diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 22ea7df91..10fc9250a 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -835,6 +835,14 @@ set( FASTMATH_SOURCES gl/models/gl_models.cpp r_data/models/models.cpp r_data/matrix.cpp + sound/adlmidi/adldata.cpp + sound/adlmidi/adlmidi.cpp + sound/adlmidi/adlmidi_load.cpp + sound/adlmidi/adlmidi_midiplay.cpp + sound/adlmidi/adlmidi_opl3.cpp + sound/adlmidi/adlmidi_private.cpp + sound/adlmidi/dbopl.cpp + sound/adlmidi/nukedopl3.c ) @@ -1137,6 +1145,7 @@ set (PCH_SOURCES sound/i_music.cpp sound/i_sound.cpp sound/i_soundfont.cpp + sound/mididevices/music_adlmidi_mididevice.cpp sound/mididevices/music_opldumper_mididevice.cpp sound/mididevices/music_opl_mididevice.cpp sound/mididevices/music_fluidsynth_mididevice.cpp @@ -1349,6 +1358,7 @@ install(TARGETS zdoom COMPONENT "Game executable") source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+") +source_group("Audio Files\\ADL MIDI" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound//.+") source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/oplsynth/.+") source_group("Audio Files\\OPL Synth\\DOSBox" FILES sound/oplsynth/dosbox/opl.cpp sound/oplsynth/dosbox/opl.h) source_group("Audio Files\\Timidity" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/timidity/.+") diff --git a/src/sound/adlmidi/adldata.cpp b/src/sound/adlmidi/adldata.cpp new file mode 100644 index 000000000..d43f33b2f --- /dev/null +++ b/src/sound/adlmidi/adldata.cpp @@ -0,0 +1,10492 @@ +#include "adldata.hh" + +/* THIS OPL-3 FM INSTRUMENT DATA IS AUTOMATICALLY GENERATED + * FROM A NUMBER OF SOURCES, MOSTLY PC GAMES. + * PREPROCESSED, CONVERTED, AND POSTPROCESSED OFF-SCREEN. + */ +const adldata adl[4425] = +{ // ,---------+-------- Wave select settings + // | ,-------ч-+------ Sustain/release rates + // | | ,-----ч-ч-+---- Attack/decay rates + // | | | ,---ч-ч-ч-+-- AM/VIB/EG/KSR/Multiple bits + // | | | | | | | | + // | | | | | | | | ,----+-- KSL/attenuation settings + // | | | | | | | | | | ,----- Feedback/connection bits + // | | | | | | | | | | | ,----- Fine tune + + // | | | | | | | | | | | | + // | | | | | | | | | | | | + { 0x0F4F201,0x0F7F201, 0x8F,0x06, 0x8, +0 }, + { 0x0F4F201,0x0F7F201, 0x4B,0x00, 0x8, +0 }, + { 0x0F4F201,0x0F6F201, 0x49,0x00, 0x8, +0 }, + { 0x0F7F281,0x0F7F241, 0x12,0x00, 0x6, +0 }, + { 0x0F7F101,0x0F7F201, 0x57,0x00, 0x0, +0 }, + { 0x0F7F101,0x0F7F201, 0x93,0x00, 0x0, +0 }, + { 0x0F2A101,0x0F5F216, 0x80,0x0E, 0x8, +0 }, + { 0x0F8C201,0x0F8C201, 0x92,0x00, 0xA, +0 }, + { 0x0F4F60C,0x0F5F381, 0x5C,0x00, 0x0, +0 }, + { 0x0F2F307,0x0F1F211, 0x97,0x80, 0x2, +0 }, + { 0x0F45417,0x0F4F401, 0x21,0x00, 0x2, +0 }, + { 0x0F6F398,0x0F6F281, 0x62,0x00, 0x0, +0 }, + { 0x0F6F618,0x0F7E701, 0x23,0x00, 0x0, +0 }, + { 0x0F6F615,0x0F6F601, 0x91,0x00, 0x4, +0 }, + { 0x0F3D345,0x0F3A381, 0x59,0x80, 0xC, +0 }, + { 0x1F57503,0x0F5B581, 0x49,0x80, 0x4, +0 }, + { 0x014F671,0x007F131, 0x92,0x00, 0x2, +0 }, + { 0x058C772,0x008C730, 0x14,0x00, 0x2, +0 }, + { 0x018AA70,0x0088AB1, 0x44,0x00, 0x4, +0 }, + { 0x1239723,0x01455B1, 0x93,0x00, 0x4, +0 }, + { 0x1049761,0x00455B1, 0x13,0x80, 0x0, +0 }, + { 0x12A9824,0x01A46B1, 0x48,0x00, 0xC, +0 }, + { 0x1069161,0x0076121, 0x13,0x00, 0xA, +0 }, + { 0x0067121,0x00761A1, 0x13,0x89, 0x6, +0 }, + { 0x194F302,0x0C8F341, 0x9C,0x80, 0xC, +0 }, + { 0x19AF303,0x0E7F111, 0x54,0x00, 0xC, +0 }, + { 0x03AF123,0x0F8F221, 0x5F,0x00, 0x0, +0 }, + { 0x122F603,0x0F8F321, 0x87,0x80, 0x6, +0 }, + { 0x054F903,0x03AF621, 0x47,0x00, 0x0, +0 }, + { 0x1419123,0x0198421, 0x4A,0x05, 0x8, +0 }, + { 0x1199523,0x0199421, 0x4A,0x00, 0x8, +0 }, + { 0x04F2009,0x0F8D184, 0xA1,0x80, 0x8, +0 }, + { 0x0069421,0x0A6C3A2, 0x1E,0x00, 0x2, +0 }, + { 0x028F131,0x018F131, 0x12,0x00, 0xA, +0 }, + { 0x0E8F131,0x078F131, 0x8D,0x00, 0xA, +0 }, + { 0x0285131,0x0487132, 0x5B,0x00, 0xC, +0 }, + { 0x09AA101,0x0DFF221, 0x8B,0x40, 0x8, +0 }, + { 0x016A221,0x0DFA121, 0x8B,0x08, 0x8, +0 }, + { 0x0E8F431,0x078F131, 0x8B,0x00, 0xA, +0 }, + { 0x113DD31,0x0265621, 0x15,0x00, 0x8, +0 }, + { 0x113DD31,0x0066621, 0x16,0x00, 0x8, +0 }, + { 0x11CD171,0x00C6131, 0x49,0x00, 0x8, +0 }, + { 0x1127121,0x0067223, 0x4D,0x80, 0x2, +0 }, + { 0x121F1F1,0x0166FE1, 0x40,0x00, 0x2, +0 }, + { 0x175F502,0x0358501, 0x1A,0x80, 0x0, +0 }, + { 0x175F502,0x0F4F301, 0x1D,0x80, 0x0, +0 }, + { 0x105F510,0x0C3F211, 0x41,0x00, 0x2, +0 }, + { 0x125B121,0x00872A2, 0x9B,0x01, 0xE, +0 }, + { 0x1037FA1,0x1073F21, 0x98,0x00, 0x0, +0 }, + { 0x012C1A1,0x0054F61, 0x93,0x00, 0xA, +0 }, + { 0x022C121,0x0054F61, 0x18,0x00, 0xC, +0 }, + { 0x015F431,0x0058A72, 0x5B,0x83, 0x0, +0 }, + { 0x03974A1,0x0677161, 0x90,0x00, 0x0, +0 }, + { 0x0055471,0x0057A72, 0x57,0x00, 0xC, +0 }, + { 0x0635490,0x045A541, 0x00,0x00, 0x8, +0 }, + { 0x0178521,0x0098F21, 0x92,0x01, 0xC, +0 }, + { 0x0177521,0x0098F21, 0x94,0x05, 0xC, +0 }, + { 0x0157621,0x0378261, 0x94,0x00, 0xC, +0 }, + { 0x1179E31,0x12C6221, 0x43,0x00, 0x2, +0 }, + { 0x06A6121,0x00A7F21, 0x9B,0x00, 0x2, +0 }, + { 0x01F7561,0x00F7422, 0x8A,0x06, 0x8, +0 }, + { 0x15572A1,0x0187121, 0x86,0x83, 0x0, +0 }, + { 0x03C5421,0x01CA621, 0x4D,0x00, 0x8, +0 }, + { 0x1029331,0x00B7261, 0x8F,0x00, 0x8, +0 }, + { 0x1039331,0x0097261, 0x8E,0x00, 0x8, +0 }, + { 0x1039331,0x0098261, 0x91,0x00, 0xA, +0 }, + { 0x10F9331,0x00F7261, 0x8E,0x00, 0xA, +0 }, + { 0x116AA21,0x00A8F21, 0x4B,0x00, 0x8, +0 }, + { 0x1177E31,0x10C8B21, 0x90,0x00, 0x6, +0 }, + { 0x1197531,0x0196132, 0x81,0x00, 0x0, +0 }, + { 0x0219B32,0x0177221, 0x90,0x00, 0x4, +0 }, + { 0x05F85E1,0x01A65E1, 0x1F,0x00, 0x0, +0 }, + { 0x05F88E1,0x01A65E1, 0x46,0x00, 0x0, +0 }, + { 0x01F75A1,0x00A7521, 0x9C,0x00, 0x2, +0 }, + { 0x0588431,0x01A6521, 0x8B,0x00, 0x0, +0 }, + { 0x05666E1,0x02665A1, 0x4C,0x00, 0x0, +0 }, + { 0x0467662,0x03655A1, 0xCB,0x00, 0x0, +0 }, + { 0x0075762,0x00756A1, 0x99,0x00, 0xB, +0 }, + { 0x0077762,0x00776A1, 0x93,0x00, 0xB, +0 }, + { 0x203FF22,0x00FFF21, 0x59,0x00, 0x0, +0 }, + { 0x10FFF21,0x10FFF21, 0x0E,0x00, 0x0, +0 }, + { 0x0558622,0x0186421, 0x46,0x80, 0x0, +0 }, + { 0x0126621,0x00A96A1, 0x45,0x00, 0x0, +0 }, + { 0x12A9221,0x02A9122, 0x8B,0x00, 0x0, +0 }, + { 0x005DFA2,0x0076F61, 0x9E,0x40, 0x2, +0 }, + { 0x001EF20,0x2068F60, 0x1A,0x00, 0x0, +0 }, + { 0x029F121,0x009F421, 0x8F,0x80, 0xA, +0 }, + { 0x0945377,0x005A0A1, 0xA5,0x00, 0x2, +0 }, + { 0x011A861,0x00325B1, 0x1F,0x80, 0xA, +0 }, + { 0x0349161,0x0165561, 0x17,0x00, 0xC, +0 }, + { 0x0015471,0x0036A72, 0x5D,0x00, 0x0, +0 }, + { 0x0432121,0x03542A2, 0x97,0x00, 0x8, +0 }, + { 0x177A1A1,0x1473121, 0x1C,0x00, 0x0, +0 }, + { 0x0331121,0x0254261, 0x89,0x03, 0xA, +0 }, + { 0x14711A1,0x007CF21, 0x15,0x00, 0x0, +0 }, + { 0x0F6F83A,0x0028651, 0xCE,0x00, 0x2, +0 }, + { 0x1232121,0x0134121, 0x15,0x00, 0x0, +0 }, + { 0x0957406,0x072A501, 0x5B,0x00, 0x0, +0 }, + { 0x081B122,0x026F261, 0x92,0x83, 0xC, +0 }, + { 0x151F141,0x0F5F242, 0x4D,0x00, 0x0, +0 }, + { 0x1511161,0x01311A3, 0x94,0x80, 0x6, +0 }, + { 0x0311161,0x0031DA1, 0x8C,0x80, 0x6, +0 }, + { 0x173F3A4,0x0238161, 0x4C,0x00, 0x4, +0 }, + { 0x053D202,0x1F6F207, 0x85,0x03, 0x0, +0 }, + { 0x111A311,0x0E5A213, 0x0C,0x80, 0x0, +0 }, + { 0x141F611,0x2E6F211, 0x06,0x00, 0x4, +0 }, + { 0x032D493,0x111EB91, 0x91,0x00, 0x8, +0 }, + { 0x056FA04,0x005C201, 0x4F,0x00, 0xC, +0 }, + { 0x0207C21,0x10C6F22, 0x49,0x00, 0x6, +0 }, + { 0x133DD31,0x0165621, 0x85,0x00, 0xA, +0 }, + { 0x205DA20,0x00B8F21, 0x04,0x81, 0x6, +0 }, + { 0x0E5F105,0x0E5C303, 0x6A,0x80, 0x6, +0 }, + { 0x026EC07,0x016F802, 0x15,0x00, 0xA, +0 }, + { 0x0356705,0x005DF01, 0x9D,0x00, 0x8, +0 }, + { 0x028FA18,0x0E5F812, 0x96,0x00, 0xA, +0 }, + { 0x007A810,0x003FA00, 0x86,0x03, 0x6, +0 }, + { 0x247F811,0x003F310, 0x41,0x03, 0x4, +0 }, + { 0x206F101,0x002F310, 0x8E,0x00, 0xE, +0 }, + { 0x0001F0E,0x3FF1FC0, 0x00,0x00, 0xE, +0 }, + { 0x024F806,0x2845603, 0x80,0x88, 0xE, +0 }, + { 0x000F80E,0x30434D0, 0x00,0x05, 0xE, +0 }, + { 0x000F60E,0x3021FC0, 0x00,0x00, 0xE, +0 }, + { 0x0A337D5,0x03756DA, 0x95,0x40, 0x0, +0 }, + { 0x261B235,0x015F414, 0x5C,0x08, 0xA, +0 }, + { 0x000F60E,0x3F54FD0, 0x00,0x00, 0xE, +0 }, + { 0x001FF26,0x11612E4, 0x00,0x00, 0xE, +0 }, + { 0x0F0F300,0x2C9F600, 0x00,0x00, 0xE, +0 }, + { 0x277F810,0x006F311, 0x44,0x00, 0x8, +0 }, + { 0x0FFF902,0x0FFF811, 0x07,0x00, 0x8, +0 }, + { 0x205FC00,0x017FA00, 0x00,0x00, 0xE, +0 }, + { 0x007FF00,0x008FF01, 0x02,0x00, 0x0, +0 }, + { 0x00CF600,0x006F600, 0x00,0x00, 0x4, +0 }, + { 0x008F60C,0x247FB12, 0x00,0x00, 0xA, +0 }, + { 0x008F60C,0x2477B12, 0x00,0x05, 0xA, +0 }, + { 0x002F60C,0x243CB12, 0x00,0x00, 0xA, +0 }, + { 0x000F60E,0x3029FD0, 0x00,0x00, 0xE, +0 }, + { 0x042F80E,0x3E4F407, 0x08,0x4A, 0xE, +0 }, + { 0x030F50E,0x0029FD0, 0x00,0x0A, 0xE, +0 }, + { 0x3E4E40E,0x1E5F507, 0x0A,0x5D, 0x6, +0 }, + { 0x004B402,0x0F79705, 0x03,0x0A, 0xE, +0 }, + { 0x000F64E,0x3029F9E, 0x00,0x00, 0xE, +0 }, + { 0x237F811,0x005F310, 0x45,0x08, 0x8, +0 }, + { 0x303FF80,0x014FF10, 0x00,0x0D, 0xC, +0 }, + { 0x00CF506,0x008F502, 0x0B,0x00, 0x6, +0 }, + { 0x0BFFA01,0x097C802, 0x00,0x00, 0x7, +0 }, + { 0x087FA01,0x0B7FA01, 0x51,0x00, 0x6, +0 }, + { 0x08DFA01,0x0B8F802, 0x54,0x00, 0x6, +0 }, + { 0x088FA01,0x0B6F802, 0x59,0x00, 0x6, +0 }, + { 0x30AF901,0x006FA00, 0x00,0x00, 0xE, +0 }, + { 0x389F900,0x06CF600, 0x80,0x00, 0xE, +0 }, + { 0x388F803,0x0B6F60C, 0x80,0x08, 0xF, +0 }, + { 0x388F803,0x0B6F60C, 0x85,0x00, 0xF, +0 }, + { 0x04F760E,0x2187700, 0x40,0x08, 0xE, +0 }, + { 0x049C80E,0x2699B03, 0x40,0x00, 0xE, +0 }, + { 0x305ADD7,0x0058DC7, 0xDC,0x00, 0xE, +0 }, + { 0x304A8D7,0x00488C7, 0xDC,0x00, 0xE, +0 }, + { 0x306F680,0x3176711, 0x00,0x00, 0xE, +0 }, + { 0x205F580,0x3164611, 0x00,0x09, 0xE, +0 }, + { 0x0F40006,0x0F5F715, 0x3F,0x00, 0x1, +0 }, + { 0x3F40006,0x0F5F712, 0x3F,0x00, 0x0, +0 }, + { 0x0F40006,0x0F5F712, 0x3F,0x00, 0x1, +0 }, + { 0x0E76701,0x0077502, 0x58,0x00, 0x0, +0 }, + { 0x048F841,0x0057542, 0x45,0x08, 0x0, +0 }, + { 0x3F0E00A,0x005FF1E, 0x40,0x4E, 0x8, +0 }, + { 0x3F0E00A,0x002FF1E, 0x7C,0x52, 0x8, +0 }, + { 0x04A7A0E,0x21B7B00, 0x40,0x08, 0xE, +0 }, + { 0x3E4E40E,0x1395507, 0x0A,0x40, 0x6, +0 }, + { 0x332F905,0x0A5D604, 0x05,0x40, 0xE, +0 }, + { 0x3F30002,0x0F5F715, 0x3F,0x00, 0x8, +0 }, + { 0x08DFA01,0x0B5F802, 0x4F,0x00, 0x7, +0 }, + { 0x054F231,0x056F221, 0x4B,0x00, 0x8, +0 }, + { 0x03BF2B1,0x00BF361, 0x0E,0x00, 0x6, +0 }, + { 0x0E7F21C,0x0B8F201, 0x6F,0x80, 0xC, +0 }, + { 0x0E5B111,0x0B8F211, 0x9C,0x80, 0xD, +0 }, + { 0x0E7C21C,0x0B8F301, 0x3A,0x80, 0x0, +0 }, + { 0x0F5B111,0x0D8F211, 0x1B,0x80, 0x1, +0 }, + { 0x031F031,0x037F234, 0x90,0x9F, 0x8, +0 }, + { 0x451F324,0x497F211, 0x1C,0x00, 0x8, +0 }, + { 0x010A831,0x1B9D234, 0x0A,0x03, 0x6, +0 }, + { 0x0E6CE02,0x0E6F401, 0x25,0x00, 0x0, +0 }, + { 0x0E6F507,0x0E5F341, 0xA1,0x00, 0x1, +0 }, + { 0x0045617,0x004F601, 0x21,0x00, 0x2, +0 }, + { 0x055F718,0x0D8E521, 0x23,0x00, 0x0, +0 }, + { 0x0D6F90A,0x0D6F784, 0x53,0x80, 0xA, +0 }, + { 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0x0368121,0x037F121, 0x92,0x08, 0xE, +0 }, + { 0x0A66121,0x0976121, 0x9B,0x08, 0xE, +0 }, + { 0x0F37011,0x1F65052, 0x51,0x04, 0xA, +0 }, + { 0x1067021,0x1165231, 0x8A,0x00, 0x6, +0 }, + { 0x00B9820,0x10B5330, 0x8E,0x00, 0xA, +12 }, + { 0x10B8020,0x11B6330, 0x87,0x00, 0x8, +12 }, + { 0x0235031,0x0076C64, 0x58,0x08, 0xA, +0 }, + { 0x055D531,0x0076C72, 0x17,0x0D, 0x6, +0 }, + { 0x2077830,0x2076331, 0x94,0x00, 0xA, +0 }, + { 0x0199031,0x01B6134, 0x95,0x80, 0xA, +0 }, + { 0x0177532,0x0174531, 0x93,0x03, 0xC, +0 }, + { 0x0277530,0x0174536, 0x14,0x9C, 0xE, +12 }, + { 0x08D6EF1,0x02A3571, 0xC0,0x00, 0xE, +0 }, + { 0x08860A1,0x01A6561, 0x5C,0x00, 0x8, +0 }, + { 0x2176522,0x0277421, 0x5A,0x00, 0x6, +0 }, + { 0x1274472,0x01745B1, 0x8D,0x05, 0x4, +0 }, + { 0x2F0F051,0x09A7801, 0x03,0x12, 0xA, +0 }, + { 0x00457F2,0x0375761, 0xA8,0x00, 0xE, +0 }, + { 0x2545C73,0x0776821, 0x00,0x0D, 0xE, +0 }, + { 0x5543737,0x25D67A1, 0x28,0x00, 0x8, +0 }, + { 0x6243371,0x46D6331, 0x20,0x00, 0x6, +0 }, + { 0x00F31D1,0x0053271, 0xC7,0x00, 0xB, +0 }, + { 0x00581A2,0x0295231, 0x37,0x00, 0x6, +0 }, + { 0x20FFF22,0x60FFF21, 0x7F,0x12, 0x5, +0 }, + { 0x30FFF22,0x60FFF21, 0xBF,0x12, 0x5, +0 }, + { 0x39BC120,0x368C030, 0xBF,0x06, 0x0, +0 }, + { 0x3AB8120,0x308F130, 0x9E,0x06, 0x0, +0 }, + { 0x13357F1,0x00767E1, 0x21,0x00, 0xA, +0 }, + { 0x43357F2,0x00767E1, 0x28,0x00, 0x0, +0 }, + { 0x2444830,0x43D67A1, 0x22,0x00, 0x8, +0 }, + { 0x534B821,0x13D87A1, 0x1F,0x00, 0xA, +0 }, + { 0x32B7420,0x12BF134, 0x46,0x00, 0x8, +0 }, + { 0x5029072,0x0069061, 0x96,0x0C, 0x8, +0 }, + { 0x1019031,0x0069061, 0x1A,0x0C, 0x6, +0 }, + { 0x245C224,0x2550133, 0x83,0x80, 0x9, -36 }, + { 0x2459224,0x2556133, 0x83,0x80, 0x9, -36 }, + { 0x132ED10,0x3E7D010, 0x87,0x08, 0x6, +12 }, + { 0x132ED30,0x3E7D010, 0x87,0x0D, 0x6, +12 }, + { 0x2946374,0x005A0A1, 0xA5,0x05, 0x2, +0 }, + { 0x2055F02,0x004FFE1, 0xA8,0x05, 0x0, +0 }, + { 0x0031131,0x0054361, 0xD4,0x00, 0x4, +0 }, + { 0x20311B0,0x00543E1, 0xD9,0x00, 0x4, +0 }, + { 0x245A121,0x126A121, 0x98,0x05, 0xC, +0 }, + { 0x255A421,0x126A121, 0x98,0x05, 0xC, +0 }, + { 0x20470E0,0x1148161, 0x59,0x03, 0x2, +0 }, + { 0x10460E1,0x2148161, 0x5F,0x83, 0x6, +0 }, + { 0x0336186,0x05452E1, 0xA7,0x00, 0x6, +0 }, + { 0x13351A6,0x05452E1, 0xA7,0x00, 0x0, +0 }, + { 0x2529084,0x1534341, 0x9D,0x80, 0xC, +0 }, + { 0x2529082,0x0534341, 0x9D,0x80, 0xC, +0 }, + { 0x2345231,0x2135120, 0x98,0x00, 0x6, +0 }, + { 0x410F422,0x1233231, 0x20,0x00, 0xA, +0 }, + { 0x1522162,0x1633021, 0x99,0x80, 0x8, +0 }, + { 0x1522161,0x1633021, 0x99,0x80, 0x8, +0 }, + { 0x157B261,0x019F806, 0x04,0x40, 0x7, +0 }, + { 0x157B261,0x0145114, 0x04,0x40, 0x7, +0 }, + { 0x2322122,0x0133221, 0x8C,0x92, 0x6, +0 }, + { 0x4033121,0x0132122, 0x93,0x48, 0x4, +7 }, + { 0x074F624,0x0249303, 0xC0,0x0D, 0x0, +0 }, + { 0x3D2C092,0x1D2D131, 0x8E,0x03, 0x0, +0 }, + { 0x0D2D091,0x1D23132, 0x8E,0x03, 0x0, +0 }, + { 0x5F29054,0x0F2C241, 0x99,0x06, 0xE, +0 }, + { 0x1F19011,0x0F2C241, 0x1A,0x06, 0x6, +0 }, + { 0x05233E1,0x0131371, 0x1A,0x88, 0x7, +0 }, + { 0x5522363,0x0131331, 0x1A,0x8D, 0x7, +0 }, + { 0x0B67061,0x0928032, 0x9C,0x11, 0xA, +0 }, + { 0x0057F21,0x0038F62, 0x9C,0x11, 0xA, +0 }, + { 0x0025511,0x1748201, 0x94,0x06, 0xE, +0 }, + { 0x2045501,0x2445501, 0x15,0x0D, 0xA, +0 }, + { 0x0B37121,0x5F48221, 0x16,0x08, 0x2, +0 }, + { 0x2B37102,0x5F48221, 0x90,0x08, 0x6, +0 }, + { 0x1127533,0x4F4F211, 0x58,0x03, 0x6, +0 }, + { 0x3F0F014,0x6F7F611, 0x40,0x43, 0xA, +0 }, + { 0x033F201,0x373F402, 0xD1,0x8A, 0x0, +0 }, + { 0x6A7F907,0x229A904, 0x1A,0x00, 0xA, -12 }, + { 0x332F320,0x6E49423, 0x0E,0x08, 0x8, +0 }, + { 0x455F71C,0x0D68501, 0xA3,0x08, 0x6, +0 }, + { 0x055F718,0x0D6E501, 0x23,0x08, 0x0, +0 }, + { 0x1397931,0x2099B22, 0x80,0x00, 0x6, +0 }, + { 0x2137931,0x1079B22, 0x42,0xC2, 0xA, +0 }, + { 0x302A130,0x0266221, 0x1E,0x00, 0xE, +0 }, + { 0x0136031,0x1169131, 0x12,0x80, 0x8, +0 }, + { 0x032A115,0x172B212, 0x00,0x80, 0x1, +5 }, + { 0x001E79A,0x067961C, 0x81,0x00, 0x4, +0 }, + { 0x4046306,0x005A902, 0xCA,0x08, 0x6, +0 }, + { 0x0045413,0x005A601, 0x51,0x08, 0xA, +0 }, + { 0x4D1F214,0x098F715, 0xA0,0x00, 0xC, +0 }, + { 0x008F312,0x004F600, 0x08,0xC8, 0x4, -12 }, + { 0x27CFA01,0x004F200, 0x08,0x08, 0x0, +0 }, + { 0x5C8FB00,0x0B7E601, 0x00,0x00, 0x0, +0 }, + { 0x2F0F00F,0x0F8F800, 0x00,0x40, 0xE, +12 }, + { 0x518F890,0x0E7F310, 0x00,0x00, 0x8, -12 }, + { 0x250F610,0x0E7F510, 0x00,0xC8, 0x6, +0 }, + { 0x2114109,0x51D2101, 0x05,0x80, 0xA, +0 }, + { 0x2114108,0x31D2101, 0x05,0x80, 0xA, +12 }, + { 0x4543311,0x357451A, 0x19,0x03, 0xE, -14 }, + { 0x00437D2,0x0343471, 0xA1,0x07, 0xC, +0 }, + { 0x0F0F00C,0x0F66700, 0x00,0xCD, 0xE, +0 }, + { 0x200C327,0x6021300, 0x80,0x12, 0xE, -23 }, + { 0x200C32B,0x6021300, 0x80,0x12, 0xE, -24 }, + { 0x003EBD7,0x06845D8, 0xD4,0x00, 0x7, +12 }, + { 0x62FDA20,0x614B009, 0x42,0x48, 0x4, -24 }, + { 0x62FDA20,0x614B009, 0x82,0x48, 0x4, -20 }, + { 0x101FE30,0x6142120, 0x00,0x00, 0xC, -36 }, + { 0x6019460,0x1142120, 0x26,0x00, 0xC, -14 }, + { 0x200832F,0x6044020, 0x80,0x00, 0xE, -36 }, + { 0x200832F,0x6044020, 0x80,0x00, 0xE, -35 }, + { 0x2305431,0x6E7F600, 0x00,0x00, 0xE, +0 }, + { 0x059F802,0x01CF600, 0x11,0x00, 0xC, +0 }, + { 0x2159506,0x65AB701, 0x00,0x04, 0xE, +0 }, + { 0x10F5F81,0x0164611, 0x00,0x0A, 0x6, +0 }, + { 0x00F5F01,0x20F5F00, 0x00,0x00, 0x8, +0 }, + { 0x0D6D725,0x3A9A909, 0x1F,0x00, 0xE, -9 }, + { 0x0F0A00F,0x0F8F80F, 0x00,0x0C, 0xE, +0 }, + { 0x2FDFD00,0x6FAFA00, 0x00,0x00, 0xE, +0 }, + { 0x4F1F103,0x6FAFA07, 0x00,0x00, 0x8, +0 }, + { 0x0F0F007,0x2F6F60F, 0x27,0x00, 0x0, +21 }, + { 0x559FA00,0x047F800, 0x00,0x00, 0x4, +0 }, + { 0x3F1F102,0x0078400, 0x00,0x26, 0xC, +0 }, + { 0x048FA00,0x008F900, 0x00,0x00, 0x6, +12 }, + { 0x287F702,0x678F802, 0x80,0x88, 0xE, +12 }, + { 0x2F7F602,0x0F8F802, 0x00,0x88, 0xE, +12 }, + { 0x05476C1,0x30892C5, 0x80,0x08, 0x0, +0 }, + { 0x05477C1,0x30892C5, 0x00,0x08, 0xA, -2 }, + { 0x007C604,0x007C604, 0x08,0x08, 0x1, +0 }, + { 0x201F302,0x057AB09, 0x03,0x07, 0xC, +12 }, + { 0x254F307,0x307F905, 0x04,0x08, 0x6, -5 }, + { 0x254F307,0x207F905, 0x04,0x08, 0x8, +0 }, + { 0x006C604,0x007C604, 0x08,0x08, 0x1, +0 }, + { 0x201F312,0x057AB09, 0x03,0x07, 0xC, +12 }, + { 0x254D307,0x3288905, 0x04,0x03, 0xA, -5 }, + { 0x0015500,0x007C716, 0x0C,0x00, 0x0, +0 }, + { 0x201F312,0x057AB09, 0x00,0x07, 0xC, +12 }, + { 0x0015500,0x007C719, 0x0C,0x00, 0x0, +0 }, + { 0x001F312,0x047BB05, 0x03,0x07, 0xC, +12 }, + { 0x0015500,0x007C71B, 0x0C,0x00, 0x0, +0 }, + { 0x201F312,0x047BB09, 0x03,0x07, 0xC, +12 }, + { 0x0015500,0x007C71F, 0x0C,0x00, 0x0, +0 }, + { 0x210F509,0x305FE03, 0x8A,0x85, 0xE, +12 }, + { 0x200F508,0x305FE03, 0xC7,0x85, 0xC, +12 }, + { 0x2E1F119,0x3F3F11B, 0x04,0x0D, 0x8, +0 }, + { 0x2777603,0x3679601, 0x87,0x08, 0x6, +12 }, + { 0x277C643,0x3679601, 0x87,0x08, 0xE, +12 }, + { 0x366F905,0x099F701, 0x00,0x00, 0xC, +12 }, + { 0x431A000,0x085B41A, 0x81,0x05, 0xA, +12 }, + { 0x459F640,0x185B418, 0x00,0x20, 0xB, +12 }, + { 0x212FD04,0x305FD03, 0x01,0x00, 0x8, +12 }, + { 0x2A8F9E3,0x0779643, 0x1E,0x08, 0x2, +6 }, + { 0x0A5F7E8,0x0D89949, 0xDE,0x00, 0x0, +0 }, + { 0x2A8F9E3,0x0779643, 0x1E,0x00, 0xE, +12 }, + { 0x0A5F7E9,0x0D8994A, 0xDE,0x08, 0xC, +0 }, + { 0x0A8F7E9,0x5D8990A, 0x08,0x00, 0xC, +0 }, + { 0x0A5F7E9,0x0D8994A, 0x29,0x08, 0xC, +10 }, + { 0x2A8F9E2,0x0779642, 0x1E,0x00, 0xE, +8 }, + { 0x0A5F7E9,0x5D8994A, 0x08,0x00, 0xC, +0 }, + { 0x456FB02,0x017F700, 0x81,0x00, 0xC, +12 }, + { 0x556FA01,0x117F701, 0x00,0x0D, 0xA, +10 }, + { 0x556FB02,0x117F701, 0x81,0x0D, 0xA, +10 }, + { 0x367FE06,0x668F701, 0x09,0x08, 0x8, +12 }, + { 0x367FD10,0x098F901, 0x00,0x0D, 0x8, +6 }, + { 0x367FE05,0x678F701, 0x09,0x08, 0x8, +12 }, + { 0x367FD10,0x078F901, 0x00,0x0D, 0x8, +11 }, + { 0x098600F,0x3FC8590, 0x08,0xC0, 0xE, +12 }, + { 0x009F020,0x37DA588, 0x07,0x00, 0xA, +12 }, + { 0x00FC020,0x32DA5A8, 0x07,0x00, 0xA, +12 }, + { 0x0D1F815,0x078F512, 0x44,0x00, 0x8, +12 }, + { 0x2D1F213,0x098F614, 0x9D,0x00, 0x0, +0 }, + { 0x2D1F213,0x098F614, 0x9D,0x21, 0x0, -2 }, + { 0x0985900,0x039870F, 0x07,0x00, 0x8, +13 }, + { 0x2F3F307,0x09C9B0F, 0x1D,0x00, 0x0, +13 }, + { 0x09C4B00,0x43A6705, 0x21,0x00, 0xC, +13 }, + { 0x0F7F907,0x2987805, 0x1C,0x00, 0x0, +13 }, + { 0x160F2C6,0x07AF4D4, 0x4F,0x80, 0x8, +12 }, + { 0x160F286,0x0B7F294, 0x4F,0x80, 0x8, +12 }, + { 0x227A305,0x36A560A, 0x87,0x08, 0xE, +12 }, + { 0x247C345,0x3697809, 0x87,0x08, 0xE, +12 }, + { 0x4755406,0x3667601, 0x87,0x08, 0x6, +12 }, + { 0x275A346,0x3667601, 0x87,0x08, 0x6, +12 }, + { 0x6E4840B,0x6E4B409, 0x12,0x09, 0x1, +0 }, + { 0x6E4440B,0x6E46407, 0x21,0x13, 0x1, +3 }, + { 0x037A309,0x06DF904, 0x11,0x00, 0xE, +0 }, + { 0x6F9A902,0x2F7C801, 0x00,0x40, 0x8, +0 }, + { 0x4F9F901,0x4F7C713, 0x1F,0x48, 0x0, -7 }, + { 0x4B7C720,0x1F3F300, 0x0B,0x00, 0x0, +0 }, + { 0x01BF4E0,0x018F3E0, 0x8D,0x23, 0xA, +12 }, + { 0x00FFFE4,0x00FFFE1, 0x8A,0xA9, 0x1, +0 }, + { 0x031FF10,0x004FF01, 0x07,0x25, 0xA, +12 }, + { 0x050F101,0x07CE401, 0x4F,0x22, 0x6, +12 }, + { 0x00361F0,0x02CE371, 0x86,0x1F, 0xA, +12 }, + { 0x00361B0,0x02CE3F3, 0x86,0x1F, 0x8, +12 }, + { 0x00331F2,0x02C53F4, 0x4B,0x21, 0x4, -12 }, + { 0x08FAEE2,0x02A8561, 0x11,0x23, 0xE, +12 }, + { 0x019D530,0x01B6171, 0x15,0x9B, 0xC, +12 }, + { 0x00B4131,0x03B9261, 0x1C,0x99, 0xE, +0 }, + { 0x01F61B1,0x01B9261, 0x1C,0x9D, 0xE, +0 }, + { 0x04C6321,0x00FC521, 0x18,0xA0, 0xC, +0 }, + { 0x060F207,0x072F212, 0x4F,0x21, 0x8, +0 }, + { 0x053F401,0x053F308, 0x40,0x64, 0x0, -6 }, + { 0x0FFF832,0x07FF511, 0x44,0x1F, 0xE, -18 }, + { 0x04CA700,0x04FC600, 0x00,0x22, 0x0, +12 }, + { 0x0F5F062,0x0F8F60E, 0x00,0x1F, 0xE, +12 }, + { 0x005FC4E,0x0F8F90C, 0x00,0x24, 0x0, +12 }, + { 0x005756E,0x0F8F601, 0x00,0x22, 0xE, +12 }, + { 0x011F131,0x043D418, 0x90,0xA5, 0x8, -12 }, + { 0x08FAEE0,0x00A8561, 0xE8,0x21, 0xE, +12 }, + { 0x02990F2,0x02C61F2, 0x16,0x22, 0xA, -12 }, + { 0x02BF4E0,0x048F3E0, 0x8D,0x1F, 0x8, +12 }, + { 0x023F331,0x09C4333, 0x45,0x25, 0x6, -12 }, + { 0x04CA700,0x04FC600, 0x00,0x2B, 0x0, -12 }, + { 0x0B5F704,0x002010C, 0x00,0x00, 0x8, +21 }, +}; +const struct adlinsdata adlins[4547] = +{ + { 0, 0, 0, 0, 1660, 1660,0.000000 }, + { 1, 1, 0, 0, 1746, 1746,0.000000 }, + { 2, 2, 0, 0, 1980, 1980,0.000000 }, + { 3, 3, 0, 0, 1553, 1553,0.000000 }, + { 4, 4, 0, 0, 1233, 1233,0.000000 }, + { 5, 5, 0, 0, 1980, 1980,0.000000 }, + { 6, 6, 0, 0, 1100, 1100,0.000000 }, + { 7, 7, 0, 0, 1233, 1233,0.000000 }, + { 8, 8, 0, 0, 940, 940,0.000000 }, + { 9, 9, 0, 0, 1100, 1100,0.000000 }, + { 10, 10, 0, 0, 460, 460,0.000000 }, + { 11, 11, 0, 0, 1740, 1740,0.000000 }, + { 12, 12, 0, 0, 66, 66,0.000000 }, + { 13, 13, 0, 0, 140, 140,0.000000 }, + { 14, 14, 0, 0, 940, 940,0.000000 }, + { 15, 15, 0, 0, 266, 266,0.000000 }, + { 16, 16, 0, 0, 40000, 33,0.000000 }, + { 17, 17, 0, 0, 40000, 6,0.000000 }, + { 18, 18, 0, 0, 40000, 13,0.000000 }, + { 19, 19, 0, 0, 40000, 193,0.000000 }, + { 20, 20, 0, 0, 40000, 193,0.000000 }, + { 21, 21, 0, 0, 40000, 6,0.000000 }, + { 22, 22, 0, 0, 40000, 66,0.000000 }, + { 23, 23, 0, 0, 40000, 66,0.000000 }, + { 24, 24, 0, 0, 1026, 1026,0.000000 }, + { 25, 25, 0, 0, 1826, 1826,0.000000 }, + { 26, 26, 0, 0, 1813, 1813,0.000000 }, + { 27, 27, 0, 0, 1080, 1080,0.000000 }, + { 28, 28, 0, 0, 40000, 0,0.000000 }, + { 29, 29, 0, 0, 40000, 13,0.000000 }, + { 30, 30, 0, 0, 40000, 13,0.000000 }, + { 31, 31, 0, 0, 4200, 4200,0.000000 }, + { 32, 32, 0, 0, 940, 940,0.000000 }, + { 33, 33, 0, 0, 40000, 20,0.000000 }, + { 34, 34, 0, 0, 1746, 1746,0.000000 }, + { 35, 35, 0, 0, 40000, 0,0.000000 }, + { 36, 36, 0, 0, 2400, 2400,0.000000 }, + { 37, 37, 0, 0, 4166, 4166,0.000000 }, + { 38, 38, 0, 0, 1740, 1740,0.000000 }, + { 39, 39, 0, 0, 40000, 26,0.000000 }, + { 40, 40, 0, 0, 40000, 86,0.000000 }, + { 41, 41, 0, 0, 40000, 6,0.000000 }, + { 42, 42, 0, 0, 40000, 133,0.000000 }, + { 43, 43, 0, 0, 40000, 126,0.000000 }, + { 44, 44, 0, 0, 333, 333,0.000000 }, + { 45, 45, 0, 0, 940, 940,0.000000 }, + { 46, 46, 0, 0, 1046, 1046,0.000000 }, + { 47, 47, 0, 0, 40000, 33,0.000000 }, + { 48, 48, 0, 0, 1766, 13,0.000000 }, + { 49, 49, 0, 0, 40000, 220,0.000000 }, + { 50, 50, 0, 0, 40000, 153,0.000000 }, + { 51, 51, 0, 0, 40000, 146,0.000000 }, + { 52, 52, 0, 0, 2300, 2300,0.000000 }, + { 53, 53, 0, 0, 40000, 140,0.000000 }, + { 54, 54, 0, 0, 233, 233,0.000000 }, + { 55, 55, 0, 0, 40000, 6,0.000000 }, + { 56, 56, 0, 0, 40000, 6,0.000000 }, + { 57, 57, 0, 0, 40000, 6,0.000000 }, + { 58, 58, 0, 0, 40000, 6,0.000000 }, + { 59, 59, 0, 0, 40000, 6,0.000000 }, + { 60, 60, 0, 0, 40000, 0,0.000000 }, + { 61, 61, 0, 0, 40000, 26,0.000000 }, + { 62, 62, 0, 0, 40000, 0,0.000000 }, + { 63, 63, 0, 0, 40000, 6,0.000000 }, + { 64, 64, 0, 0, 40000, 20,0.000000 }, + { 65, 65, 0, 0, 40000, 20,0.000000 }, + { 66, 66, 0, 0, 40000, 0,0.000000 }, + { 67, 67, 0, 0, 40000, 6,0.000000 }, + { 68, 68, 0, 0, 3940, 3940,0.000000 }, + { 69, 69, 0, 0, 40000, 6,0.000000 }, + { 70, 70, 0, 0, 40000, 60,0.000000 }, + { 71, 71, 0, 0, 40000, 6,0.000000 }, + { 72, 72, 0, 0, 40000, 6,0.000000 }, + { 73, 73, 0, 0, 40000, 13,0.000000 }, + { 74, 74, 0, 0, 40000, 0,0.000000 }, + { 75, 75, 0, 0, 40000, 73,0.000000 }, + { 76, 76, 0, 0, 40000, 53,0.000000 }, + { 77, 77, 0, 0, 40000, 53,0.000000 }, + { 78, 78, 0, 0, 40000, 53,0.000000 }, + { 79, 79, 0, 0, 40000, 0,0.000000 }, + { 80, 80, 0, 0, 40000, 0,0.000000 }, + { 81, 81, 0, 0, 40000, 33,0.000000 }, + { 82, 82, 0, 0, 40000, 6,0.000000 }, + { 83, 83, 0, 0, 40000, 6,0.000000 }, + { 84, 84, 0, 0, 40000, 73,0.000000 }, + { 85, 85, 0, 0, 40000, 133,0.000000 }, + { 86, 86, 0, 0, 40000, 20,0.000000 }, + { 87, 87, 0, 0, 40000, 233,0.000000 }, + { 88, 88, 0, 0, 40000, 413,0.000000 }, + { 89, 89, 0, 0, 1660, 86,0.000000 }, + { 90, 90, 0, 0, 40000, 553,0.000000 }, + { 91, 91, 0, 0, 40000, 100,0.000000 }, + { 92, 92, 0, 0, 613, 13,0.000000 }, + { 93, 93, 0, 0, 40000, 126,0.000000 }, + { 94, 94, 0, 0, 40000, 53,0.000000 }, + { 95, 95, 0, 0, 993, 993,0.000000 }, + { 96, 96, 0, 0, 40000, 513,0.000000 }, + { 97, 97, 0, 0, 280, 280,0.000000 }, + { 98, 98, 0, 0, 40000, 73,0.000000 }, + { 99, 99, 0, 0, 2113, 2113,0.000000 }, + { 100, 100, 0, 0, 40000, 886,0.000000 }, + { 101, 101, 0, 0, 40000, 773,0.000000 }, + { 102, 102, 0, 0, 40000, 426,0.000000 }, + { 103, 103, 0, 0, 2413, 2413,0.000000 }, + { 104, 104, 0, 0, 1126, 1126,0.000000 }, + { 105, 105, 0, 0, 1046, 1046,0.000000 }, + { 106, 106, 0, 0, 866, 866,0.000000 }, + { 107, 107, 0, 0, 280, 280,0.000000 }, + { 108, 108, 0, 0, 40000, 6,0.000000 }, + { 109, 109, 0, 0, 40000, 113,0.000000 }, + { 110, 110, 0, 0, 40000, 6,0.000000 }, + { 111, 111, 0, 0, 1126, 1126,0.000000 }, + { 112, 112, 0, 0, 140, 140,0.000000 }, + { 113, 113, 0, 0, 246, 246,0.000000 }, + { 114, 114, 0, 0, 20, 20,0.000000 }, + { 115, 115, 0, 0, 146, 146,0.000000 }, + { 116, 116, 0, 0, 146, 146,0.000000 }, + { 117, 117, 0, 0, 340, 340,0.000000 }, + { 118, 118, 0, 0, 2280, 2280,0.000000 }, + { 119, 119, 0, 0, 286, 286,0.000000 }, + { 120, 120, 0, 0, 586, 586,0.000000 }, + { 121, 121, 0, 0, 4486, 4486,0.000000 }, + { 122, 122, 0, 0, 133, 133,0.000000 }, + { 123, 123, 0, 0, 186, 186,0.000000 }, + { 124, 124, 0, 0, 146, 146,0.000000 }, + { 125, 125, 0, 0, 40000, 113,0.000000 }, + { 126, 126, 0, 0, 140, 140,0.000000 }, + { 127, 127, 35, 0, 26, 26,0.000000 }, + { 128, 128, 52, 0, 20, 20,0.000000 }, + { 129, 129, 48, 0, 73, 73,0.000000 }, + { 130, 130, 58, 0, 40, 40,0.000000 }, + { 129, 129, 60, 0, 80, 80,0.000000 }, + { 131, 131, 47, 0, 106, 106,0.000000 }, + { 132, 132, 43, 0, 20, 20,0.000000 }, + { 131, 131, 49, 0, 146, 146,0.000000 }, + { 133, 133, 43, 0, 26, 26,0.000000 }, + { 131, 131, 51, 0, 160, 160,0.000000 }, + { 134, 134, 43, 0, 160, 160,0.000000 }, + { 131, 131, 54, 0, 140, 140,0.000000 }, + { 131, 131, 57, 0, 153, 153,0.000000 }, + { 135, 135, 72, 0, 600, 600,0.000000 }, + { 131, 131, 60, 0, 160, 160,0.000000 }, + { 136, 136, 76, 0, 513, 513,0.000000 }, + { 137, 137, 84, 0, 393, 393,0.000000 }, + { 138, 138, 36, 0, 400, 400,0.000000 }, + { 139, 139, 65, 0, 86, 86,0.000000 }, + { 140, 140, 84, 0, 406, 406,0.000000 }, + { 141, 141, 83, 0, 60, 60,0.000000 }, + { 135, 135, 84, 0, 406, 406,0.000000 }, + { 142, 142, 24, 0, 46, 46,0.000000 }, + { 136, 136, 77, 0, 500, 500,0.000000 }, + { 143, 143, 60, 0, 40, 40,0.000000 }, + { 144, 144, 65, 0, 40, 40,0.000000 }, + { 145, 145, 59, 0, 13, 13,0.000000 }, + { 146, 146, 51, 0, 46, 46,0.000000 }, + { 147, 147, 45, 0, 40, 40,0.000000 }, + { 148, 148, 71, 0, 140, 140,0.000000 }, + { 149, 149, 60, 0, 160, 160,0.000000 }, + { 150, 150, 58, 0, 153, 153,0.000000 }, + { 151, 151, 53, 0, 153, 153,0.000000 }, + { 152, 152, 64, 0, 86, 86,0.000000 }, + { 153, 153, 71, 0, 13, 13,0.000000 }, + { 154, 154, 61, 0, 313, 313,0.000000 }, + { 155, 155, 61, 0, 606, 606,0.000000 }, + { 156, 156, 44, 0, 80, 80,0.000000 }, + { 157, 157, 40, 0, 320, 320,0.000000 }, + { 158, 158, 69, 0, 20, 20,0.000000 }, + { 159, 159, 68, 0, 20, 20,0.000000 }, + { 160, 160, 63, 0, 33, 33,0.000000 }, + { 161, 161, 74, 0, 93, 93,0.000000 }, + { 162, 162, 60, 0, 353, 353,0.000000 }, + { 163, 163, 80, 0, 60, 60,0.000000 }, + { 164, 164, 64, 0, 873, 873,0.000000 }, + { 165, 165, 72, 0, 33, 33,0.000000 }, + { 166, 166, 73, 0, 286, 286,0.000000 }, + { 167, 167, 70, 0, 133, 133,0.000000 }, + { 168, 168, 68, 0, 20, 20,0.000000 }, + { 169, 169, 48, 0, 40, 40,0.000000 }, + { 131, 131, 53, 0, 126, 126,0.000000 }, + { 170, 170, 0, 0, 1020, 1020,0.000000 }, + { 171, 171, 0, 0, 40000, 0,0.000000 }, + { 172, 173, 0, 0, 1740, 1740,0.000000 }, + { 174, 175, 0, 0, 1260, 1260,0.000000 }, + { 176, 177, 0, 0, 1100, 1100,0.000000 }, + { 178, 178, 0, 0, 1100, 1100,0.000000 }, + { 179, 180, 0, 0, 726, 726,0.000000 }, + { 181, 181, 0, 0, 460, 460,0.000000 }, + { 182, 182, 0, 0, 246, 246,0.000000 }, + { 183, 184, 0, 0, 120, 120,0.000000 }, + { 185, 186, 0, 0, 840, 840,0.000000 }, + { 187, 187, 0, 0, 293, 293,0.000000 }, + { 188, 189, 0, 0, 1320, 1320,0.000000 }, + { 190, 191, 0, 0, 646, 6,0.000000 }, + { 192, 193, 0, 0, 40000, 6,0.000000 }, + { 194, 194, 0, 0, 40000, 6,0.000000 }, + { 195, 196, 0, 0, 40000, 0,0.000000 }, + { 197, 198, 0, 0, 40000, 20,0.000000 }, + { 199, 200, 0, 0, 2573, 6,0.000000 }, + { 201, 202, 0, 0, 953, 953,0.000000 }, + { 203, 204, 0, 0, 1740, 1740,0.000000 }, + { 205, 206, 0, 0, 1900, 1900,0.000000 }, + { 207, 208, 0, 0, 1986, 1986,0.000000 }, + { 209, 210, 0, 0, 760, 760,0.000000 }, + { 211, 212, 0, 0, 40000, 6,0.000000 }, + { 213, 213, 0, 0, 1613, 0,0.000000 }, + { 214, 215, 0, 0, 3260, 3260,0.000000 }, + { 216, 217, 0, 0, 360, 360,0.000000 }, + { 218, 219, 0, 0, 1020, 1020,0.000000 }, + { 220, 221, 0, 0, 2126, 2126,0.000000 }, + { 222, 223, 0, 0, 300, 13,0.000000 }, + { 224, 224, 0, 0, 1740, 1740,0.000000 }, + { 225, 226, 0, 0, 1720, 1720,0.000000 }, + { 227, 227, 0, 0, 146, 146,0.000000 }, + { 228, 228, 0, 0, 186, 40,0.000000 }, + { 229, 230, 0, 0, 40000, 46,0.000000 }, + { 231, 232, 0, 0, 40000, 66,0.000000 }, + { 233, 234, 0, 0, 40000, 266,0.000000 }, + { 235, 236, 0, 0, 160, 160,0.000000 }, + { 235, 237, 0, 0, 386, 386,0.000000 }, + { 46, 238, 0, 0, 1046, 1046,0.000000 }, + { 239, 240, 0, 0, 40000, 66,0.000000 }, + { 241, 242, 0, 0, 720, 46,0.000000 }, + { 243, 243, 0, 0, 40000, 33,0.000000 }, + { 244, 244, 0, 0, 40000, 6,0.000000 }, + { 245, 245, 0, 0, 40000, 13,0.000000 }, + { 246, 247, 0, 0, 466, 466,0.000000 }, + { 248, 249, 0, 0, 1213, 13,0.000000 }, + { 250, 250, 0, 0, 60, 6,0.000000 }, + { 251, 251, 0, 0, 40000, 66,0.000000 }, + { 252, 253, 0, 0, 40000, 6,0.000000 }, + { 254, 255, 0, 0, 40000, 26,0.000000 }, + { 256, 257, 0, 0, 166, 0,0.000000 }, + { 258, 259, 0, 0, 40000, 6,0.000000 }, + { 260, 261, 0, 0, 40000, 20,0.000000 }, + { 262, 263, 0, 0, 40000, 26,0.000000 }, + { 264, 265, 0, 0, 40000, 40,0.000000 }, + { 266, 267, 0, 0, 40000, 6,0.000000 }, + { 268, 269, 0, 0, 40000, 20,0.000000 }, + { 270, 271, 0, 0, 40000, 13,0.000000 }, + { 272, 273, 0, 0, 40000, 60,0.000000 }, + { 274, 275, 0, 0, 40000, 33,0.000000 }, + { 276, 276, 0, 0, 40000, 20,0.000000 }, + { 277, 278, 0, 0, 40000, 73,0.000000 }, + { 279, 280, 0, 0, 40000, 33,0.000000 }, + { 281, 282, 0, 0, 40000, 73,0.000000 }, + { 283, 283, 0, 0, 40000, 13,0.000000 }, + { 284, 285, 0, 0, 40000, 6,0.000000 }, + { 286, 287, 0, 0, 40000, 20,0.000000 }, + { 288, 288, 0, 0, 40000, 33,0.000000 }, + { 289, 290, 0, 0, 40000, 6,0.000000 }, + { 291, 292, 0, 0, 40000, 73,0.000000 }, + { 293, 294, 0, 0, 40000, 106,0.000000 }, + { 295, 296, 0, 0, 40000, 180,0.000000 }, + { 88, 297, 0, 0, 40000, 500,0.000000 }, + { 298, 299, 0, 0, 40000, 26,0.000000 }, + { 300, 301, 0, 0, 40000, 553,0.000000 }, + { 302, 302, 0, 0, 40000, 126,0.000000 }, + { 303, 303, 0, 0, 40000, 53,0.000000 }, + { 304, 304, 0, 0, 1793, 1793,0.000000 }, + { 305, 306, 0, 0, 40000, 300,0.000000 }, + { 307, 307, 0, 0, 1900, 1900,0.000000 }, + { 308, 308, 0, 0, 146, 146,0.000000 }, + { 309, 309, 0, 0, 40000, 580,0.000000 }, + { 310, 310, 0, 0, 40000, 480,0.000000 }, + { 311, 312, 0, 0, 2273, 2273,0.000000 }, + { 313, 314, 0, 0, 1140, 1140,0.000000 }, + { 315, 316, 0, 0, 560, 560,0.000000 }, + { 317, 318, 0, 0, 1080, 1080,0.000000 }, + { 107, 319, 0, 0, 280, 280,0.000000 }, + { 108, 320, 0, 0, 40000, 6,0.000000 }, + { 109, 321, 0, 0, 40000, 46,0.000000 }, + { 322, 323, 0, 0, 40000, 6,0.000000 }, + { 324, 325, 0, 0, 146, 146,0.000000 }, + { 326, 327, 0, 0, 246, 246,0.000000 }, + { 328, 328, 0, 0, 26, 26,0.000000 }, + { 329, 329, 0, 0, 140, 140,0.000000 }, + { 330, 331, 0, 0, 40, 40,0.000000 }, + { 332, 332, 0, 0, 2313, 2313,0.000000 }, + { 333, 333, 0, 0, 86, 86,0.000000 }, + { 334, 334, 0, 0, 3440, 3440,0.000000 }, + { 335, 335, 0, 0, 146, 146,0.000000 }, + { 336, 336, 0, 0, 2406, 2406,0.000000 }, + { 337, 337, 0, 0, 40000, 146,0.000000 }, + { 338, 339, 0, 0, 40000, 113,0.000000 }, + { 340, 341, 0, 0, 40000, 0,0.000000 }, + { 342, 342, 35, 0, 446, 446,0.000000 }, + { 343, 343, 0, 0, 20, 20,0.000000 }, + { 344, 344, 35, 0, 86, 86,0.000000 }, + { 345, 345, 35, 0, 26, 26,0.000000 }, + { 346, 346, 50, 0, 153, 153,0.000000 }, + { 347, 347, 18, 0, 53, 53,0.000000 }, + { 348, 348, 72, 0, 53, 53,0.000000 }, + { 349, 349, 74, 0, 33, 33,0.000000 }, + { 350, 350, 35, 0, 66, 66,0.000000 }, + { 351, 351, 16, 0, 86, 86,0.000000 }, + { 352, 352, 0, 0, 1513, 13,0.000000 }, + { 353, 353, 38, 0, 53, 53,0.000000 }, + { 354, 354, 38, 0, 100, 100,0.000000 }, + { 355, 355, 31, 0, 33, 33,0.000000 }, + { 355, 355, 35, 0, 33, 33,0.000000 }, + { 355, 355, 38, 0, 193, 193,0.000000 }, + { 355, 355, 41, 0, 166, 166,0.000000 }, + { 355, 355, 45, 0, 126, 126,0.000000 }, + { 355, 355, 50, 0, 146, 146,0.000000 }, + { 356, 356, 36, 0, 100, 100,0.000000 }, + { 357, 357, 36, 0, 26, 26,0.000000 }, + { 358, 358, 48, 0, 73, 73,0.000000 }, + { 358, 358, 36, 0, 100, 100,0.000000 }, + { 359, 359, 36, 0, 20, 20,0.000000 }, + { 360, 360, 0, 0, 33, 33,0.000000 }, + { 361, 361, 61, 0, 60, 60,0.000000 }, + { 362, 362, 96, 0, 233, 233,0.000000 }, + { 363, 363, 38, 0, 60, 60,0.000000 }, + { 127, 127, 16, 0, 66, 66,0.000000 }, + { 364, 365, 18, 0, 13, 13,0.000000 }, + { 366, 366, 30, 0, 106, 106,0.000000 }, + { 367, 368, 35, 0, 73, 73,0.000000 }, + { 129, 129, 0, 0, 73, 73,0.000000 }, + { 369, 369, 0, 0, 66, 66,0.000000 }, + { 370, 370, 88, 0, 86, 86,0.000000 }, + { 371, 371, 88, 0, 60, 60,0.000000 }, + { 372, 372, 79, 0, 380, 380,0.000000 }, + { 135, 135, 14, 0, 860, 860,0.000000 }, + { 373, 373, 46, 0, 313, 313,0.000000 }, + { 374, 375,129, 0, 1613, 60,0.000000 }, + { 376, 376, 58, 0, 140, 140,0.000000 }, + { 377, 377,164, 0, 106, 106,0.000000 }, + { 378, 378,142, 0, 2300, 2300,0.000000 }, + { 379, 379, 9, 0, 40, 40,0.000000 }, + { 380, 381, 35, 0, 3306, 0,0.000000 }, + { 382, 382, 28, 0, 26, 26,0.000000 }, + { 383, 383, 46, 0, 320, 320,0.000000 }, + { 384, 384, 60, 0, 93, 93,0.000000 }, + { 384, 384, 54, 0, 100, 100,0.000000 }, + { 385, 385, 72, 0, 60, 60,0.000000 }, + { 385, 385, 67, 0, 60, 60,0.000000 }, + { 385, 385, 60, 0, 53, 53,0.000000 }, + { 386, 386, 1, 0, 46, 46,0.000000 }, + { 387, 387, 77, 0, 133, 133,0.000000 }, + { 387, 387, 72, 0, 133, 133,0.000000 }, + { 388, 388, 90, 0, 46, 46,0.000000 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86,0.000000 }, + {4299,4300, 0, 1, 280, 280,0.031250 }, + {4301,4301, 0, 0, 40, 40,0.000000 }, + {4302,4303, 0, 1, 53, 53,0.000000 }, + {4304,4305, 0, 1, 140, 140,0.000000 }, + {4306,4307, 0, 1, 26, 26,0.000000 }, + {4308,4309, 0, 1, 2153, 2153,0.109375 }, + {4310,4310, 0, 0, 600, 600,0.000000 }, + {4311,4312, 0, 1, 993, 26,0.000000 }, + {4313,4314, 0, 1, 5613, 5613,0.000000 }, + {4315,4315, 0, 0, 220, 220,0.000000 }, + {4316,4317, 0, 1, 10306, 526,0.000000 }, + {4318,4319, 0, 1, 1486, 13,0.000000 }, + {4320,4321, 0, 1, 40000, 660,0.000000 }, + {4322,4322, 0, 0, 120, 120,0.000000 }, + {4323,4323, 34, 0, 40, 40,0.000000 }, + {4324,4324, 28, 0, 73, 73,0.000000 }, + {4325,4326, 39, 1, 233, 233,0.000000 }, + {4325,4326, 33, 1, 193, 193,0.000000 }, + {4327,4328, 63, 1, 33, 33,0.000000 }, + {4329,4329, 15, 0, 13, 13,0.000000 }, + {4330,4330, 36, 0, 13, 13,0.000000 }, + {4330,4331, 36, 1, 133, 133,0.406250 }, + {4332,4333, 25, 1, 13, 13,0.000000 }, + {4334,4333, 25, 1, 33, 33,0.000000 }, + {4335,4336, 61, 1, 40, 40,0.000000 }, + {4337,4338, 37, 1, 53, 53,0.000000 }, + {4339,4340, 15, 1, 80, 80,0.000000 }, + {4341,4342, 48, 1, 73, 73,-1.906250 }, + {4343,4344, 19, 1, 120, 120,0.000000 }, + {4345,4345, 48, 0, 53, 53,0.000000 }, + {4346,4347, 15, 1, 33, 33,0.000000 }, + {4348,4349, 12, 1, 33, 33,0.000000 }, + {4350,4351, 12, 1, 33, 33,0.000000 }, + {4352,4351, 10, 1, 40, 40,0.000000 }, + {4353,4354, 60, 1, 286, 286,0.062500 }, + {4355,4355, 62, 0, 1726, 1726,0.000000 }, + {4356,4357, 80, 1, 106, 106,0.125000 }, + {4358,4358, 58, 0, 73, 73,0.000000 }, + {4359,4360, 31, 1, 313, 313,0.000000 }, + {4361,4361, 61, 0, 206, 206,0.000000 }, + {4362,4363, 41, 1, 100, 100,0.000000 }, + {4364,4365, 35, 1, 160, 160,0.000000 }, + {4366,4367, 29, 1, 40, 40,0.000000 }, + {4368,4369, 41, 1, 166, 166,0.000000 }, + {4368,4369, 37, 1, 160, 160,0.000000 }, + {4370,4371, 54, 1, 80, 80,0.000000 }, + {4370,4372, 48, 1, 80, 80,0.000000 }, + {4373,4374, 77, 1, 53, 53,0.000000 }, + {4375,4376, 72, 1, 46, 46,0.000000 }, + {4377,4377, 40, 0, 140, 140,0.000000 }, + {4378,4378, 45, 0, 313, 313,0.000000 }, + {4379,4379, 42, 0, 40000, 0,0.000000 }, + {4380,4380, 73, 0, 60, 60,0.000000 }, + {4381,4382, 68, 1, 40, 40,0.000000 }, + {4383,4384, 18, 1, 60, 60,0.000000 }, + {4385,4386, 18, 1, 106, 106,0.000000 }, + {4387,4387, 90, 0, 80, 80,0.000000 }, + {4388,4388, 90, 0, 306, 306,0.000000 }, + {4389,4390, 64, 1, 233, 233,0.031250 }, + {4391,4392, 80, 1, 140, 140,0.031250 }, + {4393,4394, 64, 1, 606, 606,0.000000 }, + {4395,4395, 67, 0, 20, 20,0.000000 }, + {4396,4397, 50, 1, 53, 53,0.000000 }, + {4398,4398, 36, 0, 66, 66,0.000000 }, + {4399,4399, 0, 0, 40000, 20,0.000000 }, + {4400,4400, 0, 0, 40000, 0,0.000000 }, + {4401,4401, 0, 0, 360, 360,0.000000 }, + {4402,4402, 0, 0, 586, 586,0.000000 }, + {4403,4403, 0, 0, 40000, 0,0.000000 }, + {4404,4404, 0, 0, 40000, 0,0.000000 }, + {4405,4405, 0, 0, 40000, 0,0.000000 }, + {4406,4406, 0, 0, 40000, 6,0.000000 }, + {4407,4407, 0, 0, 40000, 0,0.000000 }, + {4408,4408, 0, 0, 146, 146,0.000000 }, + {4408,4408, 73, 0, 886, 886,0.000000 }, + {4409,4409, 0, 0, 40, 0,0.000000 }, + {4410,4410, 0, 0, 486, 0,0.000000 }, + {4411,4411, 0, 0, 1226, 1226,0.000000 }, + {4412,4412, 0, 0, 1480, 1480,0.000000 }, + {4413,4413, 0, 0, 46, 46,0.000000 }, + {4414,4414, 0, 0, 126, 126,0.000000 }, + {4414,4414, 12, 0, 106, 106,0.000000 }, + {4415,4415, 0, 0, 160, 160,0.000000 }, + {4415,4415, 1, 0, 153, 153,0.000000 }, + {4416,4416, 0, 0, 20, 20,0.000000 }, + {4416,4416, 23, 0, 26, 26,0.000000 }, + {4417,4417, 0, 0, 140, 140,0.000000 }, + {4418,4418, 0, 0, 486, 486,0.000000 }, + {4419,4419, 0, 0, 40000, 13,0.000000 }, + {4420,4420, 0, 0, 40000, 0,0.000000 }, + {4421,4421, 0, 0, 1226, 1226,0.000000 }, + {4422,4422, 0, 0, 766, 766,0.000000 }, + {4423,4423, 0, 0, 93, 93,0.000000 }, + {4424,4424, 0, 2, 40000, 0,0.000000 }, +}; + + + +//Returns total number of generated banks +int maxAdlBanks() +{ return 74; +} + +const char* const banknames[74] = +{ + "AIL (Star Control 3, Albion, Empire 2, Sensible Soccer, Settlers 2, many others)", + "Bisqwit (selection of 4op and 2op)", + "HMI (Descent, Asterix)", + "HMI (Descent:: Int)", + "HMI (Descent:: Ham)", + "HMI (Descent:: Rick)", + "HMI (Descent 2)", + "HMI (Normality)", + "HMI (Shattered Steel)", + "HMI (Theme Park)", + "HMI (3d Table Sports, Battle Arena Toshinden)", + "HMI (Aces of the Deep)", + "HMI (Earthsiege)", + "HMI (Anvil of Dawn)", + "DMX (Doom :: partially pseudo 4op)", + "DMX (Hexen, Heretic :: partially pseudo 4op)", + "DMX (MUS Play :: partially pseudo 4op)", + "AIL (Discworld, Grandest Fleet, Pocahontas, Slob Zone 3d, Ultima 4, Zorro)", + "AIL (Warcraft 2)", + "AIL (Syndicate)", + "AIL (Guilty, Orion Conspiracy, Terra Nova Strike Force Centauri :: 4op)", + "AIL (Magic Carpet 2)", + "AIL (Nemesis)", + "AIL (Jagged Alliance)", + "AIL (When Two Worlds War :: 4op, MISSING INSTRUMENTS)", + "AIL (Bards Tale Construction :: MISSING INSTRUMENTS)", + "AIL (Return to Zork)", + "AIL (Theme Hospital)", + "AIL (National Hockey League PA)", + "AIL (Inherit The Earth)", + "AIL (Inherit The Earth, file two)", + "AIL (Little Big Adventure :: 4op)", + "AIL (Wreckin Crew)", + "AIL (Death Gate)", + "AIL (FIFA International Soccer)", + "AIL (Starship Invasion)", + "AIL (Super Street Fighter 2 :: 4op)", + "AIL (Lords of the Realm :: MISSING INSTRUMENTS)", + "AIL (SimFarm, SimHealth :: 4op)", + "AIL (SimFarm, Settlers, Serf City)", + "AIL (Caesar 2 :: partially 4op, MISSING INSTRUMENTS)", + "AIL (Syndicate Wars)", + "AIL (Bubble Bobble Feat. Rainbow Islands, Z)", + "AIL (Warcraft)", + "AIL (Terra Nova Strike Force Centuri :: partially 4op)", + "AIL (System Shock :: partially 4op)", + "AIL (Advanced Civilization)", + "AIL (Battle Chess 4000 :: partially 4op, melodic only)", + "AIL (Ultimate Soccer Manager :: partially 4op)", + "AIL (Air Bucks, Blue And The Gray, America Invades, Terminator 2029)", + "AIL (Ultima Underworld 2)", + "AIL (Kasparov's Gambit)", + "AIL (High Seas Trader :: MISSING INSTRUMENTS)", + "AIL (Master of Magic, Master of Orion 2 :: 4op, std percussion)", + "AIL (Master of Magic, Master of Orion 2 :: 4op, orchestral percussion)", + "SB (Action Soccer)", + "SB (3d Cyberpuck :: melodic only)", + "SB (Simon the Sorcerer :: melodic only)", + "OP3 (The Fat Man 2op set)", + "OP3 (The Fat Man 4op set)", + "OP3 (JungleVision 2op set :: melodic only)", + "OP3 (Wallace 2op set, Nitemare 3D :: melodic only)", + "TMB (Duke Nukem 3D)", + "TMB (Shadow Warrior)", + "DMX (Raptor)", + "OP3 (Modded GMOPL by Wohlstand)", + "SB (Jammey O'Connel's bank)", + "TMB (Default bank of Build Engine)", + "WOPL (4op bank by James Alan Nguyen and Wohlstand)", + "TMB (Blood)", + "TMB (Lee)", + "TMB (Nam)", + "WOPL (DMXOPL3 bank by Sneakernets)", + "EA (Cartooners)", +}; +const unsigned short banks[74][256] = +{ + { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 33, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, + 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 127, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, + 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, + 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, + 171, 172, 173, 174, 175, 176, 177, 178, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + }, + { + 0, 179, 2, 180, 181, 182, 183, 184, 185, 9, 186, 11, 187, 188, 189, 190, + 191, 192, 193, 194, 20, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, + 206, 207, 208, 35, 209, 34, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, + 220, 221, 222, 50, 223, 224, 53, 225, 55, 56, 226, 227, 228, 229, 230, 231, + 232, 233, 234, 235, 236, 237, 238, 239, 71, 72, 240, 241, 242, 243, 244, 245, + 246, 247, 248, 82, 249, 250, 251, 86, 252, 253, 254, 255, 91, 92, 256, 257, + 258, 259, 260, 98, 99, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, + 111, 272, 273, 274, 115, 275, 276, 277, 278, 120, 279, 280, 281, 282, 283, 284, + 127, 132, 285, 286, 127, 287, 288, 289, 290, 291, 292, 127, 127, 293, 294, 295, + 289, 296, 297, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, + 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 318, 320, 318, 321, 318, + 318, 322, 318, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, + 336, 337, 337, 338, 339, 320, 340, 341, 342, 343, 344, 345, 346, 346, 169, 170, + 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, + 164, 363, 156, 364, 292, 365, 366, 367, 368, 178, 369, 369, 369, 369, 369, 369, + 369, 369, 369, 369, 369, 369, 369, 369, 369, 369, 369, 369, 369, 369, 369, 369, + }, + { + 370, 179, 371, 180, 372, 373, 374, 375, 376, 377, 186, 378, 187, 379, 380, 190, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 381, 28, 370, 30, 31, + 32, 33, 34, 35, 36, 382, 38, 33, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 383, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, + 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, + 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, + 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 385, 386, 387, 388, 389, + 390, 391, 392, 369, 393, 308, 394, 395, 396, 397, 398, 399, 398, 400, 401, 402, + 403, 404, 405, 406, 404, 406, 407, 404, 408, 404, 330, 409, 410, 411, 412, 413, + 414, 415, 416, 417, 418, 419, 420, 341, 342, 421, 422, 423, 424, 425, 426, 427, + 428, 429, 419, 430, 351, 431, 308, 432, 384, 384, 384, 384, 384, 384, 384, 384, + 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, + 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, 384, + }, + { + 433, 434, 435, 28, 436, 31, 30, 437, 438, 439, 440, 441, 442, 38, 46, 443, + 79, 84, 444, 445, 49, 89, 92, 93, 105, 446, 447, 448, 449, 450, 451, 452, + 453, 454, 455, 456, 119, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, + 468, 469, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 304, 470, 471, 472, 473, + 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, + 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, + 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 345, 517, 518, 519, 520, + 521, 522, 523, 524, 525, 526, 527, 528, 355, 356, 357, 358, 359, 529, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + }, + { + 433, 434, 435, 28, 436, 31, 30, 437, 438, 439, 440, 441, 442, 38, 46, 443, + 79, 84, 444, 445, 49, 89, 92, 93, 105, 446, 447, 448, 449, 450, 451, 452, + 453, 454, 455, 456, 119, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, + 468, 433, 112, 99, 530, 531, 93, 532, 248, 107, 116, 533, 28, 78, 534, 535, + 536, 79, 94, 38, 33, 115, 537, 538, 539, 540, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 541, 542, 543, 544, 545, 546, 433, 295, + 547, 132, 134, 136, 138, 139, 141, 173, 156, 291, 292, 127, 548, 549, 550, 551, + 552, 362, 553, 143, 433, 433, 433, 433, 433, 433, 433, 304, 470, 471, 472, 473, + 474, 475, 476, 477, 478, 479, 480, 481, 482, 554, 555, 556, 557, 487, 488, 489, + 490, 491, 492, 493, 558, 495, 496, 497, 498, 499, 500, 501, 559, 503, 504, 505, + 506, 507, 508, 560, 561, 511, 512, 513, 514, 562, 563, 345, 517, 518, 519, 520, + 521, 522, 523, 524, 525, 526, 527, 528, 564, 356, 565, 358, 359, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 295, + }, + { + 433, 434, 435, 28, 436, 31, 30, 437, 438, 439, 440, 441, 442, 38, 46, 443, + 79, 84, 444, 445, 49, 89, 92, 93, 105, 446, 447, 448, 449, 450, 451, 452, + 453, 454, 455, 456, 119, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, + 468, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 566, 567, 568, 569, + 570, 34, 571, 572, 437, 51, 52, 84, 573, 574, 575, 576, 577, 85, 530, 90, + 93, 94, 101, 578, 114, 119, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 293, 127, 548, + 550, 296, 297, 296, 297, 298, 299, 300, 301, 302, 303, 304, 470, 471, 472, 473, + 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, + 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, + 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 345, 517, 518, 519, 520, + 521, 522, 523, 524, 525, 526, 527, 528, 355, 356, 357, 358, 359, 360, 361, 362, + 164, 363, 156, 364, 292, 365, 366, 367, 368, 178, 433, 433, 433, 433, 433, 433, + 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, 433, + }, + { + 433, 434, 435, 28, 436, 31, 30, 437, 438, 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806, 806, 806, 806, 806, 806, 806, 806, 806, 806,4467,4468,4469,4470,4471, +4472,4473,4474,4475,4476,4477,4217,4478,4218,4479,4480,4481,4482,4483,4221,4484, +4485,4222,4486,4487,4224,4488,4489,4226,4490,4227,4491,4492,4493,4494,4495,4496, +4497,4498,4499,4500,4501, 320,4502,4503,4504,4231,4232,4505,4506,1374,4507,4508, +4509,4510,4511,4512,4513,4514,4515,4516, 806, 806, 806, 806, 806, 806, 806, 806, + 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, + 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, 806, + }, + { +4517,4518,4519,4520,4518,4521,4522,4523,4524,4525,4526,4528,4529,4530,4531,4532, +4533,4535,4537,4530,4539,4540,4541,4542,4543,4544,4545, 295, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 33, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, + 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 127,4534, 128,4536, 130, 131, 132,4538, 134, 135, 136, 137, 138, + 139, 140, 141, 142, 143, 144,4527, 146, 147, 148, 149, 150, 151, 152, 153, 154, + 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, 295, + }, +}; + +const AdlBankSetup adlbanksetup[74] = +{ + {0, 1, 1, 0, 0}, //Bank 0, AIL (Star Control 3, Albion, Empire 2, Sensible Soccer, Settlers 2, many others) + {0, 1, 1, 0, 0}, //Bank 1, Bisqwit (selection of 4op and 2op) + {0, 0, 0, 0, 0}, //Bank 2, HMI (Descent, Asterix) + {0, 0, 0, 0, 0}, //Bank 3, HMI (Descent:: Int) + {0, 0, 0, 0, 0}, //Bank 4, HMI (Descent:: Ham) + {0, 0, 0, 0, 0}, //Bank 5, HMI (Descent:: Rick) + {0, 0, 0, 0, 0}, //Bank 6, HMI (Descent 2) + {0, 0, 0, 0, 0}, //Bank 7, HMI (Normality) + {0, 0, 0, 0, 0}, //Bank 8, HMI (Shattered Steel) + {3, 0, 0, 0, 0}, //Bank 9, HMI (Theme Park) + {0, 0, 0, 0, 0}, //Bank 10, HMI (3d Table Sports, Battle Arena Toshinden) + {0, 0, 0, 0, 0}, //Bank 11, HMI (Aces of the Deep) + {0, 0, 0, 0, 0}, //Bank 12, HMI (Earthsiege) + {0, 0, 0, 0, 0}, //Bank 13, HMI (Anvil of Dawn) + {2, 0, 0, 0, 0}, //Bank 14, DMX (Doom :: partially pseudo 4op) + {2, 0, 0, 0, 0}, //Bank 15, DMX (Hexen, Heretic :: partially pseudo 4op) + {2, 0, 0, 0, 0}, //Bank 16, DMX (MUS Play :: partially pseudo 4op) + {0, 1, 1, 0, 0}, //Bank 17, AIL (Discworld, Grandest Fleet, Pocahontas, Slob Zone 3d, Ultima 4, Zorro) + {0, 1, 1, 0, 0}, //Bank 18, AIL (Warcraft 2) + {0, 1, 1, 0, 0}, //Bank 19, AIL (Syndicate) + {0, 1, 1, 0, 0}, //Bank 20, AIL (Guilty, Orion Conspiracy, Terra Nova Strike Force Centauri :: 4op) + {0, 1, 1, 0, 0}, //Bank 21, AIL (Magic Carpet 2) + {0, 1, 1, 0, 0}, //Bank 22, AIL (Nemesis) + {0, 1, 1, 0, 0}, //Bank 23, AIL (Jagged Alliance) + {0, 1, 1, 0, 0}, //Bank 24, AIL (When Two Worlds War :: 4op, MISSING INSTRUMENTS) + {0, 1, 1, 0, 0}, //Bank 25, AIL (Bards Tale Construction :: MISSING INSTRUMENTS) + {0, 1, 1, 0, 0}, //Bank 26, AIL (Return to Zork) + {0, 1, 1, 0, 0}, //Bank 27, AIL (Theme Hospital) + {0, 1, 1, 0, 0}, //Bank 28, AIL (National Hockey League PA) + {0, 1, 1, 0, 0}, //Bank 29, AIL (Inherit The Earth) + {0, 1, 1, 0, 0}, //Bank 30, AIL (Inherit The Earth, file two) + {0, 1, 1, 0, 0}, //Bank 31, AIL (Little Big Adventure :: 4op) + {0, 1, 1, 0, 0}, //Bank 32, AIL (Wreckin Crew) + {0, 1, 1, 0, 0}, //Bank 33, AIL (Death Gate) + {0, 1, 1, 0, 0}, //Bank 34, AIL (FIFA International Soccer) + {0, 1, 1, 0, 0}, //Bank 35, AIL (Starship Invasion) + {0, 1, 1, 0, 0}, //Bank 36, AIL (Super Street Fighter 2 :: 4op) + {0, 1, 1, 0, 0}, //Bank 37, AIL (Lords of the Realm :: MISSING INSTRUMENTS) + {0, 1, 1, 0, 0}, //Bank 38, AIL (SimFarm, SimHealth :: 4op) + {0, 1, 1, 0, 0}, //Bank 39, AIL (SimFarm, Settlers, Serf City) + {0, 1, 1, 0, 0}, //Bank 40, AIL (Caesar 2 :: partially 4op, MISSING INSTRUMENTS) + {0, 1, 1, 0, 0}, //Bank 41, AIL (Syndicate Wars) + {0, 1, 1, 0, 0}, //Bank 42, AIL (Bubble Bobble Feat. Rainbow Islands, Z) + {0, 1, 1, 0, 0}, //Bank 43, AIL (Warcraft) + {0, 1, 1, 0, 0}, //Bank 44, AIL (Terra Nova Strike Force Centuri :: partially 4op) + {0, 1, 1, 0, 0}, //Bank 45, AIL (System Shock :: partially 4op) + {0, 1, 1, 0, 0}, //Bank 46, AIL (Advanced Civilization) + {0, 1, 1, 0, 0}, //Bank 47, AIL (Battle Chess 4000 :: partially 4op, melodic only) + {0, 1, 1, 0, 0}, //Bank 48, AIL (Ultimate Soccer Manager :: partially 4op) + {0, 1, 1, 0, 0}, //Bank 49, AIL (Air Bucks, Blue And The Gray, America Invades, Terminator 2029) + {0, 1, 1, 0, 0}, //Bank 50, AIL (Ultima Underworld 2) + {0, 1, 1, 0, 0}, //Bank 51, AIL (Kasparov's Gambit) + {0, 1, 1, 0, 0}, //Bank 52, AIL (High Seas Trader :: MISSING INSTRUMENTS) + {0, 0, 0, 0, 0}, //Bank 53, AIL (Master of Magic, Master of Orion 2 :: 4op, std percussion) + {0, 0, 0, 0, 0}, //Bank 54, AIL (Master of Magic, Master of Orion 2 :: 4op, orchestral percussion) + {0, 0, 0, 0, 0}, //Bank 55, SB (Action Soccer) + {0, 0, 0, 0, 0}, //Bank 56, SB (3d Cyberpuck :: melodic only) + {0, 0, 0, 0, 0}, //Bank 57, SB (Simon the Sorcerer :: melodic only) + {4, 1, 1, 0, 0}, //Bank 58, OP3 (The Fat Man 2op set) + {0, 1, 1, 0, 0}, //Bank 59, OP3 (The Fat Man 4op set) + {4, 1, 1, 0, 0}, //Bank 60, OP3 (JungleVision 2op set :: melodic only) + {4, 1, 1, 0, 0}, //Bank 61, OP3 (Wallace 2op set, Nitemare 3D :: melodic only) + {3, 0, 0, 0, 0}, //Bank 62, TMB (Duke Nukem 3D) + {3, 0, 0, 0, 0}, //Bank 63, TMB (Shadow Warrior) + {2, 0, 0, 0, 0}, //Bank 64, DMX (Raptor) + {3, 0, 0, 0, 0}, //Bank 65, OP3 (Modded GMOPL by Wohlstand) + {3, 0, 0, 0, 0}, //Bank 66, SB (Jammey O'Connel's bank) + {3, 0, 0, 0, 0}, //Bank 67, TMB (Default bank of Build Engine) + {0, 1, 1, 0, 0}, //Bank 68, WOPL (4op bank by James Alan Nguyen and Wohlstand) + {3, 0, 0, 0, 0}, //Bank 69, TMB (Blood) + {3, 0, 0, 0, 0}, //Bank 70, TMB (Lee) + {3, 0, 0, 0, 0}, //Bank 71, TMB (Nam) + {1, 0, 0, 0, 0}, //Bank 72, WOPL (DMXOPL3 bank by Sneakernets) + {1, 0, 0, 0, 0} //Bank 73, EA (Cartooners) +}; diff --git a/src/sound/adlmidi/adldata.hh b/src/sound/adlmidi/adldata.hh new file mode 100644 index 000000000..e9ff00b25 --- /dev/null +++ b/src/sound/adlmidi/adldata.hh @@ -0,0 +1,65 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2016 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef ADLDATA_H +#define ADLDATA_H + +#include + +extern const struct adldata +{ + uint32_t modulator_E862, carrier_E862; // See below + uint8_t modulator_40, carrier_40; // KSL/attenuation settings + uint8_t feedconn; // Feedback/connection bits for the channel + + int8_t finetune; +} adl[]; + +extern const struct adlinsdata +{ + enum { Flag_Pseudo4op = 0x01, Flag_NoSound = 0x02 }; + + uint16_t adlno1, adlno2; + uint8_t tone; + uint8_t flags; + uint16_t ms_sound_kon; // Number of milliseconds it produces sound; + uint16_t ms_sound_koff; + double voice2_fine_tune; +} adlins[]; +int maxAdlBanks(); +extern const unsigned short banks[][256]; +extern const char* const banknames[]; + +/** + * @brief Bank global setup + */ +extern const struct AdlBankSetup +{ + int volumeModel; + bool deepTremolo; + bool deepVibrato; + bool adLibPercussions; + bool scaleModulators; +} adlbanksetup[]; + +#endif //ADLDATA_H diff --git a/src/sound/adlmidi/adlmidi.cpp b/src/sound/adlmidi/adlmidi.cpp new file mode 100644 index 000000000..5adad234a --- /dev/null +++ b/src/sound/adlmidi/adlmidi.cpp @@ -0,0 +1,869 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "adlmidi_private.hpp" + +#ifdef ADLMIDI_HW_OPL +#define MaxCards 1 +#define MaxCards_STR "1" //Why not just "#MaxCards" ? Watcom fails to pass this with "syntax error" :-P +#else +#define MaxCards 100 +#define MaxCards_STR "100" +#endif + +static ADL_Version adl_version = { + ADLMIDI_VERSION_MAJOR, + ADLMIDI_VERSION_MINOR, + ADLMIDI_VERSION_PATCHLEVEL +}; + +/*---------------------------EXPORTS---------------------------*/ + +ADLMIDI_EXPORT struct ADL_MIDIPlayer *adl_init(long sample_rate) +{ + ADL_MIDIPlayer *midi_device; + midi_device = (ADL_MIDIPlayer *)malloc(sizeof(ADL_MIDIPlayer)); + if(!midi_device) + { + ADLMIDI_ErrorString = "Can't initialize ADLMIDI: out of memory!"; + return NULL; + } + + MIDIplay *player = new MIDIplay(static_cast(sample_rate)); + if(!player) + { + free(midi_device); + ADLMIDI_ErrorString = "Can't initialize ADLMIDI: out of memory!"; + return NULL; + } + midi_device->adl_midiPlayer = player; + adlRefreshNumCards(midi_device); + return midi_device; +} + +ADLMIDI_EXPORT int adl_setNumChips(ADL_MIDIPlayer *device, int numCards) +{ + if(device == NULL) + return -2; + + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.NumCards = static_cast(numCards); + if(play->m_setup.NumCards < 1 || play->m_setup.NumCards > MaxCards) + { + play->setErrorString("number of chips may only be 1.." MaxCards_STR ".\n"); + return -1; + } + + play->opl.NumCards = play->m_setup.NumCards; + adl_reset(device); + + return adlRefreshNumCards(device); +} + +ADLMIDI_EXPORT int adl_getNumChips(struct ADL_MIDIPlayer *device) +{ + if(device == NULL) + return -2; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if(play) + return (int)play->m_setup.NumCards; + return -2; +} + +ADLMIDI_EXPORT int adl_setBank(ADL_MIDIPlayer *device, int bank) +{ + #ifdef DISABLE_EMBEDDED_BANKS + ADL_UNUSED(device); + ADL_UNUSED(bank); + ADLMIDI_ErrorString = "This build of libADLMIDI has no embedded banks. Please load bank by using of adl_openBankFile() or adl_openBankData() functions instead of adl_setBank()"; + return -1; + #else + const uint32_t NumBanks = static_cast(maxAdlBanks()); + int32_t bankno = bank; + + if(bankno < 0) + bankno = 0; + + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if(static_cast(bankno) >= NumBanks) + { + #if 0 //ndef __WATCOMC__ + std::stringstream s; + s << "bank number may only be 0.." << (NumBanks - 1) << ".\n"; + play->setErrorString(s.str()); + #else + play->setErrorString("Selected embedded bank is not exists!\n"); + #endif + return -1; + } + + play->m_setup.AdlBank = static_cast(bankno); + play->opl.setEmbeddedBank(play->m_setup.AdlBank); + play->applySetup(); + + return adlRefreshNumCards(device); + #endif +} + +ADLMIDI_EXPORT int adl_getBanksCount() +{ + return maxAdlBanks(); +} + +ADLMIDI_EXPORT const char *const *adl_getBankNames() +{ + return banknames; +} + +ADLMIDI_EXPORT int adl_setNumFourOpsChn(ADL_MIDIPlayer *device, int ops4) +{ + if(!device) + return -1; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if((unsigned int)ops4 > 6 * play->m_setup.NumCards) + { + #if 0 //ndef __WATCOMC__ + std::stringstream s; + s << "number of four-op channels may only be 0.." << (6 * (play->m_setup.NumCards)) << " when " << play->m_setup.NumCards << " OPL3 cards are used.\n"; + play->setErrorString(s.str()); + #else + play->setErrorString("number of four-op channels may not be more than 6 channels per each OPL3 chip!\n"); + #endif + + return -1; + } + + play->m_setup.NumFourOps = static_cast(ops4); + play->opl.NumFourOps = play->m_setup.NumFourOps; + + return 0; //adlRefreshNumCards(device); +} + +ADLMIDI_EXPORT int adl_getNumFourOpsChn(struct ADL_MIDIPlayer *device) +{ + if(!device) + return -1; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if(play) + return (int)play->m_setup.NumFourOps; + return -1; +} + +ADLMIDI_EXPORT void adl_setPercMode(ADL_MIDIPlayer *device, int percmod) +{ + if(!device) return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.AdlPercussionMode = percmod; + play->opl.AdlPercussionMode = play->m_setup.AdlPercussionMode; + play->opl.updateFlags(); +} + +ADLMIDI_EXPORT void adl_setHVibrato(ADL_MIDIPlayer *device, int hvibro) +{ + if(!device) return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.HighVibratoMode = hvibro; + play->opl.HighVibratoMode = play->m_setup.HighVibratoMode; + play->opl.updateDeepFlags(); +} + +ADLMIDI_EXPORT void adl_setHTremolo(ADL_MIDIPlayer *device, int htremo) +{ + if(!device) return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.HighTremoloMode = htremo; + play->opl.HighTremoloMode = play->m_setup.HighTremoloMode; + play->opl.updateDeepFlags(); +} + +ADLMIDI_EXPORT void adl_setScaleModulators(ADL_MIDIPlayer *device, int smod) +{ + if(!device) return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.ScaleModulators = smod; + play->opl.ScaleModulators = play->m_setup.ScaleModulators; +} + +ADLMIDI_EXPORT void adl_setLoopEnabled(ADL_MIDIPlayer *device, int loopEn) +{ + if(!device) return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.loopingIsEnabled = (loopEn != 0); +} + +ADLMIDI_EXPORT void adl_setLogarithmicVolumes(struct ADL_MIDIPlayer *device, int logvol) +{ + if(!device) return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.LogarithmicVolumes = logvol; + play->opl.LogarithmicVolumes = play->m_setup.LogarithmicVolumes; +} + +ADLMIDI_EXPORT void adl_setVolumeRangeModel(struct ADL_MIDIPlayer *device, int volumeModel) +{ + if(!device) return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.VolumeModel = volumeModel; + play->opl.ChangeVolumeRangesModel(static_cast(volumeModel)); +} + +ADLMIDI_EXPORT int adl_openBankFile(struct ADL_MIDIPlayer *device, const char *filePath) +{ + if(device && device->adl_midiPlayer) + { + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.tick_skip_samples_delay = 0; + if(!play->LoadBank(filePath)) + { + std::string err = play->getErrorString(); + if(err.empty()) + play->setErrorString("ADL MIDI: Can't load file"); + return -1; + } + else return adlRefreshNumCards(device); + } + + ADLMIDI_ErrorString = "Can't load file: ADLMIDI is not initialized"; + return -1; +} + +ADLMIDI_EXPORT int adl_openBankData(struct ADL_MIDIPlayer *device, const void *mem, unsigned long size) +{ + if(device && device->adl_midiPlayer) + { + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.tick_skip_samples_delay = 0; + if(!play->LoadBank(mem, static_cast(size))) + { + std::string err = play->getErrorString(); + if(err.empty()) + play->setErrorString("ADL MIDI: Can't load data from memory"); + return -1; + } + else return adlRefreshNumCards(device); + } + + ADLMIDI_ErrorString = "Can't load file: ADL MIDI is not initialized"; + return -1; +} + +ADLMIDI_EXPORT int adl_openFile(ADL_MIDIPlayer *device, const char *filePath) +{ + if(device && device->adl_midiPlayer) + { + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.tick_skip_samples_delay = 0; + if(!play->LoadMIDI(filePath)) + { + std::string err = play->getErrorString(); + if(err.empty()) + play->setErrorString("ADL MIDI: Can't load file"); + return -1; + } + else return 0; + } + + ADLMIDI_ErrorString = "Can't load file: ADL MIDI is not initialized"; + return -1; +} + +ADLMIDI_EXPORT int adl_openData(ADL_MIDIPlayer *device, const void *mem, unsigned long size) +{ + if(device && device->adl_midiPlayer) + { + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.tick_skip_samples_delay = 0; + if(!play->LoadMIDI(mem, static_cast(size))) + { + std::string err = play->getErrorString(); + if(err.empty()) + play->setErrorString("ADL MIDI: Can't load data from memory"); + return -1; + } + else return 0; + } + ADLMIDI_ErrorString = "Can't load file: ADL MIDI is not initialized"; + return -1; +} + + +ADLMIDI_EXPORT const char *adl_emulatorName() +{ + #ifdef ADLMIDI_USE_DOSBOX_OPL + return "DosBox"; + #else + return "Nuked"; + #endif +} + +ADLMIDI_EXPORT const char *adl_linkedLibraryVersion() +{ + return ADLMIDI_VERSION; +} + +ADLMIDI_EXPORT const ADL_Version *adl_linkedVersion() +{ + return &adl_version; +} + +ADLMIDI_EXPORT const char *adl_errorString() +{ + return ADLMIDI_ErrorString.c_str(); +} + +ADLMIDI_EXPORT const char *adl_errorInfo(struct ADL_MIDIPlayer *device) +{ + if(!device) + return adl_errorString(); + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if(!play) + return adl_errorString(); + return play->getErrorString().c_str(); +} + +ADLMIDI_EXPORT const char *adl_getMusicTitle(struct ADL_MIDIPlayer *device) +{ + if(!device) + return ""; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if(!play) + return ""; + return play->musTitle.c_str(); +} + +ADLMIDI_EXPORT void adl_close(struct ADL_MIDIPlayer *device) +{ + if(device->adl_midiPlayer) + delete reinterpret_cast(device->adl_midiPlayer); + device->adl_midiPlayer = NULL; + free(device); + device = NULL; +} + +ADLMIDI_EXPORT void adl_reset(struct ADL_MIDIPlayer *device) +{ + if(!device) + return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->m_setup.tick_skip_samples_delay = 0; + play->opl.Reset(play->m_setup.PCM_RATE); + play->ch.clear(); + play->ch.resize(play->opl.NumChannels); +} + +ADLMIDI_EXPORT double adl_totalTimeLength(struct ADL_MIDIPlayer *device) +{ + if(!device) + return -1.0; + return reinterpret_cast(device->adl_midiPlayer)->timeLength(); +} + +ADLMIDI_EXPORT double adl_loopStartTime(struct ADL_MIDIPlayer *device) +{ + if(!device) + return -1.0; + return reinterpret_cast(device->adl_midiPlayer)->getLoopStart(); +} + +ADLMIDI_EXPORT double adl_loopEndTime(struct ADL_MIDIPlayer *device) +{ + if(!device) + return -1.0; + return reinterpret_cast(device->adl_midiPlayer)->getLoopEnd(); +} + +ADLMIDI_EXPORT double adl_positionTell(struct ADL_MIDIPlayer *device) +{ + if(!device) + return -1.0; + return reinterpret_cast(device->adl_midiPlayer)->tell(); +} + +ADLMIDI_EXPORT void adl_positionSeek(struct ADL_MIDIPlayer *device, double seconds) +{ + if(!device) + return; + reinterpret_cast(device->adl_midiPlayer)->seek(seconds); +} + +ADLMIDI_EXPORT void adl_positionRewind(struct ADL_MIDIPlayer *device) +{ + if(!device) + return; + reinterpret_cast(device->adl_midiPlayer)->rewind(); +} + +ADLMIDI_EXPORT void adl_setTempo(struct ADL_MIDIPlayer *device, double tempo) +{ + if(!device || (tempo <= 0.0)) + return; + reinterpret_cast(device->adl_midiPlayer)->setTempo(tempo); +} + + +ADLMIDI_EXPORT const char *adl_metaMusicTitle(struct ADL_MIDIPlayer *device) +{ + if(!device) + return ""; + return reinterpret_cast(device->adl_midiPlayer)->musTitle.c_str(); +} + + +ADLMIDI_EXPORT const char *adl_metaMusicCopyright(struct ADL_MIDIPlayer *device) +{ + if(!device) + return ""; + return reinterpret_cast(device->adl_midiPlayer)->musCopyright.c_str(); +} + +ADLMIDI_EXPORT size_t adl_metaTrackTitleCount(struct ADL_MIDIPlayer *device) +{ + if(!device) + return 0; + return reinterpret_cast(device->adl_midiPlayer)->musTrackTitles.size(); +} + +ADLMIDI_EXPORT const char *adl_metaTrackTitle(struct ADL_MIDIPlayer *device, size_t index) +{ + if(!device) + return 0; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if(index >= play->musTrackTitles.size()) + return "INVALID"; + return play->musTrackTitles[index].c_str(); +} + + +ADLMIDI_EXPORT size_t adl_metaMarkerCount(struct ADL_MIDIPlayer *device) +{ + if(!device) + return 0; + return reinterpret_cast(device->adl_midiPlayer)->musMarkers.size(); +} + +ADLMIDI_EXPORT Adl_MarkerEntry adl_metaMarker(struct ADL_MIDIPlayer *device, size_t index) +{ + struct Adl_MarkerEntry marker; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + if(!device || !play || (index >= play->musMarkers.size())) + { + marker.label = "INVALID"; + marker.pos_time = 0.0; + marker.pos_ticks = 0; + return marker; + } + else + { + MIDIplay::MIDI_MarkerEntry &mk = play->musMarkers[index]; + marker.label = mk.label.c_str(); + marker.pos_time = mk.pos_time; + marker.pos_ticks = (unsigned long)mk.pos_ticks; + } + return marker; +} + +ADLMIDI_EXPORT void adl_setRawEventHook(struct ADL_MIDIPlayer *device, ADL_RawEventHook rawEventHook, void *userData) +{ + if(!device) + return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->hooks.onEvent = rawEventHook; + play->hooks.onEvent_userData = userData; +} + +/* Set note hook */ +ADLMIDI_EXPORT void adl_setNoteHook(struct ADL_MIDIPlayer *device, ADL_NoteHook noteHook, void *userData) +{ + if(!device) + return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->hooks.onNote = noteHook; + play->hooks.onNote_userData = userData; +} + +/* Set debug message hook */ +ADLMIDI_EXPORT void adl_setDebugMessageHook(struct ADL_MIDIPlayer *device, ADL_DebugMessageHook debugMessageHook, void *userData) +{ + if(!device) + return; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + play->hooks.onDebugMessage = debugMessageHook; + play->hooks.onDebugMessage_userData = userData; +} + + + +inline static void SendStereoAudio(int &samples_requested, + ssize_t &in_size, + short *_in, + ssize_t out_pos, + short *_out) +{ + if(!in_size) + return; + size_t offset = static_cast(out_pos); + size_t inSamples = static_cast(in_size * 2); + size_t maxSamples = static_cast(samples_requested) - offset; + size_t toCopy = std::min(maxSamples, inSamples); + std::memcpy(_out + out_pos, _in, toCopy * sizeof(short)); +} + + +ADLMIDI_EXPORT int adl_play(ADL_MIDIPlayer *device, int sampleCount, short *out) +{ + #ifdef ADLMIDI_HW_OPL + (void)device; + (void)sampleCount; + (void)out; + return 0; + #else + sampleCount -= sampleCount % 2; //Avoid even sample requests + if(sampleCount < 0) + return 0; + if(!device) + return 0; + + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + MIDIplay::Setup &setup = player->m_setup; + + ssize_t gotten_len = 0; + ssize_t n_periodCountStereo = 512; + //ssize_t n_periodCountPhys = n_periodCountStereo * 2; + int left = sampleCount; + bool hasSkipped = setup.tick_skip_samples_delay > 0; + + while(left > 0) + { + {//... + const double eat_delay = setup.delay < setup.maxdelay ? setup.delay : setup.maxdelay; + if(hasSkipped) + { + size_t samples = setup.tick_skip_samples_delay > sampleCount ? sampleCount : setup.tick_skip_samples_delay; + n_periodCountStereo = samples / 2; + } + else + { + setup.delay -= eat_delay; + setup.carry += setup.PCM_RATE * eat_delay; + n_periodCountStereo = static_cast(setup.carry); + setup.carry -= n_periodCountStereo; + } + + //if(setup.SkipForward > 0) + // setup.SkipForward -= 1; + //else + { + if((player->atEnd) && (setup.delay <= 0.0)) + break;//Stop to fetch samples at reaching the song end with disabled loop + + ssize_t leftSamples = left / 2; + if(n_periodCountStereo > leftSamples) + { + setup.tick_skip_samples_delay = (n_periodCountStereo - leftSamples) * 2; + n_periodCountStereo = leftSamples; + } + //! Count of stereo samples + ssize_t in_generatedStereo = (n_periodCountStereo > 512) ? 512 : n_periodCountStereo; + //! Total count of samples + ssize_t in_generatedPhys = in_generatedStereo * 2; + //! Unsigned total sample count + //fill buffer with zeros + int16_t *out_buf = player->outBuf; + std::memset(out_buf, 0, static_cast(in_generatedPhys) * sizeof(int16_t)); + unsigned int chips = player->opl.NumCards; + if(chips == 1) + { + #ifdef ADLMIDI_USE_DOSBOX_OPL + player->opl.cards[0].GenerateArr(out_buf, &in_generatedStereo); + in_generatedPhys = in_generatedStereo * 2; + #else + OPL3_GenerateStream(&player->opl.cards[0], out_buf, static_cast(in_generatedStereo)); + #endif + } + else if(n_periodCountStereo > 0) + { + /* Generate data from every chip and mix result */ + for(unsigned card = 0; card < chips; ++card) + { + #ifdef ADLMIDI_USE_DOSBOX_OPL + player->opl.cards[card].GenerateArrMix(out_buf, &in_generatedStereo); + in_generatedPhys = in_generatedStereo * 2; + #else + OPL3_GenerateStreamMix(&player->opl.cards[card], out_buf, static_cast(in_generatedStereo)); + #endif + } + } + /* Process it */ + SendStereoAudio(sampleCount, in_generatedStereo, out_buf, gotten_len, out); + + left -= (int)in_generatedPhys; + gotten_len += (in_generatedPhys) /* - setup.stored_samples*/; + } + + if(hasSkipped) + { + setup.tick_skip_samples_delay -= n_periodCountStereo * 2; + hasSkipped = setup.tick_skip_samples_delay > 0; + } + else + setup.delay = player->Tick(eat_delay, setup.mindelay); + + }//... + } + + return static_cast(gotten_len); + #endif +} + + +ADLMIDI_EXPORT int adl_generate(struct ADL_MIDIPlayer *device, int sampleCount, short *out) +{ + #ifdef ADLMIDI_HW_OPL + (void)device; + (void)sampleCount; + (void)out; + return 0; + #else + sampleCount -= sampleCount % 2; //Avoid even sample requests + if(sampleCount < 0) + return 0; + if(!device) + return 0; + + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + MIDIplay::Setup &setup = player->m_setup; + + ssize_t gotten_len = 0; + ssize_t n_periodCountStereo = 512; + + int left = sampleCount; + double delay = double(sampleCount) / double(setup.PCM_RATE); + + while(left > 0) + { + {//... + const double eat_delay = delay < setup.maxdelay ? delay : setup.maxdelay; + delay -= eat_delay; + setup.carry += setup.PCM_RATE * eat_delay; + n_periodCountStereo = static_cast(setup.carry); + setup.carry -= n_periodCountStereo; + + { + ssize_t leftSamples = left / 2; + if(n_periodCountStereo > leftSamples) + n_periodCountStereo = leftSamples; + //! Count of stereo samples + ssize_t in_generatedStereo = (n_periodCountStereo > 512) ? 512 : n_periodCountStereo; + //! Total count of samples + ssize_t in_generatedPhys = in_generatedStereo * 2; + //! Unsigned total sample count + //fill buffer with zeros + int16_t *out_buf = player->outBuf; + std::memset(out_buf, 0, static_cast(in_generatedPhys) * sizeof(int16_t)); + unsigned int chips = player->opl.NumCards; + if(chips == 1) + { + #ifdef ADLMIDI_USE_DOSBOX_OPL + player->opl.cards[0].GenerateArr(out_buf, &in_generatedStereo); + in_generatedPhys = in_generatedStereo * 2; + #else + OPL3_GenerateStream(&player->opl.cards[0], out_buf, static_cast(in_generatedStereo)); + #endif + } + else if(n_periodCountStereo > 0) + { + /* Generate data from every chip and mix result */ + for(unsigned card = 0; card < chips; ++card) + { + #ifdef ADLMIDI_USE_DOSBOX_OPL + player->opl.cards[card].GenerateArrMix(out_buf, &in_generatedStereo); + in_generatedPhys = in_generatedStereo * 2; + #else + OPL3_GenerateStreamMix(&player->opl.cards[card], out_buf, static_cast(in_generatedStereo)); + #endif + } + } + /* Process it */ + SendStereoAudio(sampleCount, in_generatedStereo, out_buf, gotten_len, out); + + left -= (int)in_generatedPhys; + gotten_len += (in_generatedPhys) /* - setup.stored_samples*/; + } + + player->TickIteratos(eat_delay); + }//... + } + + return static_cast(gotten_len); + #endif +} + +ADLMIDI_EXPORT double adl_tickEvents(struct ADL_MIDIPlayer *device, double seconds, double granuality) +{ + if(!device) + return -1.0; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return -1.0; + return player->Tick(seconds, granuality); +} + +ADLMIDI_EXPORT int adl_atEnd(struct ADL_MIDIPlayer *device) +{ + if(!device) + return 1; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return 1; + return (int)player->atEnd; +} + +ADLMIDI_EXPORT void adl_panic(struct ADL_MIDIPlayer *device) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_panic(); +} + +ADLMIDI_EXPORT void adl_rt_resetState(struct ADL_MIDIPlayer *device) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_ResetState(); +} + +ADLMIDI_EXPORT int adl_rt_noteOn(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 note, ADL_UInt8 velocity) +{ + if(!device) + return 0; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return 0; + return (int)player->realTime_NoteOn(channel, note, velocity); +} + +ADLMIDI_EXPORT void adl_rt_noteOff(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 note) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_NoteOff(channel, note); +} + +ADLMIDI_EXPORT void adl_rt_noteAfterTouch(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 note, ADL_UInt8 atVal) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_NoteAfterTouch(channel, note, atVal); +} + +ADLMIDI_EXPORT void adl_rt_channelAfterTouch(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 atVal) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_ChannelAfterTouch(channel, atVal); +} + +ADLMIDI_EXPORT void adl_rt_controllerChange(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 type, ADL_UInt8 value) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_Controller(channel, type, value); +} + +ADLMIDI_EXPORT void adl_rt_patchChange(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 patch) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_PatchChange(channel, patch); +} + +ADLMIDI_EXPORT void adl_rt_pitchBend(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt16 pitch) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_PitchBend(channel, pitch); +} + +ADLMIDI_EXPORT void adl_rt_pitchBendML(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 msb, ADL_UInt8 lsb) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_PitchBend(channel, msb, lsb); +} + +ADLMIDI_EXPORT void adl_rt_bankChangeLSB(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 lsb) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_BankChangeLSB(channel, lsb); +} + +ADLMIDI_EXPORT void adl_rt_bankChangeMSB(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 msb) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_BankChangeMSB(channel, msb); +} + +ADLMIDI_EXPORT void adl_rt_bankChange(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_SInt16 bank) +{ + if(!device) + return; + MIDIplay *player = reinterpret_cast(device->adl_midiPlayer); + if(!player) + return; + player->realTime_BankChange(channel, (uint16_t)bank); +} diff --git a/src/sound/adlmidi/adlmidi.h b/src/sound/adlmidi/adlmidi.h new file mode 100644 index 000000000..a1ac0f8ac --- /dev/null +++ b/src/sound/adlmidi/adlmidi.h @@ -0,0 +1,293 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef ADLMIDI_H +#define ADLMIDI_H + +#ifdef __cplusplus +extern "C" { +#endif + +#define ADLMIDI_VERSION_MAJOR 1 +#define ADLMIDI_VERSION_MINOR 3 +#define ADLMIDI_VERSION_PATCHLEVEL 1 + +#define ADLMIDI_TOSTR(s) #s +#define ADLMIDI_VERSION \ + ADLMIDI_TOSTR(OPNMIDI_VERSION_MAJOR) "." \ + ADLMIDI_TOSTR(OPNMIDI_VERSION_MINOR) "." \ + ADLMIDI_TOSTR(OPNMIDI_VERSION_PATCHLEVEL) + + +#include + +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) +#include +typedef uint8_t ADL_UInt8; +typedef uint16_t ADL_UInt16; +typedef int8_t ADL_SInt8; +typedef int16_t ADL_SInt16; +#else +typedef unsigned char ADL_UInt8; +typedef unsigned short ADL_UInt16; +typedef char ADL_SInt8; +typedef short ADL_SInt16; +#endif + +enum ADLMIDI_VolumeModels +{ + ADLMIDI_VolumeModel_AUTO = 0, + ADLMIDI_VolumeModel_Generic, + ADLMIDI_VolumeModel_CMF, + ADLMIDI_VolumeModel_DMX, + ADLMIDI_VolumeModel_APOGEE, + ADLMIDI_VolumeModel_9X +}; + +struct ADL_MIDIPlayer +{ + void *adl_midiPlayer; +}; + +/* DEPRECATED */ +#define adl_setNumCards adl_setNumChips + +/* Sets number of emulated chips (from 1 to 100). Emulation of multiple chips exchanges polyphony limits*/ +extern int adl_setNumChips(struct ADL_MIDIPlayer *device, int numCards); + +/* Get current number of emulated chips */ +extern int adl_getNumChips(struct ADL_MIDIPlayer *device); + +/* Sets a number of the patches bank from 0 to N banks. Is recommended to call adl_reset() to apply changes to already-loaded file player or real-time. */ +extern int adl_setBank(struct ADL_MIDIPlayer *device, int bank); + +/* Returns total number of available banks */ +extern int adl_getBanksCount(); + +/* Returns pointer to array of names of every bank */ +extern const char *const *adl_getBankNames(); + +/*Sets number of 4-operator channels between all chips. + By default, it is automatically re-calculating every bank change. + If you want to specify custom number of four operator channels, + please call this function after bank change (adl_setBank() or adl_openBank()), + otherwise, value will be overwritten by auto-calculated.*/ +extern int adl_setNumFourOpsChn(struct ADL_MIDIPlayer *device, int ops4); + +/*Get current total count of 4-operator channels between all chips*/ +extern int adl_getNumFourOpsChn(struct ADL_MIDIPlayer *device); + +/*Override Enable(1) or Disable(0) AdLib percussion mode. -1 - use bank default AdLib percussion mode*/ +extern void adl_setPercMode(struct ADL_MIDIPlayer *device, int percmod); + +/*Override Enable(1) or Disable(0) deep vibrato state. -1 - use bank default vibrato state*/ +extern void adl_setHVibrato(struct ADL_MIDIPlayer *device, int hvibro); + +/*Override Enable(1) or Disable(0) deep tremolo state. -1 - use bank default tremolo state*/ +extern void adl_setHTremolo(struct ADL_MIDIPlayer *device, int htremo); + +/*Override Enable(1) or Disable(0) scaling of modulator volumes. -1 - use bank default scaling of modulator volumes*/ +extern void adl_setScaleModulators(struct ADL_MIDIPlayer *device, int smod); + +/*Enable or disable built-in loop (built-in loop supports 'loopStart' and 'loopEnd' tags to loop specific part)*/ +extern void adl_setLoopEnabled(struct ADL_MIDIPlayer *device, int loopEn); + +/*Enable or disable Logariphmic volume changer */ +extern void adl_setLogarithmicVolumes(struct ADL_MIDIPlayer *device, int logvol); + +/*Set different volume range model */ +extern void adl_setVolumeRangeModel(struct ADL_MIDIPlayer *device, int volumeModel); + +/*Load WOPL bank file from File System. Is recommended to call adl_reset() to apply changes to already-loaded file player or real-time.*/ +extern int adl_openBankFile(struct ADL_MIDIPlayer *device, const char *filePath); + +/*Load WOPL bank file from memory data*/ +extern int adl_openBankData(struct ADL_MIDIPlayer *device, const void *mem, unsigned long size); + + +/*Returns name of currently used OPL3 emulator*/ +extern const char *adl_emulatorName(); + +typedef struct { + ADL_UInt16 major; + ADL_UInt16 minor; + ADL_UInt16 patch; +} ADL_Version; + +/*Returns string which contains a version number*/ +extern const char *adl_linkedLibraryVersion(); + +/*Returns structure which contains a version number of library */ +extern const ADL_Version *adl_linkedVersion(); + +/*Returns string which contains last error message of initialization*/ +extern const char *adl_errorString(); + +/*Returns string which contains last error message on specific device*/ +extern const char *adl_errorInfo(struct ADL_MIDIPlayer *device); + +/*Initialize ADLMIDI Player device*/ +extern struct ADL_MIDIPlayer *adl_init(long sample_rate); + +/*Load MIDI file from File System*/ +extern int adl_openFile(struct ADL_MIDIPlayer *device, const char *filePath); + +/*Load MIDI file from memory data*/ +extern int adl_openData(struct ADL_MIDIPlayer *device, const void *mem, unsigned long size); + +/*Resets MIDI player*/ +extern void adl_reset(struct ADL_MIDIPlayer *device); + +/*Get total time length of current song*/ +extern double adl_totalTimeLength(struct ADL_MIDIPlayer *device); + +/*Get loop start time if presented. -1 means MIDI file has no loop points */ +extern double adl_loopStartTime(struct ADL_MIDIPlayer *device); + +/*Get loop end time if presented. -1 means MIDI file has no loop points */ +extern double adl_loopEndTime(struct ADL_MIDIPlayer *device); + +/*Get current time position in seconds*/ +extern double adl_positionTell(struct ADL_MIDIPlayer *device); + +/*Jump to absolute time position in seconds*/ +extern void adl_positionSeek(struct ADL_MIDIPlayer *device, double seconds); + +/*Reset MIDI track position to begin */ +extern void adl_positionRewind(struct ADL_MIDIPlayer *device); + +/*Set tempo multiplier: 1.0 - original tempo, >1 - play faster, <1 - play slower */ +extern void adl_setTempo(struct ADL_MIDIPlayer *device, double tempo); + +/*Close and delete ADLMIDI device*/ +extern void adl_close(struct ADL_MIDIPlayer *device); + + + +/**META**/ + +/*Returns string which contains a music title*/ +extern const char *adl_metaMusicTitle(struct ADL_MIDIPlayer *device); + +/*Returns string which contains a copyright string*/ +extern const char *adl_metaMusicCopyright(struct ADL_MIDIPlayer *device); + +/*Returns count of available track titles: NOTE: there are CAN'T be associated with channel in any of event or note hooks */ +extern size_t adl_metaTrackTitleCount(struct ADL_MIDIPlayer *device); + +/*Get track title by index*/ +extern const char *adl_metaTrackTitle(struct ADL_MIDIPlayer *device, size_t index); + +struct Adl_MarkerEntry +{ + const char *label; + double pos_time; + unsigned long pos_ticks; +}; + +/*Returns count of available markers*/ +extern size_t adl_metaMarkerCount(struct ADL_MIDIPlayer *device); + +/*Returns the marker entry*/ +extern struct Adl_MarkerEntry adl_metaMarker(struct ADL_MIDIPlayer *device, size_t index); + + +/*Take a sample buffer and iterate MIDI timers */ +extern int adl_play(struct ADL_MIDIPlayer *device, int sampleCount, short out[]); + +/*Generate audio output from chip emulators without iteration of MIDI timers.*/ +extern int adl_generate(struct ADL_MIDIPlayer *device, int sampleCount, short *out); + +/** + * @brief Periodic tick handler. + * @param device + * @param seconds seconds since last call + * @param granularity don't expect intervals smaller than this, in seconds + * @return desired number of seconds until next call + * + * Use it for Hardware OPL3 mode or when you want to process events differently from adl_play() function. + * DON'T USE IT TOGETHER WITH adl_play()!!! + */ +extern double adl_tickEvents(struct ADL_MIDIPlayer *device, double seconds, double granuality); + +/*Returns 1 if music position has reached end*/ +extern int adl_atEnd(struct ADL_MIDIPlayer *device); + +/**RealTime**/ + +/*Force Off all notes on all channels*/ +extern void adl_panic(struct ADL_MIDIPlayer *device); + +/*Reset states of all controllers on all MIDI channels*/ +extern void adl_rt_resetState(struct ADL_MIDIPlayer *device); + +/*Turn specific MIDI note ON*/ +extern int adl_rt_noteOn(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 note, ADL_UInt8 velocity); + +/*Turn specific MIDI note OFF*/ +extern void adl_rt_noteOff(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 note); + +/*Set note after-touch*/ +extern void adl_rt_noteAfterTouch(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 note, ADL_UInt8 atVal); +/*Set channel after-touch*/ +extern void adl_rt_channelAfterTouch(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 atVal); + +/*Apply controller change*/ +extern void adl_rt_controllerChange(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 type, ADL_UInt8 value); + +/*Apply patch change*/ +extern void adl_rt_patchChange(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 patch); + +/*Apply pitch bend change*/ +extern void adl_rt_pitchBend(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt16 pitch); +/*Apply pitch bend change*/ +extern void adl_rt_pitchBendML(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 msb, ADL_UInt8 lsb); + +/*Change LSB of the bank*/ +extern void adl_rt_bankChangeLSB(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 lsb); +/*Change MSB of the bank*/ +extern void adl_rt_bankChangeMSB(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_UInt8 msb); +/*Change bank by absolute signed value*/ +extern void adl_rt_bankChange(struct ADL_MIDIPlayer *device, ADL_UInt8 channel, ADL_SInt16 bank); + + +/**Hooks**/ + +typedef void (*ADL_RawEventHook)(void *userdata, ADL_UInt8 type, ADL_UInt8 subtype, ADL_UInt8 channel, const ADL_UInt8 *data, size_t len); +typedef void (*ADL_NoteHook)(void *userdata, int adlchn, int note, int ins, int pressure, double bend); +typedef void (*ADL_DebugMessageHook)(void *userdata, const char *fmt, ...); + +/* Set raw MIDI event hook */ +extern void adl_setRawEventHook(struct ADL_MIDIPlayer *device, ADL_RawEventHook rawEventHook, void *userData); + +/* Set note hook */ +extern void adl_setNoteHook(struct ADL_MIDIPlayer *device, ADL_NoteHook noteHook, void *userData); + +/* Set debug message hook */ +extern void adl_setDebugMessageHook(struct ADL_MIDIPlayer *device, ADL_DebugMessageHook debugMessageHook, void *userData); + +#ifdef __cplusplus +} +#endif + +#endif /* ADLMIDI_H */ diff --git a/src/sound/adlmidi/adlmidi.hpp b/src/sound/adlmidi/adlmidi.hpp new file mode 100644 index 000000000..63f2abd48 --- /dev/null +++ b/src/sound/adlmidi/adlmidi.hpp @@ -0,0 +1,57 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef ADLMIDI_HPP +#define ADLMIDI_HPP + +#include "adlmidi.h" + +#include +#include + +class OPL3; +class MIDIplay; + +class AdlInstrumentTester +{ + uint32_t cur_gm; + uint32_t ins_idx; + std::vector adl_ins_list; + OPL3 *opl; + MIDIplay * play; + +public: + AdlInstrumentTester(ADL_MIDIPlayer *device); + virtual ~AdlInstrumentTester(); + + // Find list of adlib instruments that supposedly implement this GM + void FindAdlList(); + void Touch(unsigned c, unsigned volume); + void DoNote(int note); + void NextGM(int offset); + void NextAdl(int offset); + bool HandleInputChar(char ch); +}; + +#endif //ADLMIDI_HPP + diff --git a/src/sound/adlmidi/adlmidi_load.cpp b/src/sound/adlmidi/adlmidi_load.cpp new file mode 100644 index 000000000..3057a7e35 --- /dev/null +++ b/src/sound/adlmidi/adlmidi_load.cpp @@ -0,0 +1,693 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "adlmidi_private.hpp" + +#include "adlmidi_mus2mid.h" +#include "adlmidi_xmi2mid.h" + +uint64_t MIDIplay::ReadBEint(const void *buffer, size_t nbytes) +{ + uint64_t result = 0; + const unsigned char *data = reinterpret_cast(buffer); + + for(unsigned n = 0; n < nbytes; ++n) + result = (result << 8) + data[n]; + + return result; +} + +uint64_t MIDIplay::ReadLEint(const void *buffer, size_t nbytes) +{ + uint64_t result = 0; + const unsigned char *data = reinterpret_cast(buffer); + + for(unsigned n = 0; n < nbytes; ++n) + result = result + static_cast(data[n] << (n * 8)); + + return result; +} + +bool MIDIplay::LoadBank(const std::string &filename) +{ + fileReader file; + file.openFile(filename.c_str()); + return LoadBank(file); +} + +bool MIDIplay::LoadBank(const void *data, size_t size) +{ + fileReader file; + file.openData(data, size); + return LoadBank(file); +} + + + +/* WOPL-needed misc functions */ +static uint16_t toUint16LE(const uint8_t *arr) +{ + uint16_t num = arr[0]; + num |= ((arr[1] << 8) & 0xFF00); + return num; +} + +static uint16_t toUint16BE(const uint8_t *arr) +{ + uint16_t num = arr[1]; + num |= ((arr[0] << 8) & 0xFF00); + return num; +} + +static int16_t toSint16BE(const uint8_t *arr) +{ + int16_t num = *reinterpret_cast(&arr[0]); + num *= 1 << 8; + num |= arr[1]; + return num; +} + +static const char *wopl3_magic = "WOPL3-BANK\0"; +static const uint16_t wopl_latest_version = 3; + +#define WOPL_INST_SIZE_V2 62 +#define WOPL_INST_SIZE_V3 66 + +enum WOPL_InstrumentFlags +{ + WOPL_Flags_NONE = 0, + WOPL_Flag_Enable4OP = 0x01, + WOPL_Flag_Pseudo4OP = 0x02 +}; + +struct WOPL_Inst +{ + bool fourOps; + char padding[7]; + struct adlinsdata adlins; + struct adldata op[2]; + uint16_t ms_sound_kon; + uint16_t ms_sound_koff; +}; + +static bool readInstrument(MIDIplay::fileReader &file, WOPL_Inst &ins, uint16_t &version, bool isPercussion = false) +{ + uint8_t idata[WOPL_INST_SIZE_V3]; + if(version >= 3) + { + if(file.read(idata, 1, WOPL_INST_SIZE_V3) != WOPL_INST_SIZE_V3) + return false; + } + else + { + if(file.read(idata, 1, WOPL_INST_SIZE_V2) != WOPL_INST_SIZE_V2) + return false; + } + + //strncpy(ins.name, char_p(idata), 32); + ins.op[0].finetune = (int8_t)toSint16BE(idata + 32); + ins.op[1].finetune = (int8_t)toSint16BE(idata + 34); + //ins.velocity_offset = int8_t(idata[36]); + + ins.adlins.voice2_fine_tune = 0.0; + int8_t voice2_fine_tune = int8_t(idata[37]); + if(voice2_fine_tune != 0) + { + if(voice2_fine_tune == 1) + ins.adlins.voice2_fine_tune = 0.000025; + else if(voice2_fine_tune == -1) + ins.adlins.voice2_fine_tune = -0.000025; + else + ins.adlins.voice2_fine_tune = ((voice2_fine_tune * 15.625) / 1000.0); + } + + ins.adlins.tone = isPercussion ? idata[38] : 0; + + uint8_t flags = idata[39]; + ins.adlins.flags = (flags & WOPL_Flag_Enable4OP) && (flags & WOPL_Flag_Pseudo4OP) ? adlinsdata::Flag_Pseudo4op : 0; + ins.fourOps = (flags & WOPL_Flag_Enable4OP) || (flags & WOPL_Flag_Pseudo4OP); + + ins.op[0].feedconn = (idata[40]); + ins.op[1].feedconn = (idata[41]); + + for(size_t op = 0, slt = 0; op < 4; op++, slt++) + { + size_t off = 42 + size_t(op) * 5; + // ins.setAVEKM(op, idata[off + 0]);//AVEKM + // ins.setAtDec(op, idata[off + 2]);//AtDec + // ins.setSusRel(op, idata[off + 3]);//SusRel + // ins.setWaveForm(op, idata[off + 4]);//WaveForm + // ins.setKSLL(op, idata[off + 1]);//KSLL + ins.op[slt].carrier_E862 = + ((static_cast(idata[off + 4]) << 24) & 0xFF000000) //WaveForm + | ((static_cast(idata[off + 3]) << 16) & 0x00FF0000) //SusRel + | ((static_cast(idata[off + 2]) << 8) & 0x0000FF00) //AtDec + | ((static_cast(idata[off + 0]) << 0) & 0x000000FF); //AVEKM + ins.op[slt].carrier_40 = idata[off + 1];//KSLL + + op++; + off = 42 + size_t(op) * 5; + ins.op[slt].modulator_E862 = + ((static_cast(idata[off + 4]) << 24) & 0xFF000000) //WaveForm + | ((static_cast(idata[off + 3]) << 16) & 0x00FF0000) //SusRel + | ((static_cast(idata[off + 2]) << 8) & 0x0000FF00) //AtDec + | ((static_cast(idata[off + 0]) << 0) & 0x000000FF); //AVEKM + ins.op[slt].modulator_40 = idata[off + 1];//KSLL + } + + if(version >= 3) + { + ins.ms_sound_kon = toUint16BE(idata + 62); + ins.ms_sound_koff = toUint16BE(idata + 64); + } + else + { + ins.ms_sound_kon = 1000; + ins.ms_sound_koff = 500; + } + + return true; +} + +bool MIDIplay::LoadBank(MIDIplay::fileReader &fr) +{ + size_t fsize; + ADL_UNUSED(fsize); + if(!fr.isValid()) + { + errorStringOut = "Custom bank: Invalid data stream!"; + return false; + } + + char magic[32]; + std::memset(magic, 0, 32); + + uint16_t version = 0; + + uint16_t count_melodic_banks = 1; + uint16_t count_percusive_banks = 1; + + if(fr.read(magic, 1, 11) != 11) + { + errorStringOut = "Custom bank: Can't read magic number!"; + return false; + } + + if(std::strncmp(magic, wopl3_magic, 11) != 0) + { + errorStringOut = "Custom bank: Invalid magic number!"; + return false; + } + + uint8_t version_raw[2]; + if(fr.read(version_raw, 1, 2) != 2) + { + errorStringOut = "Custom bank: Can't read version!"; + return false; + } + + version = toUint16LE(version_raw); + if(version > wopl_latest_version) + { + errorStringOut = "Custom bank: Unsupported WOPL version!"; + return false; + } + + uint8_t head[6]; + std::memset(head, 0, 6); + if(fr.read(head, 1, 6) != 6) + { + errorStringOut = "Custom bank: Can't read header!"; + return false; + } + + count_melodic_banks = toUint16BE(head); + count_percusive_banks = toUint16BE(head + 2); + + if((count_melodic_banks < 1) || (count_percusive_banks < 1)) + { + errorStringOut = "Custom bank: Too few banks in this file!"; + return false; + } + + /*UNUSED YET*/ + bool default_deep_vibrato = ((head[4]>>0) & 0x01); + bool default_deep_tremolo = ((head[4]>>1) & 0x01); + + //5'th byte reserved for Deep-Tremolo and Deep-Vibrato flags + m_setup.HighTremoloMode = default_deep_tremolo; + m_setup.HighVibratoMode = default_deep_vibrato; + //6'th byte reserved for ADLMIDI's default volume model + m_setup.VolumeModel = (int)head[5]; + + opl.dynamic_melodic_banks.clear(); + opl.dynamic_percussion_banks.clear(); + + opl.setEmbeddedBank(m_setup.AdlBank); + + if(version >= 2)//Read bank meta-entries + { + for(uint16_t i = 0; i < count_melodic_banks; i++) + { + uint8_t bank_meta[34]; + if(fr.read(bank_meta, 1, 34) != 34) + { + errorStringOut = "Custom bank: Fail to read melodic bank meta-data!"; + return false; + } + uint16_t bank = uint16_t(bank_meta[33]) * 256 + uint16_t(bank_meta[32]); + size_t offset = opl.dynamic_melodic_banks.size(); + opl.dynamic_melodic_banks[bank] = offset; + //strncpy(bankMeta.name, char_p(bank_meta), 32); + } + + for(uint16_t i = 0; i < count_percusive_banks; i++) + { + uint8_t bank_meta[34]; + if(fr.read(bank_meta, 1, 34) != 34) + { + errorStringOut = "Custom bank: Fail to read percussion bank meta-data!"; + return false; + } + uint16_t bank = uint16_t(bank_meta[33]) * 256 + uint16_t(bank_meta[32]); + size_t offset = opl.dynamic_percussion_banks.size(); + opl.dynamic_percussion_banks[bank] = offset; + //strncpy(bankMeta.name, char_p(bank_meta), 32); + } + } + + uint16_t total = 128 * count_melodic_banks; + bool readPercussion = false; + +tryAgain: + for(uint16_t i = 0; i < total; i++) + { + WOPL_Inst ins; + std::memset(&ins, 0, sizeof(WOPL_Inst)); + if(!readInstrument(fr, ins, version, readPercussion)) + { + opl.setEmbeddedBank(m_setup.AdlBank); + errorStringOut = "Custom bank: Fail to read instrument!"; + return false; + } + ins.adlins.ms_sound_kon = ins.ms_sound_kon; + ins.adlins.ms_sound_koff = ins.ms_sound_koff; + ins.adlins.adlno1 = static_cast(opl.dynamic_instruments.size() | opl.DynamicInstrumentTag); + opl.dynamic_instruments.push_back(ins.op[0]); + ins.adlins.adlno2 = ins.adlins.adlno1; + if(ins.fourOps) + { + ins.adlins.adlno2 = static_cast(opl.dynamic_instruments.size() | opl.DynamicInstrumentTag); + opl.dynamic_instruments.push_back(ins.op[1]); + } + opl.dynamic_metainstruments.push_back(ins.adlins); + } + + if(!readPercussion) + { + total = 128 * count_percusive_banks; + readPercussion = true; + goto tryAgain; + } + + opl.AdlBank = ~0u; // Use dynamic banks! + //Percussion offset is count of instruments multipled to count of melodic banks + opl.dynamic_percussion_offset = 128 * count_melodic_banks; + + applySetup(); + + return true; +} + +bool MIDIplay::LoadMIDI(const std::string &filename) +{ + fileReader file; + file.openFile(filename.c_str()); + if(!LoadMIDI(file)) + return false; + return true; +} + +bool MIDIplay::LoadMIDI(const void *data, size_t size) +{ + fileReader file; + file.openData(data, size); + return LoadMIDI(file); +} + +bool MIDIplay::LoadMIDI(MIDIplay::fileReader &fr) +{ + size_t fsize; + ADL_UNUSED(fsize); + //! Temp buffer for conversion + AdlMIDI_CPtr cvt_buf; + errorString.clear(); + + #ifdef DISABLE_EMBEDDED_BANKS + if((opl.AdlBank != ~0u) || (opl.dynamic_metainstruments.size() < 256)) + { + errorStringOut = "Bank is not set! Please load any instruments bank by using of adl_openBankFile() or adl_openBankData() functions!"; + return false; + } + #endif + + if(!fr.isValid()) + { + errorStringOut = "Invalid data stream!\n"; + #ifndef _WIN32 + errorStringOut += std::strerror(errno); + #endif + return false; + } + + /**** Set all properties BEFORE starting of actial file reading! ****/ + applySetup(); + + atEnd = false; + loopStart = true; + invalidLoop = false; + + bool is_GMF = false; // GMD/MUS files (ScummVM) + //bool is_MUS = false; // MUS/DMX files (Doom) + bool is_IMF = false; // IMF + bool is_CMF = false; // Creative Music format (CMF/CTMF) + bool is_RSXX = false; // RSXX, such as Cartooners + + const size_t HeaderSize = 4 + 4 + 2 + 2 + 2; // 14 + char HeaderBuf[HeaderSize] = ""; + size_t DeltaTicks = 192, TrackCount = 1; + +riffskip: + fsize = fr.read(HeaderBuf, 1, HeaderSize); + + if(std::memcmp(HeaderBuf, "RIFF", 4) == 0) + { + fr.seek(6l, SEEK_CUR); + goto riffskip; + } + + if(std::memcmp(HeaderBuf, "GMF\x1", 4) == 0) + { + // GMD/MUS files (ScummVM) + fr.seek(7 - static_cast(HeaderSize), SEEK_CUR); + is_GMF = true; + } + else if(std::memcmp(HeaderBuf, "CTMF", 4) == 0) + { + opl.dynamic_instruments.clear(); + opl.dynamic_metainstruments.clear(); + // Creative Music Format (CMF). + // When playing CTMF files, use the following commandline: + // adlmidi song8.ctmf -p -v 1 1 0 + // i.e. enable percussion mode, deeper vibrato, and use only 1 card. + is_CMF = true; + //unsigned version = ReadLEint(HeaderBuf+4, 2); + uint64_t ins_start = ReadLEint(HeaderBuf + 6, 2); + uint64_t mus_start = ReadLEint(HeaderBuf + 8, 2); + //unsigned deltas = ReadLEint(HeaderBuf+10, 2); + uint64_t ticks = ReadLEint(HeaderBuf + 12, 2); + // Read title, author, remarks start offsets in file + fr.read(HeaderBuf, 1, 6); + //unsigned long notes_starts[3] = {ReadLEint(HeaderBuf+0,2),ReadLEint(HeaderBuf+0,4),ReadLEint(HeaderBuf+0,6)}; + fr.seek(16, SEEK_CUR); // Skip the channels-in-use table + fr.read(HeaderBuf, 1, 4); + uint64_t ins_count = ReadLEint(HeaderBuf + 0, 2); //, basictempo = ReadLEint(HeaderBuf+2, 2); + fr.seek(static_cast(ins_start), SEEK_SET); + + //std::printf("%u instruments\n", ins_count); + for(unsigned i = 0; i < ins_count; ++i) + { + unsigned char InsData[16]; + fr.read(InsData, 1, 16); + /*std::printf("Ins %3u: %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X\n", + i, InsData[0],InsData[1],InsData[2],InsData[3], InsData[4],InsData[5],InsData[6],InsData[7], + InsData[8],InsData[9],InsData[10],InsData[11], InsData[12],InsData[13],InsData[14],InsData[15]);*/ + struct adldata adl; + struct adlinsdata adlins; + adl.modulator_E862 = + ((static_cast(InsData[8] & 0x07) << 24) & 0xFF000000) //WaveForm + | ((static_cast(InsData[6]) << 16) & 0x00FF0000) //Sustain/Release + | ((static_cast(InsData[4]) << 8) & 0x0000FF00) //Attack/Decay + | ((static_cast(InsData[0]) << 0) & 0x000000FF); //MultKEVA + adl.carrier_E862 = + ((static_cast(InsData[9] & 0x07) << 24) & 0xFF000000) //WaveForm + | ((static_cast(InsData[7]) << 16) & 0x00FF0000) //Sustain/Release + | ((static_cast(InsData[5]) << 8) & 0x0000FF00) //Attack/Decay + | ((static_cast(InsData[1]) << 0) & 0x000000FF); //MultKEVA + adl.modulator_40 = InsData[2]; + adl.carrier_40 = InsData[3]; + adl.feedconn = InsData[10] & 0x0F; + adl.finetune = 0; + adlins.adlno1 = static_cast(opl.dynamic_instruments.size() | opl.DynamicInstrumentTag); + adlins.adlno2 = adlins.adlno1; + adlins.ms_sound_kon = 1000; + adlins.ms_sound_koff = 500; + adlins.tone = 0; + adlins.flags = 0; + adlins.voice2_fine_tune = 0.0; + opl.dynamic_metainstruments.push_back(adlins); + opl.dynamic_instruments.push_back(adl); + } + + fr.seeku(mus_start, SEEK_SET); + TrackCount = 1; + DeltaTicks = (size_t)ticks; + opl.AdlBank = ~0u; // Ignore AdlBank number, use dynamic banks instead + //std::printf("CMF deltas %u ticks %u, basictempo = %u\n", deltas, ticks, basictempo); + opl.LogarithmicVolumes = true; + opl.AdlPercussionMode = true; + opl.m_musicMode = OPL3::MODE_CMF; + opl.m_volumeScale = OPL3::VOLUME_CMF; + } + else + { + // Try to identify RSXX format + if(HeaderBuf[0] == 0x7D) + { + fr.seek(0x6D, SEEK_SET); + fr.read(HeaderBuf, 6, 1); + if(std::memcmp(HeaderBuf, "rsxx}u", 6) == 0) + { + is_RSXX = true; + fr.seek(0x7D, SEEK_SET); + TrackCount = 1; + DeltaTicks = 60; + opl.LogarithmicVolumes = true; + //opl.CartoonersVolumes = true; + opl.m_musicMode = OPL3::MODE_RSXX; + opl.m_volumeScale = OPL3::VOLUME_CMF; + } + } + + // Try parsing as an IMF file + if(!is_RSXX) + { + do + { + uint8_t raw[4]; + size_t end = static_cast(HeaderBuf[0]) + 256 * static_cast(HeaderBuf[1]); + + if(!end || (end & 3)) + break; + + size_t backup_pos = fr.tell(); + int64_t sum1 = 0, sum2 = 0; + fr.seek(2, SEEK_SET); + + for(unsigned n = 0; n < 42; ++n) + { + if(fr.read(raw, 1, 4) != 4) + break; + int64_t value1 = raw[0]; + value1 += raw[1] << 8; + sum1 += value1; + int64_t value2 = raw[2]; + value2 += raw[3] << 8; + sum2 += value2; + } + + fr.seek(static_cast(backup_pos), SEEK_SET); + + if(sum1 > sum2) + { + is_IMF = true; + DeltaTicks = 1; + } + } while(false); + } + + if(!is_IMF && !is_RSXX) + { + if(std::memcmp(HeaderBuf, "MThd\0\0\0\6", 8) != 0) + { + fr.close(); + errorStringOut = fr._fileName + ": Invalid format, Header signature is unknown!\n"; + return false; + } + + /*size_t Fmt = ReadBEint(HeaderBuf + 8, 2);*/ + TrackCount = (size_t)ReadBEint(HeaderBuf + 10, 2); + DeltaTicks = (size_t)ReadBEint(HeaderBuf + 12, 2); + } + } + + TrackData.clear(); + TrackData.resize(TrackCount, std::vector()); + //CurrentPosition.track.clear(); + //CurrentPosition.track.resize(TrackCount); + InvDeltaTicks = fraction(1, 1000000l * static_cast(DeltaTicks)); + //Tempo = 1000000l * InvDeltaTicks; + Tempo = fraction(1, static_cast(DeltaTicks)); + static const unsigned char EndTag[4] = {0xFF, 0x2F, 0x00, 0x00}; + size_t totalGotten = 0; + + for(size_t tk = 0; tk < TrackCount; ++tk) + { + // Read track header + size_t TrackLength; + + if(is_IMF) + { + //std::fprintf(stderr, "Reading IMF file...\n"); + size_t end = static_cast(HeaderBuf[0]) + 256 * static_cast(HeaderBuf[1]); + unsigned IMF_tempo = 1428; + static const unsigned char imf_tempo[] = {0x0,//Zero delay! + MidiEvent::T_SPECIAL, MidiEvent::ST_TEMPOCHANGE, 0x4, + static_cast(IMF_tempo >> 24), + static_cast(IMF_tempo >> 16), + static_cast(IMF_tempo >> 8), + static_cast(IMF_tempo) + }; + TrackData[tk].insert(TrackData[tk].end(), imf_tempo, imf_tempo + sizeof(imf_tempo)); + TrackData[tk].push_back(0x00); + fr.seek(2, SEEK_SET); + + while(fr.tell() < end && !fr.eof()) + { + uint8_t special_event_buf[5]; + uint8_t raw[4]; + special_event_buf[0] = MidiEvent::T_SPECIAL; + special_event_buf[1] = MidiEvent::ST_RAWOPL; + special_event_buf[2] = 0x02; + if(fr.read(raw, 1, 4) != 4) + break; + special_event_buf[3] = raw[0]; // port index + special_event_buf[4] = raw[1]; // port value + uint32_t delay = static_cast(raw[2]); + delay += 256 * static_cast(raw[3]); + totalGotten += 4; + //if(special_event_buf[3] <= 8) continue; + //fprintf(stderr, "Put %02X <- %02X, plus %04X delay\n", special_event_buf[3],special_event_buf[4], delay); + TrackData[tk].insert(TrackData[tk].end(), special_event_buf, special_event_buf + 5); + //if(delay>>21) TrackData[tk].push_back( 0x80 | ((delay>>21) & 0x7F ) ); + if(delay >> 14) + TrackData[tk].push_back(0x80 | ((delay >> 14) & 0x7F)); + if(delay >> 7) + TrackData[tk].push_back(0x80 | ((delay >> 7) & 0x7F)); + TrackData[tk].push_back(((delay >> 0) & 0x7F)); + } + + TrackData[tk].insert(TrackData[tk].end(), EndTag + 0, EndTag + 4); + //CurrentPosition.track[tk].delay = 0; + //CurrentPosition.began = true; + //std::fprintf(stderr, "Done reading IMF file\n"); + opl.NumFourOps = 0; //Don't use 4-operator channels for IMF playing! + opl.m_musicMode = OPL3::MODE_IMF; + } + else + { + // Take the rest of the file + if(is_GMF || is_CMF || is_RSXX) + { + size_t pos = fr.tell(); + fr.seek(0, SEEK_END); + TrackLength = fr.tell() - pos; + fr.seek(static_cast(pos), SEEK_SET); + } + //else if(is_MUS) // Read TrackLength from file position 4 + //{ + // size_t pos = fr.tell(); + // fr.seek(4, SEEK_SET); + // TrackLength = static_cast(fr.getc()); + // TrackLength += static_cast(fr.getc() << 8); + // fr.seek(static_cast(pos), SEEK_SET); + //} + else + { + fsize = fr.read(HeaderBuf, 1, 8); + if(std::memcmp(HeaderBuf, "MTrk", 4) != 0) + { + fr.close(); + errorStringOut = fr._fileName + ": Invalid format, MTrk signature is not found!\n"; + return false; + } + TrackLength = (size_t)ReadBEint(HeaderBuf + 4, 4); + } + + // Read track data + TrackData[tk].resize(TrackLength); + fsize = fr.read(&TrackData[tk][0], 1, TrackLength); + totalGotten += fsize; + + if(is_GMF/*|| is_MUS*/) // Note: CMF does include the track end tag. + TrackData[tk].insert(TrackData[tk].end(), EndTag + 0, EndTag + 4); + if(is_RSXX)//Finalize raw track data with a zero + TrackData[tk].push_back(0); + + //bool ok = false; + //// Read next event time + //uint64_t tkDelay = ReadVarLenEx(tk, ok); + //if(ok) + // CurrentPosition.track[tk].delay = tkDelay; + //else + //{ + // std::stringstream msg; + // msg << fr._fileName << ": invalid variable length in the track " << tk << "! (error code " << tkDelay << ")"; + // ADLMIDI_ErrorString = msg.str(); + // return false; + //} + } + } + + for(size_t tk = 0; tk < TrackCount; ++tk) + totalGotten += TrackData[tk].size(); + + if(totalGotten == 0) + { + errorStringOut = fr._fileName + ": Empty track data"; + return false; + } + + //Build new MIDI events table (ALPHA!!!) + if(!buildTrackData()) + { + errorStringOut = fr._fileName + ": MIDI data parsing error has occouped!\n" + errorString; + return false; + } + + opl.Reset(m_setup.PCM_RATE); // Reset AdLib + //opl.Reset(); // ...twice (just in case someone misprogrammed OPL3 previously) + ch.clear(); + ch.resize(opl.NumChannels); + return true; +} diff --git a/src/sound/adlmidi/adlmidi_midiplay.cpp b/src/sound/adlmidi/adlmidi_midiplay.cpp new file mode 100644 index 000000000..432785f85 --- /dev/null +++ b/src/sound/adlmidi/adlmidi_midiplay.cpp @@ -0,0 +1,2672 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "adlmidi_private.hpp" + +// Mapping from MIDI volume level to OPL level value. + +static const uint32_t DMX_volume_mapping_table[] = +{ + 0, 1, 3, 5, 6, 8, 10, 11, + 13, 14, 16, 17, 19, 20, 22, 23, + 25, 26, 27, 29, 30, 32, 33, 34, + 36, 37, 39, 41, 43, 45, 47, 49, + 50, 52, 54, 55, 57, 59, 60, 61, + 63, 64, 66, 67, 68, 69, 71, 72, + 73, 74, 75, 76, 77, 79, 80, 81, + 82, 83, 84, 84, 85, 86, 87, 88, + 89, 90, 91, 92, 92, 93, 94, 95, + 96, 96, 97, 98, 99, 99, 100, 101, + 101, 102, 103, 103, 104, 105, 105, 106, + 107, 107, 108, 109, 109, 110, 110, 111, + 112, 112, 113, 113, 114, 114, 115, 115, + 116, 117, 117, 118, 118, 119, 119, 120, + 120, 121, 121, 122, 122, 123, 123, 123, + 124, 124, 125, 125, 126, 126, 127, 127, + //Protection entries to avoid crash if value more than 127 + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, + 127, 127, 127, 127, 127, 127, 127, 127, +}; + +static const uint8_t W9X_volume_mapping_table[32] = +{ + 63, 63, 40, 36, 32, 28, 23, 21, + 19, 17, 15, 14, 13, 12, 11, 10, + 9, 8, 7, 6, 5, 5, 4, 4, + 3, 3, 2, 2, 1, 1, 0, 0 +}; + + +//static const char MIDIsymbols[256+1] = +//"PPPPPPhcckmvmxbd" // Ins 0-15 +//"oooooahoGGGGGGGG" // Ins 16-31 +//"BBBBBBBBVVVVVHHM" // Ins 32-47 +//"SSSSOOOcTTTTTTTT" // Ins 48-63 +//"XXXXTTTFFFFFFFFF" // Ins 64-79 +//"LLLLLLLLpppppppp" // Ins 80-95 +//"XXXXXXXXGGGGGTSS" // Ins 96-111 +//"bbbbMMMcGXXXXXXX" // Ins 112-127 +//"????????????????" // Prc 0-15 +//"????????????????" // Prc 16-31 +//"???DDshMhhhCCCbM" // Prc 32-47 +//"CBDMMDDDMMDDDDDD" // Prc 48-63 +//"DDDDDDDDDDDDDDDD" // Prc 64-79 +//"DD??????????????" // Prc 80-95 +//"????????????????" // Prc 96-111 +//"????????????????"; // Prc 112-127 + +static const uint8_t PercussionMap[256] = + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"//GM + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 3 = bass drum + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 4 = snare + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 5 = tom + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 6 = cymbal + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 7 = hihat + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"//GP0 + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"//GP16 + //2 3 4 5 6 7 8 940 1 2 3 4 5 6 7 + "\0\0\0\3\3\0\0\7\0\5\7\5\0\5\7\5"//GP32 + //8 950 1 2 3 4 5 6 7 8 960 1 2 3 + "\5\6\5\0\6\0\5\6\0\6\0\6\5\5\5\5"//GP48 + //4 5 6 7 8 970 1 2 3 4 5 6 7 8 9 + "\5\0\0\0\0\0\7\0\0\0\0\0\0\0\0\0"//GP64 + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" + "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"; + +inline bool isXgPercChannel(uint8_t msb, uint8_t lsb) +{ + return (msb == 0x7E || msb == 0x7F) && (lsb == 0); +} + +void MIDIplay::AdlChannel::AddAge(int64_t ms) +{ + if(users.empty()) + koff_time_until_neglible = + std::max(int64_t(koff_time_until_neglible - ms), static_cast(-0x1FFFFFFFl)); + else + { + koff_time_until_neglible = 0; + + for(users_t::iterator i = users.begin(); i != users.end(); ++i) + { + i->second.kon_time_until_neglible = + std::max(i->second.kon_time_until_neglible - ms, static_cast(-0x1FFFFFFFl)); + i->second.vibdelay += ms; + } + } +} + +MIDIplay::MidiEvent::MidiEvent() : + type(T_UNKNOWN), + subtype(T_UNKNOWN), + channel(0), + isValid(1), + absPosition(0) +{} + + +MIDIplay::MidiTrackRow::MidiTrackRow() : + time(0.0), + delay(0), + absPos(0), + timeDelay(0.0) +{} + +void MIDIplay::MidiTrackRow::reset() +{ + time = 0.0; + delay = 0; + absPos = 0; + timeDelay = 0.0; + events.clear(); +} + +void MIDIplay::MidiTrackRow::sortEvents(bool *noteStates) +{ + typedef std::vector EvtArr; + EvtArr metas; + EvtArr noteOffs; + EvtArr controllers; + EvtArr anyOther; + + metas.reserve(events.size()); + noteOffs.reserve(events.size()); + controllers.reserve(events.size()); + anyOther.reserve(events.size()); + + for(size_t i = 0; i < events.size(); i++) + { + if(events[i].type == MidiEvent::T_NOTEOFF) + noteOffs.push_back(events[i]); + else if((events[i].type == MidiEvent::T_CTRLCHANGE) + || (events[i].type == MidiEvent::T_PATCHCHANGE) + || (events[i].type == MidiEvent::T_WHEEL) + || (events[i].type == MidiEvent::T_CHANAFTTOUCH)) + { + controllers.push_back(events[i]); + } + else if((events[i].type == MidiEvent::T_SPECIAL) && (events[i].subtype == MidiEvent::ST_MARKER)) + metas.push_back(events[i]); + else + anyOther.push_back(events[i]); + } + + /* + * If Note-Off and it's Note-On is on the same row - move this damned note off down! + */ + if(noteStates) + { + std::set markAsOn; + for(size_t i = 0; i < anyOther.size(); i++) + { + const MidiEvent e = anyOther[i]; + if(e.type == MidiEvent::T_NOTEON) + { + const size_t note_i = (e.channel * 255) + (e.data[0] & 0x7F); + //Check, was previously note is on or off + bool wasOn = noteStates[note_i]; + markAsOn.insert(note_i); + // Detect zero-length notes are following previously pressed note + int noteOffsOnSameNote = 0; + for(EvtArr::iterator j = noteOffs.begin(); j != noteOffs.end();) + { + //If note was off, and note-off on same row with note-on - move it down! + if( + ((*j).channel == e.channel) && + ((*j).data[0] == e.data[0]) + ) + { + //If note is already off OR more than one note-off on same row and same note + if(!wasOn || (noteOffsOnSameNote != 0)) + { + anyOther.push_back(*j); + j = noteOffs.erase(j); + markAsOn.erase(note_i); + continue; + } else { + //When same row has many note-offs on same row + //that means a zero-length note follows previous note + //it must be shuted down + noteOffsOnSameNote++; + } + } + j++; + } + } + } + + //Mark other notes as released + for(EvtArr::iterator j = noteOffs.begin(); j != noteOffs.end(); j++) + { + size_t note_i = (j->channel * 255) + (j->data[0] & 0x7F); + noteStates[note_i] = false; + } + + for(std::set::iterator j = markAsOn.begin(); j != markAsOn.end(); j++) + noteStates[*j] = true; + } + /***********************************************************************************/ + + events.clear(); + events.insert(events.end(), noteOffs.begin(), noteOffs.end()); + events.insert(events.end(), metas.begin(), metas.end()); + events.insert(events.end(), controllers.begin(), controllers.end()); + events.insert(events.end(), anyOther.begin(), anyOther.end()); +} + +bool MIDIplay::buildTrackData() +{ + fullSongTimeLength = 0.0; + loopStartTime = -1.0; + loopEndTime = -1.0; + musTitle.clear(); + musCopyright.clear(); + musTrackTitles.clear(); + musMarkers.clear(); + caugh_missing_instruments.clear(); + caugh_missing_banks_melodic.clear(); + caugh_missing_banks_percussion.clear(); + trackDataNew.clear(); + const size_t trackCount = TrackData.size(); + trackDataNew.resize(trackCount, MidiTrackQueue()); + + invalidLoop = false; + bool gotLoopStart = false, gotLoopEnd = false, gotLoopEventInThisRow = false; + //! Tick position of loop start tag + uint64_t loopStartTicks = 0; + //! Tick position of loop end tag + uint64_t loopEndTicks = 0; + //! Full length of song in ticks + uint64_t ticksSongLength = 0; + //! Cache for error message strign + char error[150]; + + CurrentPositionNew.track.clear(); + CurrentPositionNew.track.resize(trackCount); + + //! Caches note on/off states. + bool noteStates[16 * 255]; + /* This is required to carefully detect zero-length notes * + * and avoid a move of "note-off" event over "note-on" while sort. * + * Otherwise, after sort those notes will play infinite sound */ + + //Tempo change events + std::vector tempos; + + /* + * TODO: Make this be safer for memory in case of broken input data + * which may cause going away of available track data (and then give a crash!) + * + * POST: Check this more carefully for possible vulnuabilities are can crash this + */ + for(size_t tk = 0; tk < trackCount; ++tk) + { + uint64_t abs_position = 0; + int status = 0; + MidiEvent event; + bool ok = false; + uint8_t *end = TrackData[tk].data() + TrackData[tk].size(); + uint8_t *trackPtr = TrackData[tk].data(); + std::memset(noteStates, 0, sizeof(noteStates)); + + //Time delay that follows the first event in the track + { + MidiTrackRow evtPos; + if(opl.m_musicMode == OPL3::MODE_RSXX) + ok = true; + else + evtPos.delay = ReadVarLenEx(&trackPtr, end, ok); + if(!ok) + { + int len = std::sprintf(error, "buildTrackData: Can't read variable-length value at begin of track %d.\n", (int)tk); + if((len > 0) && (len < 150)) + errorString += std::string(error, (size_t)len); + return false; + } + + //HACK: Begin every track with "Reset all controllers" event to avoid controllers state break came from end of song + for(uint8_t chan = 0; chan < 16; chan++) + { + MidiEvent event; + event.type = MidiEvent::T_CTRLCHANGE; + event.channel = chan; + event.data.push_back(121); + event.data.push_back(0); + evtPos.events.push_back(event); + } + + evtPos.absPos = abs_position; + abs_position += evtPos.delay; + trackDataNew[tk].push_back(evtPos); + } + + MidiTrackRow evtPos; + do + { + event = parseEvent(&trackPtr, end, status); + if(!event.isValid) + { + int len = std::sprintf(error, "buildTrackData: Fail to parse event in the track %d.