mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 05:31:00 +00:00
- Bots are no longer removed when the net arbitrator disconnects.
This commit is contained in:
parent
a613da43dd
commit
8532b52ffb
1 changed files with 0 additions and 3 deletions
|
@ -691,9 +691,6 @@ void PlayerIsGone (int netnode, int netconsole)
|
|||
|
||||
if (netconsole == Net_Arbitrator)
|
||||
{
|
||||
bglobal.RemoveAllBots(true);
|
||||
Printf("Removed all bots\n");
|
||||
|
||||
// Pick a new network arbitrator
|
||||
for (int i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue