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https://github.com/ZDoom/gzdoom-gles.git
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Fixed compilation with GCC/Clang
No more 'error: cannot jump from this goto statement to its label / jump bypasses variable initialization'
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1 changed files with 3 additions and 1 deletions
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@ -147,6 +147,8 @@ namespace swrenderer
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decal_left = decal_pos - edge_left * angvec - ViewPos;
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decal_left = decal_pos - edge_left * angvec - ViewPos;
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decal_right = decal_pos + edge_right * angvec - ViewPos;
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decal_right = decal_pos + edge_right * angvec - ViewPos;
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double texturemid;
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if (WallC.Init(decal_left, decal_right, TOO_CLOSE_Z))
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if (WallC.Init(decal_left, decal_right, TOO_CLOSE_Z))
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goto done;
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goto done;
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@ -214,7 +216,7 @@ namespace swrenderer
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}
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}
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yscale = decal->ScaleY;
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yscale = decal->ScaleY;
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double texturemid = WallSpriteTile->TopOffset + (zpos - ViewPos.Z) / yscale;
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texturemid = WallSpriteTile->TopOffset + (zpos - ViewPos.Z) / yscale;
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// Clip sprite to drawseg
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// Clip sprite to drawseg
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x1 = MAX<int>(clipper->x1, x1);
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x1 = MAX<int>(clipper->x1, x1);
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