\n", (int)tk); + if((len > 0) && (len < 150)) + errorString += std::string(error, (size_t)len); + return false; + } + + evtPos.events.push_back(event); + if(event.type == MidiEvent::T_SPECIAL) + { + if(event.subtype == MidiEvent::ST_TEMPOCHANGE) + { + event.absPosition = abs_position; + tempos.push_back(event); + } + else if(!invalidLoop && (event.subtype == MidiEvent::ST_LOOPSTART)) + { + /* + * loopStart is invalid when: + * - starts together with loopEnd + * - appears more than one time in same MIDI file + */ + if(gotLoopStart || gotLoopEventInThisRow) + invalidLoop = true; + else + { + gotLoopStart = true; + loopStartTicks = abs_position; + } + //In this row we got loop event, register this! + gotLoopEventInThisRow = true; + } + else if(!invalidLoop && (event.subtype == MidiEvent::ST_LOOPEND)) + { + /* + * loopEnd is invalid when: + * - starts before loopStart + * - starts together with loopStart + * - appars more than one time in same MIDI file + */ + if(gotLoopEnd || gotLoopEventInThisRow) + invalidLoop = true; + else + { + gotLoopEnd = true; + loopEndTicks = abs_position; + } + //In this row we got loop event, register this! + gotLoopEventInThisRow = true; + } + } + + if(event.subtype != MidiEvent::ST_ENDTRACK)//Don't try to read delta after EndOfTrack event! + { + evtPos.delay = ReadVarLenEx(&trackPtr, end, ok); + if(!ok) + { + /* End of track has been reached! However, there is no EOT event presented */ + event.type = MidiEvent::T_SPECIAL; + event.subtype = MidiEvent::ST_ENDTRACK; + } + } + + if((evtPos.delay > 0) || (event.subtype == MidiEvent::ST_ENDTRACK)) + { + evtPos.absPos = abs_position; + abs_position += evtPos.delay; + evtPos.sortEvents(noteStates); + trackDataNew[tk].push_back(evtPos); + evtPos.reset(); + gotLoopEventInThisRow = false; + } + } + while((trackPtr <= end) && (event.subtype != MidiEvent::ST_ENDTRACK)); + + if(ticksSongLength < abs_position) + ticksSongLength = abs_position; + //Set the chain of events begin + if(trackDataNew[tk].size() > 0) + CurrentPositionNew.track[tk].pos = trackDataNew[tk].begin(); + } + + if(gotLoopStart && !gotLoopEnd) + { + gotLoopEnd = true; + loopEndTicks = ticksSongLength; + } + + //loopStart must be located before loopEnd! + if(loopStartTicks >= loopEndTicks) + invalidLoop = true; + + /********************************************************************************/ + //Calculate time basing on collected tempo events + /********************************************************************************/ + for(size_t tk = 0; tk < trackCount; ++tk) + { + fraction currentTempo = Tempo; + double time = 0.0; + uint64_t abs_position = 0; + size_t tempo_change_index = 0; + MidiTrackQueue &track = trackDataNew[tk]; + if(track.empty()) + continue;//Empty track is useless! + + #ifdef DEBUG_TIME_CALCULATION + std::fprintf(stdout, "\n============Track %" PRIuPTR "=============\n", tk); + std::fflush(stdout); + #endif + + MidiTrackRow *posPrev = &(*(track.begin()));//First element + for(MidiTrackQueue::iterator it = track.begin(); it != track.end(); it++) + { + #ifdef DEBUG_TIME_CALCULATION + bool tempoChanged = false; + #endif + MidiTrackRow &pos = *it; + if((posPrev != &pos) && //Skip first event + (!tempos.empty()) && //Only when in-track tempo events are available + (tempo_change_index < tempos.size()) + ) + { + // If tempo event is going between of current and previous event + if(tempos[tempo_change_index].absPosition <= pos.absPos) + { + //Stop points: begin point and tempo change points are before end point + std::vector points; + fraction t; + TempoChangePoint firstPoint = {posPrev->absPos, currentTempo}; + points.push_back(firstPoint); + + //Collect tempo change points between previous and current events + do + { + TempoChangePoint tempoMarker; + MidiEvent &tempoPoint = tempos[tempo_change_index]; + tempoMarker.absPos = tempoPoint.absPosition; + tempoMarker.tempo = InvDeltaTicks * fraction(ReadBEint(tempoPoint.data.data(), tempoPoint.data.size())); + points.push_back(tempoMarker); + tempo_change_index++; + } + while((tempo_change_index < tempos.size()) && + (tempos[tempo_change_index].absPosition <= pos.absPos)); + + // Re-calculate time delay of previous event + time -= posPrev->timeDelay; + posPrev->timeDelay = 0.0; + + for(size_t i = 0, j = 1; j < points.size(); i++, j++) + { + /* If one or more tempo events are appears between of two events, + * calculate delays between each tempo point, begin and end */ + uint64_t midDelay = 0; + //Delay between points + midDelay = points[j].absPos - points[i].absPos; + //Time delay between points + t = midDelay * currentTempo; + posPrev->timeDelay += t.value(); + + //Apply next tempo + currentTempo = points[j].tempo; + #ifdef DEBUG_TIME_CALCULATION + tempoChanged = true; + #endif + } + //Then calculate time between last tempo change point and end point + TempoChangePoint tailTempo = points.back(); + uint64_t postDelay = pos.absPos - tailTempo.absPos; + t = postDelay * currentTempo; + posPrev->timeDelay += t.value(); + + //Store Common time delay + posPrev->time = time; + time += posPrev->timeDelay; + } + } + + fraction t = pos.delay * currentTempo; + pos.timeDelay = t.value(); + pos.time = time; + time += pos.timeDelay; + + //Capture markers after time value calculation + for(size_t i = 0; i < pos.events.size(); i++) + { + MidiEvent &e = pos.events[i]; + if((e.type == MidiEvent::T_SPECIAL) && (e.subtype == MidiEvent::ST_MARKER)) + { + MIDI_MarkerEntry marker; + marker.label = std::string((char *)e.data.data(), e.data.size()); + marker.pos_ticks = pos.absPos; + marker.pos_time = pos.time; + musMarkers.push_back(marker); + } + } + + //Capture loop points time positions + if(!invalidLoop) + { + // Set loop points times + if(loopStartTicks == pos.absPos) + loopStartTime = pos.time; + else if(loopEndTicks == pos.absPos) + loopEndTime = pos.time; + } + + #ifdef DEBUG_TIME_CALCULATION + std::fprintf(stdout, "= %10" PRId64 " = %10f%s\n", pos.absPos, pos.time, tempoChanged ? " <----TEMPO CHANGED" : ""); + std::fflush(stdout); + #endif + + abs_position += pos.delay; + posPrev = &pos; + } + + if(time > fullSongTimeLength) + fullSongTimeLength = time; + } + + fullSongTimeLength += postSongWaitDelay; + //Set begin of the music + trackBeginPositionNew = CurrentPositionNew; + //Initial loop position will begin at begin of track until passing of the loop point + LoopBeginPositionNew = CurrentPositionNew; + + /********************************************************************************/ + //Resolve "hell of all times" of too short drum notes: + //move too short percussion note-offs far far away as possible + /********************************************************************************/ + #if 1 //Use this to record WAVEs for comparison before/after implementing of this + if(opl.m_musicMode == OPL3::MODE_MIDI)//Percussion fix is needed for MIDI only, not for IMF/RSXX or CMF + { + //! Minimal real time in seconds +#define DRUM_NOTE_MIN_TIME 0.03 + //! Minimal ticks count +#define DRUM_NOTE_MIN_TICKS 15 + struct NoteState + { + double delay; + uint64_t delayTicks; + bool isOn; + char ___pad[7]; + } drNotes[255]; + uint16_t banks[16]; + + for(size_t tk = 0; tk < trackCount; ++tk) + { + std::memset(drNotes, 0, sizeof(drNotes)); + std::memset(banks, 0, sizeof(banks)); + MidiTrackQueue &track = trackDataNew[tk]; + if(track.empty()) + continue;//Empty track is useless! + + for(MidiTrackQueue::iterator it = track.begin(); it != track.end(); it++) + { + MidiTrackRow &pos = *it; + + for(ssize_t e = 0; e < (ssize_t)pos.events.size(); e++) + { + MidiEvent *et = &pos.events[(size_t)e]; + + /* Set MSB/LSB bank */ + if(et->type == MidiEvent::T_CTRLCHANGE) + { + uint8_t ctrlno = et->data[0]; + uint8_t value = et->data[1]; + switch(ctrlno) + { + case 0: // Set bank msb (GM bank) + banks[et->channel] = uint16_t(uint16_t(value) << 8) | uint16_t(banks[et->channel] & 0x00FF); + break; + case 32: // Set bank lsb (XG bank) + banks[et->channel] = (banks[et->channel] & 0xFF00) | (uint16_t(value) & 0x00FF); + break; + } + continue; + } + + bool percussion = (et->channel == 9) || + banks[et->channel] == 0x7E00 || //XG SFX1/SFX2 channel (16128 signed decimal) + banks[et->channel] == 0x7F00; //XG Percussion channel (16256 signed decimal) + if(!percussion) + continue; + + if(et->type == MidiEvent::T_NOTEON) + { + uint8_t note = et->data[0] & 0x7F; + NoteState &ns = drNotes[note]; + ns.isOn = true; + ns.delay = 0.0; + ns.delayTicks = 0; + } + else if(et->type == MidiEvent::T_NOTEOFF) + { + uint8_t note = et->data[0] & 0x7F; + NoteState &ns = drNotes[note]; + if(ns.isOn) + { + ns.isOn = false; + if(ns.delayTicks < DRUM_NOTE_MIN_TICKS || ns.delay < DRUM_NOTE_MIN_TIME)//If note is too short + { + //Move it into next event position if that possible + for(MidiTrackQueue::iterator itNext = it; + itNext != track.end(); + itNext++) + { + MidiTrackRow &posN = *itNext; + if(ns.delayTicks > DRUM_NOTE_MIN_TICKS && ns.delay > DRUM_NOTE_MIN_TIME) + { + //Put note-off into begin of next event list + posN.events.insert(posN.events.begin(), pos.events[(size_t)e]); + //Renive this event from a current row + pos.events.erase(pos.events.begin() + (int)e); + e--; + break; + } + ns.delay += posN.timeDelay; + ns.delayTicks += posN.delay; + } + } + ns.delay = 0.0; + ns.delayTicks = 0; + } + } + } + + //Append time delays to sustaining notes + for(size_t no = 0; no < 128; no++) + { + NoteState &ns = drNotes[no]; + if(ns.isOn) + { + ns.delay += pos.timeDelay; + ns.delayTicks += pos.delay; + } + } + } + } +#undef DRUM_NOTE_MIN_TIME +#undef DRUM_NOTE_MIN_TICKS + } + #endif + + return true; +} + +MIDIplay::MIDIplay(unsigned long sampleRate): + cmf_percussion_mode(false), + fullSongTimeLength(0.0), + postSongWaitDelay(1.0), + loopStartTime(-1.0), + loopEndTime(-1.0), + tempoMultiplier(1.0), + atEnd(false), + loopStart(false), + loopEnd(false), + invalidLoop(false) +{ + devices.clear(); + + m_setup.PCM_RATE = sampleRate; + m_setup.mindelay = 1.0 / (double)m_setup.PCM_RATE; + m_setup.maxdelay = 512.0 / (double)m_setup.PCM_RATE; + + m_setup.AdlBank = 0; + m_setup.NumFourOps = 7; + m_setup.NumCards = 2; + m_setup.HighTremoloMode = -1; + m_setup.HighVibratoMode = -1; + m_setup.AdlPercussionMode = -1; + m_setup.LogarithmicVolumes = false; + m_setup.VolumeModel = ADLMIDI_VolumeModel_AUTO; + //m_setup.SkipForward = 0; + m_setup.loopingIsEnabled = false; + m_setup.ScaleModulators = -1; + m_setup.delay = 0.0; + m_setup.carry = 0.0; + m_setup.tick_skip_samples_delay = 0; + + applySetup(); + ChooseDevice("none"); + realTime_ResetState(); +} + +void MIDIplay::applySetup() +{ + m_setup.tick_skip_samples_delay = 0; + opl.HighTremoloMode = m_setup.HighTremoloMode == -1 ? adlbanksetup[m_setup.AdlBank].deepTremolo : (bool)m_setup.HighTremoloMode; + opl.HighVibratoMode = m_setup.HighVibratoMode == -1 ? adlbanksetup[m_setup.AdlBank].deepVibrato : (bool)m_setup.HighVibratoMode; + opl.AdlPercussionMode = m_setup.AdlPercussionMode == -1 ? adlbanksetup[m_setup.AdlBank].adLibPercussions : (bool)m_setup.AdlPercussionMode; + opl.ScaleModulators = m_setup.ScaleModulators == -1 ? adlbanksetup[m_setup.AdlBank].scaleModulators : (bool)m_setup.ScaleModulators; + opl.LogarithmicVolumes = m_setup.LogarithmicVolumes; + //opl.CartoonersVolumes = false; + opl.m_musicMode = OPL3::MODE_MIDI; + opl.ChangeVolumeRangesModel(static_cast(m_setup.VolumeModel)); + if(m_setup.VolumeModel == ADLMIDI_VolumeModel_AUTO)//Use bank default volume model + opl.m_volumeScale = (OPL3::VolumesScale)adlbanksetup[m_setup.AdlBank].volumeModel; + + opl.NumCards = m_setup.NumCards; + opl.NumFourOps = m_setup.NumFourOps; + cmf_percussion_mode = false; + + opl.Reset(m_setup.PCM_RATE); + ch.clear(); + ch.resize(opl.NumChannels); +} + +uint64_t MIDIplay::ReadVarLen(uint8_t **ptr) +{ + uint64_t result = 0; + for(;;) + { + uint8_t byte = *((*ptr)++); + result = (result << 7) + (byte & 0x7F); + if(!(byte & 0x80)) + break; + } + return result; +} + +uint64_t MIDIplay::ReadVarLenEx(uint8_t **ptr, uint8_t *end, bool &ok) +{ + uint64_t result = 0; + ok = false; + + for(;;) + { + if(*ptr >= end) + return 2; + unsigned char byte = *((*ptr)++); + result = (result << 7) + (byte & 0x7F); + if(!(byte & 0x80)) + break; + } + + ok = true; + return result; +} + + +double MIDIplay::Tick(double s, double granularity) +{ + s *= tempoMultiplier; + #ifdef ENABLE_BEGIN_SILENCE_SKIPPING + if(CurrentPositionNew.began) + #endif + CurrentPositionNew.wait -= s; + CurrentPositionNew.absTimePosition += s; + + int antiFreezeCounter = 10000;//Limit 10000 loops to avoid freezing + while((CurrentPositionNew.wait <= granularity * 0.5) && (antiFreezeCounter > 0)) + { + //std::fprintf(stderr, "wait = %g...\n", CurrentPosition.wait); + if(!ProcessEventsNew()) + break; + if(CurrentPositionNew.wait <= 0.0) + antiFreezeCounter--; + } + + if(antiFreezeCounter <= 0) + CurrentPositionNew.wait += 1.0;/* Add extra 1 second when over 10000 events + with zero delay are been detected */ + + for(uint16_t c = 0; c < opl.NumChannels; ++c) + ch[c].AddAge(static_cast(s * 1000.0)); + + UpdateVibrato(s); + UpdateArpeggio(s); + + if(CurrentPositionNew.wait < 0.0)//Avoid negative delay value! + return 0.0; + + return CurrentPositionNew.wait; +} + +void MIDIplay::TickIteratos(double s) +{ + for(uint16_t c = 0; c < opl.NumChannels; ++c) + ch[c].AddAge(static_cast(s * 1000.0)); + UpdateVibrato(s); + UpdateArpeggio(s); +} + +void MIDIplay::seek(double seconds) +{ + if(seconds < 0.0) + return;//Seeking negative position is forbidden! :-P + const double granularity = m_setup.mindelay, + granualityHalf = granularity * 0.5, + s = seconds;//m_setup.delay < m_setup.maxdelay ? m_setup.delay : m_setup.maxdelay; + + /* Attempt to go away out of song end must rewind position to begin */ + if(seconds > fullSongTimeLength) + { + rewind(); + return; + } + + bool loopFlagState = m_setup.loopingIsEnabled; + // Turn loop pooints off because it causes wrong position rememberin on a quick seek + m_setup.loopingIsEnabled = false; + + /* + * Seeking search is similar to regular ticking, except of next things: + * - We don't processsing arpeggio and vibrato + * - To keep correctness of the state after seek, begin every search from begin + * - All sustaining notes must be killed + * - Ignore Note-On events + */ + rewind(); + + /* + * Set "loop Start" to false to prevent overwrite of loopStart position with + * seek destinition position + * + * TODO: Detect & set loopStart position on load time to don't break loop while seeking + */ + loopStart = false; + + while((CurrentPositionNew.absTimePosition < seconds) && + (CurrentPositionNew.absTimePosition < fullSongTimeLength)) + { + CurrentPositionNew.wait -= s; + CurrentPositionNew.absTimePosition += s; + int antiFreezeCounter = 10000;//Limit 10000 loops to avoid freezing + double dstWait = CurrentPositionNew.wait + granualityHalf; + while((CurrentPositionNew.wait <= granualityHalf)/*&& (antiFreezeCounter > 0)*/) + { + //std::fprintf(stderr, "wait = %g...\n", CurrentPosition.wait); + if(!ProcessEventsNew(true)) + break; + //Avoid freeze because of no waiting increasing in more than 10000 cycles + if(CurrentPositionNew.wait <= dstWait) + antiFreezeCounter--; + else + { + dstWait = CurrentPositionNew.wait + granualityHalf; + antiFreezeCounter = 10000; + } + } + if(antiFreezeCounter <= 0) + CurrentPositionNew.wait += 1.0;/* Add extra 1 second when over 10000 events + with zero delay are been detected */ + } + + if(CurrentPositionNew.wait < 0.0) + CurrentPositionNew.wait = 0.0; + + m_setup.loopingIsEnabled = loopFlagState; + m_setup.delay = CurrentPositionNew.wait; + m_setup.carry = 0.0; +} + +double MIDIplay::tell() +{ + return CurrentPositionNew.absTimePosition; +} + +double MIDIplay::timeLength() +{ + return fullSongTimeLength; +} + +double MIDIplay::getLoopStart() +{ + return loopStartTime; +} + +double MIDIplay::getLoopEnd() +{ + return loopEndTime; +} + +void MIDIplay::rewind() +{ + Panic(); + KillSustainingNotes(-1, -1); + CurrentPositionNew = trackBeginPositionNew; + atEnd = false; + loopStart = true; + loopEnd = false; + //invalidLoop = false;//No more needed here as this flag is set on load time +} + +void MIDIplay::setTempo(double tempo) +{ + tempoMultiplier = tempo; +} + +void MIDIplay::realTime_ResetState() +{ + for(size_t ch = 0; ch < Ch.size(); ch++) + { + MIDIchannel &chan = Ch[ch]; + chan.volume = (opl.m_musicMode == OPL3::MODE_RSXX) ? 127 : 100; + chan.expression = 127; + chan.panning = 0x30; + chan.vibrato = 0; + chan.sustain = 0; + chan.bend = 0.0; + chan.bendsense = 2 / 8192.0; + chan.vibpos = 0.0; + chan.vibdepth = 0.5 / 127.0; + chan.vibdelay = 0; + chan.lastlrpn = 0; + chan.lastmrpn = 0; + chan.nrpn = false; + chan.brightness = 127; + NoteUpdate_All(uint16_t(ch), Upd_All); + NoteUpdate_All(uint16_t(ch), Upd_Off); + } +} + +bool MIDIplay::realTime_NoteOn(uint8_t channel, uint8_t note, uint8_t velocity) +{ + if((opl.m_musicMode == OPL3::MODE_RSXX) && (velocity != 0)) + { + // Check if this is just a note after-touch + MIDIchannel::activenoteiterator i = Ch[channel].activenotes.find(note); + if(i != Ch[channel].activenotes.end()) + { + i->second.vol = velocity; + NoteUpdate(channel, i, Upd_Volume); + return false; + } + } + + channel = channel % 16; + NoteOff(channel, note); + // On Note on, Keyoff the note first, just in case keyoff + // was omitted; this fixes Dance of sugar-plum fairy + // by Microsoft. Now that we've done a Keyoff, + // check if we still need to do a Keyon. + // vol=0 and event 8x are both Keyoff-only. + if(velocity == 0) + return false; + + size_t midiins = Ch[channel].patch; + bool isPercussion = (channel % 16 == 9); + bool isXgPercussion = false; + + uint16_t bank = 0; + if(Ch[channel].bank_msb || Ch[channel].bank_lsb) + { + bank = (uint16_t(Ch[channel].bank_msb) * 256) + uint16_t(Ch[channel].bank_lsb); + //0x7E00 - XG SFX1/SFX2 channel (16128 signed decimal) + //0x7F00 - XG Percussion channel (16256 signed decimal) + if(bank == 0x7E00 || bank == 0x7F00) + { + //Let XG SFX1/SFX2 bank will have LSB==1 (128...255 range in WOPN file) + //Let XG Percussion bank will use (0...127 range in WOPN file) + bank = (uint16_t)midiins + ((bank == 0x7E00) ? 128 : 0); // MIDI instrument defines the patch + midiins = opl.dynamic_percussion_offset + note; // Percussion instrument + isXgPercussion = true; + isPercussion = false; + } + } + + if(isPercussion) + { + bank = (uint16_t)midiins; // MIDI instrument defines the patch + midiins = opl.dynamic_percussion_offset + note; // Percussion instrument + } + + //Set bank bank + if(bank > 0) + { + if(isPercussion || isXgPercussion) + { + OPL3::BankMap::iterator b = opl.dynamic_percussion_banks.find(bank); + if(b != opl.dynamic_percussion_banks.end()) + midiins += b->second * 128; + else + if(hooks.onDebugMessage) + { + if(!caugh_missing_banks_melodic.count(bank)) + { + hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing percussion bank %i (patch %i)", channel, bank, midiins); + caugh_missing_banks_melodic.insert(bank); + } + } + } + else + { + OPL3::BankMap::iterator b = opl.dynamic_melodic_banks.find(bank); + if(b != opl.dynamic_melodic_banks.end()) + midiins += b->second * 128; + else + if(hooks.onDebugMessage) + { + if(!caugh_missing_banks_percussion.count(bank)) + { + hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing melodic bank %i (patch %i)", channel, bank, midiins); + caugh_missing_banks_percussion.insert(bank); + } + } + } + } + + /* + if(MidCh%16 == 9 || (midiins != 32 && midiins != 46 && midiins != 48 && midiins != 50)) + break; // HACK + if(midiins == 46) vol = (vol*7)/10; // HACK + if(midiins == 48 || midiins == 50) vol /= 4; // HACK + */ + //if(midiins == 56) vol = vol*6/10; // HACK + + //int meta = banks[opl.AdlBank][midiins]; + const size_t meta = opl.GetAdlMetaNumber(midiins); + const adlinsdata &ains = opl.GetAdlMetaIns(meta); + int16_t tone = note; + + if(ains.tone) + { + /*if(ains.tone < 20) + tone += ains.tone; + else*/ + if(ains.tone < 128) + tone = ains.tone; + else + tone -= ains.tone - 128; + } + + //uint16_t i[2] = { ains.adlno1, ains.adlno2 }; + bool pseudo_4op = ains.flags & adlinsdata::Flag_Pseudo4op; + MIDIchannel::NoteInfo::Phys voices[2] = + { + {ains.adlno1, false}, + {ains.adlno2, pseudo_4op} + }; + + if((opl.AdlPercussionMode == 1) && PercussionMap[midiins & 0xFF]) + voices[1] = voices[0];//i[1] = i[0]; + + if(hooks.onDebugMessage) + { + if(!caugh_missing_instruments.count(static_cast(midiins)) && (ains.flags & adlinsdata::Flag_NoSound)) + { + hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing instrument %i", channel, midiins); + caugh_missing_instruments.insert(static_cast(midiins)); + } + } + + // Allocate AdLib channel (the physical sound channel for the note) + int32_t adlchannel[2] = { -1, -1 }; + + for(uint32_t ccount = 0; ccount < 2; ++ccount) + { + if(ccount == 1) + { + if(voices[0] == voices[1]) + break; // No secondary channel + if(adlchannel[0] == -1) + break; // No secondary if primary failed + } + + int32_t c = -1; + int32_t bs = -0x7FFFFFFFl; + + for(size_t a = 0; a < (size_t)opl.NumChannels; ++a) + { + if(ccount == 1 && static_cast(a) == adlchannel[0]) continue; + // ^ Don't use the same channel for primary&secondary + + if(voices[0].insId == voices[1].insId || pseudo_4op/*i[0] == i[1] || pseudo_4op*/) + { + // Only use regular channels + uint8_t expected_mode = 0; + + if(opl.AdlPercussionMode == 1) + { + if(cmf_percussion_mode) + expected_mode = channel < 11 ? 0 : (3 + channel - 11); // CMF + else + expected_mode = PercussionMap[midiins & 0xFF]; + } + + if(opl.four_op_category[a] != expected_mode) + continue; + } + else + { + if(ccount == 0) + { + // Only use four-op master channels + if(opl.four_op_category[a] != 1) + continue; + } + else + { + // The secondary must be played on a specific channel. + if(a != static_cast(adlchannel[0]) + 3) + continue; + } + } + + int64_t s = CalculateAdlChannelGoodness(a, voices[ccount], channel); + if(s > bs) + { + bs = (int32_t)s; // Best candidate wins + c = static_cast(a); + } + } + + if(c < 0) + { + if(hooks.onDebugMessage) + hooks.onDebugMessage(hooks.onDebugMessage_userData, + "ignored unplaceable note [bank %i, inst %i, note %i, MIDI channel %i]", + bank, Ch[channel].patch, note, channel); + continue; // Could not play this note. Ignore it. + } + + PrepareAdlChannelForNewNote(static_cast(c), voices[ccount]); + adlchannel[ccount] = c; + } + + if(adlchannel[0] < 0 && adlchannel[1] < 0) + { + // The note could not be played, at all. + return false; + } + + //if(hooks.onDebugMessage) + // hooks.onDebugMessage(hooks.onDebugMessage_userData, "i1=%d:%d, i2=%d:%d", i[0],adlchannel[0], i[1],adlchannel[1]); + + // Allocate active note for MIDI channel + std::pair + ir = Ch[channel].activenotes.insert(std::make_pair(note, MIDIchannel::NoteInfo())); + ir.first->second.vol = velocity; + ir.first->second.tone = tone; + ir.first->second.midiins = midiins; + ir.first->second.insmeta = meta; + + for(unsigned ccount = 0; ccount < 2; ++ccount) + { + int32_t c = adlchannel[ccount]; + if(c < 0) + continue; + uint16_t chipChan = static_cast(adlchannel[ccount]); + ir.first->second.phys[chipChan] = voices[ccount]; + } + NoteUpdate(channel, ir.first, Upd_All | Upd_Patch); + return true; +} + +void MIDIplay::realTime_NoteOff(uint8_t channel, uint8_t note) +{ + channel = channel % 16; + NoteOff(channel, note); +} + +void MIDIplay::realTime_NoteAfterTouch(uint8_t channel, uint8_t note, uint8_t atVal) +{ + channel = channel % 16; + MIDIchannel::activenoteiterator + i = Ch[channel].activenotes.find(note); + if(i == Ch[channel].activenotes.end()) + { + // Ignore touch if note is not active + return; + } + i->second.vol = 127 - atVal; + NoteUpdate(channel, i, Upd_Volume); +} + +void MIDIplay::realTime_ChannelAfterTouch(uint8_t channel, uint8_t atVal) +{ + // TODO: Verify, is this correct action? + channel = channel % 16; + for(MIDIchannel::activenoteiterator + i = Ch[channel].activenotes.begin(); + i != Ch[channel].activenotes.end(); + ++i) + { + // Set this pressure to all active notes on the channel + i->second.vol = 127 - atVal; + } + + NoteUpdate_All(channel, Upd_Volume); +} + +void MIDIplay::realTime_Controller(uint8_t channel, uint8_t type, uint8_t value) +{ + channel = channel % 16; + switch(type) + { + case 1: // Adjust vibrato + //UI.PrintLn("%u:vibrato %d", MidCh,value); + Ch[channel].vibrato = value; + break; + + case 0: // Set bank msb (GM bank) + Ch[channel].bank_msb = value; + Ch[channel].is_xg_percussion = isXgPercChannel(Ch[channel].bank_msb, Ch[channel].bank_lsb); + break; + + case 32: // Set bank lsb (XG bank) + Ch[channel].bank_lsb = value; + Ch[channel].is_xg_percussion = isXgPercChannel(Ch[channel].bank_msb, Ch[channel].bank_lsb); + break; + + case 5: // Set portamento msb + Ch[channel].portamento = static_cast((Ch[channel].portamento & 0x7F) | (value << 7)); + //UpdatePortamento(MidCh); + break; + + case 37: // Set portamento lsb + Ch[channel].portamento = (Ch[channel].portamento & 0x3F80) | (value); + //UpdatePortamento(MidCh); + break; + + case 65: // Enable/disable portamento + // value >= 64 ? enabled : disabled + //UpdatePortamento(MidCh); + break; + + case 7: // Change volume + Ch[channel].volume = value; + NoteUpdate_All(channel, Upd_Volume); + break; + + case 74: // Change brightness + Ch[channel].brightness = value; + NoteUpdate_All(channel, Upd_Volume); + break; + + case 64: // Enable/disable sustain + Ch[channel].sustain = value; + if(!value) KillSustainingNotes(channel); + break; + + case 11: // Change expression (another volume factor) + Ch[channel].expression = value; + NoteUpdate_All(channel, Upd_Volume); + break; + + case 10: // Change panning + Ch[channel].panning = 0x00; + if(value < 64 + 32) Ch[channel].panning |= 0x10; + if(value >= 64 - 32) Ch[channel].panning |= 0x20; + + NoteUpdate_All(channel, Upd_Pan); + break; + + case 121: // Reset all controllers + Ch[channel].bend = 0; + Ch[channel].volume = 100; + Ch[channel].expression = 127; + Ch[channel].sustain = 0; + Ch[channel].vibrato = 0; + Ch[channel].vibspeed = 2 * 3.141592653 * 5.0; + Ch[channel].vibdepth = 0.5 / 127; + Ch[channel].vibdelay = 0; + Ch[channel].panning = 0x30; + Ch[channel].portamento = 0; + Ch[channel].brightness = 127; + //UpdatePortamento(MidCh); + NoteUpdate_All(channel, Upd_Pan + Upd_Volume + Upd_Pitch); + // Kill all sustained notes + KillSustainingNotes(channel); + break; + + case 123: // All notes off + NoteUpdate_All(channel, Upd_Off); + break; + + case 91: + break; // Reverb effect depth. We don't do per-channel reverb. + + case 92: + break; // Tremolo effect depth. We don't do... + + case 93: + break; // Chorus effect depth. We don't do. + + case 94: + break; // Celeste effect depth. We don't do. + + case 95: + break; // Phaser effect depth. We don't do. + + case 98: + Ch[channel].lastlrpn = value; + Ch[channel].nrpn = true; + break; + + case 99: + Ch[channel].lastmrpn = value; + Ch[channel].nrpn = true; + break; + + case 100: + Ch[channel].lastlrpn = value; + Ch[channel].nrpn = false; + break; + + case 101: + Ch[channel].lastmrpn = value; + Ch[channel].nrpn = false; + break; + + case 113: + break; // Related to pitch-bender, used by missimp.mid in Duke3D + + case 6: + SetRPN(channel, value, true); + break; + + case 38: + SetRPN(channel, value, false); + break; + + case 103: + cmf_percussion_mode = (value != 0); + break; // CMF (ctrl 0x67) rhythm mode + + default: + break; + //UI.PrintLn("Ctrl %d <- %d (ch %u)", ctrlno, value, MidCh); + } +} + +void MIDIplay::realTime_PatchChange(uint8_t channel, uint8_t patch) +{ + channel = channel % 16; + Ch[channel].patch = patch; +} + +void MIDIplay::realTime_PitchBend(uint8_t channel, uint16_t pitch) +{ + channel = channel % 16; + Ch[channel].bend = (uint32_t(pitch) - 8192) * Ch[channel].bendsense; + NoteUpdate_All(channel, Upd_Pitch); +} + +void MIDIplay::realTime_PitchBend(uint8_t channel, uint8_t msb, uint8_t lsb) +{ + channel = channel % 16; + Ch[channel].bend = (int(lsb) + int(msb) * 128 - 8192) * Ch[channel].bendsense; + NoteUpdate_All(channel, Upd_Pitch); +} + +void MIDIplay::realTime_BankChangeLSB(uint8_t channel, uint8_t lsb) +{ + channel = channel % 16; + Ch[channel].bank_lsb = lsb; +} + +void MIDIplay::realTime_BankChangeMSB(uint8_t channel, uint8_t msb) +{ + channel = channel % 16; + Ch[channel].bank_msb = msb; +} + +void MIDIplay::realTime_BankChange(uint8_t channel, uint16_t bank) +{ + channel = channel % 16; + Ch[channel].bank_lsb = uint8_t(bank & 0xFF); + Ch[channel].bank_msb = uint8_t((bank >> 8) & 0xFF); +} + +void MIDIplay::realTime_panic() +{ + Panic(); + KillSustainingNotes(-1, -1); +} + + +void MIDIplay::NoteUpdate(uint16_t MidCh, + MIDIplay::MIDIchannel::activenoteiterator i, + unsigned props_mask, + int32_t select_adlchn) +{ + MIDIchannel::NoteInfo &info = i->second; + const int16_t tone = info.tone; + const uint8_t vol = info.vol; + const int midiins = info.midiins; + const size_t insmeta = info.insmeta; + const adlinsdata &ains = opl.GetAdlMetaIns(insmeta); + AdlChannel::Location my_loc; + my_loc.MidCh = MidCh; + my_loc.note = i->first; + + for(MIDIchannel::NoteInfo::PhysMap::iterator + jnext = info.phys.begin(); + jnext != info.phys.end(); + ) + { + MIDIchannel::NoteInfo::PhysMap::iterator j(jnext++); + uint16_t c = j->first; + const MIDIchannel::NoteInfo::Phys &ins = j->second; + + if(select_adlchn >= 0 && c != select_adlchn) continue; + + if(props_mask & Upd_Patch) + { + opl.Patch(c, ins.insId); + AdlChannel::LocationData &d = ch[c].users[my_loc]; + d.sustained = false; // inserts if necessary + d.vibdelay = 0; + d.kon_time_until_neglible = ains.ms_sound_kon; + d.ins = ins; + } + } + + for(MIDIchannel::NoteInfo::PhysMap::iterator + jnext = info.phys.begin(); + jnext != info.phys.end(); + ) + { + MIDIchannel::NoteInfo::PhysMap::iterator j(jnext++); + uint16_t c = j->first; + const MIDIchannel::NoteInfo::Phys &ins = j->second; + + if(select_adlchn >= 0 && c != select_adlchn) continue; + + if(props_mask & Upd_Off) // note off + { + if(Ch[MidCh].sustain == 0) + { + AdlChannel::users_t::iterator k = ch[c].users.find(my_loc); + + if(k != ch[c].users.end()) + ch[c].users.erase(k); + + if(hooks.onNote) + hooks.onNote(hooks.onNote_userData, c, tone, midiins, 0, 0.0); + + if(ch[c].users.empty()) + { + opl.NoteOff(c); + ch[c].koff_time_until_neglible = + ains.ms_sound_koff; + } + } + else + { + // Sustain: Forget about the note, but don't key it off. + // Also will avoid overwriting it very soon. + AdlChannel::LocationData &d = ch[c].users[my_loc]; + d.sustained = true; // note: not erased! + if(hooks.onNote) + hooks.onNote(hooks.onNote_userData, c, tone, midiins, -1, 0.0); + } + + info.phys.erase(j); + continue; + } + + if(props_mask & Upd_Pan) + opl.Pan(c, Ch[MidCh].panning); + + if(props_mask & Upd_Volume) + { + uint32_t volume; + bool is_percussion = (MidCh == 9) || Ch[MidCh].is_xg_percussion; + uint8_t brightness = is_percussion ? 127 : Ch[MidCh].brightness; + + switch(opl.m_volumeScale) + { + case OPL3::VOLUME_Generic: + case OPL3::VOLUME_CMF: + { + volume = vol * Ch[MidCh].volume * Ch[MidCh].expression; + + /* If the channel has arpeggio, the effective volume of + * *this* instrument is actually lower due to timesharing. + * To compensate, add extra volume that corresponds to the + * time this note is *not* heard. + * Empirical tests however show that a full equal-proportion + * increment sounds wrong. Therefore, using the square root. + */ + //volume = (int)(volume * std::sqrt( (double) ch[c].users.size() )); + + if(opl.LogarithmicVolumes) + volume = volume * 127 / (127 * 127 * 127) / 2; + else + { + // The formula below: SOLVE(V=127^3 * 2^( (A-63.49999) / 8), A) + volume = volume > 8725 ? static_cast(std::log(static_cast(volume)) * 11.541561 + (0.5 - 104.22845)) : 0; + // The incorrect formula below: SOLVE(V=127^3 * (2^(A/63)-1), A) + //opl.Touch_Real(c, volume>11210 ? 91.61112 * std::log(4.8819E-7*volume + 1.0)+0.5 : 0); + } + opl.Touch_Real(c, volume, brightness); + //opl.Touch(c, volume); + } + break; + + case OPL3::VOLUME_DMX: + { + volume = 2 * ((Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 16129) + 1; + //volume = 2 * (Ch[MidCh].volume) + 1; + volume = (DMX_volume_mapping_table[vol] * volume) >> 9; + opl.Touch_Real(c, volume, brightness); + } + break; + + case OPL3::VOLUME_APOGEE: + { + volume = ((Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 16129); + volume = ((64 * (vol + 0x80)) * volume) >> 15; + //volume = ((63 * (vol + 0x80)) * Ch[MidCh].volume) >> 15; + opl.Touch_Real(c, volume, brightness); + } + break; + + case OPL3::VOLUME_9X: + { + //volume = 63 - W9X_volume_mapping_table[(((vol * Ch[MidCh].volume /** Ch[MidCh].expression*/) * 127 / 16129 /*2048383*/) >> 2)]; + volume = 63 - W9X_volume_mapping_table[(((vol * Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 2048383) >> 2)]; + //volume = W9X_volume_mapping_table[vol >> 2] + volume; + opl.Touch_Real(c, volume, brightness); + } + break; + } + + /* DEBUG ONLY!!! + static uint32_t max = 0; + + if(volume == 0) + max = 0; + + if(volume > max) + max = volume; + + printf("%d\n", max); + fflush(stdout); + */ + } + + if(props_mask & Upd_Pitch) + { + AdlChannel::LocationData &d = ch[c].users[my_loc]; + + // Don't bend a sustained note + if(!d.sustained) + { + double bend = Ch[MidCh].bend + opl.GetAdlIns(ins.insId).finetune; + double phase = 0.0; + + if((ains.flags & adlinsdata::Flag_Pseudo4op) && ins.pseudo4op) + { + phase = ains.voice2_fine_tune;//0.125; // Detune the note slightly (this is what Doom does) + } + + if(Ch[MidCh].vibrato && d.vibdelay >= Ch[MidCh].vibdelay) + bend += Ch[MidCh].vibrato * Ch[MidCh].vibdepth * std::sin(Ch[MidCh].vibpos); + + #ifdef ADLMIDI_USE_DOSBOX_OPL +#define BEND_COEFFICIENT 172.00093 + #else +#define BEND_COEFFICIENT 172.4387 + #endif + opl.NoteOn(c, BEND_COEFFICIENT * std::exp(0.057762265 * (tone + bend + phase))); +#undef BEND_COEFFICIENT + if(hooks.onNote) + hooks.onNote(hooks.onNote_userData, c, tone, midiins, vol, Ch[MidCh].bend); + } + } + } + + if(info.phys.empty()) + Ch[MidCh].activenotes.erase(i); +} + + +bool MIDIplay::ProcessEventsNew(bool isSeek) +{ + if(CurrentPositionNew.track.size() == 0) + atEnd = true;//No MIDI track data to play + if(atEnd) + return false;//No more events in the queue + + loopEnd = false; + const size_t TrackCount = CurrentPositionNew.track.size(); + const PositionNew RowBeginPosition(CurrentPositionNew); + + #ifdef DEBUG_TIME_CALCULATION + double maxTime = 0.0; + #endif + + for(size_t tk = 0; tk < TrackCount; ++tk) + { + PositionNew::TrackInfo &track = CurrentPositionNew.track[tk]; + if((track.status >= 0) && (track.delay <= 0)) + { + //Check is an end of track has been reached + if(track.pos == trackDataNew[tk].end()) + { + track.status = -1; + break; + } + + // Handle event + for(size_t i = 0; i < track.pos->events.size(); i++) + { + const MidiEvent &evt = track.pos->events[i]; + #ifdef ENABLE_BEGIN_SILENCE_SKIPPING + if(!CurrentPositionNew.began && (evt.type == MidiEvent::T_NOTEON)) + CurrentPositionNew.began = true; + #endif + if(isSeek && (evt.type == MidiEvent::T_NOTEON)) + continue; + HandleEvent(tk, evt, track.status); + if(loopEnd) + break;//Stop event handling on catching loopEnd event! + } + + #ifdef DEBUG_TIME_CALCULATION + if(maxTime < track.pos->time) + maxTime = track.pos->time; + #endif + // Read next event time (unless the track just ended) + if(track.status >= 0) + { + track.delay += track.pos->delay; + track.pos++; + } + } + } + + #ifdef DEBUG_TIME_CALCULATION + std::fprintf(stdout, " \r"); + std::fprintf(stdout, "Time: %10f; Audio: %10f\r", maxTime, CurrentPositionNew.absTimePosition); + std::fflush(stdout); + #endif + + // Find shortest delay from all track + uint64_t shortest = 0; + bool shortest_no = true; + + for(size_t tk = 0; tk < TrackCount; ++tk) + { + PositionNew::TrackInfo &track = CurrentPositionNew.track[tk]; + if((track.status >= 0) && (shortest_no || track.delay < shortest)) + { + shortest = track.delay; + shortest_no = false; + } + } + + //if(shortest > 0) UI.PrintLn("shortest: %ld", shortest); + + // Schedule the next playevent to be processed after that delay + for(size_t tk = 0; tk < TrackCount; ++tk) + CurrentPositionNew.track[tk].delay -= shortest; + + fraction t = shortest * Tempo; + + #ifdef ENABLE_BEGIN_SILENCE_SKIPPING + if(CurrentPositionNew.began) + #endif + CurrentPositionNew.wait += t.value(); + + //if(shortest > 0) UI.PrintLn("Delay %ld (%g)", shortest, (double)t.valuel()); + if(loopStart) + { + LoopBeginPositionNew = RowBeginPosition; + loopStart = false; + } + + if(shortest_no || loopEnd) + { + //Loop if song end or loop end point has reached + loopEnd = false; + shortest = 0; + if(!m_setup.loopingIsEnabled) + { + atEnd = true; //Don't handle events anymore + CurrentPositionNew.wait += postSongWaitDelay;//One second delay until stop playing + return true;//We have caugh end here! + } + CurrentPositionNew = LoopBeginPositionNew; + } + + return true;//Has events in queue +} + +MIDIplay::MidiEvent MIDIplay::parseEvent(uint8_t **pptr, uint8_t *end, int &status) +{ + uint8_t *&ptr = *pptr; + MIDIplay::MidiEvent evt; + + if(ptr + 1 > end) + { + //When track doesn't ends on the middle of event data, it's must be fine + evt.type = MidiEvent::T_SPECIAL; + evt.subtype = MidiEvent::ST_ENDTRACK; + return evt; + } + + unsigned char byte = *(ptr++); + bool ok = false; + + if(byte == MidiEvent::T_SYSEX || byte == MidiEvent::T_SYSEX2)// Ignore SysEx + { + uint64_t length = ReadVarLenEx(pptr, end, ok); + if(!ok || (ptr + length > end)) + { + errorString += "parseEvent: Can't read SysEx event - Unexpected end of track data.\n"; + evt.isValid = 0; + return evt; + } + ptr += (size_t)length; + return evt; + } + + if(byte == MidiEvent::T_SPECIAL) + { + // Special event FF + uint8_t evtype = *(ptr++); + uint64_t length = ReadVarLenEx(pptr, end, ok); + if(!ok || (ptr + length > end)) + { + errorString += "parseEvent: Can't read Special event - Unexpected end of track data.\n"; + evt.isValid = 0; + return evt; + } + std::string data(length ? (const char *)ptr : 0, (size_t)length); + ptr += (size_t)length; + + evt.type = byte; + evt.subtype = evtype; + evt.data.insert(evt.data.begin(), data.begin(), data.end()); + + /* TODO: Store those meta-strings separately and give ability to read them + * by external functions (to display song title and copyright in the player) */ + if(evt.subtype == MidiEvent::ST_COPYRIGHT) + { + if(musCopyright.empty()) + { + musCopyright = std::string((const char *)evt.data.data(), evt.data.size()); + if(hooks.onDebugMessage) + hooks.onDebugMessage(hooks.onDebugMessage_userData, "Music copyright: %s", musCopyright.c_str()); + } + else if(hooks.onDebugMessage) + { + std::string str((const char *)evt.data.data(), evt.data.size()); + hooks.onDebugMessage(hooks.onDebugMessage_userData, "Extra copyright event: %s", str.c_str()); + } + } + else if(evt.subtype == MidiEvent::ST_SQTRKTITLE) + { + if(musTitle.empty()) + { + musTitle = std::string((const char *)evt.data.data(), evt.data.size()); + if(hooks.onDebugMessage) + hooks.onDebugMessage(hooks.onDebugMessage_userData, "Music title: %s", musTitle.c_str()); + } + else if(hooks.onDebugMessage) + { + //TODO: Store track titles and associate them with each track and make API to retreive them + std::string str((const char *)evt.data.data(), evt.data.size()); + musTrackTitles.push_back(str); + hooks.onDebugMessage(hooks.onDebugMessage_userData, "Track title: %s", str.c_str()); + } + } + else if(evt.subtype == MidiEvent::ST_INSTRTITLE) + { + if(hooks.onDebugMessage) + { + std::string str((const char *)evt.data.data(), evt.data.size()); + hooks.onDebugMessage(hooks.onDebugMessage_userData, "Instrument: %s", str.c_str()); + } + } + else if(evt.subtype == MidiEvent::ST_MARKER) + { + //To lower + for(size_t i = 0; i < data.size(); i++) + { + if(data[i] <= 'Z' && data[i] >= 'A') + data[i] = data[i] - ('Z' - 'z'); + } + + if(data == "loopstart") + { + //Return a custom Loop Start event instead of Marker + evt.subtype = MidiEvent::ST_LOOPSTART; + evt.data.clear();//Data is not needed + return evt; + } + + if(data == "loopend") + { + //Return a custom Loop End event instead of Marker + evt.subtype = MidiEvent::ST_LOOPEND; + evt.data.clear();//Data is not needed + return evt; + } + } + + if(evtype == MidiEvent::ST_ENDTRACK) + status = -1;//Finalize track + + return evt; + } + + // Any normal event (80..EF) + if(byte < 0x80) + { + byte = static_cast(status | 0x80); + ptr--; + } + + //Sys Com Song Select(Song #) [0-127] + if(byte == MidiEvent::T_SYSCOMSNGSEL) + { + if(ptr + 1 > end) + { + errorString += "parseEvent: Can't read System Command Song Select event - Unexpected end of track data.\n"; + evt.isValid = 0; + return evt; + } + evt.type = byte; + evt.data.push_back(*(ptr++)); + return evt; + } + + //Sys Com Song Position Pntr [LSB, MSB] + if(byte == MidiEvent::T_SYSCOMSPOSPTR) + { + if(ptr + 2 > end) + { + errorString += "parseEvent: Can't read System Command Position Pointer event - Unexpected end of track data.\n"; + evt.isValid = 0; + return evt; + } + evt.type = byte; + evt.data.push_back(*(ptr++)); + evt.data.push_back(*(ptr++)); + return evt; + } + + uint8_t midCh = byte & 0x0F, evType = (byte >> 4) & 0x0F; + status = byte; + evt.channel = midCh; + evt.type = evType; + + switch(evType) + { + case MidiEvent::T_NOTEOFF://2 byte length + case MidiEvent::T_NOTEON: + case MidiEvent::T_NOTETOUCH: + case MidiEvent::T_CTRLCHANGE: + case MidiEvent::T_WHEEL: + if(ptr + 2 > end) + { + errorString += "parseEvent: Can't read regular 2-byte event - Unexpected end of track data.\n"; + evt.isValid = 0; + return evt; + } + + evt.data.push_back(*(ptr++)); + evt.data.push_back(*(ptr++)); + + if((evType == MidiEvent::T_NOTEON) && (evt.data[1] == 0)) + evt.type = MidiEvent::T_NOTEOFF; // Note ON with zero velocity is Note OFF! + //111'th loopStart controller (RPG Maker and others) + else if((evType == MidiEvent::T_CTRLCHANGE) && (evt.data[0] == 111)) + { + //Change event type to custom Loop Start event and clear data + evt.type = MidiEvent::T_SPECIAL; + evt.subtype = MidiEvent::ST_LOOPSTART; + evt.data.clear(); + } + + return evt; + case MidiEvent::T_PATCHCHANGE://1 byte length + case MidiEvent::T_CHANAFTTOUCH: + if(ptr + 1 > end) + { + errorString += "parseEvent: Can't read regular 1-byte event - Unexpected end of track data.\n"; + evt.isValid = 0; + return evt; + } + evt.data.push_back(*(ptr++)); + return evt; + } + + return evt; +} + +const std::string &MIDIplay::getErrorString() +{ + return errorStringOut; +} + +void MIDIplay::setErrorString(const std::string &err) +{ + errorStringOut = err; +} + + +void MIDIplay::HandleEvent(size_t tk, const MIDIplay::MidiEvent &evt, int &status) +{ + if(hooks.onEvent) + { + hooks.onEvent(hooks.onEvent_userData, + evt.type, + evt.subtype, + evt.channel, + evt.data.data(), + evt.data.size()); + } + + if(evt.type == MidiEvent::T_SYSEX || evt.type == MidiEvent::T_SYSEX2) // Ignore SysEx + { + //std::string data( length?