diff --git a/src/gl/scene/gl_scene.cpp b/src/gl/scene/gl_scene.cpp index 19c605a5c..aed9f8f60 100644 --- a/src/gl/scene/gl_scene.cpp +++ b/src/gl/scene/gl_scene.cpp @@ -933,6 +933,7 @@ void GLSceneDrawer::WriteSavePic (player_t *player, FileWriter *file, int width, { GL_IRECT bounds; + P_FindParticleSubsectors(); // make sure that all recently spawned particles have a valid subsector. bounds.left=0; bounds.top=0; bounds.width=width;