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- Fix missing include
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@ -71,6 +71,10 @@
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#include "swrenderer/scene/r_light.h"
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#ifndef NO_SSE
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#include <immintrin.h>
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#endif
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CVAR(Int, gl_showpacks, 0, 0)
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#ifndef WIN32 // Defined in fb_d3d9 for Windows
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CVAR(Bool, vid_hwaalines, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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