(const char*) &TrackData[tk][CurrentPosition.track[tk].ptr]:0, length ); + //UI.PrintLn("SysEx %02X: %u bytes", byte, length/*, data.c_str()*/); + return; + } + + if(evt.type == MidiEvent::T_SPECIAL) + { + // Special event FF + uint8_t evtype = evt.subtype; + uint64_t length = (uint64_t)evt.data.size(); + std::string data(length ? (const char *)evt.data.data() : 0, (size_t)length); + + if(evtype == MidiEvent::ST_ENDTRACK)//End Of Track + { + status = -1; + return; + } + + if(evtype == MidiEvent::ST_TEMPOCHANGE)//Tempo change + { + Tempo = InvDeltaTicks * fraction(ReadBEint(evt.data.data(), evt.data.size())); + return; + } + + if(evtype == MidiEvent::ST_MARKER)//Meta event + { + //Do nothing! :-P + return; + } + + if(evtype == MidiEvent::ST_DEVICESWITCH) + { + current_device[tk] = ChooseDevice(data); + return; + } + + //if(evtype >= 1 && evtype <= 6) + // UI.PrintLn("Meta %d: %s", evtype, data.c_str()); + + //Turn on Loop handling when loop is enabled + if(m_setup.loopingIsEnabled && !invalidLoop) + { + if(evtype == MidiEvent::ST_LOOPSTART) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib + { + loopStart = true; + return; + } + + if(evtype == MidiEvent::ST_LOOPEND) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib + { + loopEnd = true; + return; + } + } + + if(evtype == MidiEvent::ST_RAWOPL) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib + { + uint8_t i = static_cast(data[0]), v = static_cast(data[1]); + if((i & 0xF0) == 0xC0) + v |= 0x30; + //std::printf("OPL poke %02X, %02X\n", i, v); + //std::fflush(stdout); + opl.PokeN(0, i, v); + return; + } + + return; + } + + // Any normal event (80..EF) + // if(evt.type < 0x80) + // { + // byte = static_cast(CurrentPosition.track[tk].status | 0x80); + // CurrentPosition.track[tk].ptr--; + // } + + if(evt.type == MidiEvent::T_SYSCOMSNGSEL || + evt.type == MidiEvent::T_SYSCOMSPOSPTR) + return; + + /*UI.PrintLn("@%X Track %u: %02X %02X", + CurrentPosition.track[tk].ptr-1, (unsigned)tk, byte, + TrackData[tk][CurrentPosition.track[tk].ptr]);*/ + uint8_t midCh = evt.channel;//byte & 0x0F, EvType = byte >> 4; + midCh += (uint8_t)current_device[tk]; + status = evt.type; + + switch(evt.type) + { + case MidiEvent::T_NOTEOFF: // Note off + { + uint8_t note = evt.data[0]; + realTime_NoteOff(midCh, note); + break; + } + + case MidiEvent::T_NOTEON: // Note on + { + uint8_t note = evt.data[0]; + uint8_t vol = evt.data[1]; + /*if(*/ realTime_NoteOn(midCh, note, vol); /*)*/ + //CurrentPosition.began = true; + break; + } + + case MidiEvent::T_NOTETOUCH: // Note touch + { + uint8_t note = evt.data[0]; + uint8_t vol = evt.data[1]; + realTime_NoteAfterTouch(midCh, note, vol); + break; + } + + case MidiEvent::T_CTRLCHANGE: // Controller change + { + uint8_t ctrlno = evt.data[0]; + uint8_t value = evt.data[1]; + realTime_Controller(midCh, ctrlno, value); + break; + } + + case MidiEvent::T_PATCHCHANGE: // Patch change + realTime_PatchChange(midCh, evt.data[0]); + break; + + case MidiEvent::T_CHANAFTTOUCH: // Channel after-touch + { + // TODO: Verify, is this correct action? + uint8_t vol = evt.data[0]; + realTime_ChannelAfterTouch(midCh, vol); + break; + } + + case MidiEvent::T_WHEEL: // Wheel/pitch bend + { + uint8_t a = evt.data[0]; + uint8_t b = evt.data[1]; + realTime_PitchBend(midCh, b, a); + break; + } + } +} + +long MIDIplay::CalculateAdlChannelGoodness(unsigned c, const MIDIchannel::NoteInfo::Phys &ins, uint16_t) const +{ + long s = -ch[c].koff_time_until_neglible; + + // Same midi-instrument = some stability + //if(c == MidCh) s += 4; + for(AdlChannel::users_t::const_iterator + j = ch[c].users.begin(); + j != ch[c].users.end(); + ++j) + { + s -= 4000; + + if(!j->second.sustained) + s -= (long)j->second.kon_time_until_neglible; + else + s -= (long)(j->second.kon_time_until_neglible / 2); + + MIDIchannel::activenotemap_t::const_iterator + k = Ch[j->first.MidCh].activenotes.find(j->first.note); + + if(k != Ch[j->first.MidCh].activenotes.end()) + { + // Same instrument = good + if(j->second.ins == ins) + { + s += 300; + // Arpeggio candidate = even better + if(j->second.vibdelay < 70 + || j->second.kon_time_until_neglible > 20000) + s += 0; + } + + // Percussion is inferior to melody + s += 50 * (k->second.midiins / 128); + /* + if(k->second.midiins >= 25 + && k->second.midiins < 40 + && j->second.ins != ins) + { + s -= 14000; // HACK: Don't clobber the bass or the guitar + } + */ + } + + // If there is another channel to which this note + // can be evacuated to in the case of congestion, + // increase the score slightly. + unsigned n_evacuation_stations = 0; + + for(unsigned c2 = 0; c2 < opl.NumChannels; ++c2) + { + if(c2 == c) continue; + + if(opl.four_op_category[c2] + != opl.four_op_category[c]) continue; + + for(AdlChannel::users_t::const_iterator + m = ch[c2].users.begin(); + m != ch[c2].users.end(); + ++m) + { + if(m->second.sustained) continue; + if(m->second.vibdelay >= 200) continue; + if(m->second.ins != j->second.ins) continue; + n_evacuation_stations += 1; + } + } + + s += n_evacuation_stations * 4; + } + + return s; +} + + +void MIDIplay::PrepareAdlChannelForNewNote(size_t c, const MIDIchannel::NoteInfo::Phys &ins) +{ + if(ch[c].users.empty()) return; // Nothing to do + + //bool doing_arpeggio = false; + for(AdlChannel::users_t::iterator + jnext = ch[c].users.begin(); + jnext != ch[c].users.end(); + ) + { + AdlChannel::users_t::iterator j(jnext++); + + if(!j->second.sustained) + { + // Collision: Kill old note, + // UNLESS we're going to do arpeggio + MIDIchannel::activenoteiterator i + (Ch[j->first.MidCh].activenotes.find(j->first.note)); + + // Check if we can do arpeggio. + if((j->second.vibdelay < 70 + || j->second.kon_time_until_neglible > 20000) + && j->second.ins == ins) + { + // Do arpeggio together with this note. + //doing_arpeggio = true; + continue; + } + + KillOrEvacuate(c, j, i); + // ^ will also erase j from ch[c].users. + } + } + + // Kill all sustained notes on this channel + // Don't keep them for arpeggio, because arpeggio requires + // an intact "activenotes" record. This is a design flaw. + KillSustainingNotes(-1, static_cast(c)); + + // Keyoff the channel so that it can be retriggered, + // unless the new note will be introduced as just an arpeggio. + if(ch[c].users.empty()) + opl.NoteOff(c); +} + +void MIDIplay::KillOrEvacuate(size_t from_channel, AdlChannel::users_t::iterator j, MIDIplay::MIDIchannel::activenoteiterator i) +{ + // Before killing the note, check if it can be + // evacuated to another channel as an arpeggio + // instrument. This helps if e.g. all channels + // are full of strings and we want to do percussion. + // FIXME: This does not care about four-op entanglements. + for(uint32_t c = 0; c < opl.NumChannels; ++c) + { + uint16_t cs = static_cast(c); + + if(c > std::numeric_limits::max()) + break; + if(c == from_channel) + continue; + if(opl.four_op_category[c] != opl.four_op_category[from_channel]) + continue; + + for(AdlChannel::users_t::iterator + m = ch[c].users.begin(); + m != ch[c].users.end(); + ++m) + { + if(m->second.vibdelay >= 200 + && m->second.kon_time_until_neglible < 10000) continue; + if(m->second.ins != j->second.ins) + continue; + if(hooks.onNote) + { + hooks.onNote(hooks.onNote_userData, + (int)from_channel, + i->second.tone, + i->second.midiins, 0, 0.0); + hooks.onNote(hooks.onNote_userData, + (int)c, + i->second.tone, + i->second.midiins, + i->second.vol, 0.0); + } + + i->second.phys.erase(static_cast(from_channel)); + i->second.phys[cs] = j->second.ins; + ch[cs].users.insert(*j); + ch[from_channel].users.erase(j); + return; + } + } + + /*UI.PrintLn( + "collision @%u: [%ld] <- ins[%3u]", + c, + //ch[c].midiins<128?'M':'P', ch[c].midiins&127, + ch[c].age, //adlins[ch[c].insmeta].ms_sound_kon, + ins + );*/ + // Kill it + NoteUpdate(j->first.MidCh, + i, + Upd_Off, + static_cast(from_channel)); +} + +void MIDIplay::Panic() +{ + for(uint8_t chan = 0; chan < Ch.size(); chan++) + { + for(uint8_t note = 0; note < 128; note++) + realTime_NoteOff(chan, note); + } +} + +void MIDIplay::KillSustainingNotes(int32_t MidCh, int32_t this_adlchn) +{ + uint32_t first = 0, last = opl.NumChannels; + + if(this_adlchn >= 0) + { + first = static_cast(this_adlchn); + last = first + 1; + } + + for(unsigned c = first; c < last; ++c) + { + if(ch[c].users.empty()) continue; // Nothing to do + + for(AdlChannel::users_t::iterator + jnext = ch[c].users.begin(); + jnext != ch[c].users.end(); + ) + { + AdlChannel::users_t::iterator j(jnext++); + + if((MidCh < 0 || j->first.MidCh == MidCh) + && j->second.sustained) + { + int midiins = '?'; + if(hooks.onNote) + hooks.onNote(hooks.onNote_userData, (int)c, j->first.note, midiins, 0, 0.0); + ch[c].users.erase(j); + } + } + + // Keyoff the channel, if there are no users left. + if(ch[c].users.empty()) + opl.NoteOff(c); + } +} + +void MIDIplay::SetRPN(unsigned MidCh, unsigned value, bool MSB) +{ + bool nrpn = Ch[MidCh].nrpn; + unsigned addr = Ch[MidCh].lastmrpn * 0x100 + Ch[MidCh].lastlrpn; + + switch(addr + nrpn * 0x10000 + MSB * 0x20000) + { + case 0x0000 + 0*0x10000 + 1*0x20000: // Pitch-bender sensitivity + Ch[MidCh].bendsense = value / 8192.0; + break; + case 0x0108 + 1*0x10000 + 1*0x20000: // Vibrato speed + if(value == 64) Ch[MidCh].vibspeed = 1.0; + else if(value < 100) Ch[MidCh].vibspeed = 1.0 / (1.6e-2 * (value ? value : 1)); + else Ch[MidCh].vibspeed = 1.0 / (0.051153846 * value - 3.4965385); + Ch[MidCh].vibspeed *= 2 * 3.141592653 * 5.0; + break; + case 0x0109 + 1*0x10000 + 1*0x20000: // Vibrato depth + Ch[MidCh].vibdepth = ((value - 64) * 0.15) * 0.01; + break; + case 0x010A + 1*0x10000 + 1*0x20000: // Vibrato delay in millisecons + Ch[MidCh].vibdelay = value ? int64_t(0.2092 * std::exp(0.0795 * (double)value)) : 0; + break; + default:/* UI.PrintLn("%s %04X <- %d (%cSB) (ch %u)", + "NRPN"+!nrpn, addr, value, "LM"[MSB], MidCh);*/ + break; + } +} + +//void MIDIplay::UpdatePortamento(unsigned MidCh) +//{ +// // mt = 2^(portamento/2048) * (1.0 / 5000.0) +// /* +// double mt = std::exp(0.00033845077 * Ch[MidCh].portamento); +// NoteUpdate_All(MidCh, Upd_Pitch); +// */ +// //UI.PrintLn("Portamento %u: %u (unimplemented)", MidCh, Ch[MidCh].portamento); +//} + +void MIDIplay::NoteUpdate_All(uint16_t MidCh, unsigned props_mask) +{ + for(MIDIchannel::activenoteiterator + i = Ch[MidCh].activenotes.begin(); + i != Ch[MidCh].activenotes.end(); + ) + { + MIDIchannel::activenoteiterator j(i++); + NoteUpdate(MidCh, j, props_mask); + } +} + +void MIDIplay::NoteOff(uint16_t MidCh, uint8_t note) +{ + MIDIchannel::activenoteiterator + i = Ch[MidCh].activenotes.find(note); + + if(i != Ch[MidCh].activenotes.end()) + NoteUpdate(MidCh, i, Upd_Off); +} + + +void MIDIplay::UpdateVibrato(double amount) +{ + for(size_t a = 0, b = Ch.size(); a < b; ++a) + { + if(Ch[a].vibrato && !Ch[a].activenotes.empty()) + { + NoteUpdate_All(static_cast(a), Upd_Pitch); + Ch[a].vibpos += amount * Ch[a].vibspeed; + } + else + Ch[a].vibpos = 0.0; + } +} + + + + +uint64_t MIDIplay::ChooseDevice(const std::string &name) +{ + std::map::iterator i = devices.find(name); + + if(i != devices.end()) + return i->second; + + size_t n = devices.size() * 16; + devices.insert(std::make_pair(name, n)); + Ch.resize(n + 16); + return n; +} + +void MIDIplay::UpdateArpeggio(double) // amount = amount of time passed +{ + // If there is an adlib channel that has multiple notes + // simulated on the same channel, arpeggio them. + #if 0 + const unsigned desired_arpeggio_rate = 40; // Hz (upper limit) + #if 1 + static unsigned cache = 0; + amount = amount; // Ignore amount. Assume we get a constant rate. + cache += MaxSamplesAtTime * desired_arpeggio_rate; + + if(cache < PCM_RATE) return; + + cache %= PCM_RATE; + #else + static double arpeggio_cache = 0; + arpeggio_cache += amount * desired_arpeggio_rate; + + if(arpeggio_cache < 1.0) return; + + arpeggio_cache = 0.0; + #endif + #endif + static unsigned arpeggio_counter = 0; + ++arpeggio_counter; + + for(uint32_t c = 0; c < opl.NumChannels; ++c) + { +retry_arpeggio: + if(c > uint32_t(std::numeric_limits::max())) + break; + + size_t n_users = ch[c].users.size(); + + if(n_users > 1) + { + AdlChannel::users_t::const_iterator i = ch[c].users.begin(); + size_t rate_reduction = 3; + + if(n_users >= 3) + rate_reduction = 2; + + if(n_users >= 4) + rate_reduction = 1; + + std::advance(i, (arpeggio_counter / rate_reduction) % n_users); + + if(i->second.sustained == false) + { + if(i->second.kon_time_until_neglible <= 0l) + { + NoteUpdate( + i->first.MidCh, + Ch[ i->first.MidCh ].activenotes.find(i->first.note), + Upd_Off, + static_cast(c)); + goto retry_arpeggio; + } + + NoteUpdate( + i->first.MidCh, + Ch[ i->first.MidCh ].activenotes.find(i->first.note), + Upd_Pitch | Upd_Volume | Upd_Pan, + static_cast(c)); + } + } + } +} + + +#ifndef ADLMIDI_DISABLE_CPP_EXTRAS + +ADLMIDI_EXPORT AdlInstrumentTester::AdlInstrumentTester(ADL_MIDIPlayer *device) +{ + cur_gm = 0; + ins_idx = 0; + play = reinterpret_cast(device->adl_midiPlayer); + if(!play) + return; + opl = &play->opl; +} + +ADLMIDI_EXPORT AdlInstrumentTester::~AdlInstrumentTester() +{} + +ADLMIDI_EXPORT void AdlInstrumentTester::FindAdlList() +{ + const unsigned NumBanks = (unsigned)adl_getBanksCount(); + std::set adl_ins_set; + for(unsigned bankno = 0; bankno < NumBanks; ++bankno) + adl_ins_set.insert(banks[bankno][cur_gm]); + adl_ins_list.assign(adl_ins_set.begin(), adl_ins_set.end()); + ins_idx = 0; + NextAdl(0); + opl->Silence(); +} + + + +ADLMIDI_EXPORT void AdlInstrumentTester::Touch(unsigned c, unsigned volume) // Volume maxes at 127*127*127 +{ + if(opl->LogarithmicVolumes) + opl->Touch_Real(c, volume * 127 / (127 * 127 * 127) / 2); + else + { + // The formula below: SOLVE(V=127^3 * 2^( (A-63.49999) / 8), A) + opl->Touch_Real(c, volume > 8725 ? static_cast(std::log((double)volume) * 11.541561 + (0.5 - 104.22845)) : 0); + // The incorrect formula below: SOLVE(V=127^3 * (2^(A/63)-1), A) + //Touch_Real(c, volume>11210 ? 91.61112 * std::log(4.8819E-7*volume + 1.0)+0.5 : 0); + } +} + +ADLMIDI_EXPORT void AdlInstrumentTester::DoNote(int note) +{ + if(adl_ins_list.empty()) FindAdlList(); + const unsigned meta = adl_ins_list[ins_idx]; + const adlinsdata &ains = opl->GetAdlMetaIns(meta); + + int tone = (cur_gm & 128) ? (cur_gm & 127) : (note + 50); + if(ains.tone) + { + /*if(ains.tone < 20) + tone += ains.tone; + else */ + if(ains.tone < 128) + tone = ains.tone; + else + tone -= ains.tone - 128; + } + double hertz = 172.00093 * std::exp(0.057762265 * (tone + 0.0)); + int i[2] = { ains.adlno1, ains.adlno2 }; + int32_t adlchannel[2] = { 0, 3 }; + if(i[0] == i[1]) + { + adlchannel[1] = -1; + adlchannel[0] = 6; // single-op + if(play->hooks.onDebugMessage) + { + play->hooks.onDebugMessage(play->hooks.onDebugMessage_userData, + "noteon at %d(%d) for %g Hz\n", adlchannel[0], i[0], hertz); + } + } + else + { + if(play->hooks.onDebugMessage) + { + play->hooks.onDebugMessage(play->hooks.onDebugMessage_userData, + "noteon at %d(%d) and %d(%d) for %g Hz\n", adlchannel[0], i[0], adlchannel[1], i[1], hertz); + } + } + + opl->NoteOff(0); + opl->NoteOff(3); + opl->NoteOff(6); + for(unsigned c = 0; c < 2; ++c) + { + if(adlchannel[c] < 0) continue; + opl->Patch((uint16_t)adlchannel[c], (uint16_t)i[c]); + opl->Touch_Real((uint16_t)adlchannel[c], 127 * 127 * 100); + opl->Pan((uint16_t)adlchannel[c], 0x30); + opl->NoteOn((uint16_t)adlchannel[c], hertz); + } +} + +ADLMIDI_EXPORT void AdlInstrumentTester::NextGM(int offset) +{ + cur_gm = (cur_gm + 256 + (uint32_t)offset) & 0xFF; + FindAdlList(); +} + +ADLMIDI_EXPORT void AdlInstrumentTester::NextAdl(int offset) +{ + if(adl_ins_list.empty()) FindAdlList(); + const unsigned NumBanks = (unsigned)adl_getBanksCount(); + ins_idx = (uint32_t)((int32_t)ins_idx + (int32_t)adl_ins_list.size() + offset) % adl_ins_list.size(); + + #if 0 + UI.Color(15); + std::fflush(stderr); + std::printf("SELECTED G%c%d\t%s\n", + cur_gm < 128 ? 'M' : 'P', cur_gm < 128 ? cur_gm + 1 : cur_gm - 128, + "<-> select GM, ^v select ins, qwe play note"); + std::fflush(stdout); + UI.Color(7); + std::fflush(stderr); + #endif + + for(unsigned a = 0; a < adl_ins_list.size(); ++a) + { + const unsigned i = adl_ins_list[a]; + const adlinsdata &ains = opl->GetAdlMetaIns(i); + + char ToneIndication[8] = " "; + if(ains.tone) + { + /*if(ains.tone < 20) + std::sprintf(ToneIndication, "+%-2d", ains.tone); + else*/ + if(ains.tone < 128) + std::sprintf(ToneIndication, "=%-2d", ains.tone); + else + std::sprintf(ToneIndication, "-%-2d", ains.tone - 128); + } + std::printf("%s%s%s%u\t", + ToneIndication, + ains.adlno1 != ains.adlno2 ? "[2]" : " ", + (ins_idx == a) ? "->" : "\t", + i + ); + + for(unsigned bankno = 0; bankno < NumBanks; ++bankno) + if(banks[bankno][cur_gm] == i) + std::printf(" %u", bankno); + + std::printf("\n"); + } +} + +ADLMIDI_EXPORT bool AdlInstrumentTester::HandleInputChar(char ch) +{ + static const char notes[] = "zsxdcvgbhnjmq2w3er5t6y7ui9o0p"; + // c'd'ef'g'a'bC'D'EF'G'A'Bc'd'e + switch(ch) + { + case '/': + case 'H': + case 'A': + NextAdl(-1); + break; + case '*': + case 'P': + case 'B': + NextAdl(+1); + break; + case '-': + case 'K': + case 'D': + NextGM(-1); + break; + case '+': + case 'M': + case 'C': + NextGM(+1); + break; + case 3: + #if !((!defined(__WIN32__) || defined(__CYGWIN__)) && !defined(__DJGPP__)) + case 27: + #endif + return false; + default: + const char *p = std::strchr(notes, ch); + if(p && *p) + DoNote((int)(p - notes) - 12); + } + return true; +} + +#endif//ADLMIDI_DISABLE_CPP_EXTRAS diff --git a/src/sound/adlmidi/adlmidi_mus2mid.h b/src/sound/adlmidi/adlmidi_mus2mid.h new file mode 100644 index 000000000..cc41b87a1 --- /dev/null +++ b/src/sound/adlmidi/adlmidi_mus2mid.h @@ -0,0 +1,49 @@ +/* + * MUS2MIDI: DMX (DOOM) MUS to MIDI Library Header + * + * Copyright (C) 2014-2016 Bret Curtis + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#ifndef MUSLIB_H +#define MUSLIB_H + +#include + +#ifdef __DJGPP__ +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed long int32_t; +typedef unsigned long uint32_t; +#endif + +#ifdef __cplusplus +extern "C" +{ +#endif + +int AdlMidi_mus2midi(uint8_t *in, uint32_t insize, + uint8_t **out, uint32_t *outsize, + uint16_t frequency); + +#ifdef __cplusplus +} +#endif + +#endif /* MUSLIB_H */ diff --git a/src/sound/adlmidi/adlmidi_opl3.cpp b/src/sound/adlmidi/adlmidi_opl3.cpp new file mode 100644 index 000000000..7ac8f309a --- /dev/null +++ b/src/sound/adlmidi/adlmidi_opl3.cpp @@ -0,0 +1,626 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "adlmidi_private.hpp" + +#ifdef ADLMIDI_HW_OPL +static const unsigned OPLBase = 0x388; +#endif + +#ifdef DISABLE_EMBEDDED_BANKS +/* + Dummy data which replaces adldata.cpp banks database +*/ + +const struct adldata adl[] = +{ + {0, 0, (unsigned char)'\0', (unsigned char)'\0', (unsigned char)'\0', 0} +}; + +const struct adlinsdata adlins[] = +{ + {0, 0, 0, 0, 0, 0, 0.0} +}; + +int maxAdlBanks() +{ + return 0; +} + +const unsigned short banks[][256] = {{0}}; +const char *const banknames[] = {""}; +const AdlBankSetup adlbanksetup[] = {{0, 1, 1, 0, 0}}; +#endif + +static const unsigned short Operators[23 * 2] = +{ + // Channels 0-2 + 0x000, 0x003, 0x001, 0x004, 0x002, 0x005, // operators 0, 3, 1, 4, 2, 5 + // Channels 3-5 + 0x008, 0x00B, 0x009, 0x00C, 0x00A, 0x00D, // operators 6, 9, 7,10, 8,11 + // Channels 6-8 + 0x010, 0x013, 0x011, 0x014, 0x012, 0x015, // operators 12,15, 13,16, 14,17 + // Same for second card + 0x100, 0x103, 0x101, 0x104, 0x102, 0x105, // operators 18,21, 19,22, 20,23 + 0x108, 0x10B, 0x109, 0x10C, 0x10A, 0x10D, // operators 24,27, 25,28, 26,29 + 0x110, 0x113, 0x111, 0x114, 0x112, 0x115, // operators 30,33, 31,34, 32,35 + // Channel 18 + 0x010, 0x013, // operators 12,15 + // Channel 19 + 0x014, 0xFFF, // operator 16 + // Channel 19 + 0x012, 0xFFF, // operator 14 + // Channel 19 + 0x015, 0xFFF, // operator 17 + // Channel 19 + 0x011, 0xFFF +}; // operator 13 + +static const unsigned short Channels[23] = +{ + 0x000, 0x001, 0x002, 0x003, 0x004, 0x005, 0x006, 0x007, 0x008, // 0..8 + 0x100, 0x101, 0x102, 0x103, 0x104, 0x105, 0x106, 0x107, 0x108, // 9..17 (secondary set) + 0x006, 0x007, 0x008, 0xFFF, 0xFFF +}; // <- hw percussions, 0xFFF = no support for pitch/pan + +/* + In OPL3 mode: + 0 1 2 6 7 8 9 10 11 16 17 18 + op0 op1 op2 op12 op13 op14 op18 op19 op20 op30 op31 op32 + op3 op4 op5 op15 op16 op17 op21 op22 op23 op33 op34 op35 + 3 4 5 13 14 15 + op6 op7 op8 op24 op25 op26 + op9 op10 op11 op27 op28 op29 + Ports: + +0 +1 +2 +10 +11 +12 +100 +101 +102 +110 +111 +112 + +3 +4 +5 +13 +14 +15 +103 +104 +105 +113 +114 +115 + +8 +9 +A +108 +109 +10A + +B +C +D +10B +10C +10D + + Percussion: + bassdrum = op(0): 0xBD bit 0x10, operators 12 (0x10) and 15 (0x13) / channels 6, 6b + snare = op(3): 0xBD bit 0x08, operators 16 (0x14) / channels 7b + tomtom = op(4): 0xBD bit 0x04, operators 14 (0x12) / channels 8 + cym = op(5): 0xBD bit 0x02, operators 17 (0x17) / channels 8b + hihat = op(2): 0xBD bit 0x01, operators 13 (0x11) / channels 7 + + + In OPTi mode ("extended FM" in 82C924, 82C925, 82C931 chips): + 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 + op0 op4 op6 op10 op12 op16 op18 op22 op24 op28 op30 op34 op36 op38 op40 op42 op44 op46 + op1 op5 op7 op11 op13 op17 op19 op23 op25 op29 op31 op35 op37 op39 op41 op43 op45 op47 + op2 op8 op14 op20 op26 op32 + op3 op9 op15 op21 op27 op33 for a total of 6 quad + 12 dual + Ports: ??? +*/ + + +const adlinsdata &OPL3::GetAdlMetaIns(size_t n) +{ + return (n & DynamicMetaInstrumentTag) ? + dynamic_metainstruments[n & ~DynamicMetaInstrumentTag] + : adlins[n]; +} + +size_t OPL3::GetAdlMetaNumber(size_t midiins) +{ + return (AdlBank == ~0u) ? + (midiins | DynamicMetaInstrumentTag) + : banks[AdlBank][midiins]; +} + +const adldata &OPL3::GetAdlIns(size_t insno) +{ + return (insno & DynamicInstrumentTag) + ? dynamic_instruments[insno & ~DynamicInstrumentTag] + : adl[insno]; +} + +void OPL3::setEmbeddedBank(unsigned int bank) +{ + AdlBank = bank; + //Embedded banks are supports 128:128 GM set only + dynamic_percussion_offset = 128; + dynamic_melodic_banks.clear(); + dynamic_percussion_banks.clear(); +} + + +OPL3::OPL3() : + dynamic_percussion_offset(128), + DynamicInstrumentTag(0x8000u), + DynamicMetaInstrumentTag(0x4000000u), + NumCards(1), + AdlBank(0), + NumFourOps(0), + HighTremoloMode(false), + HighVibratoMode(false), + AdlPercussionMode(false), + LogarithmicVolumes(false), + //CartoonersVolumes(false), + m_musicMode(MODE_MIDI), + m_volumeScale(VOLUME_Generic) +{} + +void OPL3::Poke(size_t card, uint32_t index, uint32_t value) +{ + #ifdef ADLMIDI_HW_OPL + (void)card; + unsigned o = index >> 8; + unsigned port = OPLBase + o * 2; + + #ifdef __DJGPP__ + outportb(port, index); + for(unsigned c = 0; c < 6; ++c) inportb(port); + outportb(port + 1, value); + for(unsigned c = 0; c < 35; ++c) inportb(port); + #endif//__DJGPP__ + + #ifdef __WATCOMC__ + outp(port, index); + for(uint16_t c = 0; c < 6; ++c) inp(port); + outp(port + 1, value); + for(uint16_t c = 0; c < 35; ++c) inp(port); + #endif//__WATCOMC__ + + #else//ADLMIDI_HW_OPL + + #ifdef ADLMIDI_USE_DOSBOX_OPL + cards[card].WriteReg(index, static_cast(value)); + #else + OPL3_WriteReg(&cards[card], static_cast(index), static_cast(value)); + #endif + + #endif//ADLMIDI_HW_OPL +} + +void OPL3::PokeN(size_t card, uint16_t index, uint8_t value) +{ + #ifdef ADLMIDI_HW_OPL + (void)card; + unsigned o = index >> 8; + unsigned port = OPLBase + o * 2; + + #ifdef __DJGPP__ + outportb(port, index); + for(unsigned c = 0; c < 6; ++c) inportb(port); + outportb(port + 1, value); + for(unsigned c = 0; c < 35; ++c) inportb(port); + #endif + + #ifdef __WATCOMC__ + outp(port, index); + for(uint16_t c = 0; c < 6; ++c) inp(port); + outp(port + 1, value); + for(uint16_t c = 0; c < 35; ++c) inp(port); + #endif//__WATCOMC__ + + #else + #ifdef ADLMIDI_USE_DOSBOX_OPL + cards[card].WriteReg(static_cast(index), value); + #else + OPL3_WriteReg(&cards[card], index, value); + #endif + #endif +} + + +void OPL3::NoteOff(size_t c) +{ + size_t card = c / 23, cc = c % 23; + + if(cc >= 18) + { + regBD[card] &= ~(0x10 >> (cc - 18)); + Poke(card, 0xBD, regBD[card]); + return; + } + + Poke(card, 0xB0 + Channels[cc], pit[c] & 0xDF); +} + +void OPL3::NoteOn(unsigned c, double hertz) // Hertz range: 0..131071 +{ + unsigned card = c / 23, cc = c % 23; + unsigned x = 0x2000; + + if(hertz < 0 || hertz > 131071) // Avoid infinite loop + return; + + while(hertz >= 1023.5) + { + hertz /= 2.0; // Calculate octave + x += 0x400; + } + + x += static_cast(hertz + 0.5); + unsigned chn = Channels[cc]; + + if(cc >= 18) + { + regBD[card] |= (0x10 >> (cc - 18)); + Poke(card, 0x0BD, regBD[card]); + x &= ~0x2000u; + //x |= 0x800; // for test + } + + if(chn != 0xFFF) + { + Poke(card, 0xA0 + chn, x & 0xFF); + Poke(card, 0xB0 + chn, pit[c] = static_cast(x >> 8)); + } +} + +void OPL3::Touch_Real(unsigned c, unsigned volume, uint8_t brightness) +{ + if(volume > 63) + volume = 63; + + size_t card = c / 23, cc = c % 23; + size_t i = ins[c]; + uint16_t o1 = Operators[cc * 2 + 0]; + uint16_t o2 = Operators[cc * 2 + 1]; + const adldata &adli = GetAdlIns(i); + uint8_t x = adli.modulator_40, y = adli.carrier_40; + uint16_t mode = 1; // 2-op AM + + if(four_op_category[c] == 0 || four_op_category[c] == 3) + { + mode = adli.feedconn & 1; // 2-op FM or 2-op AM + } + else if(four_op_category[c] == 1 || four_op_category[c] == 2) + { + size_t i0, i1; + + if(four_op_category[c] == 1) + { + i0 = i; + i1 = ins[c + 3]; + mode = 2; // 4-op xx-xx ops 1&2 + } + else + { + i0 = ins[c - 3]; + i1 = i; + mode = 6; // 4-op xx-xx ops 3&4 + } + + mode += (GetAdlIns(i0).feedconn & 1) + (GetAdlIns(i1).feedconn & 1) * 2; + } + + static const bool do_ops[10][2] = + { + { false, true }, /* 2 op FM */ + { true, true }, /* 2 op AM */ + { false, false }, /* 4 op FM-FM ops 1&2 */ + { true, false }, /* 4 op AM-FM ops 1&2 */ + { false, true }, /* 4 op FM-AM ops 1&2 */ + { true, false }, /* 4 op AM-AM ops 1&2 */ + { false, true }, /* 4 op FM-FM ops 3&4 */ + { false, true }, /* 4 op AM-FM ops 3&4 */ + { false, true }, /* 4 op FM-AM ops 3&4 */ + { true, true } /* 4 op AM-AM ops 3&4 */ + }; + + if(m_musicMode == MODE_RSXX) + { + Poke(card, 0x40 + o1, x); + if(o2 != 0xFFF) + Poke(card, 0x40 + o2, y - volume / 2); + } + else + { + bool do_modulator = do_ops[ mode ][ 0 ] || ScaleModulators; + bool do_carrier = do_ops[ mode ][ 1 ] || ScaleModulators; + + uint32_t modulator = do_modulator ? (x | 63) - volume + volume * (x & 63) / 63 : x; + uint32_t carrier = do_carrier ? (y | 63) - volume + volume * (y & 63) / 63 : y; + + if(brightness != 127) + { + brightness = static_cast(::round(127.0 * ::sqrt((static_cast(brightness)) * (1.0 / 127.0))) / 2.0); + if(!do_modulator) + modulator = (modulator | 63) - brightness + brightness * (modulator & 63) / 63; + if(!do_carrier) + carrier = (carrier | 63) - brightness + brightness * (carrier & 63) / 63; + } + + Poke(card, 0x40 + o1, modulator); + if(o2 != 0xFFF) + Poke(card, 0x40 + o2, carrier); + } + + // Correct formula (ST3, AdPlug): + // 63-((63-(instrvol))/63)*chanvol + // Reduces to (tested identical): + // 63 - chanvol + chanvol*instrvol/63 + // Also (slower, floats): + // 63 + chanvol * (instrvol / 63.0 - 1) +} + +/* +void OPL3::Touch(unsigned c, unsigned volume) // Volume maxes at 127*127*127 +{ + if(LogarithmicVolumes) + Touch_Real(c, volume * 127 / (127 * 127 * 127) / 2); + else + { + // The formula below: SOLVE(V=127^3 * 2^( (A-63.49999) / 8), A) + Touch_Real(c, volume > 8725 ? static_cast(std::log(volume) * 11.541561 + (0.5 - 104.22845)) : 0); + // The incorrect formula below: SOLVE(V=127^3 * (2^(A/63)-1), A) + //Touch_Real(c, volume>11210 ? 91.61112 * std::log(4.8819E-7*volume + 1.0)+0.5 : 0); + } +}*/ + +void OPL3::Patch(uint16_t c, size_t i) +{ + uint16_t card = c / 23, cc = c % 23; + static const uint8_t data[4] = {0x20, 0x60, 0x80, 0xE0}; + ins[c] = i; + uint16_t o1 = Operators[cc * 2 + 0]; + uint16_t o2 = Operators[cc * 2 + 1]; + const adldata &adli = GetAdlIns(i); + unsigned x = adli.modulator_E862, y = adli.carrier_E862; + + for(unsigned a = 0; a < 4; ++a, x >>= 8, y >>= 8) + { + Poke(card, data[a] + o1, x & 0xFF); + if(o2 != 0xFFF) + Poke(card, data[a] + o2, y & 0xFF); + } +} + +void OPL3::Pan(unsigned c, unsigned value) +{ + unsigned card = c / 23, cc = c % 23; + + if(Channels[cc] != 0xFFF) + Poke(card, 0xC0 + Channels[cc], GetAdlIns(ins[c]).feedconn | value); +} + +void OPL3::Silence() // Silence all OPL channels. +{ + for(unsigned c = 0; c < NumChannels; ++c) + { + NoteOff(c); + Touch_Real(c, 0); + } +} + +void OPL3::updateFlags() +{ + unsigned fours = NumFourOps; + + for(unsigned card = 0; card < NumCards; ++card) + { + Poke(card, 0x0BD, regBD[card] = (HighTremoloMode * 0x80 + + HighVibratoMode * 0x40 + + AdlPercussionMode * 0x20)); + unsigned fours_this_card = std::min(fours, 6u); + Poke(card, 0x104, (1 << fours_this_card) - 1); + fours -= fours_this_card; + } + + // Mark all channels that are reserved for four-operator function + if(AdlPercussionMode == 1) + for(unsigned a = 0; a < NumCards; ++a) + { + for(unsigned b = 0; b < 5; ++b) + four_op_category[a * 23 + 18 + b] = static_cast(b + 3); + for(unsigned b = 0; b < 3; ++b) + four_op_category[a * 23 + 6 + b] = 8; + } + + unsigned nextfour = 0; + + for(unsigned a = 0; a < NumFourOps; ++a) + { + four_op_category[nextfour ] = 1; + four_op_category[nextfour + 3] = 2; + + switch(a % 6) + { + case 0: + case 1: + nextfour += 1; + break; + case 2: + nextfour += 9 - 2; + break; + case 3: + case 4: + nextfour += 1; + break; + case 5: + nextfour += 23 - 9 - 2; + break; + } + } +} + +void OPL3::updateDeepFlags() +{ + for(unsigned card = 0; card < NumCards; ++card) + { + Poke(card, 0x0BD, regBD[card] = (HighTremoloMode * 0x80 + + HighVibratoMode * 0x40 + + AdlPercussionMode * 0x20)); + } +} + +void OPL3::ChangeVolumeRangesModel(ADLMIDI_VolumeModels volumeModel) +{ + switch(volumeModel) + { + case ADLMIDI_VolumeModel_AUTO://Do nothing until restart playing + break; + + case ADLMIDI_VolumeModel_Generic: + m_volumeScale = OPL3::VOLUME_Generic; + break; + + case ADLMIDI_VolumeModel_CMF: + LogarithmicVolumes = true; + m_volumeScale = OPL3::VOLUME_CMF; + break; + + case ADLMIDI_VolumeModel_DMX: + m_volumeScale = OPL3::VOLUME_DMX; + break; + + case ADLMIDI_VolumeModel_APOGEE: + m_volumeScale = OPL3::VOLUME_APOGEE; + break; + + case ADLMIDI_VolumeModel_9X: + m_volumeScale = OPL3::VOLUME_9X; + break; + } +} + +void OPL3::Reset(unsigned long PCM_RATE) +{ + #ifndef ADLMIDI_HW_OPL + #ifdef ADLMIDI_USE_DOSBOX_OPL + DBOPL::Handler emptyChip; //Constructors inside are will initialize necessary fields + #else + _opl3_chip emptyChip; + std::memset(&emptyChip, 0, sizeof(_opl3_chip)); + #endif + cards.clear(); + #endif + (void)PCM_RATE; + ins.clear(); + pit.clear(); + regBD.clear(); + #ifndef ADLMIDI_HW_OPL + cards.resize(NumCards, emptyChip); + #endif + NumChannels = NumCards * 23; + ins.resize(NumChannels, 189); + pit.resize(NumChannels, 0); + regBD.resize(NumCards, 0); + four_op_category.resize(NumChannels, 0); + + for(unsigned p = 0, a = 0; a < NumCards; ++a) + { + for(unsigned b = 0; b < 18; ++b) four_op_category[p++] = 0; + for(unsigned b = 0; b < 5; ++b) four_op_category[p++] = 8; + } + + static const uint16_t data[] = + { + 0x004, 96, 0x004, 128, // Pulse timer + 0x105, 0, 0x105, 1, 0x105, 0, // Pulse OPL3 enable + 0x001, 32, 0x105, 1 // Enable wave, OPL3 extensions + }; + unsigned fours = NumFourOps; + + for(unsigned card = 0; card < NumCards; ++card) + { + #ifndef ADLMIDI_HW_OPL + # ifdef ADLMIDI_USE_DOSBOX_OPL + cards[card].Init(PCM_RATE); + # else + OPL3_Reset(&cards[card], static_cast(PCM_RATE)); + # endif + #endif + + for(unsigned a = 0; a < 18; ++a) Poke(card, 0xB0 + Channels[a], 0x00); + for(unsigned a = 0; a < sizeof(data) / sizeof(*data); a += 2) + PokeN(card, data[a], static_cast(data[a + 1])); + Poke(card, 0x0BD, regBD[card] = (HighTremoloMode * 0x80 + + HighVibratoMode * 0x40 + + AdlPercussionMode * 0x20)); + unsigned fours_this_card = std::min(fours, 6u); + Poke(card, 0x104, (1 << fours_this_card) - 1); + //fprintf(stderr, "Card %u: %u four-ops.\n", card, fours_this_card); + fours -= fours_this_card; + } + + // Mark all channels that are reserved for four-operator function + if(AdlPercussionMode == 1) + { + for(unsigned a = 0; a < NumCards; ++a) + { + for(unsigned b = 0; b < 5; ++b) four_op_category[a * 23 + 18 + b] = static_cast(b + 3); + for(unsigned b = 0; b < 3; ++b) four_op_category[a * 23 + 6 + b] = 8; + } + } + unsigned nextfour = 0; + + for(unsigned a = 0; a < NumFourOps; ++a) + { + four_op_category[nextfour ] = 1; + four_op_category[nextfour + 3] = 2; + + switch(a % 6) + { + case 0: + case 1: + nextfour += 1; + break; + + case 2: + nextfour += 9 - 2; + break; + + case 3: + case 4: + nextfour += 1; + break; + + case 5: + nextfour += 23 - 9 - 2; + break; + } + } + + /**/ + /* + In two-op mode, channels 0..8 go as follows: + Op1[port] Op2[port] + Channel 0: 00 00 03 03 + Channel 1: 01 01 04 04 + Channel 2: 02 02 05 05 + Channel 3: 06 08 09 0B + Channel 4: 07 09 10 0C + Channel 5: 08 0A 11 0D + Channel 6: 12 10 15 13 + Channel 7: 13 11 16 14 + Channel 8: 14 12 17 15 + In four-op mode, channels 0..8 go as follows: + Op1[port] Op2[port] Op3[port] Op4[port] + Channel 0: 00 00 03 03 06 08 09 0B + Channel 1: 01 01 04 04 07 09 10 0C + Channel 2: 02 02 05 05 08 0A 11 0D + Channel 3: CHANNEL 0 SLAVE + Channel 4: CHANNEL 1 SLAVE + Channel 5: CHANNEL 2 SLAVE + Channel 6: 12 10 15 13 + Channel 7: 13 11 16 14 + Channel 8: 14 12 17 15 + Same goes principally for channels 9-17 respectively. + */ + Silence(); +} diff --git a/src/sound/adlmidi/adlmidi_private.cpp b/src/sound/adlmidi/adlmidi_private.cpp new file mode 100644 index 000000000..1f3cb7ddd --- /dev/null +++ b/src/sound/adlmidi/adlmidi_private.cpp @@ -0,0 +1,83 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "adlmidi_private.hpp" + +std::string ADLMIDI_ErrorString; + +int adlRefreshNumCards(ADL_MIDIPlayer *device) +{ + unsigned n_fourop[2] = {0, 0}, n_total[2] = {0, 0}; + MIDIplay *play = reinterpret_cast(device->adl_midiPlayer); + + //Automatically calculate how much 4-operator channels is necessary + if(play->opl.AdlBank == ~0u) + { + //For custom bank + for(size_t a = 0; a < play->opl.dynamic_metainstruments.size(); ++a) + { + size_t div = (a >= play->opl.dynamic_percussion_offset) ? 1 : 0; + ++n_total[div]; + adlinsdata &ins = play->opl.dynamic_metainstruments[a]; + if((ins.adlno1 != ins.adlno2) && ((ins.flags & adlinsdata::Flag_Pseudo4op) == 0)) + ++n_fourop[div]; + } + + play->m_setup.NumFourOps = + (n_fourop[0] >= 128 * 7 / 8) ? play->m_setup.NumCards * 6 + : (n_fourop[0] < 128 * 1 / 8) ? (n_fourop[1] > 0 ? 4 : 0) + : (play->m_setup.NumCards == 1 ? 1 : play->m_setup.NumCards * 4); + } + else + { + //For embedded bank + for(unsigned a = 0; a < 256; ++a) + { + unsigned insno = banks[play->m_setup.AdlBank][a]; + if(insno == 198) + continue; + ++n_total[a / 128]; + const adlinsdata &ins = adlins[insno]; + if((ins.adlno1 != ins.adlno2) && ((ins.flags & adlinsdata::Flag_Pseudo4op) == 0)) + ++n_fourop[a / 128]; + } + + play->m_setup.NumFourOps = + (n_fourop[0] >= (n_total[0] % 128) * 7 / 8) ? play->m_setup.NumCards * 6 + : (n_fourop[0] < (n_total[0] % 128) * 1 / 8) ? 0 + : (play->m_setup.NumCards == 1 ? 1 : play->m_setup.NumCards * 4); + } + + play->opl.NumFourOps = play->m_setup.NumFourOps; + + if(n_fourop[0] >= n_total[0] * 15 / 16 && play->m_setup.NumFourOps == 0) + { + play->setErrorString("ERROR: You have selected a bank that consists almost exclusively of four-op patches.\n" + " The results (silence + much cpu load) would be probably\n" + " not what you want, therefore ignoring the request.\n"); + return -1; + } + + return 0; +} + diff --git a/src/sound/adlmidi/adlmidi_private.hpp b/src/sound/adlmidi/adlmidi_private.hpp new file mode 100644 index 000000000..70cd9e30e --- /dev/null +++ b/src/sound/adlmidi/adlmidi_private.hpp @@ -0,0 +1,996 @@ +/* + * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation + * + * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma + * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov + * + * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: + * http://iki.fi/bisqwit/source/adlmidi.html + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef ADLMIDI_PRIVATE_HPP +#define ADLMIDI_PRIVATE_HPP + +// Setup compiler defines useful for exporting required public API symbols in gme.cpp +#ifndef ADLMIDI_EXPORT +# if defined (_WIN32) && defined(ADLMIDI_BUILD_DLL) +# define ADLMIDI_EXPORT __declspec(dllexport) +# elif defined (LIBADLMIDI_VISIBILITY) +# define ADLMIDI_EXPORT __attribute__((visibility ("default"))) +# else +# define ADLMIDI_EXPORT +# endif +#endif + +#ifdef _WIN32 +#define NOMINMAX +#endif + +#if defined(_WIN32) && !defined(__WATCOMC__) +# undef NO_OLDNAMES +# include +# ifdef _MSC_VER +# ifdef _WIN64 +typedef __int64 ssize_t; +# else +typedef __int32 ssize_t; +# endif +# define NOMINMAX //Don't override std::min and std::max +# else +# ifdef _WIN64 +typedef int64_t ssize_t; +# else +typedef int32_t ssize_t; +# endif +# endif +# include +#endif + +#if defined(__DJGPP__) || (defined(__WATCOMC__) && (defined(__DOS__) || defined(__DOS4G__) || defined(__DOS4GNZ__))) +#define ADLMIDI_HW_OPL +#include +#ifdef __DJGPP__ +#include +#include +#include +#include +#include +#endif + +#endif + +#include +#include +#include +//#ifdef __WATCOMC__ +//#include //TODO: Implemnet a workaround for OpenWatcom to fix a crash while using those containers +//#include +//#else +#include +#include +//#endif +#include +#include +#include +#include +#include +#include // vector +#include // deque +#include // exp, log, ceil +#if defined(__WATCOMC__) +#include // round, sqrt +#endif +#include +#include +#include // numeric_limit + +#ifndef _WIN32 +#include +#endif + +#include +#include + +#ifdef _MSC_VER +#pragma warning(disable:4319) +#pragma warning(disable:4267) +#pragma warning(disable:4244) +#pragma warning(disable:4146) +#endif + +#include "fraction.hpp" + +#ifndef ADLMIDI_HW_OPL +#ifdef ADLMIDI_USE_DOSBOX_OPL +#include "dbopl.h" +#else +#include "nukedopl3.h" +#endif +#endif + +#include "adldata.hh" +#include "adlmidi.h" //Main API +#ifndef ADLMIDI_DISABLE_CPP_EXTRAS +#include "adlmidi.hpp" //Extra C++ API +#endif + +#define ADL_UNUSED(x) (void)x + +extern std::string ADLMIDI_ErrorString; + +/* + Smart pointer for C heaps, created with malloc() call. + FAQ: Why not std::shared_ptr? Because of Android NDK now doesn't supports it +*/ +template +class AdlMIDI_CPtr +{ + PTR *m_p; +public: + AdlMIDI_CPtr() : m_p(NULL) {} + ~AdlMIDI_CPtr() + { + reset(NULL); + } + + void reset(PTR *p = NULL) + { + if(m_p) + free(m_p); + m_p = p; + } + + PTR *get() + { + return m_p; + } + PTR &operator*() + { + return *m_p; + } + PTR *operator->() + { + return m_p; + } +}; + +class MIDIplay; +struct ADL_MIDIPlayer; +class OPL3 +{ +public: + friend class MIDIplay; + friend class AdlInstrumentTester; + uint32_t NumChannels; + char ____padding[4]; + ADL_MIDIPlayer *_parent; +#ifndef ADLMIDI_HW_OPL +# ifdef ADLMIDI_USE_DOSBOX_OPL + std::vector cards; +# else + std::vector<_opl3_chip> cards; +# endif +#endif +private: + std::vector ins; // index to adl[], cached, needed by Touch() + std::vector pit; // value poked to B0, cached, needed by NoteOff)( + std::vector regBD; + + friend int adlRefreshNumCards(ADL_MIDIPlayer *device); + //! Meta information about every instrument + std::vector dynamic_metainstruments; // Replaces adlins[] when CMF file + //! Raw instrument data ready to be sent to the chip + std::vector dynamic_instruments; // Replaces adl[] when CMF file + size_t dynamic_percussion_offset; + + typedef std::map BankMap; + BankMap dynamic_melodic_banks; + BankMap dynamic_percussion_banks; + const unsigned DynamicInstrumentTag /* = 0x8000u*/, + DynamicMetaInstrumentTag /* = 0x4000000u*/; + const adlinsdata &GetAdlMetaIns(size_t n); + size_t GetAdlMetaNumber(size_t midiins); + const adldata &GetAdlIns(size_t insno); +public: + void setEmbeddedBank(unsigned int bank); + + //! Total number of running concurrent emulated chips + unsigned int NumCards; + //! Currently running embedded bank number. "~0" means usign of the custom bank. + unsigned int AdlBank; + //! Total number of needed four-operator channels in all running chips + unsigned int NumFourOps; + //! Turn global Deep Tremolo mode on + bool HighTremoloMode; + //! Turn global Deep Vibrato mode on + bool HighVibratoMode; + //! Use AdLib percussion mode + bool AdlPercussionMode; + //! Carriers-only are scaled by default by volume level. This flag will tell to scale modulators too. + bool ScaleModulators; + //! Required to play CMF files. Can be turned on by using of "CMF" volume model + bool LogarithmicVolumes; + // ! Required to play EA-MUS files [REPLACED WITH "m_musicMode", DEPRECATED!!!] + //bool CartoonersVolumes; + enum MusicMode + { + MODE_MIDI, + MODE_IMF, + MODE_CMF, + MODE_RSXX + } m_musicMode; + //! Just a padding. Reserved. + char ___padding2[3]; + //! Volume models enum + enum VolumesScale + { + VOLUME_Generic, + VOLUME_CMF, + VOLUME_DMX, + VOLUME_APOGEE, + VOLUME_9X + } m_volumeScale; + + OPL3(); + char ____padding3[8]; + std::vector four_op_category; // 1 = quad-master, 2 = quad-slave, 0 = regular + // 3 = percussion BassDrum + // 4 = percussion Snare + // 5 = percussion Tom + // 6 = percussion Crash cymbal + // 7 = percussion Hihat + // 8 = percussion slave + + void Poke(size_t card, uint32_t index, uint32_t value); + void PokeN(size_t card, uint16_t index, uint8_t value); + + void NoteOff(size_t c); + void NoteOn(unsigned c, double hertz); + void Touch_Real(unsigned c, unsigned volume, uint8_t brightness = 127); + //void Touch(unsigned c, unsigned volume) + + void Patch(uint16_t c, size_t i); + void Pan(unsigned c, unsigned value); + void Silence(); + void updateFlags(); + void updateDeepFlags(); + void ChangeVolumeRangesModel(ADLMIDI_VolumeModels volumeModel); + void Reset(unsigned long PCM_RATE); +}; + + +/** + * @brief Hooks of the internal events + */ +struct MIDIEventHooks +{ + MIDIEventHooks() : + onEvent(NULL), + onEvent_userData(NULL), + onNote(NULL), + onNote_userData(NULL), + onDebugMessage(NULL), + onDebugMessage_userData(NULL) + {} + //! Raw MIDI event hook + typedef void (*RawEventHook)(void *userdata, uint8_t type, uint8_t subtype, uint8_t channel, const uint8_t *data, size_t len); + RawEventHook onEvent; + void *onEvent_userData; + + //! Note on/off hooks + typedef void (*NoteHook)(void *userdata, int adlchn, int note, int ins, int pressure, double bend); + NoteHook onNote; + void *onNote_userData; + + //! Library internal debug messages + typedef void (*DebugMessageHook)(void *userdata, const char *fmt, ...); + DebugMessageHook onDebugMessage; + void *onDebugMessage_userData; +}; + + +class MIDIplay +{ + friend void adl_reset(struct ADL_MIDIPlayer*); +public: + MIDIplay(unsigned long sampleRate = 22050); + + ~MIDIplay() + {} + + void applySetup(); + + /**********************Internal structures and classes**********************/ + + /** + * @brief A little class gives able to read filedata from disk and also from a memory segment + */ + class fileReader + { + public: + enum relTo + { + SET = 0, + CUR = 1, + END = 2 + }; + + fileReader() + { + fp = NULL; + mp = NULL; + mp_size = 0; + mp_tell = 0; + } + ~fileReader() + { + close(); + } + + void openFile(const char *path) + { + #if !defined(_WIN32) || defined(__WATCOMC__) + fp = std::fopen(path, "rb"); + #else + wchar_t widePath[MAX_PATH]; + int size = MultiByteToWideChar(CP_UTF8, 0, path, (int)std::strlen(path), widePath, MAX_PATH); + widePath[size] = '\0'; + fp = _wfopen(widePath, L"rb"); + #endif + _fileName = path; + mp = NULL; + mp_size = 0; + mp_tell = 0; + } + + void openData(const void *mem, size_t lenght) + { + fp = NULL; + mp = mem; + mp_size = lenght; + mp_tell = 0; + } + + void seek(long pos, int rel_to) + { + if(fp) + std::fseek(fp, pos, rel_to); + else + { + switch(rel_to) + { + case SET: + mp_tell = static_cast(pos); + break; + + case END: + mp_tell = mp_size - static_cast(pos); + break; + + case CUR: + mp_tell = mp_tell + static_cast(pos); + break; + } + + if(mp_tell > mp_size) + mp_tell = mp_size; + } + } + + inline void seeku(uint64_t pos, int rel_to) + { + seek(static_cast(pos), rel_to); + } + + size_t read(void *buf, size_t num, size_t size) + { + if(fp) + return std::fread(buf, num, size, fp); + else + { + size_t pos = 0; + size_t maxSize = static_cast(size * num); + + while((pos < maxSize) && (mp_tell < mp_size)) + { + reinterpret_cast(buf)[pos] = reinterpret_cast(mp)[mp_tell]; + mp_tell++; + pos++; + } + + return pos; + } + } + + int getc() + { + if(fp) + return std::getc(fp); + else + { + if(mp_tell >= mp_size) return -1; + int x = reinterpret_cast(mp)[mp_tell]; + mp_tell++; + return x; + } + } + + size_t tell() + { + if(fp) + return static_cast(std::ftell(fp)); + else + return mp_tell; + } + + void close() + { + if(fp) std::fclose(fp); + + fp = NULL; + mp = NULL; + mp_size = 0; + mp_tell = 0; + } + + bool isValid() + { + return (fp) || (mp); + } + + bool eof() + { + if(fp) + return std::feof(fp); + else + return mp_tell >= mp_size; + } + std::string _fileName; + std::FILE *fp; + const void *mp; + size_t mp_size; + size_t mp_tell; + }; + + // Persistent settings for each MIDI channel + struct MIDIchannel + { + uint16_t portamento; + uint8_t bank_lsb, bank_msb; + uint8_t patch; + uint8_t volume, expression; + uint8_t panning, vibrato, sustain; + char ____padding[6]; + double bend, bendsense; + double vibpos, vibspeed, vibdepth; + int64_t vibdelay; + uint8_t lastlrpn, lastmrpn; + bool nrpn; + uint8_t brightness; + bool is_xg_percussion; + struct NoteInfo + { + // Current pressure + uint8_t vol; + char ____padding[1]; + // Tone selected on noteon: + int16_t tone; + char ____padding2[4]; + // Patch selected on noteon; index to banks[AdlBank][] + size_t midiins; + // Index to physical adlib data structure, adlins[] + size_t insmeta; + struct Phys + { + //! ins, inde to adl[] + size_t insId; + //! Is this voice must be detunable? + bool pseudo4op; + + bool operator==(const Phys &oth) const + { + return (insId == oth.insId) && (pseudo4op == oth.pseudo4op); + } + bool operator!=(const Phys &oth) const + { + return !operator==(oth); + } + }; + typedef std::map PhysMap; + // List of OPL3 channels it is currently occupying. + std::map phys; + }; + typedef std::map activenotemap_t; + typedef activenotemap_t::iterator activenoteiterator; + char ____padding2[5]; + activenotemap_t activenotes; + void reset() + { + portamento = 0; + bank_lsb = 0; + bank_msb = 0; + patch = 0; + volume = 100; + expression = 127; + panning = 0x30; + vibrato = 0; + sustain = 0; + bend = 0.0; + bendsense = 2 / 8192.0; + vibpos = 0; + vibspeed = 2 * 3.141592653 * 5.0; + vibdepth = 0.5 / 127; + vibdelay = 0; + lastlrpn = 0; + lastmrpn = 0; + nrpn = false; + brightness = 127; + is_xg_percussion = false; + } + MIDIchannel() + : activenotes() + { + reset(); + } + }; + + // Additional information about OPL3 channels + struct AdlChannel + { + // For collisions + struct Location + { + uint16_t MidCh; + uint8_t note; + bool operator==(const Location &b) const + { + return MidCh == b.MidCh && note == b.note; + } + bool operator< (const Location &b) const + { + return MidCh < b.MidCh || (MidCh == b.MidCh && note < b.note); + } + char ____padding[1]; + }; + struct LocationData + { + bool sustained; + char ____padding[7]; + MIDIchannel::NoteInfo::Phys ins; // a copy of that in phys[] + int64_t kon_time_until_neglible; + int64_t vibdelay; + }; + typedef std::map users_t; + users_t users; + + // If the channel is keyoff'd + int64_t koff_time_until_neglible; + // For channel allocation: + AdlChannel(): users(), koff_time_until_neglible(0) { } + void AddAge(int64_t ms); + }; + + /** + * @brief MIDI Event utility container + */ + class MidiEvent + { + public: + MidiEvent(); + + enum Types + { + T_UNKNOWN = 0x00, + T_NOTEOFF = 0x08,//size == 2 + T_NOTEON = 0x09,//size == 2 + T_NOTETOUCH = 0x0A,//size == 2 + T_CTRLCHANGE = 0x0B,//size == 2 + T_PATCHCHANGE = 0x0C,//size == 1 + T_CHANAFTTOUCH = 0x0D,//size == 1 + T_WHEEL = 0x0E,//size == 2 + + T_SYSEX = 0xF0,//size == len + T_SYSCOMSPOSPTR = 0xF2,//size == 2 + T_SYSCOMSNGSEL = 0xF3,//size == 1 + T_SYSEX2 = 0xF7,//size == len + T_SPECIAL = 0xFF + }; + enum SubTypes + { + ST_SEQNUMBER = 0x00,//size == 2 + ST_TEXT = 0x01,//size == len + ST_COPYRIGHT = 0x02,//size == len + ST_SQTRKTITLE = 0x03,//size == len + ST_INSTRTITLE = 0x04,//size == len + ST_LYRICS = 0x05,//size == len + ST_MARKER = 0x06,//size == len + ST_CUEPOINT = 0x07,//size == len + ST_DEVICESWITCH = 0x09,//size == len + ST_MIDICHPREFIX = 0x20,//size == 1 + + ST_ENDTRACK = 0x2F,//size == 0 + ST_TEMPOCHANGE = 0x51,//size == 3 + ST_SMPTEOFFSET = 0x54,//size == 5 + ST_TIMESIGNATURE = 0x55, //size == 4 + ST_KEYSIGNATURE = 0x59,//size == 2 + ST_SEQUENCERSPEC = 0x7F, //size == len + + /* Non-standard, internal ADLMIDI usage only */ + ST_LOOPSTART = 0xE1,//size == 0 + ST_LOOPEND = 0xE2,//size == 0 + ST_RAWOPL = 0xE3//size == 0 + }; + //! Main type of event + uint8_t type; + //! Sub-type of the event + uint8_t subtype; + //! Targeted MIDI channel + uint8_t channel; + //! Is valid event + uint8_t isValid; + //! Reserved 5 bytes padding + uint8_t __padding[4]; + //! Absolute tick position (Used for the tempo calculation only) + uint64_t absPosition; + //! Raw data of this event + std::vector data; + }; + + /** + * @brief A track position event contains a chain of MIDI events until next delay value + * + * Created with purpose to sort events by type in the same position + * (for example, to keep controllers always first than note on events or lower than note-off events) + */ + class MidiTrackRow + { + public: + MidiTrackRow(); + void reset(); + //! Absolute time position in seconds + double time; + //! Delay to next event in ticks + uint64_t delay; + //! Absolute position in ticks + uint64_t absPos; + //! Delay to next event in seconds + double timeDelay; + std::vector events; + /** + * @brief Sort events in this position + */ + void sortEvents(bool *noteStates = NULL); + }; + + /** + * @brief Tempo change point entry. Used in the MIDI data building function only. + */ + struct TempoChangePoint + { + uint64_t absPos; + fraction tempo; + }; + //P.S. I declared it here instead of local in-function because C++99 can't process templates with locally-declared structures + + typedef std::list MidiTrackQueue; + + // Information about each track + struct PositionNew + { + bool began; + char padding[7]; + double wait; + double absTimePosition; + struct TrackInfo + { + size_t ptr; + uint64_t delay; + int status; + char padding2[4]; + MidiTrackQueue::iterator pos; + TrackInfo(): ptr(0), delay(0), status(0) {} + }; + std::vector track; + PositionNew(): began(false), wait(0.0), absTimePosition(0.0), track() + {} + }; + + struct Setup + { + unsigned int AdlBank; + unsigned int NumFourOps; + unsigned int NumCards; + int HighTremoloMode; + int HighVibratoMode; + int AdlPercussionMode; + bool LogarithmicVolumes; + int VolumeModel; + //unsigned int SkipForward; + bool loopingIsEnabled; + int ScaleModulators; + + double delay; + double carry; + + /* The lag between visual content and audio content equals */ + /* the sum of these two buffers. */ + double mindelay; + double maxdelay; + + /* For internal usage */ + ssize_t tick_skip_samples_delay; /* Skip tick processing after samples count. */ + /* For internal usage */ + + unsigned long PCM_RATE; + }; + + struct MIDI_MarkerEntry + { + std::string label; + double pos_time; + uint64_t pos_ticks; + }; + + std::vector Ch; + bool cmf_percussion_mode; + + MIDIEventHooks hooks; + +private: + std::map devices; + std::map current_device; + + //Padding to fix CLanc code model's warning + char ____padding[7]; + + std::vector ch; + std::vector > TrackData; + + PositionNew CurrentPositionNew, LoopBeginPositionNew, trackBeginPositionNew; + + //! Full song length in seconds + double fullSongTimeLength; + //! Delay after song playd before rejecting the output stream requests + double postSongWaitDelay; + + //! Loop start time + double loopStartTime; + //! Loop end time + double loopEndTime; + //! Local error string + std::string errorString; + //! Local error string + std::string errorStringOut; + + //! Pre-processed track data storage + std::vector trackDataNew; + + //! Missing instruments catches + std::set caugh_missing_instruments; + //! Missing melodic banks catches + std::set caugh_missing_banks_melodic; + //! Missing percussion banks catches + std::set caugh_missing_banks_percussion; + + /** + * @brief Build MIDI track data from the raw track data storage + * @return true if everything successfully processed, or false on any error + */ + bool buildTrackData(); + + /** + * @brief Parse one event from raw MIDI track stream + * @param [_inout] ptr pointer to pointer to current position on the raw data track + * @param [_in] end address to end of raw track data, needed to validate position and size + * @param [_inout] status status of the track processing + * @return Parsed MIDI event entry + */ + MidiEvent parseEvent(uint8_t **ptr, uint8_t *end, int &status); + +public: + + const std::string &getErrorString(); + void setErrorString(const std::string &err); + + std::string musTitle; + std::string musCopyright; + std::vector musTrackTitles; + std::vector musMarkers; + + fraction InvDeltaTicks, Tempo; + //! Tempo multiplier + double tempoMultiplier; + bool atEnd, + loopStart, + loopEnd, + invalidLoop; /*Loop points are invalid (loopStart after loopEnd or loopStart and loopEnd are on same place)*/ + char ____padding2[2]; + OPL3 opl; + + int16_t outBuf[1024]; + + Setup m_setup; + + static uint64_t ReadBEint(const void *buffer, size_t nbytes); + static uint64_t ReadLEint(const void *buffer, size_t nbytes); + + /** + * @brief Standard MIDI Variable-Length numeric value parser without of validation + * @param [_inout] ptr Pointer to memory block that contains begin of variable-length value + * @return Unsigned integer that conains parsed variable-length value + */ + uint64_t ReadVarLen(uint8_t **ptr); + /** + * @brief Secure Standard MIDI Variable-Length numeric value parser with anti-out-of-range protection + * @param [_inout] ptr Pointer to memory block that contains begin of variable-length value, will be iterated forward + * @param [_in end Pointer to end of memory block where variable-length value is stored (after end of track) + * @param [_out] ok Reference to boolean which takes result of variable-length value parsing + * @return Unsigned integer that conains parsed variable-length value + */ + uint64_t ReadVarLenEx(uint8_t **ptr, uint8_t *end, bool &ok); + + bool LoadBank(const std::string &filename); + bool LoadBank(const void *data, size_t size); + bool LoadBank(fileReader &fr); + + bool LoadMIDI(const std::string &filename); + bool LoadMIDI(const void *data, size_t size); + bool LoadMIDI(fileReader &fr); + + /** + * @brief Periodic tick handler. + * @param s seconds since last call + * @param granularity don't expect intervals smaller than this, in seconds + * @return desired number of seconds until next call + */ + double Tick(double s, double granularity); + + /** + * @brief Process extra iterators like vibrato or arpeggio + * @param s seconds since last call + */ + void TickIteratos(double s); + + /** + * @brief Change current position to specified time position in seconds + * @param seconds Absolute time position in seconds + */ + void seek(double seconds); + + /** + * @brief Gives current time position in seconds + * @return Current time position in seconds + */ + double tell(); + + /** + * @brief Gives time length of current song in seconds + * @return Time length of current song in seconds + */ + double timeLength(); + + /** + * @brief Gives loop start time position in seconds + * @return Loop start time position in seconds or -1 if song has no loop points + */ + double getLoopStart(); + + /** + * @brief Gives loop end time position in seconds + * @return Loop end time position in seconds or -1 if song has no loop points + */ + double getLoopEnd(); + + /** + * @brief Return to begin of current song + */ + void rewind(); + + /** + * @brief Set tempo multiplier + * @param tempo Tempo multiplier: 1.0 - original tempo. >1 - faster, <1 - slower + */ + void setTempo(double tempo); + + /* RealTime event triggers */ + void realTime_ResetState(); + + bool realTime_NoteOn(uint8_t channel, uint8_t note, uint8_t velocity); + void realTime_NoteOff(uint8_t channel, uint8_t note); + + void realTime_NoteAfterTouch(uint8_t channel, uint8_t note, uint8_t atVal); + void realTime_ChannelAfterTouch(uint8_t channel, uint8_t atVal); + + void realTime_Controller(uint8_t channel, uint8_t type, uint8_t value); + + void realTime_PatchChange(uint8_t channel, uint8_t patch); + + void realTime_PitchBend(uint8_t channel, uint16_t pitch); + void realTime_PitchBend(uint8_t channel, uint8_t msb, uint8_t lsb); + + void realTime_BankChangeLSB(uint8_t channel, uint8_t lsb); + void realTime_BankChangeMSB(uint8_t channel, uint8_t msb); + void realTime_BankChange(uint8_t channel, uint16_t bank); + + void realTime_panic(); + +private: + enum + { + Upd_Patch = 0x1, + Upd_Pan = 0x2, + Upd_Volume = 0x4, + Upd_Pitch = 0x8, + Upd_All = Upd_Pan + Upd_Volume + Upd_Pitch, + Upd_Off = 0x20 + }; + + void NoteUpdate(uint16_t MidCh, + MIDIchannel::activenoteiterator i, + unsigned props_mask, + int32_t select_adlchn = -1); + bool ProcessEventsNew(bool isSeek = false); + void HandleEvent(size_t tk, const MidiEvent &evt, int &status); + + // Determine how good a candidate this adlchannel + // would be for playing a note from this instrument. + long CalculateAdlChannelGoodness(unsigned c, const MIDIchannel::NoteInfo::Phys &ins, uint16_t /*MidCh*/) const; + + // A new note will be played on this channel using this instrument. + // Kill existing notes on this channel (or don't, if we do arpeggio) + void PrepareAdlChannelForNewNote(size_t c, const MIDIchannel::NoteInfo::Phys &ins); + + void KillOrEvacuate( + size_t from_channel, + AdlChannel::users_t::iterator j, + MIDIchannel::activenoteiterator i); + void Panic(); + void KillSustainingNotes(int32_t MidCh = -1, int32_t this_adlchn = -1); + void SetRPN(unsigned MidCh, unsigned value, bool MSB); + //void UpdatePortamento(unsigned MidCh) + void NoteUpdate_All(uint16_t MidCh, unsigned props_mask); + void NoteOff(uint16_t MidCh, uint8_t note); + + void UpdateVibrato(double amount); + void UpdateArpeggio(double /*amount*/); + +public: + uint64_t ChooseDevice(const std::string &name); +}; + +// I think, this is useless inside of Library +/* +struct FourChars +{ + char ret[4]; + + FourChars(const char *s) + { + for(unsigned c = 0; c < 4; ++c) + ret[c] = s[c]; + } + FourChars(unsigned w) // Little-endian + { + for(unsigned c = 0; c < 4; ++c) + ret[c] = static_cast((w >>(c * 8)) & 0xFF); + } +}; +*/ + +extern int adlRefreshNumCards(ADL_MIDIPlayer *device); + + +#endif // ADLMIDI_PRIVATE_HPP diff --git a/src/sound/adlmidi/adlmidi_xmi2mid.h b/src/sound/adlmidi/adlmidi_xmi2mid.h new file mode 100644 index 000000000..950d58ca6 --- /dev/null +++ b/src/sound/adlmidi/adlmidi_xmi2mid.h @@ -0,0 +1,60 @@ +/* + * XMIDI: Miles XMIDI to MID Library Header + * + * Copyright (C) 2001 Ryan Nunn + * Copyright (C) 2014-2016 Bret Curtis + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +/* XMIDI Converter */ + +#ifndef XMIDILIB_H +#define XMIDILIB_H + +#include + +#ifdef __DJGPP__ +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed long int32_t; +typedef unsigned long uint32_t; +#endif + +#ifdef __cplusplus +extern "C" +{ +#endif + +/* Conversion types for Midi files */ +#define XMIDI_CONVERT_NOCONVERSION 0x00 +#define XMIDI_CONVERT_MT32_TO_GM 0x01 +#define XMIDI_CONVERT_MT32_TO_GS 0x02 +#define XMIDI_CONVERT_MT32_TO_GS127 0x03 /* This one is broken, don't use */ +#define XMIDI_CONVERT_MT32_TO_GS127DRUM 0x04 /* This one is broken, don't use */ +#define XMIDI_CONVERT_GS127_TO_GS 0x05 + +int AdlMidi_xmi2midi(uint8_t *in, uint32_t insize, + uint8_t **out, uint32_t *outsize, + uint32_t convert_type); + +#ifdef __cplusplus +} +#endif + +#endif /* XMIDILIB_H */ diff --git a/src/sound/adlmidi/dbopl.cpp b/src/sound/adlmidi/dbopl.cpp new file mode 100644 index 000000000..fb28e207d --- /dev/null +++ b/src/sound/adlmidi/dbopl.cpp @@ -0,0 +1,2045 @@ +#ifdef ADLMIDI_USE_DOSBOX_OPL + +#ifdef __MINGW32__ +typedef struct vswprintf {} swprintf; +#endif +/* + * Copyright (C) 2002-2010 The DOSBox Team + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + +/* + DOSBox implementation of a combined Yamaha YMF262 and Yamaha YM3812 emulator. + Enabling the opl3 bit will switch the emulator to stereo opl3 output instead of regular mono opl2 + Except for the table generation it's all integer math + Can choose different types of generators, using muls and bigger tables, try different ones for slower platforms + The generation was based on the MAME implementation but tried to have it use less memory and be faster in general + MAME uses much bigger envelope tables and this will be the biggest cause of it sounding different at times + + //TODO Don't delay first operator 1 sample in opl3 mode + //TODO Maybe not use class method pointers but a regular function pointers with operator as first parameter + //TODO Fix panning for the Percussion channels, would any opl3 player use it and actually really change it though? + //TODO Check if having the same accuracy in all frequency multipliers sounds better or not + + //DUNNO Keyon in 4op, switch to 2op without keyoff. +*/ + +/* $Id: dbopl.cpp,v 1.10 2009-06-10 19:54:51 harekiet Exp $ */ + + +#include +#include +#include +#include "dbopl.h" + +#define DB_MAX(x, y) ((x) > (y) ? (x) : (y)) +#define DB_MIN(x, y) ((x) < (y) ? (x) : (y)) + +#define DBOPL_CLAMP(V, MIN, MAX) DB_MAX(DB_MIN(V, (MAX)), (MIN)) + +#ifndef PI +#define PI 3.14159265358979323846 +#endif + +namespace DBOPL +{ + +#define OPLRATE ((double)(14318180.0 / 288.0)) +#define TREMOLO_TABLE 52 + + //Try to use most precision for frequencies + //Else try to keep different waves in synch + //#define WAVE_PRECISION 1 + #ifndef WAVE_PRECISION + //Wave bits available in the top of the 32bit range + //Original adlib uses 10.10, we use 10.22 +#define WAVE_BITS 10 + #else + //Need some extra bits at the top to have room for octaves and frequency multiplier + //We support to 8 times lower rate + //128 * 15 * 8 = 15350, 2^13.9, so need 14 bits +#define WAVE_BITS 14 + #endif +#define WAVE_SH ( 32 - WAVE_BITS ) +#define WAVE_MASK ( ( 1 << WAVE_SH ) - 1 ) + + //Use the same accuracy as the waves +#define LFO_SH ( WAVE_SH - 10 ) + //LFO is controlled by our tremolo 256 sample limit +#define LFO_MAX ( 256 << ( LFO_SH ) ) + + + //Maximum amount of attenuation bits + //Envelope goes to 511, 9 bits + #if (DBOPL_WAVE == WAVE_TABLEMUL ) + //Uses the value directly +#define ENV_BITS ( 9 ) + #else + //Add 3 bits here for more accuracy and would have to be shifted up either way +#define ENV_BITS ( 9 ) + #endif + //Limits of the envelope with those bits and when the envelope goes silent +#define ENV_MIN 0 +#define ENV_EXTRA ( ENV_BITS - 9 ) +#define ENV_MAX ( 511 << ENV_EXTRA ) +#define ENV_LIMIT ( ( 12 * 256) >> ( 3 - ENV_EXTRA ) ) +#define ENV_SILENT( _X_ ) ( (_X_) >= ENV_LIMIT ) + + //Attack/decay/release rate counter shift +#define RATE_SH 24 +#define RATE_MASK ( ( 1 << RATE_SH ) - 1 ) + //Has to fit within 16bit lookuptable +#define MUL_SH 16 + + //Check some ranges + #if ENV_EXTRA > 3 +#error Too many envelope bits + #endif + + + //How much to substract from the base value for the final attenuation + static const Bit8u KslCreateTable[16] = + { + //0 will always be be lower than 7 * 8 + 64, 32, 24, 19, + 16, 12, 11, 10, + 8, 6, 5, 4, + 3, 2, 1, 0, + }; + +#define M(_X_) ((Bit8u)( (_X_) * 2)) + static const Bit8u FreqCreateTable[16] = + { + M(0.5), M(1), M(2), M(3), M(4), M(5), M(6), M(7), + M(8), M(9), M(10), M(10), M(12), M(12), M(15), M(15) + }; +#undef M + + //We're not including the highest attack rate, that gets a special value + static const Bit8u AttackSamplesTable[13] = + { + 69, 55, 46, 40, + 35, 29, 23, 20, + 19, 15, 11, 10, + 9 + }; + //On a real opl these values take 8 samples to reach and are based upon larger tables + static const Bit8u EnvelopeIncreaseTable[13] = + { + 4, 5, 6, 7, + 8, 10, 12, 14, + 16, 20, 24, 28, + 32, + }; + + #if ( DBOPL_WAVE == WAVE_HANDLER ) || ( DBOPL_WAVE == WAVE_TABLELOG ) + static Bit16u ExpTable[ 256 ]; + #endif + + #if ( DBOPL_WAVE == WAVE_HANDLER ) + //PI table used by WAVEHANDLER + static Bit16u SinTable[ 512 ]; + #endif + + #if ( DBOPL_WAVE > WAVE_HANDLER ) + //Layout of the waveform table in 512 entry intervals + //With overlapping waves we reduce the table to half it's size + + // | |//\\|____|WAV7|//__|/\ |____|/\/\| + // |\\//| | |WAV7| | \/| | | + // |06 |0126|17 |7 |3 |4 |4 5 |5 | + + //6 is just 0 shifted and masked + + static Bit16s WaveTable[ 8 * 512 ]; + //Distance into WaveTable the wave starts + static const Bit16u WaveBaseTable[8] = + { + 0x000, 0x200, 0x200, 0x800, + 0xa00, 0xc00, 0x100, 0x400, + + }; + //Mask the counter with this + static const Bit16u WaveMaskTable[8] = + { + 1023, 1023, 511, 511, + 1023, 1023, 512, 1023, + }; + + //Where to start the counter on at keyon + static const Bit16u WaveStartTable[8] = + { + 512, 0, 0, 0, + 0, 512, 512, 256, + }; + #endif + + #if ( DBOPL_WAVE == WAVE_TABLEMUL ) + static Bit16u MulTable[ 384 ]; + #endif + + static Bit8u KslTable[ 8 * 16 ]; + static Bit8u TremoloTable[ TREMOLO_TABLE ]; + //Start of a channel behind the chip struct start + static Bit16u ChanOffsetTable[32]; + //Start of an operator behind the chip struct start + static Bit16u OpOffsetTable[64]; + + //The lower bits are the shift of the operator vibrato value + //The highest bit is right shifted to generate -1 or 0 for negation + //So taking the highest input value of 7 this gives 3, 7, 3, 0, -3, -7, -3, 0 + static const Bit8s VibratoTable[ 8 ] = + { + 1 - 0x00, 0 - 0x00, 1 - 0x00, 30 - 0x00, + 1 - 0x80, 0 - 0x80, 1 - 0x80, 30 - 0x80 + }; + + //Shift strength for the ksl value determined by ksl strength + static const Bit8u KslShiftTable[4] = + { + 31, 1, 2, 0 + }; + + //Generate a table index and table shift value using input value from a selected rate + static void EnvelopeSelect(Bit8u val, Bit8u &index, Bit8u &shift) + { + if(val < 13 * 4) //Rate 0 - 12 + { + shift = 12 - (val >> 2); + index = val & 3; + } + else if(val < 15 * 4) //rate 13 - 14 + { + shift = 0; + index = val - 12 * 4; + } + else //rate 15 and up + { + shift = 0; + index = 12; + } + } + + #if ( DBOPL_WAVE == WAVE_HANDLER ) + /* + Generate the different waveforms out of the sine/exponetial table using handlers + */ + static inline Bits MakeVolume(Bitu wave, Bitu volume) + { + Bitu total = wave + volume; + Bitu index = total & 0xff; + Bitu sig = ExpTable[ index ]; + Bitu exp = total >> 8; + #if 0 + + //Check if we overflow the 31 shift limit + if(exp >= 32) + LOG_MSG("WTF %d %d", total, exp); + + #endif + return (sig >> exp); + }; + + static Bits DB_FASTCALL WaveForm0(Bitu i, Bitu volume) + { + Bits neg = 0 - ((i >> 9) & 1); //Create ~0 or 0 + Bitu wave = SinTable[i & 511]; + return (MakeVolume(wave, volume) ^ neg) - neg; + } + static Bits DB_FASTCALL WaveForm1(Bitu i, Bitu volume) + { + Bit32u wave = SinTable[i & 511]; + wave |= (((i ^ 512) & 512) - 1) >> (32 - 12); + return MakeVolume(wave, volume); + } + static Bits DB_FASTCALL WaveForm2(Bitu i, Bitu volume) + { + Bitu wave = SinTable[i & 511]; + return MakeVolume(wave, volume); + } + static Bits DB_FASTCALL WaveForm3(Bitu i, Bitu volume) + { + Bitu wave = SinTable[i & 255]; + wave |= (((i ^ 256) & 256) - 1) >> (32 - 12); + return MakeVolume(wave, volume); + } + static Bits DB_FASTCALL WaveForm4(Bitu i, Bitu volume) + { + //Twice as fast + i <<= 1; + Bits neg = 0 - ((i >> 9) & 1); //Create ~0 or 0 + Bitu wave = SinTable[i & 511]; + wave |= (((i ^ 512) & 512) - 1) >> (32 - 12); + return (MakeVolume(wave, volume) ^ neg) - neg; + } + static Bits DB_FASTCALL WaveForm5(Bitu i, Bitu volume) + { + //Twice as fast + i <<= 1; + Bitu wave = SinTable[i & 511]; + wave |= (((i ^ 512) & 512) - 1) >> (32 - 12); + return MakeVolume(wave, volume); + } + static Bits DB_FASTCALL WaveForm6(Bitu i, Bitu volume) + { + Bits neg = 0 - ((i >> 9) & 1); //Create ~0 or 0 + return (MakeVolume(0, volume) ^ neg) - neg; + } + static Bits DB_FASTCALL WaveForm7(Bitu i, Bitu volume) + { + //Negative is reversed here + Bits neg = ((i >> 9) & 1) - 1; + Bitu wave = (i << 3); + //When negative the volume also runs backwards + wave = ((wave ^ neg) - neg) & 4095; + return (MakeVolume(wave, volume) ^ neg) - neg; + } + + static const WaveHandler WaveHandlerTable[8] = + { + WaveForm0, WaveForm1, WaveForm2, WaveForm3, + WaveForm4, WaveForm5, WaveForm6, WaveForm7 + }; + + #endif + + /* + Operator + */ + + //We zero out when rate == 0 + inline void Operator::UpdateAttack(const Chip *chip) + { + Bit8u rate = reg60 >> 4; + + if(rate) + { + Bit8u val = (rate << 2) + ksr; + attackAdd = chip->attackRates[ val ]; + rateZero &= ~(1 << ATTACK); + } + else + { + attackAdd = 0; + rateZero |= (1 << ATTACK); + } + } + inline void Operator::UpdateDecay(const Chip *chip) + { + Bit8u rate = reg60 & 0xf; + + if(rate) + { + Bit8u val = (rate << 2) + ksr; + decayAdd = chip->linearRates[ val ]; + rateZero &= ~(1 << DECAY); + } + else + { + decayAdd = 0; + rateZero |= (1 << DECAY); + } + } + inline void Operator::UpdateRelease(const Chip *chip) + { + Bit8u rate = reg80 & 0xf; + + if(rate) + { + Bit8u val = (rate << 2) + ksr; + releaseAdd = chip->linearRates[ val ]; + rateZero &= ~(1 << RELEASE); + + if(!(reg20 & MASK_SUSTAIN)) + rateZero &= ~(1 << SUSTAIN); + } + else + { + rateZero |= (1 << RELEASE); + releaseAdd = 0; + + if(!(reg20 & MASK_SUSTAIN)) + rateZero |= (1 << SUSTAIN); + } + } + + inline void Operator::UpdateAttenuation() + { + Bit8u kslBase = (Bit8u)((chanData >> SHIFT_KSLBASE) & 0xff); + Bit32u tl = reg40 & 0x3f; + Bit8u kslShift = KslShiftTable[ reg40 >> 6 ]; + //Make sure the attenuation goes to the right bits + totalLevel = tl << (ENV_BITS - 7); //Total level goes 2 bits below max + totalLevel += (kslBase << ENV_EXTRA) >> kslShift; + } + + void Operator::UpdateFrequency() + { + Bit32u freq = chanData & ((1 << 10) - 1); + Bit32u block = (chanData >> 10) & 0xff; + #ifdef WAVE_PRECISION + block = 7 - block; + waveAdd = (freq * freqMul) >> block; + #else + waveAdd = (freq << block) * freqMul; + #endif + + if(reg20 & MASK_VIBRATO) + { + vibStrength = (Bit8u)(freq >> 7); + #ifdef WAVE_PRECISION + vibrato = (vibStrength * freqMul) >> block; + #else + vibrato = (vibStrength << block) * freqMul; + #endif + } + else + { + vibStrength = 0; + vibrato = 0; + } + } + + void Operator::UpdateRates(const Chip *chip) + { + //Mame seems to reverse this where enabling ksr actually lowers + //the rate, but pdf manuals says otherwise? + Bit8u newKsr = (Bit8u)((chanData >> SHIFT_KEYCODE) & 0xff); + + if(!(reg20 & MASK_KSR)) + newKsr >>= 2; + + if(ksr == newKsr) + return; + + ksr = newKsr; + UpdateAttack(chip); + UpdateDecay(chip); + UpdateRelease(chip); + } + + INLINE Bit32s Operator::RateForward(Bit32u add) + { + rateIndex += add; + Bit32s ret = rateIndex >> RATE_SH; + rateIndex = rateIndex & RATE_MASK; + return ret; + } + + template< Operator::State yes> + Bits Operator::TemplateVolume() + { + Bit32s vol = volume; + Bit32s change; + + switch(yes) + { + case OFF: + return ENV_MAX; + + case ATTACK: + change = RateForward(attackAdd); + + if(!change) + return vol; + + vol += ((~vol) * change) >> 3; + + if(vol < ENV_MIN) + { + volume = ENV_MIN; + rateIndex = 0; + SetState(DECAY); + return ENV_MIN; + } + + break; + + case DECAY: + vol += RateForward(decayAdd); + + if(GCC_UNLIKELY(vol >= sustainLevel)) + { + //Check if we didn't overshoot max attenuation, then just go off + if(GCC_UNLIKELY(vol >= ENV_MAX)) + { + volume = ENV_MAX; + SetState(OFF); + return ENV_MAX; + } + + //Continue as sustain + rateIndex = 0; + SetState(SUSTAIN); + } + + break; + + case SUSTAIN: + if(reg20 & MASK_SUSTAIN) + return vol; + + //In sustain phase, but not sustaining, do regular release + case RELEASE: + vol += RateForward(releaseAdd);; + + if(GCC_UNLIKELY(vol >= ENV_MAX)) + { + volume = ENV_MAX; + SetState(OFF); + return ENV_MAX; + } + + break; + } + + volume = vol; + return vol; + } + + static const VolumeHandler VolumeHandlerTable[5] = + { + &Operator::TemplateVolume< Operator::OFF >, + &Operator::TemplateVolume< Operator::RELEASE >, + &Operator::TemplateVolume< Operator::SUSTAIN >, + &Operator::TemplateVolume< Operator::DECAY >, + &Operator::TemplateVolume< Operator::ATTACK > + }; + + INLINE Bitu Operator::ForwardVolume() + { + return currentLevel + (this->*volHandler)(); + } + + + INLINE Bitu Operator::ForwardWave() + { + waveIndex += waveCurrent; + return waveIndex >> WAVE_SH; + } + + void Operator::Write20(const Chip *chip, Bit8u val) + { + Bit8u change = (reg20 ^ val); + + if(!change) + return; + + reg20 = val; + //Shift the tremolo bit over the entire register, saved a branch, YES! + tremoloMask = (Bit8s)(val) >> 7; + tremoloMask &= ~((1 << ENV_EXTRA) - 1); + + //Update specific features based on changes + if(change & MASK_KSR) + UpdateRates(chip); + + //With sustain enable the volume doesn't change + if(reg20 & MASK_SUSTAIN || (!releaseAdd)) + rateZero |= (1 << SUSTAIN); + else + rateZero &= ~(1 << SUSTAIN); + + //Frequency multiplier or vibrato changed + if(change & (0xf | MASK_VIBRATO)) + { + freqMul = chip->freqMul[ val & 0xf ]; + UpdateFrequency(); + } + } + + void Operator::Write40(const Chip * /*chip*/, Bit8u val) + { + if(!(reg40 ^ val)) + return; + + reg40 = val; + UpdateAttenuation(); + } + + void Operator::Write60(const Chip *chip, Bit8u val) + { + Bit8u change = reg60 ^ val; + reg60 = val; + + if(change & 0x0f) + UpdateDecay(chip); + + if(change & 0xf0) + UpdateAttack(chip); + } + + void Operator::Write80(const Chip *chip, Bit8u val) + { + Bit8u change = (reg80 ^ val); + + if(!change) + return; + + reg80 = val; + Bit8u sustain = val >> 4; + //Turn 0xf into 0x1f + sustain |= (sustain + 1) & 0x10; + sustainLevel = sustain << (ENV_BITS - 5); + + if(change & 0x0f) + UpdateRelease(chip); + } + + void Operator::WriteE0(const Chip *chip, Bit8u val) + { + if(!(regE0 ^ val)) + return; + + //in opl3 mode you can always selet 7 waveforms regardless of waveformselect + Bit8u waveForm = val & ((0x3 & chip->waveFormMask) | (0x7 & chip->opl3Active)); + regE0 = val; + #if ( DBOPL_WAVE == WAVE_HANDLER ) + waveHandler = WaveHandlerTable[ waveForm ]; + #else + waveBase = WaveTable + WaveBaseTable[ waveForm ]; + waveStart = WaveStartTable[ waveForm ] << WAVE_SH; + waveMask = WaveMaskTable[ waveForm ]; + #endif + } + + INLINE void Operator::SetState(Bit8u s) + { + state = s; + volHandler = VolumeHandlerTable[ s ]; + } + + INLINE bool Operator::Silent() const + { + if(!ENV_SILENT(totalLevel + volume)) + return false; + + if(!(rateZero & (1 << state))) + return false; + + return true; + } + + INLINE void Operator::Prepare(const Chip *chip) + { + currentLevel = totalLevel + (chip->tremoloValue & tremoloMask); + waveCurrent = waveAdd; + + if(vibStrength >> chip->vibratoShift) + { + Bit32s add = vibrato >> chip->vibratoShift; + //Sign extend over the shift value + Bit32s neg = chip->vibratoSign; + //Negate the add with -1 or 0 + add = (add ^ neg) - neg; + waveCurrent += add; + } + } + + void Operator::KeyOn(Bit8u mask) + { + if(!keyOn) + { + //Restart the frequency generator + #if ( DBOPL_WAVE > WAVE_HANDLER ) + waveIndex = waveStart; + #else + waveIndex = 0; + #endif + rateIndex = 0; + SetState(ATTACK); + } + + keyOn |= mask; + } + + void Operator::KeyOff(Bit8u mask) + { + keyOn &= ~mask; + + if(!keyOn) + { + if(state != OFF) + SetState(RELEASE); + } + } + + INLINE Bits Operator::GetWave(Bitu index, Bitu vol) + { + #if ( DBOPL_WAVE == WAVE_HANDLER ) + return waveHandler(index, vol << (3 - ENV_EXTRA)); + #elif ( DBOPL_WAVE == WAVE_TABLEMUL ) + return (waveBase[ index & waveMask ] * MulTable[ vol >> ENV_EXTRA ]) >> MUL_SH; + #elif ( DBOPL_WAVE == WAVE_TABLELOG ) + Bit32s wave = waveBase[ index & waveMask ]; + Bit32u total = (wave & 0x7fff) + vol << (3 - ENV_EXTRA); + Bit32s sig = ExpTable[ total & 0xff ]; + Bit32u exp = total >> 8; + Bit32s neg = wave >> 16; + return ((sig ^ neg) - neg) >> exp; + #else +#error "No valid wave routine" + #endif + } + + Bits INLINE Operator::GetSample(Bits modulation) + { + Bitu vol = ForwardVolume(); + + if(ENV_SILENT(vol)) + { + //Simply forward the wave + waveIndex += waveCurrent; + return 0; + } + else + { + Bitu index = ForwardWave(); + index += modulation; + return GetWave(index, vol); + } + } + + Operator::Operator() + { + chanData = 0; + freqMul = 0; + waveIndex = 0; + waveAdd = 0; + waveCurrent = 0; + keyOn = 0; + ksr = 0; + reg20 = 0; + reg40 = 0; + reg60 = 0; + reg80 = 0; + regE0 = 0; + SetState(OFF); + rateZero = (1 << OFF); + sustainLevel = ENV_MAX; + currentLevel = ENV_MAX; + totalLevel = ENV_MAX; + volume = ENV_MAX; + releaseAdd = 0; + } + + /* + Channel + */ + + Channel::Channel() + { + old[0] = old[1] = 0; + chanData = 0; + regB0 = 0; + regC0 = 0; + maskLeft = -1; + maskRight = -1; + feedback = 31; + fourMask = 0; + synthHandler = &Channel::BlockTemplate< sm2FM >; + } + + void Channel::SetChanData(const Chip *chip, Bit32u data) + { + Bit32u change = chanData ^ data; + chanData = data; + Op(0)->chanData = data; + Op(1)->chanData = data; + //Since a frequency update triggered this, always update frequency + Op(0)->UpdateFrequency(); + Op(1)->UpdateFrequency(); + + if(change & (0xff << SHIFT_KSLBASE)) + { + Op(0)->UpdateAttenuation(); + Op(1)->UpdateAttenuation(); + } + + if(change & (0xff << SHIFT_KEYCODE)) + { + Op(0)->UpdateRates(chip); + Op(1)->UpdateRates(chip); + } + } + + void Channel::UpdateFrequency(const Chip *chip, Bit8u fourOp) + { + //Extrace the frequency bits + Bit32u data = chanData & 0xffff; + Bit32u kslBase = KslTable[ data >> 6 ]; + Bit32u keyCode = (data & 0x1c00) >> 9; + + if(chip->reg08 & 0x40) + { + keyCode |= (data & 0x100) >> 8; /* notesel == 1 */ + } + else + { + keyCode |= (data & 0x200) >> 9; /* notesel == 0 */ + } + + //Add the keycode and ksl into the highest bits of chanData + data |= (keyCode << SHIFT_KEYCODE) | (kslBase << SHIFT_KSLBASE); + (this + 0)->SetChanData(chip, data); + + if(fourOp & 0x3f) + (this + 1)->SetChanData(chip, data); + } + + void Channel::WriteA0(const Chip *chip, Bit8u val) + { + Bit8u fourOp = chip->reg104 & chip->opl3Active & fourMask; + + //Don't handle writes to silent fourop channels + if(fourOp > 0x80) + return; + + Bit32u change = (chanData ^ val) & 0xff; + + if(change) + { + chanData ^= change; + UpdateFrequency(chip, fourOp); + } + } + + void Channel::WriteB0(const Chip *chip, Bit8u val) + { + Bit8u fourOp = chip->reg104 & chip->opl3Active & fourMask; + + //Don't handle writes to silent fourop channels + if(fourOp > 0x80) + return; + + Bitu change = (chanData ^ (val << 8)) & 0x1f00; + + if(change) + { + chanData ^= change; + UpdateFrequency(chip, fourOp); + } + + //Check for a change in the keyon/off state + if(!((val ^ regB0) & 0x20)) + return; + + regB0 = val; + + if(val & 0x20) + { + Op(0)->KeyOn(0x1); + Op(1)->KeyOn(0x1); + + if(fourOp & 0x3f) + { + (this + 1)->Op(0)->KeyOn(1); + (this + 1)->Op(1)->KeyOn(1); + } + } + else + { + Op(0)->KeyOff(0x1); + Op(1)->KeyOff(0x1); + + if(fourOp & 0x3f) + { + (this + 1)->Op(0)->KeyOff(1); + (this + 1)->Op(1)->KeyOff(1); + } + } + } + + void Channel::WriteC0(const Chip *chip, Bit8u val) + { + Bit8u change = val ^ regC0; + + if(!change) + return; + + regC0 = val; + feedback = (val >> 1) & 7; + + if(feedback) + { + //We shift the input to the right 10 bit wave index value + feedback = 9 - feedback; + } + else + feedback = 31; + + //Select the new synth mode + if(chip->opl3Active) + { + //4-op mode enabled for this channel + if((chip->reg104 & fourMask) & 0x3f) + { + Channel *chan0, *chan1; + + //Check if it's the 2nd channel in a 4-op + if(!(fourMask & 0x80)) + { + chan0 = this; + chan1 = this + 1; + } + else + { + chan0 = this - 1; + chan1 = this; + } + + Bit8u synth = ((chan0->regC0 & 1) << 0) | ((chan1->regC0 & 1) << 1); + + switch(synth) + { + case 0: + chan0->synthHandler = &Channel::BlockTemplate< sm3FMFM >; + break; + + case 1: + chan0->synthHandler = &Channel::BlockTemplate< sm3AMFM >; + break; + + case 2: + chan0->synthHandler = &Channel::BlockTemplate< sm3FMAM >; + break; + + case 3: + chan0->synthHandler = &Channel::BlockTemplate< sm3AMAM >; + break; + } + + //Disable updating percussion channels + } + else if((fourMask & 0x40) && (chip->regBD & 0x20)) + { + //Regular dual op, am or fm + } + else if(val & 1) + synthHandler = &Channel::BlockTemplate< sm3AM >; + else + synthHandler = &Channel::BlockTemplate< sm3FM >; + + maskLeft = (val & 0x10) ? -1 : 0; + maskRight = (val & 0x20) ? -1 : 0; + //opl2 active + } + else + { + //Disable updating percussion channels + if((fourMask & 0x40) && (chip->regBD & 0x20)) + { + //Regular dual op, am or fm + } + else if(val & 1) + synthHandler = &Channel::BlockTemplate< sm2AM >; + else + synthHandler = &Channel::BlockTemplate< sm2FM >; + } + } + + void Channel::ResetC0(const Chip *chip) + { + Bit8u val = regC0; + regC0 ^= 0xff; + WriteC0(chip, val); + } + + template< bool opl3Mode> + INLINE void Channel::GeneratePercussion(Chip *chip, Bit32s *output) + { + Channel *chan = this; + //BassDrum + Bit32s mod = (Bit32u)((old[0] + old[1])) >> feedback; + old[0] = old[1]; + old[1] = Op(0)->GetSample(mod); + + //When bassdrum is in AM mode first operator is ignoed + if(chan->regC0 & 1) + mod = 0; + else + mod = old[0]; + + Bit32s sample = Op(1)->GetSample(mod); + //Precalculate stuff used by other outputs + Bit32u noiseBit = chip->ForwardNoise() & 0x1; + Bit32u c2 = Op(2)->ForwardWave(); + Bit32u c5 = Op(5)->ForwardWave(); + Bit32u phaseBit = (((c2 & 0x88) ^ ((c2 << 5) & 0x80)) | ((c5 ^ (c5 << 2)) & 0x20)) ? 