- Bots are no longer removed when the net arbitrator disconnects.

This commit is contained in:
ChillyDoom 2014-11-08 17:38:56 +00:00
parent a613da43dd
commit 8532b52ffb

View file

@ -691,9 +691,6 @@ void PlayerIsGone (int netnode, int netconsole)
if (netconsole == Net_Arbitrator) if (netconsole == Net_Arbitrator)
{ {
bglobal.RemoveAllBots(true);
Printf("Removed all bots\n");
// Pick a new network arbitrator // Pick a new network arbitrator
for (int i = 0; i < MAXPLAYERS; i++) for (int i = 0; i < MAXPLAYERS; i++)
{ {