diff --git a/src/g_doom/a_doomweaps.cpp b/src/g_doom/a_doomweaps.cpp index 6dbf3d1ec..899f1f7d5 100644 --- a/src/g_doom/a_doomweaps.cpp +++ b/src/g_doom/a_doomweaps.cpp @@ -624,7 +624,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_BFGSpray) if (spray != NULL) { - if (spray->flags6 & MF6_MTHRUSPECIES && spray->GetSpecies() == linetarget->GetSpecies()) + if (spray->flags6 & MF6_MTHRUSPECIES && self->target->GetSpecies() == linetarget->GetSpecies()) { spray->Destroy(); // [MC] Remove it because technically, the spray isn't trying to "hit" them. continue;