- fixed a compatibility fix that used 'FlipLine'

This commit is contained in:
Rachael Alexanderson 2019-11-24 06:42:03 -05:00 committed by drfrag
parent bbe64ac8c6
commit 818d9764c5

View file

@ -1503,8 +1503,7 @@ class LevelCompatibility : LevelPostProcessor
case 'BA1288DF7A7AD637948825EA87E18728': // Valletta's Doom Nightmare (vltnight.wad) map02
{
//This door's backside had a backwards linedef so it wouldn't work
FlipLine(306);
FlipLineSideRefs(306);
FlipLineCompletely(306);
//Set the exit to point to Position 0, since that's the only one on the next map
SetLineSpecial(564, Exit_Normal, 0);
break;