner &sc) memset (&def, 0, sizeof(def)); def.Splash = -1; def.Name = name; + def.DamageTimeMask = 31; terrainnum = (int)Terrains.Push (def); } @@ -443,6 +445,7 @@ void ParseTerrain (FScanner &sc) memset (&Terrains[terrainnum], 0, sizeof(FTerrainDef)); Terrains[terrainnum].Splash = -1; Terrains[terrainnum].Name = name; + Terrains[terrainnum].DamageTimeMask = 31; } else {