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Fix skyhack
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@ -806,6 +806,9 @@ namespace swrenderer
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if (sidedef == linedef->sidedef[0] && (linedef->special == Line_Mirror && r_drawmirrors)) return;
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if (!mBackSector) return;
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// No top texture for skyhack lines
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if (mFrontSector->GetTexture(sector_t::ceiling) == skyflatnum && mBackSector->GetTexture(sector_t::ceiling) == skyflatnum) return;
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mTopPart.Texture = TexMan(sidedef->GetTexture(side_t::top), true);
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mTopPart.TextureOffsetU = FLOAT2FIXED(sidedef->GetTextureXOffset(side_t::top));
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