- added DTA_LegacyRenderStyle so that STYLE_* constants can be passed directly to the Draw functions.

- fixed the optional parameter in Shape2D.Clear.

(cherry picked from commit 7a692b1557)

# Conflicts:
#	src/v_2ddrawer.cpp
#	src/v_video.h
#	wadsrc/static/zscript/base.txt
This commit is contained in:
Christoph Oelckers 2018-07-14 22:58:24 +02:00 committed by drfrag666
parent 917d698a87
commit 8420459aa0
3 changed files with 9 additions and 1 deletions

View file

@ -136,7 +136,7 @@ IMPLEMENT_CLASS(DShape2D, false, false)
DEFINE_ACTION_FUNCTION(DShape2D, Clear)
{
PARAM_SELF_PROLOGUE(DShape2D);
PARAM_INT(which);
PARAM_INT_DEF(which);
return 0;
}
@ -821,6 +821,10 @@ bool DCanvas::ParseDrawTextureTags(FTexture *img, double x, double y, uint32_t t
parms->style.AsDWORD = ListGetInt(tags);
break;
case DTA_LegacyRenderStyle: // mainly for ZScript which does not handle FRenderStyle that well.
parms->style = (ERenderStyle)ListGetInt(tags);
break;
case DTA_SpecialColormap:
parms->specialcolormap = ListGetSpecialColormap(tags);
break;

View file

@ -129,6 +129,7 @@ enum
// New additions.
DTA_Color,
DTA_LegacyRenderStyle, // takes an old-style STYLE_* constant instead of an FRenderStyle
};
enum

View file

@ -155,6 +155,9 @@ enum DrawTextureTags
DTA_TextLen, // stop after this many characters, even if \0 not hit
DTA_CellX, // horizontal size of character cell
DTA_CellY, // vertical size of character cell
DTA_Color,
DTA_LegacyRenderStyle, // takes an old-style STYLE_* constant instead of an FRenderStyle
};
class Shape2D : Object native