0x02 : 0x00; + //Hi-Hat + Bit32u hhVol = Op(2)->ForwardVolume(); + + if(!ENV_SILENT(hhVol)) + { + Bit32u hhIndex = (phaseBit << 8) | (0x34 << (phaseBit ^ (noiseBit << 1))); + sample += Op(2)->GetWave(hhIndex, hhVol); + } + + //Snare Drum + Bit32u sdVol = Op(3)->ForwardVolume(); + + if(!ENV_SILENT(sdVol)) + { + Bit32u sdIndex = (0x100 + (c2 & 0x100)) ^ (noiseBit << 8); + sample += Op(3)->GetWave(sdIndex, sdVol); + } + + //Tom-tom + sample += Op(4)->GetSample(0); + //Top-Cymbal + Bit32u tcVol = Op(5)->ForwardVolume(); + + if(!ENV_SILENT(tcVol)) + { + Bit32u tcIndex = (1 + phaseBit) << 8; + sample += Op(5)->GetWave(tcIndex, tcVol); + } + + sample <<= 1; + + if(opl3Mode) + { + output[0] += sample; + output[1] += sample; + } + else + output[0] += sample; + } + + template + Channel *Channel::BlockTemplate(Chip *chip, Bit32u samples, Bit32s *output) + { + switch(mode) + { + case sm2AM: + case sm3AM: + if(Op(0)->Silent() && Op(1)->Silent()) + { + old[0] = old[1] = 0; + return (this + 1); + } + + break; + + case sm2FM: + case sm3FM: + if(Op(1)->Silent()) + { + old[0] = old[1] = 0; + return (this + 1); + } + + break; + + case sm3FMFM: + if(Op(3)->Silent()) + { + old[0] = old[1] = 0; + return (this + 2); + } + + break; + + case sm3AMFM: + if(Op(0)->Silent() && Op(3)->Silent()) + { + old[0] = old[1] = 0; + return (this + 2); + } + + break; + + case sm3FMAM: + if(Op(1)->Silent() && Op(3)->Silent()) + { + old[0] = old[1] = 0; + return (this + 2); + } + + break; + + case sm3AMAM: + if(Op(0)->Silent() && Op(2)->Silent() && Op(3)->Silent()) + { + old[0] = old[1] = 0; + return (this + 2); + } + + break; + + default: + break; + } + + //Init the operators with the the current vibrato and tremolo values + Op(0)->Prepare(chip); + Op(1)->Prepare(chip); + + if(mode > sm4Start) + { + Op(2)->Prepare(chip); + Op(3)->Prepare(chip); + } + + if(mode > sm6Start) + { + Op(4)->Prepare(chip); + Op(5)->Prepare(chip); + } + + for(Bitu i = 0; i < samples; i++) + { + //Early out for percussion handlers + if(mode == sm2Percussion) + { + GeneratePercussion(chip, output + i); + continue; //Prevent some unitialized value bitching + } + else if(mode == sm3Percussion) + { + GeneratePercussion(chip, output + i * 2); + continue; //Prevent some unitialized value bitching + } + + //Do unsigned shift so we can shift out all bits but still stay in 10 bit range otherwise + Bit32s mod = (Bit32u)((old[0] + old[1])) >> feedback; + old[0] = old[1]; + old[1] = Op(0)->GetSample(mod); + Bit32s sample; + Bit32s out0 = old[0]; + + if(mode == sm2AM || mode == sm3AM) + sample = out0 + Op(1)->GetSample(0); + else if(mode == sm2FM || mode == sm3FM) + sample = Op(1)->GetSample(out0); + else if(mode == sm3FMFM) + { + Bits next = Op(1)->GetSample(out0); + next = Op(2)->GetSample(next); + sample = Op(3)->GetSample(next); + } + else if(mode == sm3AMFM) + { + sample = out0; + Bits next = Op(1)->GetSample(0); + next = Op(2)->GetSample(next); + sample += Op(3)->GetSample(next); + } + else if(mode == sm3FMAM) + { + sample = Op(1)->GetSample(out0); + Bits next = Op(2)->GetSample(0); + sample += Op(3)->GetSample(next); + } + else if(mode == sm3AMAM) + { + sample = out0; + Bits next = Op(1)->GetSample(0); + sample += Op(2)->GetSample(next); + sample += Op(3)->GetSample(0); + } + + switch(mode) + { + case sm2AM: + case sm2FM: + output[ i ] += sample; + break; + + case sm3AM: + case sm3FM: + case sm3FMFM: + case sm3AMFM: + case sm3FMAM: + case sm3AMAM: + output[ i * 2 + 0 ] += sample & maskLeft; + output[ i * 2 + 1 ] += sample & maskRight; + break; + + default: + break; + } + } + + switch(mode) + { + case sm2AM: + case sm2FM: + case sm3AM: + case sm3FM: + return (this + 1); + + case sm3FMFM: + case sm3AMFM: + case sm3FMAM: + case sm3AMAM: + return(this + 2); + + case sm2Percussion: + case sm3Percussion: + return(this + 3); + } + + return 0; + } + + /* + Chip + */ + + Chip::Chip() + { + reg08 = 0; + reg04 = 0; + regBD = 0; + reg104 = 0; + opl3Active = 0; + //Extra zeros! + vibratoIndex = 0; + tremoloIndex = 0; + vibratoSign = 0; + vibratoShift = 0; + tremoloValue = 0; + vibratoStrength = 0; + tremoloStrength = 0; + waveFormMask = 0; + lfoCounter = 0; + lfoAdd = 0; + noiseCounter = 0; + noiseAdd = 0; + noiseValue = 0; + memset(freqMul, 0, sizeof(Bit32u) * 16); + memset(linearRates, 0, sizeof(Bit32u) * 76); + memset(attackRates, 0, sizeof(Bit32u) * 76); + } + + INLINE Bit32u Chip::ForwardNoise() + { + noiseCounter += noiseAdd; + Bitu count = noiseCounter >> LFO_SH; + noiseCounter &= WAVE_MASK; + + for(; count > 0; --count) + { + //Noise calculation from mame + noiseValue ^= (0x800302) & (0 - (noiseValue & 1)); + noiseValue >>= 1; + } + + return noiseValue; + } + + INLINE Bit32u Chip::ForwardLFO(Bit32u samples) + { + //Current vibrato value, runs 4x slower than tremolo + vibratoSign = (VibratoTable[ vibratoIndex >> 2]) >> 7; + vibratoShift = (VibratoTable[ vibratoIndex >> 2] & 7) + vibratoStrength; + tremoloValue = TremoloTable[ tremoloIndex ] >> tremoloStrength; + //Check hom many samples there can be done before the value changes + Bit32u todo = LFO_MAX - lfoCounter; + Bit32u count = (todo + lfoAdd - 1) / lfoAdd; + + if(count > samples) + { + count = samples; + lfoCounter += count * lfoAdd; + } + else + { + lfoCounter += count * lfoAdd; + lfoCounter &= (LFO_MAX - 1); + //Maximum of 7 vibrato value * 4 + vibratoIndex = (vibratoIndex + 1) & 31; + + //Clip tremolo to the the table size + if(tremoloIndex + 1 < TREMOLO_TABLE) + ++tremoloIndex; + else + tremoloIndex = 0; + } + + return count; + } + + + void Chip::WriteBD(Bit8u val) + { + Bit8u change = regBD ^ val; + + if(!change) + return; + + regBD = val; + //TODO could do this with shift and xor? + vibratoStrength = (val & 0x40) ? 0x00 : 0x01; + tremoloStrength = (val & 0x80) ? 0x00 : 0x02; + + if(val & 0x20) + { + //Drum was just enabled, make sure channel 6 has the right synth + if(change & 0x20) + { + if(opl3Active) + chan[6].synthHandler = &Channel::BlockTemplate< sm3Percussion >; + else + chan[6].synthHandler = &Channel::BlockTemplate< sm2Percussion >; + } + + //Bass Drum + if(val & 0x10) + { + chan[6].op[0].KeyOn(0x2); + chan[6].op[1].KeyOn(0x2); + } + else + { + chan[6].op[0].KeyOff(0x2); + chan[6].op[1].KeyOff(0x2); + } + + //Hi-Hat + if(val & 0x1) + chan[7].op[0].KeyOn(0x2); + else + chan[7].op[0].KeyOff(0x2); + + //Snare + if(val & 0x8) + chan[7].op[1].KeyOn(0x2); + else + chan[7].op[1].KeyOff(0x2); + + //Tom-Tom + if(val & 0x4) + chan[8].op[0].KeyOn(0x2); + else + chan[8].op[0].KeyOff(0x2); + + //Top Cymbal + if(val & 0x2) + chan[8].op[1].KeyOn(0x2); + else + chan[8].op[1].KeyOff(0x2); + + //Toggle keyoffs when we turn off the percussion + } + else if(change & 0x20) + { + //Trigger a reset to setup the original synth handler + chan[6].ResetC0(this); + chan[6].op[0].KeyOff(0x2); + chan[6].op[1].KeyOff(0x2); + chan[7].op[0].KeyOff(0x2); + chan[7].op[1].KeyOff(0x2); + chan[8].op[0].KeyOff(0x2); + chan[8].op[1].KeyOff(0x2); + } + } + + +#define REGOP( _FUNC_ ) \ + index = ( ( reg >> 3) & 0x20 ) | ( reg & 0x1f ); \ + if ( OpOffsetTable[ index ] ) { \ + Operator* regOp = (Operator*)( ((char *)this ) + OpOffsetTable[ index ] ); \ + regOp->_FUNC_( this, val ); \ + } + +#define REGCHAN( _FUNC_ ) \ + index = ( ( reg >> 4) & 0x10 ) | ( reg & 0xf ); \ + if ( ChanOffsetTable[ index ] ) { \ + Channel* regChan = (Channel*)( ((char *)this ) + ChanOffsetTable[ index ] ); \ + regChan->_FUNC_( this, val ); \ + } + + void Chip::WriteReg(Bit32u reg, Bit8u val) + { + Bitu index = 0; + + switch((reg & 0xf0) >> 4) + { + case 0x00 >> 4: + if(reg == 0x01) + waveFormMask = (val & 0x20) ? 0x7 : 0x0; + else if(reg == 0x104) + { + //Only detect changes in lowest 6 bits + if(!((reg104 ^ val) & 0x3f)) + return; + + //Always keep the highest bit enabled, for checking > 0x80 + reg104 = 0x80 | (val & 0x3f); + } + else if(reg == 0x105) + { + //MAME says the real opl3 doesn't reset anything on opl3 disable/enable till the next write in another register + if(!((opl3Active ^ val) & 1)) + return; + + opl3Active = (val & 1) ? 0xff : 0; + + //Update the 0xc0 register for all channels to signal the switch to mono/stereo handlers + for(int i = 0; i < 18; i++) + chan[i].ResetC0(this); + } + else if(reg == 0x08) + reg08 = val; + + case 0x10 >> 4: + break; + + case 0x20 >> 4: + case 0x30 >> 4: + REGOP(Write20); + break; + + case 0x40 >> 4: + case 0x50 >> 4: + REGOP(Write40); + break; + + case 0x60 >> 4: + case 0x70 >> 4: + REGOP(Write60); + break; + + case 0x80 >> 4: + case 0x90 >> 4: + REGOP(Write80); + break; + + case 0xa0 >> 4: + REGCHAN(WriteA0); + break; + + case 0xb0 >> 4: + if(reg == 0xbd) + WriteBD(val); + else + REGCHAN(WriteB0); + + break; + + case 0xc0 >> 4: + REGCHAN(WriteC0); + + case 0xd0 >> 4: + break; + + case 0xe0 >> 4: + case 0xf0 >> 4: + REGOP(WriteE0); + break; + } + } + + + Bit32u Chip::WriteAddr(Bit32u port, Bit8u val) + { + switch(port & 3) + { + case 0: + return val; + + case 2: + if(opl3Active || (val == 0x05)) + return 0x100 | val; + else + return val; + } + + return 0; + } + + void Chip::GenerateBlock2(Bitu total, Bit32s *output) + { + while(total > 0) + { + Bit32u samples = ForwardLFO(total); + memset(output, 0, sizeof(Bit32s) * samples); + int count = 0; + + for(Channel *ch = chan; ch < chan + 9;) + { + count++; + ch = (ch->*(ch->synthHandler))(this, samples, output); + } + + total -= samples; + output += samples; + } + } + + void Chip::GenerateBlock3(Bitu total, Bit32s *output) + { + while(total > 0) + { + Bit32u samples = ForwardLFO((Bit32u)total); + memset(output, 0, sizeof(Bit32s) * samples * 2); + int count = 0; + + for(Channel *ch = chan; ch < chan + 18;) + { + count++; + ch = (ch->*(ch->synthHandler))(this, samples, output); + } + + total -= samples; + output += samples * 2; + } + } + + void Chip::GenerateBlock2_Mix(Bitu total, Bit32s *output) + { + while(total > 0) + { + Bit32u samples = ForwardLFO((Bit32u)total); + int count = 0; + for(Channel *ch = chan; ch < chan + 9;) + { + count++; + ch = (ch->*(ch->synthHandler))(this, samples, output); + } + + total -= samples; + output += samples; + } + } + + void Chip::GenerateBlock3_Mix(Bitu total, Bit32s *output) + { + while(total > 0) + { + Bit32u samples = ForwardLFO(total); + int count = 0; + for(Channel *ch = chan; ch < chan + 18;) + { + count++; + ch = (ch->*(ch->synthHandler))(this, samples, output); + } + total -= samples; + output += samples * 2; + } + } + + void Chip::Setup(Bit32u rate) + { + double original = OPLRATE; + // double original = rate; + double scale = original / (double)rate; + //Noise counter is run at the same precision as general waves + noiseAdd = (Bit32u)(0.5 + scale * (1 << LFO_SH)); + noiseCounter = 0; + noiseValue = 1; //Make sure it triggers the noise xor the first time + //The low frequency oscillation counter + //Every time his overflows vibrato and tremoloindex are increased + lfoAdd = (Bit32u)(0.5 + scale * (1 << LFO_SH)); + lfoCounter = 0; + vibratoIndex = 0; + tremoloIndex = 0; + //With higher octave this gets shifted up + //-1 since the freqCreateTable = *2 + #ifdef WAVE_PRECISION + double freqScale = (1 << 7) * scale * (1 << (WAVE_SH - 1 - 10)); + + for(int i = 0; i < 16; i++) + freqMul[i] = (Bit32u)(0.5 + freqScale * FreqCreateTable[ i ]); + + #else + Bit32u freqScale = (Bit32u)(0.5 + scale * (1 << (WAVE_SH - 1 - 10))); + + for(int i = 0; i < 16; i++) + freqMul[i] = freqScale * FreqCreateTable[ i ]; + + #endif + + //-3 since the real envelope takes 8 steps to reach the single value we supply + for(Bit8u i = 0; i < 76; i++) + { + Bit8u index, shift; + EnvelopeSelect(i, index, shift); + linearRates[i] = (Bit32u)(scale * (EnvelopeIncreaseTable[ index ] << (RATE_SH + ENV_EXTRA - shift - 3))); + } + + if(rate == 48000) + { + /* BISQWIT ADD: Use precalculated table for this common sample-rate. + * Because the actual generation code, below, is MOLASSES SLOW on DOS. + */ + static const Bit32u precalculated_table[62] = + { + 2152, 2700, 3228, 3712, 4304, 5399, 6456, 7424, 8608, 10799, 12912, 14849, 17216, 21598, + 25824, 29698, 34432, 43196, 51650, 59398, 68864, 86392, 103310, 118795, 137746, 172847, + 206619, 237693, 275559, 345774, 413238, 475500, 543030, 678787, 814545, 950302, 1086060, + 1357575, 1629090, 1900605, 2172120, 2715151, 3258181, 3801211, 4344241, 5430302, + 6516362, 7602423, 8688483, 10860604, 13032725, 15204846, 17376967, 21721209, 26065451, + 30409693, 34753934, 43442418, 52130902, 60819386, 69507869, 69507869 + }; + + for(Bit8u i = 0; i < 62; i++) + attackRates[i] = precalculated_table[i]; + } + else if(rate == 44100) + { + static const Bit32u precalculated_table[62] = + { + 2342, 2939, 3513, 4040, 4685, 5877, 7027, 8081, 9369, 11754, 14054, 16162, 18738, 23508, + 28108, 32325, 37478, 47018, 56219, 64649, 74965, 94044, 112448, 129292, 149929, 188132, + 224945, 258713, 300002, 376263, 449999, 517550, 591053, 738816, 886579, 1034343, 1182106, + 1477633, 1773159, 2068686, 2364213, 2955266, 3546319, 4137373, 4728426, 5910533, + 7092639, 8274746, 9456853, 11821066, 14185279, 16549492, 18913706, 23642132, 28370559, + 33098985, 37827412, 47284265, 56741118, 66197971, 75654824, 75654824 + }; + + for(Bit8u i = 0; i < 62; i++) + attackRates[i] = precalculated_table[i]; + } + else if(rate == 22050) + { + static const Bit32u precalculated_table[62] = + { + 4685, 5877, 7027, 8081, 9369, 11754, 14054, 16162, 18738, 23508, 28108, 32325, 37478, + 47018, 56219, 64649, 74965, 94044, 112448, 129292, 149929, 188132, 224945, 258713, 300002, + 376263, 449999, 517550, 591053, 738816, 886579, 1034343, 1182106, 1477633, 1773159, + 2068686, 2364213, 2955266, 3546319, 4137373, 4728426, 5910533, 7092639, 8274746, + 9456853, 11821066, 14185279, 16549492, 18913706, 23642132, 28370559, 33098985, + 37827412, 47284265, 56741118, 66197971, 75654824, 94568530, 113482236, 132395942, + 151309648, 151309648 + }; + + for(Bit8u i = 0; i < 62; i++) + attackRates[i] = precalculated_table[i]; + } + //Generate the best matching attack rate + else for(Bit8u i = 0; i < 62; i++) + { + Bit8u index, shift; + EnvelopeSelect(i, index, shift); + //Original amount of samples the attack would take + Bit32s original = (Bit32u)((AttackSamplesTable[ index ] << shift) / scale); + Bit32s guessAdd = (Bit32u)(scale * (EnvelopeIncreaseTable[ index ] << (RATE_SH - shift - 3))); + Bit32s bestAdd = guessAdd; + Bit32u bestDiff = 1 << 30; + + for(Bit32u passes = 0; passes < 16; passes ++) + { + Bit32s volume = ENV_MAX; + Bit32s samples = 0; + Bit32u count = 0; + + while(volume > 0 && samples < original * 2) + { + count += guessAdd; + Bit32s change = count >> RATE_SH; + count &= RATE_MASK; + + if(GCC_UNLIKELY(change)) // less than 1 % + volume += (~volume * change) >> 3; + + samples++; + } + + Bit32s diff = original - samples; + Bit32u lDiff = labs(diff); + + //Init last on first pass + if(lDiff < bestDiff) + { + bestDiff = lDiff; + bestAdd = guessAdd; + + if(!bestDiff) + break; + } + + //Below our target + if(diff < 0) + { + //Better than the last time + Bit32s mul = ((original - diff) << 12) / original; + guessAdd = ((guessAdd * mul) >> 12); + guessAdd++; + } + else if(diff > 0) + { + Bit32s mul = ((original - diff) << 12) / original; + guessAdd = (guessAdd * mul) >> 12; + guessAdd--; + } + } + + attackRates[i] = bestAdd; + } + + /*fprintf(stderr, "attack rate table: "); + for ( Bit8u i = 0; i < 62; i++ ) + fprintf(stderr, ",%u", attackRates[i]); + fprintf(stderr, "\n");*/ + + for(Bit8u i = 62; i < 76; i++) + { + //This should provide instant volume maximizing + attackRates[i] = 8 << RATE_SH; + } + + //Setup the channels with the correct four op flags + //Channels are accessed through a table so they appear linear here + chan[ 0].fourMask = 0x00 | (1 << 0); + chan[ 1].fourMask = 0x80 | (1 << 0); + chan[ 2].fourMask = 0x00 | (1 << 1); + chan[ 3].fourMask = 0x80 | (1 << 1); + chan[ 4].fourMask = 0x00 | (1 << 2); + chan[ 5].fourMask = 0x80 | (1 << 2); + chan[ 9].fourMask = 0x00 | (1 << 3); + chan[10].fourMask = 0x80 | (1 << 3); + chan[11].fourMask = 0x00 | (1 << 4); + chan[12].fourMask = 0x80 | (1 << 4); + chan[13].fourMask = 0x00 | (1 << 5); + chan[14].fourMask = 0x80 | (1 << 5); + //mark the percussion channels + chan[ 6].fourMask = 0x40; + chan[ 7].fourMask = 0x40; + chan[ 8].fourMask = 0x40; + //Clear Everything in opl3 mode + WriteReg(0x105, 0x1); + + for(int i = 0; i < 512; i++) + { + if(i == 0x105) + continue; + + WriteReg(i, 0xff); + WriteReg(i, 0x0); + } + + WriteReg(0x105, 0x0); + + //Clear everything in opl2 mode + for(int i = 0; i < 255; i++) + { + WriteReg(i, 0xff); + WriteReg(i, 0x0); + } + } + + static bool doneTables = false; + void InitTables(void) + { + if(doneTables) + return; + + doneTables = true; + #if ( DBOPL_WAVE == WAVE_HANDLER ) || ( DBOPL_WAVE == WAVE_TABLELOG ) + + //Exponential volume table, same as the real adlib + for(int i = 0; i < 256; i++) + { + //Save them in reverse + ExpTable[i] = (int)(0.5 + (pow(2.0, (255 - i) * (1.0 / 256)) - 1) * 1024); + ExpTable[i] += 1024; //or remove the -1 oh well :) + //Preshift to the left once so the final volume can shift to the right + ExpTable[i] *= 2; + } + + #endif + #if ( DBOPL_WAVE == WAVE_HANDLER ) + + //Add 0.5 for the trunc rounding of the integer cast + //Do a PI sinetable instead of the original 0.5 PI + for(int i = 0; i < 512; i++) + SinTable[i] = (Bit16s)(0.5 - log10(sin((i + 0.5) * (PI / 512.0))) / log10(2.0) * 256); + + #endif + #if ( DBOPL_WAVE == WAVE_TABLEMUL ) + + //Multiplication based tables + for(int i = 0; i < 384; i++) + { + int s = i * 8; + //TODO maybe keep some of the precision errors of the original table? + double val = (0.5 + (pow(2.0, -1.0 + (255 - s) * (1.0 / 256))) * (1 << MUL_SH)); + MulTable[i] = (Bit16u)(val); + } + + //Sine Wave Base + for(int i = 0; i < 512; i++) + { + WaveTable[ 0x0200 + i ] = (Bit16s)(sin((i + 0.5) * (PI / 512.0)) * 4084); + WaveTable[ 0x0000 + i ] = -WaveTable[ 0x200 + i ]; + } + + //Exponential wave + for(int i = 0; i < 256; i++) + { + WaveTable[ 0x700 + i ] = (Bit16s)(0.5 + (pow(2.0, -1.0 + (255 - i * 8) * (1.0 / 256))) * 4085); + WaveTable[ 0x6ff - i ] = -WaveTable[ 0x700 + i ]; + } + + #endif + #if ( DBOPL_WAVE == WAVE_TABLELOG ) + + //Sine Wave Base + for(int i = 0; i < 512; i++) + { + WaveTable[ 0x0200 + i ] = (Bit16s)(0.5 - log10(sin((i + 0.5) * (PI / 512.0))) / log10(2.0) * 256); + WaveTable[ 0x0000 + i ] = ((Bit16s)0x8000) | WaveTable[ 0x200 + i]; + } + + //Exponential wave + for(int i = 0; i < 256; i++) + { + WaveTable[ 0x700 + i ] = i * 8; + WaveTable[ 0x6ff - i ] = ((Bit16s)0x8000) | i * 8; + } + + #endif + // | |//\\|____|WAV7|//__|/\ |____|/\/\| + // |\\//| | |WAV7| | \/| | | + // |06 |0126|27 |7 |3 |4 |4 5 |5 | + #if (( DBOPL_WAVE == WAVE_TABLELOG ) || ( DBOPL_WAVE == WAVE_TABLEMUL )) + + for(int i = 0; i < 256; i++) + { + //Fill silence gaps + WaveTable[ 0x400 + i ] = WaveTable[0]; + WaveTable[ 0x500 + i ] = WaveTable[0]; + WaveTable[ 0x900 + i ] = WaveTable[0]; + WaveTable[ 0xc00 + i ] = WaveTable[0]; + WaveTable[ 0xd00 + i ] = WaveTable[0]; + //Replicate sines in other pieces + WaveTable[ 0x800 + i ] = WaveTable[ 0x200 + i ]; + //double speed sines + WaveTable[ 0xa00 + i ] = WaveTable[ 0x200 + i * 2 ]; + WaveTable[ 0xb00 + i ] = WaveTable[ 0x000 + i * 2 ]; + WaveTable[ 0xe00 + i ] = WaveTable[ 0x200 + i * 2 ]; + WaveTable[ 0xf00 + i ] = WaveTable[ 0x200 + i * 2 ]; + } + + #endif + + //Create the ksl table + for(int oct = 0; oct < 8; oct++) + { + int base = oct * 8; + + for(int i = 0; i < 16; i++) + { + int val = base - KslCreateTable[i]; + + if(val < 0) + val = 0; + + //*4 for the final range to match attenuation range + KslTable[ oct * 16 + i ] = val * 4; + } + } + + //Create the Tremolo table, just increase and decrease a triangle wave + for(Bit8u i = 0; i < TREMOLO_TABLE / 2; i++) + { + Bit8u val = i << ENV_EXTRA; + TremoloTable[i] = val; + TremoloTable[TREMOLO_TABLE - 1 - i] = val; + } + + //Create a table with offsets of the channels from the start of the chip + DBOPL::Chip *chip = 0; + + for(Bitu i = 0; i < 32; i++) + { + Bitu index = i & 0xf; + + if(index >= 9) + { + ChanOffsetTable[i] = 0; + continue; + } + + //Make sure the four op channels follow eachother + if(index < 6) + index = (index % 3) * 2 + (index / 3); + + //Add back the bits for highest ones + if(i >= 16) + index += 9; + + Bitu blah = reinterpret_cast(&(chip->chan[ index ])); + ChanOffsetTable[i] = blah; + } + + //Same for operators + for(Bitu i = 0; i < 64; i++) + { + if(i % 8 >= 6 || ((i / 8) % 4 == 3)) + { + OpOffsetTable[i] = 0; + continue; + } + + Bitu chNum = (i / 8) * 3 + (i % 8) % 3; + + //Make sure we use 16 and up for the 2nd range to match the chanoffset gap + if(chNum >= 12) + chNum += 16 - 12; + + Bitu opNum = (i % 8) / 3; + DBOPL::Channel *chan = 0; + Bitu blah = reinterpret_cast(&(chan->op[opNum])); + OpOffsetTable[i] = ChanOffsetTable[ chNum ] + blah; + } + + #if 0 + + //Stupid checks if table's are correct + for(Bitu i = 0; i < 18; i++) + { + Bit32u find = (Bit16u)(&(chip->chan[ i ])); + + for(Bitu c = 0; c < 32; c++) + { + if(ChanOffsetTable[c] == find) + { + find = 0; + break; + } + } + + if(find) + find = find; + } + + for(Bitu i = 0; i < 36; i++) + { + Bit32u find = (Bit16u)(&(chip->chan[ i / 2 ].op[i % 2])); + + for(Bitu c = 0; c < 64; c++) + { + if(OpOffsetTable[c] == find) + { + find = 0; + break; + } + } + + if(find) + find = find; + } + + #endif + } + + Bit32u Handler::WriteAddr(Bit32u port, Bit8u val) + { + return chip.WriteAddr(port, val); + } + void Handler::WriteReg(Bit32u addr, Bit8u val) + { + chip.WriteReg(addr, val); + } + + void Handler::Generate(void(*AddSamples_m32)(Bitu, Bit32s *), + void(*AddSamples_s32)(Bitu, Bit32s *), + Bitu samples) + { + Bit32s buffer[ 512 * 2 ]; + + if(GCC_UNLIKELY(samples > 512)) + samples = 512; + + if(!chip.opl3Active) + { + chip.GenerateBlock2(samples, buffer); + AddSamples_m32(samples, buffer); + } + else + { + chip.GenerateBlock3(samples, buffer); + AddSamples_s32(samples, buffer); + } + } + + void Handler::GenerateArr(Bit32s *out, Bitu *samples) + { + if(GCC_UNLIKELY(*samples > 512)) + *samples = 512; + + if(!chip.opl3Active) + chip.GenerateBlock2(*samples, out); + else + chip.GenerateBlock3(*samples, out); + } + + void Handler::GenerateArr(Bit32s *out, ssize_t *samples) + { + if(GCC_UNLIKELY(*samples > 512)) + *samples = 512; + + if(!chip.opl3Active) + chip.GenerateBlock2(static_cast(*samples), out); + else + chip.GenerateBlock3(static_cast(*samples), out); + } + + void Handler::GenerateArr(Bit16s *out, ssize_t *samples) + { + Bit32s out32[1024]; + if(GCC_UNLIKELY(*samples > 512)) + *samples = 512; + memset(out32, 0, sizeof(Bit32s) * 1024); + if(!chip.opl3Active) + chip.GenerateBlock2(static_cast(*samples), out32); + else + chip.GenerateBlock3(static_cast(*samples), out32); + ssize_t sz = *samples * 2; + for(ssize_t i = 0; i < sz; i++) + out[i] = static_cast(DBOPL_CLAMP(out32[i], static_cast(INT16_MIN), static_cast(INT16_MAX))); + } + + void Handler::GenerateArrMix(Bit32s *out, ssize_t *samples) + { + if(GCC_UNLIKELY(*samples > 512)) + *samples = 512; + if(!chip.opl3Active) + chip.GenerateBlock2_Mix(static_cast(*samples), out); + else + chip.GenerateBlock3_Mix(static_cast(*samples), out); + } + + void Handler::GenerateArrMix(Bit16s *out, ssize_t *samples) + { + Bit32s out32[1024]; + if(GCC_UNLIKELY(*samples > 512)) + *samples = 512; + memset(out32, 0, sizeof(Bit32s) * 1024); + if(!chip.opl3Active) + chip.GenerateBlock2(static_cast(*samples), out32); + else + chip.GenerateBlock3(static_cast(*samples), out32); + ssize_t sz = *samples * 2; + for(ssize_t i = 0; i < sz; i++) + out[i] += static_cast(DBOPL_CLAMP(out32[i], static_cast(INT16_MIN), static_cast(INT16_MAX))); + } + + + void Handler::Init(Bitu rate) + { + InitTables(); + chip.Setup((Bit32u)rate); + } + + +} //Namespace DBOPL + +#endif //ADLMIDI_USE_DOSBOX_OPL diff --git a/src/sound/adlmidi/dbopl.h b/src/sound/adlmidi/dbopl.h new file mode 100644 index 000000000..b5b2ba10d --- /dev/null +++ b/src/sound/adlmidi/dbopl.h @@ -0,0 +1,314 @@ +/* + * Copyright (C) 2002-2010 The DOSBox Team + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + + +/* BEGIN MIDIPLAY GLUE */ +#include +#include +typedef unsigned long Bitu; +typedef signed long Bits; +typedef unsigned Bit32u; +typedef int Bit32s; +typedef unsigned short Bit16u; +typedef signed short Bit16s; +typedef unsigned char Bit8u; +typedef signed char Bit8s; +#define INLINE inline +#ifdef _MSC_VER +#define GCC_UNLIKELY(x) (!!(x) == 0) +#define GCC_LIKELY(x) (!!(x) == 1) +#else +#define GCC_UNLIKELY(x) __builtin_expect((x),0) +#define GCC_LIKELY(x) __builtin_expect((x),1) +#endif +/* END MIDIPLAY GLUE */ + +//Use 8 handlers based on a small logatirmic wavetabe and an exponential table for volume +#define WAVE_HANDLER 10 +//Use a logarithmic wavetable with an exponential table for volume +#define WAVE_TABLELOG 11 +//Use a linear wavetable with a multiply table for volume +#define WAVE_TABLEMUL 12 + +//Select the type of wave generator routine +#define DBOPL_WAVE WAVE_TABLEMUL + +#ifdef _WIN32 +# ifdef _MSC_VER +# ifdef _WIN64 +typedef __int64 ssize_t; +# else +typedef __int32 ssize_t; +# endif +# else +# ifdef _WIN64 +typedef int64_t ssize_t; +# else +typedef int32_t ssize_t; +# endif +# endif +#endif + +namespace DBOPL +{ + + struct Chip; + struct Operator; + struct Channel; + +#if (DBOPL_WAVE == WAVE_HANDLER) + typedef Bits(DB_FASTCALL *WaveHandler)(Bitu i, Bitu volume); +#endif + + typedef Bits(DBOPL::Operator::*VolumeHandler)(); + typedef Channel *(DBOPL::Channel::*SynthHandler)(Chip *chip, Bit32u samples, Bit32s *output); + + //Different synth modes that can generate blocks of data + typedef enum + { + sm2AM, + sm2FM, + sm3AM, + sm3FM, + sm4Start, + sm3FMFM, + sm3AMFM, + sm3FMAM, + sm3AMAM, + sm6Start, + sm2Percussion, + sm3Percussion + } SynthMode; + + //Shifts for the values contained in chandata variable + enum + { + SHIFT_KSLBASE = 16, + SHIFT_KEYCODE = 24 + }; + + struct Operator + { + public: + //Masks for operator 20 values + enum + { + MASK_KSR = 0x10, + MASK_SUSTAIN = 0x20, + MASK_VIBRATO = 0x40, + MASK_TREMOLO = 0x80 + }; + + typedef enum + { + OFF, + RELEASE, + SUSTAIN, + DECAY, + ATTACK + } State; + + VolumeHandler volHandler; + +#if (DBOPL_WAVE == WAVE_HANDLER) + WaveHandler waveHandler; //Routine that generate a wave +#else + Bit16s *waveBase; + Bit32u waveMask; + Bit32u waveStart; +#endif + Bit32u waveIndex; //WAVE_BITS shifted counter of the frequency index + Bit32u waveAdd; //The base frequency without vibrato + Bit32u waveCurrent; //waveAdd + vibratao + + Bit32u chanData; //Frequency/octave and derived data coming from whatever channel controls this + Bit32u freqMul; //Scale channel frequency with this, TODO maybe remove? + Bit32u vibrato; //Scaled up vibrato strength + Bit32s sustainLevel; //When stopping at sustain level stop here + Bit32s totalLevel; //totalLevel is added to every generated volume + Bit32u currentLevel; //totalLevel + tremolo + Bit32s volume; //The currently active volume + + Bit32u attackAdd; //Timers for the different states of the envelope + Bit32u decayAdd; + Bit32u releaseAdd; + Bit32u rateIndex; //Current position of the evenlope + + Bit8u rateZero; //Bits for the different states of the envelope having no changes + Bit8u keyOn; //Bitmask of different values that can generate keyon + //Registers, also used to check for changes + Bit8u reg20, reg40, reg60, reg80, regE0; + //Active part of the envelope we're in + Bit8u state; + //0xff when tremolo is enabled + Bit8u tremoloMask; + //Strength of the vibrato + Bit8u vibStrength; + //Keep track of the calculated KSR so we can check for changes + Bit8u ksr; + private: + void SetState(Bit8u s); + void UpdateAttack(const Chip *chip); + void UpdateRelease(const Chip *chip); + void UpdateDecay(const Chip *chip); + public: + void UpdateAttenuation(); + void UpdateRates(const Chip *chip); + void UpdateFrequency(); + + void Write20(const Chip *chip, Bit8u val); + void Write40(const Chip *chip, Bit8u val); + void Write60(const Chip *chip, Bit8u val); + void Write80(const Chip *chip, Bit8u val); + void WriteE0(const Chip *chip, Bit8u val); + + bool Silent() const; + void Prepare(const Chip *chip); + + void KeyOn(Bit8u mask); + void KeyOff(Bit8u mask); + + template< State state> + Bits TemplateVolume(); + + Bit32s RateForward(Bit32u add); + Bitu ForwardWave(); + Bitu ForwardVolume(); + + Bits GetSample(Bits modulation); + Bits GetWave(Bitu index, Bitu vol); + public: + Operator(); + char ____padding[5]; + }; + + struct Channel + { + Operator op[2]; + inline Operator *Op(Bitu index) + { + return &((this + (index >> 1))->op[ index & 1 ]); + } + SynthHandler synthHandler; + Bit32u chanData; //Frequency/octave and derived values + Bit32s old[2]; //Old data for feedback + + Bit8u feedback; //Feedback shift + Bit8u regB0; //Register values to check for changes + Bit8u regC0; + //This should correspond with reg104, bit 6 indicates a Percussion channel, bit 7 indicates a silent channel + Bit8u fourMask; + Bit8s maskLeft; //Sign extended values for both channel's panning + Bit8s maskRight; + + //Forward the channel data to the operators of the channel + void SetChanData(const Chip *chip, Bit32u data); + //Change in the chandata, check for new values and if we have to forward to operators + void UpdateFrequency(const Chip *chip, Bit8u fourOp); + void WriteA0(const Chip *chip, Bit8u val); + void WriteB0(const Chip *chip, Bit8u val); + void WriteC0(const Chip *chip, Bit8u val); + void ResetC0(const Chip *chip); + + //call this for the first channel + template< bool opl3Mode > + void GeneratePercussion(Chip *chip, Bit32s *output); + + //Generate blocks of data in specific modes + template + Channel *BlockTemplate(Chip *chip, Bit32u samples, Bit32s *output); + Channel(); + char ____padding[6]; + }; + + struct Chip + { + //This is used as the base counter for vibrato and tremolo + Bit32u lfoCounter; + Bit32u lfoAdd; + + + Bit32u noiseCounter; + Bit32u noiseAdd; + Bit32u noiseValue; + + //Frequency scales for the different multiplications + Bit32u freqMul[16]; + //Rates for decay and release for rate of this chip + Bit32u linearRates[76]; + //Best match attack rates for the rate of this chip + Bit32u attackRates[76]; + + //18 channels with 2 operators each + Channel chan[18]; + + Bit8u reg104; + Bit8u reg08; + Bit8u reg04; + Bit8u regBD; + Bit8u vibratoIndex; + Bit8u tremoloIndex; + Bit8s vibratoSign; + Bit8u vibratoShift; + Bit8u tremoloValue; + Bit8u vibratoStrength; + Bit8u tremoloStrength; + //Mask for allowed wave forms + Bit8u waveFormMask; + //0 or -1 when enabled + Bit8s opl3Active; + + //Return the maximum amount of samples before and LFO change + Bit32u ForwardLFO(Bit32u samples); + Bit32u ForwardNoise(); + + void WriteBD(Bit8u val); + void WriteReg(Bit32u reg, Bit8u val); + + Bit32u WriteAddr(Bit32u port, Bit8u val); + + void GenerateBlock2(Bitu samples, Bit32s *output); + void GenerateBlock3(Bitu samples, Bit32s *output); + + void GenerateBlock2_Mix(Bitu samples, Bit32s *output); + void GenerateBlock3_Mix(Bitu samples, Bit32s *output); + + void Generate(Bit32u samples); + void Setup(Bit32u r); + + Chip(); + }; + + struct Handler + { + DBOPL::Chip chip; + Bit32u WriteAddr(Bit32u port, Bit8u val); + void WriteReg(Bit32u addr, Bit8u val); + void Generate(void(*AddSamples_m32)(Bitu, Bit32s *), + void(*AddSamples_s32)(Bitu, Bit32s *), + Bitu samples); + void GenerateArr(Bit32s *out, Bitu *samples); + void GenerateArr(Bit32s *out, ssize_t *samples); + void GenerateArr(Bit16s *out, ssize_t *samples); + void GenerateArrMix(Bit32s *out, ssize_t *samples); + void GenerateArrMix(Bit16s *out, ssize_t *samples); + void Init(Bitu rate); + }; + + +} //Namespace diff --git a/src/sound/adlmidi/fraction.hpp b/src/sound/adlmidi/fraction.hpp new file mode 100644 index 000000000..1ec10ab57 --- /dev/null +++ b/src/sound/adlmidi/fraction.hpp @@ -0,0 +1,206 @@ +#ifndef bqw_fraction_h +#define bqw_fraction_h + +#include +#include + +/* Fraction number handling. + * Copyright (C) 1992,2001 Bisqwit (http://iki.fi/bisqwit/) + */ + +template +class fraction +{ + inttype num1, num2; + typedef fraction self; + void Optim(); + + #if 1 + inline void Debug(char, const self &) { } + #else + inline void Debug(char op, const self &b) + { + cerr << nom() << '/' << denom() << ' ' << op + << ' ' << b.nom() << '/' << denom() + << ":\n"; + } + #endif +public: + void set(inttype n, inttype d) { num1=n; num2=d; Optim(); } + + fraction() : num1(0), num2(1) { } + fraction(inttype value) : num1(value), num2(1) { } + fraction(inttype n, inttype d) : num1(n), num2(d) { } + fraction(int value) : num1(value), num2(1) { } + template + explicit fraction(const floattype value) { operator= (value); } + inline double value() const {return nom() / (double)denom(); } + inline long double valuel() const {return nom() / (long double)denom(); } + self &operator+= (const inttype &value) { num1+=value*denom(); Optim(); return *this; } + self &operator-= (const inttype &value) { num1-=value*denom(); Optim(); return *this; } + self &operator*= (const inttype &value) { num1*=value; Optim(); return *this; } + self &operator/= (const inttype &value) { num2*=value; Optim(); return *this; } + self &operator+= (const self &b); + self &operator-= (const self &b); + self &operator*= (const self &b) { Debug('*',b);num1*=b.nom(); num2*=b.denom(); Optim(); return *this; } + self &operator/= (const self &b) { Debug('/',b);num1*=b.denom(); num2*=b.nom(); Optim(); return *this; } + self operator- () const { return self(-num1, num2); } + +#define fraction_blah_func(op1, op2) \ + self operator op1 (const self &b) const { self tmp(*this); tmp op2 b; return tmp; } + + fraction_blah_func( +, += ) + fraction_blah_func( -, -= ) + fraction_blah_func( /, /= ) + fraction_blah_func( *, *= ) + +#undef fraction_blah_func +#define fraction_blah_func(op) \ + bool operator op(const self &b) const { return value() op b.value(); } \ + bool operator op(inttype b) const { return value() op b; } + + fraction_blah_func( < ) + fraction_blah_func( > ) + fraction_blah_func( <= ) + fraction_blah_func( >= ) + +#undef fraction_blah_func + + const inttype &nom() const { return num1; } + const inttype &denom() const { return num2; } + inline bool operator == (inttype b) const { return denom() == 1 && nom() == b; } + inline bool operator != (inttype b) const { return denom() != 1 || nom() != b; } + inline bool operator == (const self &b) const { return denom()==b.denom() && nom()==b.nom(); } + inline bool operator != (const self &b) const { return denom()!=b.denom() || nom()!=b.nom(); } + //operator bool () const { return nom() != 0; } + inline bool negative() const { return (nom() < 0) ^ (denom() < 0); } + + self &operator= (const inttype value) { num2=1; num1=value; return *this; } + //self &operator= (int value) { num2=1; num1=value; return *this; } + + self &operator= (double orig) { return *this = (long double)orig; } + self &operator= (long double orig); +}; + +template +void fraction::Optim() +{ + /* Euclidean algorithm */ + inttype n1, n2, nn1, nn2; + + nn1 = std::numeric_limits::is_signed ? (num1 >= 0 ? num1 : -num1) : num1; + nn2 = std::numeric_limits::is_signed ? (num2 >= 0 ? num2 : -num2) : num2; + + if(nn1 < nn2) + n1 = num1, n2 = num2; + else + n1 = num2, n2 = num1; + + if(!num1) { num2 = 1; return; } + for(;;) + { + //fprintf(stderr, "%d/%d: n1=%d,n2=%d\n", nom(),denom(),n1,n2); + inttype tmp = n2 % n1; + if(!tmp)break; + n2 = n1; + n1 = tmp; + } + num1 /= n1; + num2 /= n1; + //fprintf(stderr, "result: %d/%d\n\n", nom(), denom()); +} + +template +inline const fraction abs(const fraction &f) +{ + return fraction(abs(f.nom()), abs(f.denom())); +} + +#define fraction_blah_func(op) \ + template \ + fraction operator op \ + (const inttype bla, const fraction &b) \ + { return fraction (bla) op b; } +fraction_blah_func( + ) +fraction_blah_func( - ) +fraction_blah_func( * ) +fraction_blah_func( / ) +#undef fraction_blah_func + +#define fraction_blah_func(op1, op2) \ + template \ + fraction &fraction::operator op2 (const fraction &b) \ + { \ + inttype newnom = nom()*b.denom() op1 denom()*b.nom(); \ + num2 *= b.denom(); \ + num1 = newnom; \ + Optim(); \ + return *this; \ + } +fraction_blah_func( +, += ) +fraction_blah_func( -, -= ) +#undef fraction_blah_func + +template +fraction &fraction::operator= (long double orig) +{ + if(orig == 0.0) + { + set(0, 0); + return *this; + } + + inttype cf[25]; + for(int maxdepth=1; maxdepth<25; ++maxdepth) + { + inttype u,v; + long double virhe, a=orig; + int i, viim; + + for(i = 0; i < maxdepth; ++i) + { + cf[i] = (inttype)a; + if(cf[i]-1 > cf[i])break; + a = 1.0 / (a - cf[i]); + } + + for(viim=i-1; i < maxdepth; ++i) + cf[i] = 0; + + u = cf[viim]; + v = 1; + for(i = viim-1; i >= 0; --i) + { + inttype w = cf[i] * u + v; + v = u; + u = w; + } + + virhe = (orig - (u / (long double)v)) / orig; + + set(u, v); + //if(verbose > 4) + // cerr << "Guess: " << *this << " - error = " << virhe*100 << "%\n"; + + if(virhe < 1e-8 && virhe > -1e-8)break; + } + + //if(verbose > 4) + //{ + // cerr << "Fraction=" << orig << ": " << *this << endl; + //} + + return *this; +} + + +/* +template +ostream &operator << (ostream &dest, const fraction &m) +{ + if(m.denom() == (inttype)1) return dest << m.nom(); + return dest << m.nom() << '/' << m.denom(); +} +*/ + +#endif diff --git a/src/sound/adlmidi/nukedopl3.c b/src/sound/adlmidi/nukedopl3.c new file mode 100644 index 000000000..6ae1eb76e --- /dev/null +++ b/src/sound/adlmidi/nukedopl3.c @@ -0,0 +1,1391 @@ +/* + * Copyright (C) 2013-2016 Alexey Khokholov (Nuke.YKT) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Nuked OPL3 emulator. + * Thanks: + * MAME Development Team(Jarek Burczynski, Tatsuyuki Satoh): + * Feedback and Rhythm part calculation information. + * forums.submarine.org.uk(carbon14, opl3): + * Tremolo and phase generator calculation information. + * OPLx decapsulated(Matthew Gambrell, Olli Niemitalo): + * OPL2 ROMs. + * + * version: 1.7.4 + */ + +#include +#include +#include +#include "nukedopl3.h" + +#define RSM_FRAC 10 + +/* Channel types */ + +enum { + ch_2op = 0, + ch_4op = 1, + ch_4op2 = 2, + ch_drum = 3 +}; + +/* Envelope key types */ + +enum { + egk_norm = 0x01, + egk_drum = 0x02 +}; + + +/* + * logsin table + */ + +static const Bit16u logsinrom[512] = { + 0x859, 0x6c3, 0x607, 0x58b, 0x52e, 0x4e4, 0x4a6, 0x471, + 0x443, 0x41a, 0x3f5, 0x3d3, 0x3b5, 0x398, 0x37e, 0x365, + 0x34e, 0x339, 0x324, 0x311, 0x2ff, 0x2ed, 0x2dc, 0x2cd, + 0x2bd, 0x2af, 0x2a0, 0x293, 0x286, 0x279, 0x26d, 0x261, + 0x256, 0x24b, 0x240, 0x236, 0x22c, 0x222, 0x218, 0x20f, + 0x206, 0x1fd, 0x1f5, 0x1ec, 0x1e4, 0x1dc, 0x1d4, 0x1cd, + 0x1c5, 0x1be, 0x1b7, 0x1b0, 0x1a9, 0x1a2, 0x19b, 0x195, + 0x18f, 0x188, 0x182, 0x17c, 0x177, 0x171, 0x16b, 0x166, + 0x160, 0x15b, 0x155, 0x150, 0x14b, 0x146, 0x141, 0x13c, + 0x137, 0x133, 0x12e, 0x129, 0x125, 0x121, 0x11c, 0x118, + 0x114, 0x10f, 0x10b, 0x107, 0x103, 0x0ff, 0x0fb, 0x0f8, + 0x0f4, 0x0f0, 0x0ec, 0x0e9, 0x0e5, 0x0e2, 0x0de, 0x0db, + 0x0d7, 0x0d4, 0x0d1, 0x0cd, 0x0ca, 0x0c7, 0x0c4, 0x0c1, + 0x0be, 0x0bb, 0x0b8, 0x0b5, 0x0b2, 0x0af, 0x0ac, 0x0a9, + 0x0a7, 0x0a4, 0x0a1, 0x09f, 0x09c, 0x099, 0x097, 0x094, + 0x092, 0x08f, 0x08d, 0x08a, 0x088, 0x086, 0x083, 0x081, + 0x07f, 0x07d, 0x07a, 0x078, 0x076, 0x074, 0x072, 0x070, + 0x06e, 0x06c, 0x06a, 0x068, 0x066, 0x064, 0x062, 0x060, + 0x05e, 0x05c, 0x05b, 0x059, 0x057, 0x055, 0x053, 0x052, + 0x050, 0x04e, 0x04d, 0x04b, 0x04a, 0x048, 0x046, 0x045, + 0x043, 0x042, 0x040, 0x03f, 0x03e, 0x03c, 0x03b, 0x039, + 0x038, 0x037, 0x035, 0x034, 0x033, 0x031, 0x030, 0x02f, + 0x02e, 0x02d, 0x02b, 0x02a, 0x029, 0x028, 0x027, 0x026, + 0x025, 0x024, 0x023, 0x022, 0x021, 0x020, 0x01f, 0x01e, + 0x01d, 0x01c, 0x01b, 0x01a, 0x019, 0x018, 0x017, 0x017, + 0x016, 0x015, 0x014, 0x014, 0x013, 0x012, 0x011, 0x011, + 0x010, 0x00f, 0x00f, 0x00e, 0x00d, 0x00d, 0x00c, 0x00c, + 0x00b, 0x00a, 0x00a, 0x009, 0x009, 0x008, 0x008, 0x007, + 0x007, 0x007, 0x006, 0x006, 0x005, 0x005, 0x005, 0x004, + 0x004, 0x004, 0x003, 0x003, 0x003, 0x002, 0x002, 0x002, + 0x002, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, + 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, + 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, + 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x002, + 0x002, 0x002, 0x002, 0x003, 0x003, 0x003, 0x004, 0x004, + 0x004, 0x005, 0x005, 0x005, 0x006, 0x006, 0x007, 0x007, + 0x007, 0x008, 0x008, 0x009, 0x009, 0x00a, 0x00a, 0x00b, + 0x00c, 0x00c, 0x00d, 0x00d, 0x00e, 0x00f, 0x00f, 0x010, + 0x011, 0x011, 0x012, 0x013, 0x014, 0x014, 0x015, 0x016, + 0x017, 0x017, 0x018, 0x019, 0x01a, 0x01b, 0x01c, 0x01d, + 0x01e, 0x01f, 0x020, 0x021, 0x022, 0x023, 0x024, 0x025, + 0x026, 0x027, 0x028, 0x029, 0x02a, 0x02b, 0x02d, 0x02e, + 0x02f, 0x030, 0x031, 0x033, 0x034, 0x035, 0x037, 0x038, + 0x039, 0x03b, 0x03c, 0x03e, 0x03f, 0x040, 