From 849d6724d84522eab7261dc157ed5c7c127357e5 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Sat, 17 Mar 2012 01:27:12 +0000 Subject: [PATCH] - Moved "Go away!" text into language.enu. SVN r3449 (trunk) --- src/p_conversation.cpp | 2 +- wadsrc/static/language.enu | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/p_conversation.cpp b/src/p_conversation.cpp index ad637c39c..3ecd4f5f7 100644 --- a/src/p_conversation.cpp +++ b/src/p_conversation.cpp @@ -720,7 +720,7 @@ public: toSay = GStrings[dlgtext]; if (toSay == NULL) { - toSay = "Go away!"; // Ok, it's lame - but it doesn't look like an error to the player. ;) + toSay = GStrings["TXT_GOAWAY"]; // Ok, it's lame - but it doesn't look like an error to the player. ;) } } else diff --git a/wadsrc/static/language.enu b/wadsrc/static/language.enu index 3acfe4047..4c1e4af69 100644 --- a/wadsrc/static/language.enu +++ b/wadsrc/static/language.enu @@ -1481,7 +1481,8 @@ TXT_RANDOM_PGUARD_10 = "If there is any honor inside that pathetic shell of a bo TXT_RANDOMGOODBYE_1 = "Bye!"; TXT_RANDOMGOODBYE_2 = "Thanks, bye!"; TXT_RANDOMGOODBYE_3 = "See you later!"; -TXT_HAVEENOUGH = "You seem to have enough!"; +TXT_HAVEENOUGH = "You seem to have enough!"; +TXT_GOAWAY = "Go away!"; // Skills: