- added Gez's patch to fix map checksum calculation.

SVN r3970 (trunk)
This commit is contained in:
Christoph Oelckers 2012-11-19 00:43:45 +00:00
parent 5627a7ebd7
commit 7aa4c55bfc
2 changed files with 2 additions and 2 deletions

View file

@ -302,7 +302,7 @@ MapData *P_OpenMapData(const char * mapname)
// This case can only happen if the lump is inside a real WAD file. // This case can only happen if the lump is inside a real WAD file.
// As such any special handling for other types of lumps is skipped. // As such any special handling for other types of lumps is skipped.
map->MapLumps[0].Reader = Wads.ReopenLumpNum(lump_name); map->MapLumps[0].Reader = map->file = Wads.ReopenLumpNum(lump_name);
map->Encrypted = Wads.IsEncryptedFile(lump_name); map->Encrypted = Wads.IsEncryptedFile(lump_name);
if (map->Encrypted) if (map->Encrypted)

View file

@ -285,7 +285,7 @@ F481922F4881F74760F3C0437FD5EDD0 // map03
clearlinespecial 1108 clearlinespecial 1108
} }
D41D8CD98F00B204E9800998ECF8427E // Khorus, map08 5B862477519B21B30059A466F2FF6460 // Khorus, map08
{ {
// This map uses a voodoo conveyor with slanted walls to shunt the // This map uses a voodoo conveyor with slanted walls to shunt the
// voodoo doll into side areas. For some reason, this voodoo doll // voodoo doll into side areas. For some reason, this voodoo doll