0x042, 0x043, + 0x045, 0x046, 0x048, 0x04a, 0x04b, 0x04d, 0x04e, 0x050, + 0x052, 0x053, 0x055, 0x057, 0x059, 0x05b, 0x05c, 0x05e, + 0x060, 0x062, 0x064, 0x066, 0x068, 0x06a, 0x06c, 0x06e, + 0x070, 0x072, 0x074, 0x076, 0x078, 0x07a, 0x07d, 0x07f, + 0x081, 0x083, 0x086, 0x088, 0x08a, 0x08d, 0x08f, 0x092, + 0x094, 0x097, 0x099, 0x09c, 0x09f, 0x0a1, 0x0a4, 0x0a7, + 0x0a9, 0x0ac, 0x0af, 0x0b2, 0x0b5, 0x0b8, 0x0bb, 0x0be, + 0x0c1, 0x0c4, 0x0c7, 0x0ca, 0x0cd, 0x0d1, 0x0d4, 0x0d7, + 0x0db, 0x0de, 0x0e2, 0x0e5, 0x0e9, 0x0ec, 0x0f0, 0x0f4, + 0x0f8, 0x0fb, 0x0ff, 0x103, 0x107, 0x10b, 0x10f, 0x114, + 0x118, 0x11c, 0x121, 0x125, 0x129, 0x12e, 0x133, 0x137, + 0x13c, 0x141, 0x146, 0x14b, 0x150, 0x155, 0x15b, 0x160, + 0x166, 0x16b, 0x171, 0x177, 0x17c, 0x182, 0x188, 0x18f, + 0x195, 0x19b, 0x1a2, 0x1a9, 0x1b0, 0x1b7, 0x1be, 0x1c5, + 0x1cd, 0x1d4, 0x1dc, 0x1e4, 0x1ec, 0x1f5, 0x1fd, 0x206, + 0x20f, 0x218, 0x222, 0x22c, 0x236, 0x240, 0x24b, 0x256, + 0x261, 0x26d, 0x279, 0x286, 0x293, 0x2a0, 0x2af, 0x2bd, + 0x2cd, 0x2dc, 0x2ed, 0x2ff, 0x311, 0x324, 0x339, 0x34e, + 0x365, 0x37e, 0x398, 0x3b5, 0x3d3, 0x3f5, 0x41a, 0x443, + 0x471, 0x4a6, 0x4e4, 0x52e, 0x58b, 0x607, 0x6c3, 0x859 +}; + +/* + * exp table + */ + +static const Bit16u exprom[256] = { + 0xff4, 0xfea, 0xfde, 0xfd4, 0xfc8, 0xfbe, 0xfb4, 0xfa8, + 0xf9e, 0xf92, 0xf88, 0xf7e, 0xf72, 0xf68, 0xf5c, 0xf52, + 0xf48, 0xf3e, 0xf32, 0xf28, 0xf1e, 0xf14, 0xf08, 0xefe, + 0xef4, 0xeea, 0xee0, 0xed4, 0xeca, 0xec0, 0xeb6, 0xeac, + 0xea2, 0xe98, 0xe8e, 0xe84, 0xe7a, 0xe70, 0xe66, 0xe5c, + 0xe52, 0xe48, 0xe3e, 0xe34, 0xe2a, 0xe20, 0xe16, 0xe0c, + 0xe04, 0xdfa, 0xdf0, 0xde6, 0xddc, 0xdd2, 0xdca, 0xdc0, + 0xdb6, 0xdac, 0xda4, 0xd9a, 0xd90, 0xd88, 0xd7e, 0xd74, + 0xd6a, 0xd62, 0xd58, 0xd50, 0xd46, 0xd3c, 0xd34, 0xd2a, + 0xd22, 0xd18, 0xd10, 0xd06, 0xcfe, 0xcf4, 0xcec, 0xce2, + 0xcda, 0xcd0, 0xcc8, 0xcbe, 0xcb6, 0xcae, 0xca4, 0xc9c, + 0xc92, 0xc8a, 0xc82, 0xc78, 0xc70, 0xc68, 0xc60, 0xc56, + 0xc4e, 0xc46, 0xc3c, 0xc34, 0xc2c, 0xc24, 0xc1c, 0xc12, + 0xc0a, 0xc02, 0xbfa, 0xbf2, 0xbea, 0xbe0, 0xbd8, 0xbd0, + 0xbc8, 0xbc0, 0xbb8, 0xbb0, 0xba8, 0xba0, 0xb98, 0xb90, + 0xb88, 0xb80, 0xb78, 0xb70, 0xb68, 0xb60, 0xb58, 0xb50, + 0xb48, 0xb40, 0xb38, 0xb32, 0xb2a, 0xb22, 0xb1a, 0xb12, + 0xb0a, 0xb02, 0xafc, 0xaf4, 0xaec, 0xae4, 0xade, 0xad6, + 0xace, 0xac6, 0xac0, 0xab8, 0xab0, 0xaa8, 0xaa2, 0xa9a, + 0xa92, 0xa8c, 0xa84, 0xa7c, 0xa76, 0xa6e, 0xa68, 0xa60, + 0xa58, 0xa52, 0xa4a, 0xa44, 0xa3c, 0xa36, 0xa2e, 0xa28, + 0xa20, 0xa18, 0xa12, 0xa0c, 0xa04, 0x9fe, 0x9f6, 0x9f0, + 0x9e8, 0x9e2, 0x9da, 0x9d4, 0x9ce, 0x9c6, 0x9c0, 0x9b8, + 0x9b2, 0x9ac, 0x9a4, 0x99e, 0x998, 0x990, 0x98a, 0x984, + 0x97c, 0x976, 0x970, 0x96a, 0x962, 0x95c, 0x956, 0x950, + 0x948, 0x942, 0x93c, 0x936, 0x930, 0x928, 0x922, 0x91c, + 0x916, 0x910, 0x90a, 0x904, 0x8fc, 0x8f6, 0x8f0, 0x8ea, + 0x8e4, 0x8de, 0x8d8, 0x8d2, 0x8cc, 0x8c6, 0x8c0, 0x8ba, + 0x8b4, 0x8ae, 0x8a8, 0x8a2, 0x89c, 0x896, 0x890, 0x88a, + 0x884, 0x87e, 0x878, 0x872, 0x86c, 0x866, 0x860, 0x85a, + 0x854, 0x850, 0x84a, 0x844, 0x83e, 0x838, 0x832, 0x82c, + 0x828, 0x822, 0x81c, 0x816, 0x810, 0x80c, 0x806, 0x800 +}; + +/* + * freq mult table multiplied by 2 + * + * 1/2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 12, 12, 15, 15 + */ + +static const Bit8u mt[16] = { + 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 20, 24, 24, 30, 30 +}; + +/* + * ksl table + */ + +static const Bit8u kslrom[16] = { + 0, 32, 40, 45, 48, 51, 53, 55, 56, 58, 59, 60, 61, 62, 63, 64 +}; + +static const Bit8u kslshift[4] = { + 8, 1, 2, 0 +}; + +/* + * envelope generator constants + */ + +static const Bit8u eg_incstep[3][4][8] = { + { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + { 0, 1, 0, 1, 0, 1, 0, 1 }, + { 0, 1, 0, 1, 1, 1, 0, 1 }, + { 0, 1, 1, 1, 0, 1, 1, 1 }, + { 0, 1, 1, 1, 1, 1, 1, 1 } + }, + { + { 1, 1, 1, 1, 1, 1, 1, 1 }, + { 2, 2, 1, 1, 1, 1, 1, 1 }, + { 2, 2, 1, 1, 2, 2, 1, 1 }, + { 2, 2, 2, 2, 2, 2, 1, 1 } + } +}; + +static const Bit8u eg_incdesc[16] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2 +}; + +static const Bit8s eg_incsh[16] = { + 0, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, -1, -2 +}; + +/* + * address decoding + */ + +static const Bit8s ad_slot[0x20] = { + 0, 1, 2, 3, 4, 5, -1, -1, 6, 7, 8, 9, 10, 11, -1, -1, + 12, 13, 14, 15, 16, 17, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 +}; + +static const Bit8u ch_slot[18] = { + 0, 1, 2, 6, 7, 8, 12, 13, 14, 18, 19, 20, 24, 25, 26, 30, 31, 32 +}; + +/* + * Envelope generator + */ + +static void OPL3_EnvelopeGenOff(opl3_slot *slot); +static void OPL3_EnvelopeGenAttack(opl3_slot *slot); +static void OPL3_EnvelopeGenDecay(opl3_slot *slot); +static void OPL3_EnvelopeGenSustain(opl3_slot *slot); +static void OPL3_EnvelopeGenRelease(opl3_slot *slot); + +typedef void(*envelope_genfunc)(opl3_slot *slot); + +envelope_genfunc envelope_gen[5] = { + OPL3_EnvelopeGenOff, + OPL3_EnvelopeGenAttack, + OPL3_EnvelopeGenDecay, + OPL3_EnvelopeGenSustain, + OPL3_EnvelopeGenRelease +}; + +enum envelope_gen_num +{ + envelope_gen_num_off = 0, + envelope_gen_num_attack = 1, + envelope_gen_num_decay = 2, + envelope_gen_num_sustain = 3, + envelope_gen_num_release = 4 +}; + +static Bit8u OPL3_EnvelopeCalcRate(opl3_slot *slot, Bit8u reg_rate) +{ + Bit8u rate; + if (reg_rate == 0x00) + { + return 0x00; + } + rate = (reg_rate << 2) + + (slot->reg_ksr ? slot->channel->ksv : (slot->channel->ksv >> 2)); + if (rate > 0x3c) + { + rate = 0x3c; + } + return rate; +} + +static void OPL3_EnvelopeUpdateKSL(opl3_slot *slot) +{ + Bit16s ksl = (kslrom[slot->channel->f_num >> 6] << 2) + - ((0x08 - slot->channel->block) << 5); + if (ksl < 0) + { + ksl = 0; + } + slot->eg_ksl = (Bit8u)ksl; +} + +static void OPL3_EnvelopeUpdateRate(opl3_slot *slot) +{ + switch (slot->eg_gen) + { + case envelope_gen_num_off: + case envelope_gen_num_attack: + slot->eg_rate = OPL3_EnvelopeCalcRate(slot, slot->reg_ar); + break; + case envelope_gen_num_decay: + slot->eg_rate = OPL3_EnvelopeCalcRate(slot, slot->reg_dr); + break; + case envelope_gen_num_sustain: + case envelope_gen_num_release: + slot->eg_rate = OPL3_EnvelopeCalcRate(slot, slot->reg_rr); + break; + } +} + +static void OPL3_EnvelopeGenOff(opl3_slot *slot) +{ + slot->eg_rout = 0x1ff; +} + +static void OPL3_EnvelopeGenAttack(opl3_slot *slot) +{ + if (slot->eg_rout == 0x00) + { + slot->eg_gen = envelope_gen_num_decay; + OPL3_EnvelopeUpdateRate(slot); + return; + } + slot->eg_rout += ((~slot->eg_rout) * slot->eg_inc) >> 3; + if (slot->eg_rout < 0x00) + { + slot->eg_rout = 0x00; + } +} + +static void OPL3_EnvelopeGenDecay(opl3_slot *slot) +{ + if (slot->eg_rout >= slot->reg_sl << 4) + { + slot->eg_gen = envelope_gen_num_sustain; + OPL3_EnvelopeUpdateRate(slot); + return; + } + slot->eg_rout += slot->eg_inc; +} + +static void OPL3_EnvelopeGenSustain(opl3_slot *slot) +{ + if (!slot->reg_type) + { + OPL3_EnvelopeGenRelease(slot); + } +} + +static void OPL3_EnvelopeGenRelease(opl3_slot *slot) +{ + if (slot->eg_rout >= 0x1ff) + { + slot->eg_gen = envelope_gen_num_off; + slot->eg_rout = 0x1ff; + OPL3_EnvelopeUpdateRate(slot); + return; + } + slot->eg_rout += slot->eg_inc; +} + +static void OPL3_EnvelopeCalc(opl3_slot *slot) +{ + Bit8u rate_h, rate_l; + Bit8u inc = 0; + rate_h = slot->eg_rate >> 2; + rate_l = slot->eg_rate & 3; + if (eg_incsh[rate_h] > 0) + { + if ((slot->chip->timer & ((1 << eg_incsh[rate_h]) - 1)) == 0) + { + inc = eg_incstep[eg_incdesc[rate_h]][rate_l] + [((slot->chip->timer)>> eg_incsh[rate_h]) & 0x07]; + } + } + else + { + inc = eg_incstep[eg_incdesc[rate_h]][rate_l] + [slot->chip->timer & 0x07] << (-eg_incsh[rate_h]); + } + slot->eg_inc = inc; + slot->eg_out = slot->eg_rout + (slot->reg_tl << 2) + + (slot->eg_ksl >> kslshift[slot->reg_ksl]) + *slot->trem; + if (slot->eg_out > 0x1ff) /* TODO: Remove this if possible */ + { + slot->eg_out = 0x1ff; + } + slot->eg_out <<= 3; + + envelope_gen[slot->eg_gen](slot); +} + +static void OPL3_EnvelopeKeyOn(opl3_slot *slot, Bit8u type) +{ + if (!slot->key) + { + slot->eg_gen = envelope_gen_num_attack; + OPL3_EnvelopeUpdateRate(slot); + if ((slot->eg_rate >> 2) == 0x0f) + { + slot->eg_gen = envelope_gen_num_decay; + OPL3_EnvelopeUpdateRate(slot); + slot->eg_rout = 0x00; + } + slot->pg_phase = 0x00; + } + slot->key |= type; +} + +static void OPL3_EnvelopeKeyOff(opl3_slot *slot, Bit8u type) +{ + if (slot->key) + { + slot->key &= (~type); + if (!slot->key) + { + slot->eg_gen = envelope_gen_num_release; + OPL3_EnvelopeUpdateRate(slot); + } + } +} + +/* + * Phase Generator + */ + +static void OPL3_PhaseGenerate(opl3_slot *slot) +{ + Bit16u f_num; + Bit32u basefreq; + + f_num = slot->channel->f_num; + if (slot->reg_vib) + { + Bit8s range; + Bit8u vibpos; + + range = (f_num >> 7) & 7; + vibpos = slot->chip->vibpos; + + if (!(vibpos & 3)) + { + range = 0; + } + else if (vibpos & 1) + { + range >>= 1; + } + range >>= slot->chip->vibshift; + + if (vibpos & 4) + { + range = -range; + } + f_num += range; + } + basefreq = (f_num << slot->channel->block) >> 1; + slot->pg_phase += (basefreq * mt[slot->reg_mult]) >> 1; +} + +/* + * Noise Generator + */ + +static void OPL3_NoiseGenerate(opl3_chip *chip) +{ + if (chip->noise & 0x01) + { + chip->noise ^= 0x800302; + } + chip->noise >>= 1; +} + +/* + * Slot + */ + +static void OPL3_SlotWrite20(opl3_slot *slot, Bit8u data) +{ + if ((data >> 7) & 0x01) + { + slot->trem = &slot->chip->tremolo; + } + else + { + slot->trem = (Bit8u*)&slot->chip->zeromod; + } + slot->reg_vib = (data >> 6) & 0x01; + slot->reg_type = (data >> 5) & 0x01; + slot->reg_ksr = (data >> 4) & 0x01; + slot->reg_mult = data & 0x0f; + OPL3_EnvelopeUpdateRate(slot); +} + +static void OPL3_SlotWrite40(opl3_slot *slot, Bit8u data) +{ + slot->reg_ksl = (data >> 6) & 0x03; + slot->reg_tl = data & 0x3f; + OPL3_EnvelopeUpdateKSL(slot); +} + +static void OPL3_SlotWrite60(opl3_slot *slot, Bit8u data) +{ + slot->reg_ar = (data >> 4) & 0x0f; + slot->reg_dr = data & 0x0f; + OPL3_EnvelopeUpdateRate(slot); +} + +static void OPL3_SlotWrite80(opl3_slot *slot, Bit8u data) +{ + slot->reg_sl = (data >> 4) & 0x0f; + if (slot->reg_sl == 0x0f) + { + slot->reg_sl = 0x1f; + } + slot->reg_rr = data & 0x0f; + OPL3_EnvelopeUpdateRate(slot); +} + +static void OPL3_SlotWriteE0(opl3_slot *slot, Bit8u data) +{ + slot->reg_wf = data & 0x07; + if (slot->chip->newm == 0x00) + { + slot->reg_wf &= 0x03; + } + + switch (slot->reg_wf) + { + case 1: + case 4: + case 5: + slot->maskzero = 0x200; + break; + case 3: + slot->maskzero = 0x100; + break; + default: + slot->maskzero = 0; + break; + } + + switch (slot->reg_wf) + { + case 4: + slot->signpos = (31-8); /* sigext of (phase & 0x100) */ + break; + case 0: + case 6: + case 7: + slot->signpos = (31-9); /* sigext of (phase & 0x200) */ + break; + default: + slot->signpos = (31-16); /* set "neg" to zero */ + break; + } + + switch (slot->reg_wf) + { + case 4: + case 5: + slot->phaseshift = 1; + break; + case 6: + slot->phaseshift = 16; /* set phase to zero and flag for non-sin wave */ + break; + case 7: + slot->phaseshift = 32; /* no shift (work by mod 32), but flag for non-sin wave */ + break; + default: + slot->phaseshift = 0; + break; + } +} + +static void OPL3_SlotGeneratePhase(opl3_slot *slot, Bit16u phase) +{ + Bit32u neg, level; + Bit8u phaseshift; + + /* Fast paths for mute segments */ + if (phase & slot->maskzero) + { + slot->out = 0; + return; + } + + neg = (Bit32s)((Bit32u)phase << slot->signpos) >> 31; + phaseshift = slot->phaseshift; + level = slot->eg_out; + + phase <<= phaseshift; + if (phaseshift <= 1) + { + level += logsinrom[phase & 0x1ff]; + } + else + { + level += ((phase ^ neg) & 0x3ff) << 3; + } + slot->out = exprom[level & 0xff] >> (level >> 8) ^ neg; +} + +static void OPL3_SlotGenerate(opl3_slot *slot) +{ + OPL3_SlotGeneratePhase(slot, (Bit16u)(slot->pg_phase >> 9) + *slot->mod); +} + +static void OPL3_SlotGenerateZM(opl3_slot *slot) +{ + OPL3_SlotGeneratePhase(slot, (Bit16u)(slot->pg_phase >> 9)); +} + +static void OPL3_SlotCalcFB(opl3_slot *slot) +{ + if (slot->channel->fb != 0x00) + { + slot->fbmod = (slot->prout + slot->out) >> (0x09 - slot->channel->fb); + } + else + { + slot->fbmod = 0; + } + slot->prout = slot->out; +} + +/* + * Channel + */ + +static void OPL3_ChannelSetupAlg(opl3_channel *channel); + +static void OPL3_ChannelUpdateRhythm(opl3_chip *chip, Bit8u data) +{ + opl3_channel *channel6; + opl3_channel *channel7; + opl3_channel *channel8; + Bit8u chnum; + + chip->rhy = data & 0x3f; + if (chip->rhy & 0x20) + { + channel6 = &chip->channel[6]; + channel7 = &chip->channel[7]; + channel8 = &chip->channel[8]; + channel6->out[0] = &channel6->slots[1]->out; + channel6->out[1] = &channel6->slots[1]->out; + channel6->out[2] = &chip->zeromod; + channel6->out[3] = &chip->zeromod; + channel7->out[0] = &channel7->slots[0]->out; + channel7->out[1] = &channel7->slots[0]->out; + channel7->out[2] = &channel7->slots[1]->out; + channel7->out[3] = &channel7->slots[1]->out; + channel8->out[0] = &channel8->slots[0]->out; + channel8->out[1] = &channel8->slots[0]->out; + channel8->out[2] = &channel8->slots[1]->out; + channel8->out[3] = &channel8->slots[1]->out; + for (chnum = 6; chnum < 9; chnum++) + { + chip->channel[chnum].chtype = ch_drum; + } + OPL3_ChannelSetupAlg(channel6); + /*hh*/ + if (chip->rhy & 0x01) + { + OPL3_EnvelopeKeyOn(channel7->slots[0], egk_drum); + } + else + { + OPL3_EnvelopeKeyOff(channel7->slots[0], egk_drum); + } + /*tc*/ + if (chip->rhy & 0x02) + { + OPL3_EnvelopeKeyOn(channel8->slots[1], egk_drum); + } + else + { + OPL3_EnvelopeKeyOff(channel8->slots[1], egk_drum); + } + /*tom*/ + if (chip->rhy & 0x04) + { + OPL3_EnvelopeKeyOn(channel8->slots[0], egk_drum); + } + else + { + OPL3_EnvelopeKeyOff(channel8->slots[0], egk_drum); + } + /*sd*/ + if (chip->rhy & 0x08) + { + OPL3_EnvelopeKeyOn(channel7->slots[1], egk_drum); + } + else + { + OPL3_EnvelopeKeyOff(channel7->slots[1], egk_drum); + } + /*bd*/ + if (chip->rhy & 0x10) + { + OPL3_EnvelopeKeyOn(channel6->slots[0], egk_drum); + OPL3_EnvelopeKeyOn(channel6->slots[1], egk_drum); + } + else + { + OPL3_EnvelopeKeyOff(channel6->slots[0], egk_drum); + OPL3_EnvelopeKeyOff(channel6->slots[1], egk_drum); + } + } + else + { + for (chnum = 6; chnum < 9; chnum++) + { + chip->channel[chnum].chtype = ch_2op; + OPL3_ChannelSetupAlg(&chip->channel[chnum]); + OPL3_EnvelopeKeyOff(chip->channel[chnum].slots[0], egk_drum); + OPL3_EnvelopeKeyOff(chip->channel[chnum].slots[1], egk_drum); + } + } +} + +static void OPL3_ChannelWriteA0(opl3_channel *channel, Bit8u data) +{ + if (channel->chip->newm && channel->chtype == ch_4op2) + { + return; + } + channel->f_num = (channel->f_num & 0x300) | data; + channel->ksv = (channel->block << 1) + | ((channel->f_num >> (0x09 - channel->chip->nts)) & 0x01); + OPL3_EnvelopeUpdateKSL(channel->slots[0]); + OPL3_EnvelopeUpdateKSL(channel->slots[1]); + OPL3_EnvelopeUpdateRate(channel->slots[0]); + OPL3_EnvelopeUpdateRate(channel->slots[1]); + if (channel->chip->newm && channel->chtype == ch_4op) + { + channel->pair->f_num = channel->f_num; + channel->pair->ksv = channel->ksv; + OPL3_EnvelopeUpdateKSL(channel->pair->slots[0]); + OPL3_EnvelopeUpdateKSL(channel->pair->slots[1]); + OPL3_EnvelopeUpdateRate(channel->pair->slots[0]); + OPL3_EnvelopeUpdateRate(channel->pair->slots[1]); + } +} + +static void OPL3_ChannelWriteB0(opl3_channel *channel, Bit8u data) +{ + if (channel->chip->newm && channel->chtype == ch_4op2) + { + return; + } + channel->f_num = (channel->f_num & 0xff) | ((data & 0x03) << 8); + channel->block = (data >> 2) & 0x07; + channel->ksv = (channel->block << 1) + | ((channel->f_num >> (0x09 - channel->chip->nts)) & 0x01); + OPL3_EnvelopeUpdateKSL(channel->slots[0]); + OPL3_EnvelopeUpdateKSL(channel->slots[1]); + OPL3_EnvelopeUpdateRate(channel->slots[0]); + OPL3_EnvelopeUpdateRate(channel->slots[1]); + if (channel->chip->newm && channel->chtype == ch_4op) + { + channel->pair->f_num = channel->f_num; + channel->pair->block = channel->block; + channel->pair->ksv = channel->ksv; + OPL3_EnvelopeUpdateKSL(channel->pair->slots[0]); + OPL3_EnvelopeUpdateKSL(channel->pair->slots[1]); + OPL3_EnvelopeUpdateRate(channel->pair->slots[0]); + OPL3_EnvelopeUpdateRate(channel->pair->slots[1]); + } +} + +static void OPL3_ChannelSetupAlg(opl3_channel *channel) +{ + if (channel->chtype == ch_drum) + { + switch (channel->alg & 0x01) + { + case 0x00: + channel->slots[0]->mod = &channel->slots[0]->fbmod; + channel->slots[1]->mod = &channel->slots[0]->out; + break; + case 0x01: + channel->slots[0]->mod = &channel->slots[0]->fbmod; + channel->slots[1]->mod = &channel->chip->zeromod; + break; + } + return; + } + if (channel->alg & 0x08) + { + return; + } + if (channel->alg & 0x04) + { + channel->pair->out[0] = &channel->chip->zeromod; + channel->pair->out[1] = &channel->chip->zeromod; + channel->pair->out[2] = &channel->chip->zeromod; + channel->pair->out[3] = &channel->chip->zeromod; + switch (channel->alg & 0x03) + { + case 0x00: + channel->pair->slots[0]->mod = &channel->pair->slots[0]->fbmod; + channel->pair->slots[1]->mod = &channel->pair->slots[0]->out; + channel->slots[0]->mod = &channel->pair->slots[1]->out; + channel->slots[1]->mod = &channel->slots[0]->out; + channel->out[0] = &channel->slots[1]->out; + channel->out[1] = &channel->chip->zeromod; + channel->out[2] = &channel->chip->zeromod; + channel->out[3] = &channel->chip->zeromod; + break; + case 0x01: + channel->pair->slots[0]->mod = &channel->pair->slots[0]->fbmod; + channel->pair->slots[1]->mod = &channel->pair->slots[0]->out; + channel->slots[0]->mod = &channel->chip->zeromod; + channel->slots[1]->mod = &channel->slots[0]->out; + channel->out[0] = &channel->pair->slots[1]->out; + channel->out[1] = &channel->slots[1]->out; + channel->out[2] = &channel->chip->zeromod; + channel->out[3] = &channel->chip->zeromod; + break; + case 0x02: + channel->pair->slots[0]->mod = &channel->pair->slots[0]->fbmod; + channel->pair->slots[1]->mod = &channel->chip->zeromod; + channel->slots[0]->mod = &channel->pair->slots[1]->out; + channel->slots[1]->mod = &channel->slots[0]->out; + channel->out[0] = &channel->pair->slots[0]->out; + channel->out[1] = &channel->slots[1]->out; + channel->out[2] = &channel->chip->zeromod; + channel->out[3] = &channel->chip->zeromod; + break; + case 0x03: + channel->pair->slots[0]->mod = &channel->pair->slots[0]->fbmod; + channel->pair->slots[1]->mod = &channel->chip->zeromod; + channel->slots[0]->mod = &channel->pair->slots[1]->out; + channel->slots[1]->mod = &channel->chip->zeromod; + channel->out[0] = &channel->pair->slots[0]->out; + channel->out[1] = &channel->slots[0]->out; + channel->out[2] = &channel->slots[1]->out; + channel->out[3] = &channel->chip->zeromod; + break; + } + } + else + { + switch (channel->alg & 0x01) + { + case 0x00: + channel->slots[0]->mod = &channel->slots[0]->fbmod; + channel->slots[1]->mod = &channel->slots[0]->out; + channel->out[0] = &channel->slots[1]->out; + channel->out[1] = &channel->chip->zeromod; + channel->out[2] = &channel->chip->zeromod; + channel->out[3] = &channel->chip->zeromod; + break; + case 0x01: + channel->slots[0]->mod = &channel->slots[0]->fbmod; + channel->slots[1]->mod = &channel->chip->zeromod; + channel->out[0] = &channel->slots[0]->out; + channel->out[1] = &channel->slots[1]->out; + channel->out[2] = &channel->chip->zeromod; + channel->out[3] = &channel->chip->zeromod; + break; + } + } +} + +static void OPL3_ChannelWriteC0(opl3_channel *channel, Bit8u data) +{ + channel->fb = (data & 0x0e) >> 1; + channel->con = data & 0x01; + channel->alg = channel->con; + if (channel->chip->newm) + { + if (channel->chtype == ch_4op) + { + channel->pair->alg = 0x04 | (channel->con << 1) | (channel->pair->con); + channel->alg = 0x08; + OPL3_ChannelSetupAlg(channel->pair); + } + else if (channel->chtype == ch_4op2) + { + channel->alg = 0x04 | (channel->pair->con << 1) | (channel->con); + channel->pair->alg = 0x08; + OPL3_ChannelSetupAlg(channel); + } + else + { + OPL3_ChannelSetupAlg(channel); + } + } + else + { + OPL3_ChannelSetupAlg(channel); + } + if (channel->chip->newm) + { + channel->cha = ((data >> 4) & 0x01) ? ~0 : 0; + channel->chb = ((data >> 5) & 0x01) ? ~0 : 0; + } + else + { + channel->cha = channel->chb = ~0; + } +} + +static void OPL3_ChannelKeyOn(opl3_channel *channel) +{ + if (channel->chip->newm) + { + if (channel->chtype == ch_4op) + { + OPL3_EnvelopeKeyOn(channel->slots[0], egk_norm); + OPL3_EnvelopeKeyOn(channel->slots[1], egk_norm); + OPL3_EnvelopeKeyOn(channel->pair->slots[0], egk_norm); + OPL3_EnvelopeKeyOn(channel->pair->slots[1], egk_norm); + } + else if (channel->chtype == ch_2op || channel->chtype == ch_drum) + { + OPL3_EnvelopeKeyOn(channel->slots[0], egk_norm); + OPL3_EnvelopeKeyOn(channel->slots[1], egk_norm); + } + } + else + { + OPL3_EnvelopeKeyOn(channel->slots[0], egk_norm); + OPL3_EnvelopeKeyOn(channel->slots[1], egk_norm); + } +} + +static void OPL3_ChannelKeyOff(opl3_channel *channel) +{ + if (channel->chip->newm) + { + if (channel->chtype == ch_4op) + { + OPL3_EnvelopeKeyOff(channel->slots[0], egk_norm); + OPL3_EnvelopeKeyOff(channel->slots[1], egk_norm); + OPL3_EnvelopeKeyOff(channel->pair->slots[0], egk_norm); + OPL3_EnvelopeKeyOff(channel->pair->slots[1], egk_norm); + } + else if (channel->chtype == ch_2op || channel->chtype == ch_drum) + { + OPL3_EnvelopeKeyOff(channel->slots[0], egk_norm); + OPL3_EnvelopeKeyOff(channel->slots[1], egk_norm); + } + } + else + { + OPL3_EnvelopeKeyOff(channel->slots[0], egk_norm); + OPL3_EnvelopeKeyOff(channel->slots[1], egk_norm); + } +} + +static void OPL3_ChannelSet4Op(opl3_chip *chip, Bit8u data) +{ + Bit8u bit; + Bit8u chnum; + for (bit = 0; bit < 6; bit++) + { + chnum = bit; + if (bit >= 3) + { + chnum += 9 - 3; + } + if ((data >> bit) & 0x01) + { + chip->channel[chnum].chtype = ch_4op; + chip->channel[chnum + 3].chtype = ch_4op2; + } + else + { + chip->channel[chnum].chtype = ch_2op; + chip->channel[chnum + 3].chtype = ch_2op; + } + } +} + +static Bit16s OPL3_ClipSample(Bit32s sample) +{ + if (sample > 32767) + { + sample = 32767; + } + else if (sample < -32768) + { + sample = -32768; + } + return (Bit16s)sample; +} + +static void OPL3_GenerateRhythm1(opl3_chip *chip) +{ + opl3_channel *channel6; + opl3_channel *channel7; + opl3_channel *channel8; + Bit16u phase14; + Bit16u phase17; + Bit16u phase; + Bit16u phasebit; + + channel6 = &chip->channel[6]; + channel7 = &chip->channel[7]; + channel8 = &chip->channel[8]; + OPL3_SlotGenerate(channel6->slots[0]); + phase14 = (channel7->slots[0]->pg_phase >> 9) & 0x3ff; + phase17 = (channel8->slots[1]->pg_phase >> 9) & 0x3ff; + phase = 0x00; + /*hh tc phase bit*/ + phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) + | (((phase17 >> 2) ^ phase17) & 0x08)) ? 0x01 : 0x00; + /*hh*/ + phase = (phasebit << 9) + | (0x34 << ((phasebit ^ (chip->noise & 0x01)) << 1)); + OPL3_SlotGeneratePhase(channel7->slots[0], phase); + /*tt*/ + OPL3_SlotGenerateZM(channel8->slots[0]); +} + +static void OPL3_GenerateRhythm2(opl3_chip *chip) +{ + opl3_channel *channel6; + opl3_channel *channel7; + opl3_channel *channel8; + Bit16u phase14; + Bit16u phase17; + Bit16u phase; + Bit16u phasebit; + + channel6 = &chip->channel[6]; + channel7 = &chip->channel[7]; + channel8 = &chip->channel[8]; + OPL3_SlotGenerate(channel6->slots[1]); + phase14 = (channel7->slots[0]->pg_phase >> 9) & 0x3ff; + phase17 = (channel8->slots[1]->pg_phase >> 9) & 0x3ff; + phase = 0x00; + /*hh tc phase bit*/ + phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) + | (((phase17 >> 2) ^ phase17) & 0x08)) ? 0x01 : 0x00; + /*sd*/ + phase = (0x100 << ((phase14 >> 8) & 0x01)) ^ ((chip->noise & 0x01) << 8); + OPL3_SlotGeneratePhase(channel7->slots[1], phase); + /*tc*/ + phase = 0x100 | (phasebit << 9); + OPL3_SlotGeneratePhase(channel8->slots[1], phase); +} + +void OPL3_Generate(opl3_chip *chip, Bit16s *buf) +{ + Bit8u ii; + Bit8u jj; + Bit16s accm; + + buf[1] = OPL3_ClipSample(chip->mixbuff[1]); + + for (ii = 0; ii < 12; ii++) + { + OPL3_SlotCalcFB(&chip->chipslot[ii]); + OPL3_PhaseGenerate(&chip->chipslot[ii]); + OPL3_EnvelopeCalc(&chip->chipslot[ii]); + OPL3_SlotGenerate(&chip->chipslot[ii]); + } + + for (ii = 12; ii < 15; ii++) + { + OPL3_SlotCalcFB(&chip->chipslot[ii]); + OPL3_PhaseGenerate(&chip->chipslot[ii]); + OPL3_EnvelopeCalc(&chip->chipslot[ii]); + } + + if (chip->rhy & 0x20) + { + OPL3_GenerateRhythm1(chip); + } + else + { + OPL3_SlotGenerate(&chip->chipslot[12]); + OPL3_SlotGenerate(&chip->chipslot[13]); + OPL3_SlotGenerate(&chip->chipslot[14]); + } + + chip->mixbuff[0] = 0; + for (ii = 0; ii < 18; ii++) + { + accm = 0; + for (jj = 0; jj < 4; jj++) + { + accm += *chip->channel[ii].out[jj]; + } + chip->mixbuff[0] += (Bit16s)(accm & chip->channel[ii].cha); + } + + for (ii = 15; ii < 18; ii++) + { + OPL3_SlotCalcFB(&chip->chipslot[ii]); + OPL3_PhaseGenerate(&chip->chipslot[ii]); + OPL3_EnvelopeCalc(&chip->chipslot[ii]); + } + + if (chip->rhy & 0x20) + { + OPL3_GenerateRhythm2(chip); + } + else + { + OPL3_SlotGenerate(&chip->chipslot[15]); + OPL3_SlotGenerate(&chip->chipslot[16]); + OPL3_SlotGenerate(&chip->chipslot[17]); + } + + buf[0] = OPL3_ClipSample(chip->mixbuff[0]); + + for (ii = 18; ii < 33; ii++) + { + OPL3_SlotCalcFB(&chip->chipslot[ii]); + OPL3_PhaseGenerate(&chip->chipslot[ii]); + OPL3_EnvelopeCalc(&chip->chipslot[ii]); + OPL3_SlotGenerate(&chip->chipslot[ii]); + } + + chip->mixbuff[1] = 0; + for (ii = 0; ii < 18; ii++) + { + accm = 0; + for (jj = 0; jj < 4; jj++) + { + accm += *chip->channel[ii].out[jj]; + } + chip->mixbuff[1] += (Bit16s)(accm & chip->channel[ii].chb); + } + + for (ii = 33; ii < 36; ii++) + { + OPL3_SlotCalcFB(&chip->chipslot[ii]); + OPL3_PhaseGenerate(&chip->chipslot[ii]); + OPL3_EnvelopeCalc(&chip->chipslot[ii]); + OPL3_SlotGenerate(&chip->chipslot[ii]); + } + + OPL3_NoiseGenerate(chip); + + if ((chip->timer & 0x3f) == 0x3f) + { + chip->tremolopos = (chip->tremolopos + 1) % 210; + } + if (chip->tremolopos < 105) + { + chip->tremolo = chip->tremolopos >> chip->tremoloshift; + } + else + { + chip->tremolo = (210 - chip->tremolopos) >> chip->tremoloshift; + } + + if ((chip->timer & 0x3ff) == 0x3ff) + { + chip->vibpos = (chip->vibpos + 1) & 7; + } + + chip->timer++; + + while (chip->writebuf[chip->writebuf_cur].time <= chip->writebuf_samplecnt) + { + if (!(chip->writebuf[chip->writebuf_cur].reg & 0x200)) + { + break; + } + chip->writebuf[chip->writebuf_cur].reg &= 0x1ff; + OPL3_WriteReg(chip, chip->writebuf[chip->writebuf_cur].reg, + chip->writebuf[chip->writebuf_cur].data); + chip->writebuf_cur = (chip->writebuf_cur + 1) % OPL_WRITEBUF_SIZE; + } + chip->writebuf_samplecnt++; +} + +void OPL3_GenerateResampled(opl3_chip *chip, Bit16s *buf) +{ + while (chip->samplecnt >= chip->rateratio) + { + chip->oldsamples[0] = chip->samples[0]; + chip->oldsamples[1] = chip->samples[1]; + OPL3_Generate(chip, chip->samples); + chip->samplecnt -= chip->rateratio; + } + buf[0] = (Bit16s)((chip->oldsamples[0] * (chip->rateratio - chip->samplecnt) + + chip->samples[0] * chip->samplecnt) / chip->rateratio); + buf[1] = (Bit16s)((chip->oldsamples[1] * (chip->rateratio - chip->samplecnt) + + chip->samples[1] * chip->samplecnt) / chip->rateratio); + chip->samplecnt += 1 << RSM_FRAC; +} + +void OPL3_Reset(opl3_chip *chip, Bit32u samplerate) +{ + Bit8u slotnum; + Bit8u channum; + + memset(chip, 0, sizeof(opl3_chip)); + for (slotnum = 0; slotnum < 36; slotnum++) + { + chip->chipslot[slotnum].chip = chip; + chip->chipslot[slotnum].mod = &chip->zeromod; + chip->chipslot[slotnum].eg_rout = 0x1ff; + chip->chipslot[slotnum].eg_out = 0x1ff << 3; + chip->chipslot[slotnum].eg_gen = envelope_gen_num_off; + chip->chipslot[slotnum].trem = (Bit8u*)&chip->zeromod; + chip->chipslot[slotnum].signpos = (31-9); /* for wf=0 need use sigext of (phase & 0x200) */ + } + for (channum = 0; channum < 18; channum++) + { + chip->channel[channum].slots[0] = &chip->chipslot[ch_slot[channum]]; + chip->channel[channum].slots[1] = &chip->chipslot[ch_slot[channum] + 3]; + chip->chipslot[ch_slot[channum]].channel = &chip->channel[channum]; + chip->chipslot[ch_slot[channum] + 3].channel = &chip->channel[channum]; + if ((channum % 9) < 3) + { + chip->channel[channum].pair = &chip->channel[channum + 3]; + } + else if ((channum % 9) < 6) + { + chip->channel[channum].pair = &chip->channel[channum - 3]; + } + chip->channel[channum].chip = chip; + chip->channel[channum].out[0] = &chip->zeromod; + chip->channel[channum].out[1] = &chip->zeromod; + chip->channel[channum].out[2] = &chip->zeromod; + chip->channel[channum].out[3] = &chip->zeromod; + chip->channel[channum].chtype = ch_2op; + chip->channel[channum].cha = ~0; + chip->channel[channum].chb = ~0; + OPL3_ChannelSetupAlg(&chip->channel[channum]); + } + chip->noise = 0x306600; + chip->rateratio = (samplerate << RSM_FRAC) / 49716; + chip->tremoloshift = 4; + chip->vibshift = 1; +} + +void OPL3_WriteReg(opl3_chip *chip, Bit16u reg, Bit8u v) +{ + Bit8u high = (reg >> 8) & 0x01; + Bit8u regm = reg & 0xff; + switch (regm & 0xf0) + { + case 0x00: + if (high) + { + switch (regm & 0x0f) + { + case 0x04: + OPL3_ChannelSet4Op(chip, v); + break; + case 0x05: + chip->newm = v & 0x01; + break; + } + } + else + { + switch (regm & 0x0f) + { + case 0x08: + chip->nts = (v >> 6) & 0x01; + break; + } + } + break; + case 0x20: + case 0x30: + if (ad_slot[regm & 0x1f] >= 0) + { + OPL3_SlotWrite20(&chip->chipslot[18 * high + ad_slot[regm & 0x1f]], v); + } + break; + case 0x40: + case 0x50: + if (ad_slot[regm & 0x1f] >= 0) + { + OPL3_SlotWrite40(&chip->chipslot[18 * high + ad_slot[regm & 0x1f]], v); + } + break; + case 0x60: + case 0x70: + if (ad_slot[regm & 0x1f] >= 0) + { + OPL3_SlotWrite60(&chip->chipslot[18 * high + ad_slot[regm & 0x1f]], v); + } + break; + case 0x80: + case 0x90: + if (ad_slot[regm & 0x1f] >= 0) + { + OPL3_SlotWrite80(&chip->chipslot[18 * high + ad_slot[regm & 0x1f]], v); + } + break; + case 0xe0: + case 0xf0: + if (ad_slot[regm & 0x1f] >= 0) + { + OPL3_SlotWriteE0(&chip->chipslot[18 * high + ad_slot[regm & 0x1f]], v); + } + break; + case 0xa0: + if ((regm & 0x0f) < 9) + { + OPL3_ChannelWriteA0(&chip->channel[9 * high + (regm & 0x0f)], v); + } + break; + case 0xb0: + if (regm == 0xbd && !high) + { + chip->tremoloshift = (((v >> 7) ^ 1) << 1) + 2; + chip->vibshift = ((v >> 6) & 0x01) ^ 1; + OPL3_ChannelUpdateRhythm(chip, v); + } + else if ((regm & 0x0f) < 9) + { + OPL3_ChannelWriteB0(&chip->channel[9 * high + (regm & 0x0f)], v); + if (v & 0x20) + { + OPL3_ChannelKeyOn(&chip->channel[9 * high + (regm & 0x0f)]); + } + else + { + OPL3_ChannelKeyOff(&chip->channel[9 * high + (regm & 0x0f)]); + } + } + break; + case 0xc0: + if ((regm & 0x0f) < 9) + { + OPL3_ChannelWriteC0(&chip->channel[9 * high + (regm & 0x0f)], v); + } + break; + } +} + +void OPL3_WriteRegBuffered(opl3_chip *chip, Bit16u reg, Bit8u v) +{ + Bit64u time1, time2; + + if (chip->writebuf[chip->writebuf_last].reg & 0x200) + { + OPL3_WriteReg(chip, chip->writebuf[chip->writebuf_last].reg & 0x1ff, + chip->writebuf[chip->writebuf_last].data); + + chip->writebuf_cur = (chip->writebuf_last + 1) % OPL_WRITEBUF_SIZE; + chip->writebuf_samplecnt = chip->writebuf[chip->writebuf_last].time; + } + + chip->writebuf[chip->writebuf_last].reg = reg | 0x200; + chip->writebuf[chip->writebuf_last].data = v; + time1 = chip->writebuf_lasttime + OPL_WRITEBUF_DELAY; + time2 = chip->writebuf_samplecnt; + + if (time1 < time2) + { + time1 = time2; + } + + chip->writebuf[chip->writebuf_last].time = time1; + chip->writebuf_lasttime = time1; + chip->writebuf_last = (chip->writebuf_last + 1) % OPL_WRITEBUF_SIZE; +} + +void OPL3_GenerateStream(opl3_chip *chip, Bit16s *sndptr, Bit32u numsamples) +{ + Bit32u i; + + for(i = 0; i < numsamples; i++) + { + OPL3_GenerateResampled(chip, sndptr); + sndptr += 2; + } +} + +#define OPL3_MIN(A, B) (((A) > (B)) ? (B) : (A)) +#define OPL3_MAX(A, B) (((A) < (B)) ? (B) : (A)) +#define OPL3_CLAMP(V, MIN, MAX) OPL3_MAX(OPL3_MIN(V, MAX), MIN) + +void OPL3_GenerateStreamMix(opl3_chip *chip, Bit16s *sndptr, Bit32u numsamples) +{ + Bit32u i; + Bit16s sample[2]; + Bit32s mix[2]; + + for(i = 0; i < numsamples; i++) + { + OPL3_GenerateResampled(chip, sample); + mix[0] = sndptr[0] + sample[0]; + mix[1] = sndptr[1] + sample[1]; + sndptr[0] = OPL3_CLAMP(mix[0], INT16_MIN, INT16_MAX); + sndptr[1] = OPL3_CLAMP(mix[1], INT16_MIN, INT16_MAX); + sndptr += 2; + } +} + diff --git a/src/sound/adlmidi/nukedopl3.h b/src/sound/adlmidi/nukedopl3.h new file mode 100644 index 000000000..254f27584 --- /dev/null +++ b/src/sound/adlmidi/nukedopl3.h @@ -0,0 +1,154 @@ +/* + * Copyright (C) 2013-2016 Alexey Khokholov (Nuke.YKT) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Nuked OPL3 emulator. + * Thanks: + * MAME Development Team(Jarek Burczynski, Tatsuyuki Satoh): + * Feedback and Rhythm part calculation information. + * forums.submarine.org.uk(carbon14, opl3): + * Tremolo and phase generator calculation information. + * OPLx decapsulated(Matthew Gambrell, Olli Niemitalo): + * OPL2 ROMs. + * + * version: 1.7.4 + */ + +#ifndef OPL_OPL3_H +#define OPL_OPL3_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + + +#define OPL_WRITEBUF_SIZE 1024 +#define OPL_WRITEBUF_DELAY 2 + +typedef uintptr_t Bitu; +typedef intptr_t Bits; +typedef uint64_t Bit64u; +typedef int64_t Bit64s; +typedef uint32_t Bit32u; +typedef int32_t Bit32s; +typedef uint16_t Bit16u; +typedef int16_t Bit16s; +typedef uint8_t Bit8u; +typedef int8_t Bit8s; + +typedef struct _opl3_slot opl3_slot; +typedef struct _opl3_channel opl3_channel; +typedef struct _opl3_chip opl3_chip; + +struct _opl3_slot { + opl3_channel *channel; + opl3_chip *chip; + Bit16s out; + Bit16s fbmod; + Bit16s *mod; + Bit16s prout; + Bit16s eg_rout; + Bit16s eg_out; + Bit8u eg_inc; + Bit8u eg_gen; + Bit8u eg_rate; + Bit8u eg_ksl; + Bit8u *trem; + Bit8u reg_vib; + Bit8u reg_type; + Bit8u reg_ksr; + Bit8u reg_mult; + Bit8u reg_ksl; + Bit8u reg_tl; + Bit8u reg_ar; + Bit8u reg_dr; + Bit8u reg_sl; + Bit8u reg_rr; + Bit8u reg_wf; + Bit8u key; + Bit32u pg_phase; + Bit32u timer; + + Bit16u maskzero; + Bit8u signpos; + Bit8u phaseshift; +}; + +struct _opl3_channel { + opl3_slot *slots[2]; + opl3_channel *pair; + opl3_chip *chip; + Bit16s *out[4]; + Bit8u chtype; + Bit16u f_num; + Bit8u block; + Bit8u fb; + Bit8u con; + Bit8u alg; + Bit8u ksv; + Bit16u cha, chb; +}; + +typedef struct _opl3_writebuf { + Bit64u time; + Bit16u reg; + Bit8u data; +} opl3_writebuf; + +struct _opl3_chip { + opl3_channel channel[18]; + opl3_slot chipslot[36]; + Bit16u timer; + Bit8u newm; + Bit8u nts; + Bit8u rhy; + Bit8u vibpos; + Bit8u vibshift; + Bit8u tremolo; + Bit8u tremolopos; + Bit8u tremoloshift; + Bit32u noise; + Bit16s zeromod; + Bit32s mixbuff[2]; + /* OPL3L */ + Bit32s rateratio; + Bit32s samplecnt; + Bit16s oldsamples[2]; + Bit16s samples[2]; + + Bit64u writebuf_samplecnt; + Bit32u writebuf_cur; + Bit32u writebuf_last; + Bit64u writebuf_lasttime; + opl3_writebuf writebuf[OPL_WRITEBUF_SIZE]; +}; + +void OPL3_Generate(opl3_chip *chip, Bit16s *buf); +void OPL3_GenerateResampled(opl3_chip *chip, Bit16s *buf); +void OPL3_Reset(opl3_chip *chip, Bit32u samplerate); +void OPL3_WriteReg(opl3_chip *chip, Bit16u reg, Bit8u v); +void OPL3_WriteRegBuffered(opl3_chip *chip, Bit16u reg, Bit8u v); +void OPL3_GenerateStream(opl3_chip *chip, Bit16s *sndptr, Bit32u numsamples); +void OPL3_GenerateStreamMix(opl3_chip *chip, Bit16s *sndptr, Bit32u numsamples); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/sound/i_musicinterns.h b/src/sound/i_musicinterns.h index 544bfd188..40fe208cb 100644 --- a/src/sound/i_musicinterns.h +++ b/src/sound/i_musicinterns.h @@ -299,6 +299,26 @@ protected: #endif }; + +class ADLMIDIDevice : public SoftSynthMIDIDevice +{ + struct ADL_MIDIPlayer *Renderer; + TArray shortbuffer; +public: + ADLMIDIDevice(const char *args); + ~ADLMIDIDevice(); + + int Open(MidiCallback, void *userdata); + int GetDeviceType() const override { return MDEV_OPL; } + +protected: + + void HandleEvent(int status, int parm1, int parm2); + void HandleLongEvent(const uint8_t *data, int len); + void ComputeOutput(float *buffer, int len); +}; + + // Base class for streaming MUS and MIDI files ------------------------------ enum diff --git a/src/sound/mididevices/music_adlmidi_mididevice.cpp b/src/sound/mididevices/music_adlmidi_mididevice.cpp new file mode 100644 index 000000000..9924ed1c6 --- /dev/null +++ b/src/sound/mididevices/music_adlmidi_mididevice.cpp @@ -0,0 +1,180 @@ +/* +** music_timidity_mididevice.cpp +** Provides access to TiMidity as a generic MIDI device. +** +**--------------------------------------------------------------------------- +** Copyright 2008 Randy Heit +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions +** are met: +** +** 1. Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** 2. Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in the +** documentation and/or other materials provided with the distribution. +** 3. The name of the author may not be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +**--------------------------------------------------------------------------- +** +*/ + +// HEADER FILES ------------------------------------------------------------ + +#include "i_musicinterns.h" +#include "templates.h" +#include "doomdef.h" +#include "m_swap.h" +#include "w_wad.h" +#include "v_text.h" +#include "adlmidi/adlmidi.h" +#include + +enum +{ + ME_NOTEOFF = 0x80, + ME_NOTEON = 0x90, + ME_KEYPRESSURE = 0xA0, + ME_CONTROLCHANGE = 0xB0, + ME_PROGRAM = 0xC0, + ME_CHANNELPRESSURE = 0xD0, + ME_PITCHWHEEL = 0xE0 +}; + +//========================================================================== +// +// ADLMIDIDevice Constructor +// +//========================================================================== + +ADLMIDIDevice::ADLMIDIDevice(const char *args) +{ + Renderer = adl_init(44100); // todo: make it configurable + if (Renderer != nullptr) + { + adl_setBank(Renderer, 14); + } +} + +//========================================================================== +// +// ADLMIDIDevice Destructor +// +//========================================================================== + +ADLMIDIDevice::~ADLMIDIDevice() +{ + Close(); + if (Renderer != nullptr) + { + adl_close(Renderer); + } +} + +//========================================================================== +// +// ADLMIDIDevice :: Open +// +// Returns 0 on success. +// +//========================================================================== + +int ADLMIDIDevice::Open(MidiCallback callback, void *userdata) +{ + int ret = OpenStream(2, 0, callback, userdata); + if (ret == 0) + { + adl_rt_resetState(Renderer); + } + return ret; +} + +//========================================================================== +// +// ADLMIDIDevice :: HandleEvent +// +//========================================================================== + +void ADLMIDIDevice::HandleEvent(int status, int parm1, int parm2) +{ + int command = status & 0xF0; + int chan = status & 0x0F; + + switch (command) + { + case ME_NOTEON: + adl_rt_noteOn(Renderer, chan, parm1, parm2); + break; + + case ME_NOTEOFF: + adl_rt_noteOff(Renderer, chan, parm1); + break; + + case ME_KEYPRESSURE: + adl_rt_noteAfterTouch(Renderer, chan, parm1, parm2); + break; + + case ME_CONTROLCHANGE: + adl_rt_controllerChange(Renderer, chan, parm1, parm2); + break; + + case ME_PROGRAM: + adl_rt_bankChange(Renderer, chan, parm1); + break; + + case ME_CHANNELPRESSURE: + adl_rt_channelAfterTouch(Renderer, chan, parm1); + break; + + case ME_PITCHWHEEL: + adl_rt_pitchBend(Renderer, chan, parm1 | (parm2 << 7)); + break; + } +} + +//========================================================================== +// +// ADLMIDIDevice :: HandleLongEvent +// +//========================================================================== + +void ADLMIDIDevice::HandleLongEvent(const uint8_t *data, int len) +{ +} + +//========================================================================== +// +// ADLMIDIDevice :: ComputeOutput +// +//========================================================================== + +void ADLMIDIDevice::ComputeOutput(float *buffer, int len) +{ + if (shortbuffer.Size() < len*2) shortbuffer.Resize(len*2); + auto result = adl_generate(Renderer, len, &shortbuffer[0]); + for(int i=0; i