mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-02-20 18:42:17 +00:00
Oops, fixed default bindings not being loaded from pwads.
# Conflicts: # src/console/c_bind.cpp
This commit is contained in:
parent
bf8a5621eb
commit
797037fcde
17 changed files with 63 additions and 366 deletions
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@ -746,6 +746,36 @@ CCMD (rebind)
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//
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//=============================================================================
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void C_BindLump(int lump)
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{
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FScanner sc(lump);
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while (sc.GetString())
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{
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FKeyBindings *dest = &Bindings;
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int key;
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// bind destination is optional and is the same as the console command
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if (sc.Compare("bind"))
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{
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sc.MustGetString();
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}
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else if (sc.Compare("doublebind"))
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{
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dest = &DoubleBindings;
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sc.MustGetString();
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}
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else if (sc.Compare("mapbind"))
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{
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dest = &AutomapBindings;
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sc.MustGetString();
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}
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key = GetConfigKeyFromName(sc.String);
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sc.MustGetString();
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dest->SetBind(key, sc.String);
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}
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}
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void C_BindDefaults ()
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{
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int lump, lastlump = 0;
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@ -753,6 +783,9 @@ void C_BindDefaults ()
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switch (k_modern)
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{
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case 0:
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defbinds = "DEFBIND0";
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break;
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case 1:
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defbinds = "DEFBIND1";
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break;
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@ -762,40 +795,14 @@ void C_BindDefaults ()
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case 3:
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defbinds = "DEFBIND3";
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break;
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default:
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defbinds = "DEFBINDS";
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break;
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}
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while ((lump = Wads.FindLump("DEFBINDS", &lastlump)) != -1)
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C_BindLump(lump);
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lump = 0;
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lastlump = 0;
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while ((lump = Wads.FindLump(defbinds, &lastlump)) != -1)
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{
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FScanner sc(lump);
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while (sc.GetString())
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{
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FKeyBindings *dest = &Bindings;
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int key;
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// bind destination is optional and is the same as the console command
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if (sc.Compare("bind"))
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{
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sc.MustGetString();
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}
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else if (sc.Compare("doublebind"))
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{
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dest = &DoubleBindings;
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sc.MustGetString();
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}
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else if (sc.Compare("mapbind"))
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{
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dest = &AutomapBindings;
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sc.MustGetString();
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}
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key = GetConfigKeyFromName(sc.String);
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sc.MustGetString();
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dest->SetBind(key, sc.String);
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}
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}
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C_BindLump(lump);
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}
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CCMD(binddefaults)
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19
wadsrc/static/defbind0.txt
Normal file
19
wadsrc/static/defbind0.txt
Normal file
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@ -0,0 +1,19 @@
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/* Default keybindings for all games */
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ctrl +attack
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alt +strafe
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rightarrow +right
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leftarrow +left
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uparrow +forward
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downarrow +back
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, +moveleft
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. +moveright
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mouse2 +strafe
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mouse3 +forward
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mouse4 +speed
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// Generic joystick buttons
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joy1 +attack
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joy2 +strafe
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joy3 +speed
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joy4 +use
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@ -1,96 +1,10 @@
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/* Default keybindings for all games */
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` toggleconsole
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1 "slot 1"
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2 "slot 2"
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3 "slot 3"
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4 "slot 4"
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5 "slot 5"
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6 "slot 6"
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7 "slot 7"
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8 "slot 8"
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9 "slot 9"
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0 "slot 0"
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[ invprev
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] invnext
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mwheelleft invprev
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mwheelright invnext
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enter invuse
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- sizedown
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= sizeup
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shift +speed
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space +use
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w +forward
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s +back
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a +moveleft
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d +moveright
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e +jump
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x crouch
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mouse1 +attack
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mouse2 +altattack
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mouse3 +speed
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capslock "toggle cl_run"
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f1 menu_help
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f2 menu_save
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f3 menu_load
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f4 menu_options
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f5 menu_display
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f6 quicksave
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f7 menu_endgame
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f8 togglemessages
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f9 quickload
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f11 bumpgamma
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f10 menu_quit
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tab togglemap
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pause pause
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sysrq screenshot
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t messagemode
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\ +showscores
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f12 spynext
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mwheeldown weapnext
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mwheelup weapprev
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// Originally just for Heretic, Hexen, and Strife.
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// I can't see why they shouldn't be for Doom or Chex either.
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pgup +moveup
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ins +movedown
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home land
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pgdn +lookup
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del +lookdown
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end centerview
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// Generic joystick buttons
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// Xbox 360 / PS2 controllers
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pad_a +use
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pad_y +jump
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rtrigger +attack
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ltrigger +altattack
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lshoulder weapprev
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rshoulder weapnext
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dpadleft invprev
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dpadright invnext
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dpaddown invuse
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dpadup togglemap
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pad_start pause
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pad_back menu_main
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lthumb crouch
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/* Default automap bindings */
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mapbind f am_togglefollow
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mapbind g am_togglegrid
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mapbind p am_toggletexture
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mapbind m am_setmark
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mapbind c am_clearmarks
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mapbind 0 am_gobig
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mapbind rightarrow +am_panright
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mapbind leftarrow +am_panleft
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mapbind uparrow +am_panup
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mapbind downarrow +am_pandown
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mapbind - +am_zoomout
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mapbind = +am_zoomin
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mapbind kp- +am_zoomout
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mapbind kp+ +am_zoomin
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mapbind mwheelup "am_zoom 1.2"
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mapbind mwheeldown "am_zoom -1.2"
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@ -1,96 +1,10 @@
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/* Default keybindings for all games */
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` toggleconsole
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1 "slot 1"
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2 "slot 2"
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3 "slot 3"
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4 "slot 4"
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5 "slot 5"
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6 "slot 6"
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7 "slot 7"
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8 "slot 8"
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9 "slot 9"
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0 "slot 0"
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[ invprev
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] invnext
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mwheelleft invprev
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mwheelright invnext
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enter invuse
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- sizedown
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= sizeup
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shift +speed
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space +use
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e +forward
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d +back
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s +moveleft
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f +moveright
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w +jump
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c crouch
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mouse1 +attack
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mouse2 +altattack
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mouse3 +speed
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capslock "toggle cl_run"
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f1 menu_help
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f2 menu_save
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f3 menu_load
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f4 menu_options
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f5 menu_display
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f6 quicksave
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f7 menu_endgame
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f8 togglemessages
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f9 quickload
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f11 bumpgamma
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f10 menu_quit
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tab togglemap
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pause pause
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sysrq screenshot
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t messagemode
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\ +showscores
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f12 spynext
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mwheeldown weapnext
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mwheelup weapprev
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// Originally just for Heretic, Hexen, and Strife.
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// I can't see why they shouldn't be for Doom or Chex either.
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pgup +moveup
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ins +movedown
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home land
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pgdn +lookup
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del +lookdown
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end centerview
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// Generic joystick buttons
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// Xbox 360 / PS2 controllers
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pad_a +use
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pad_y +jump
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rtrigger +attack
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ltrigger +altattack
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lshoulder weapprev
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rshoulder weapnext
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dpadleft invprev
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dpadright invnext
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dpaddown invuse
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dpadup togglemap
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pad_start pause
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pad_back menu_main
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lthumb crouch
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/* Default automap bindings */
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mapbind f am_togglefollow
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mapbind g am_togglegrid
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mapbind p am_toggletexture
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mapbind m am_setmark
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mapbind c am_clearmarks
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mapbind 0 am_gobig
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mapbind rightarrow +am_panright
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mapbind leftarrow +am_panleft
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mapbind uparrow +am_panup
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mapbind downarrow +am_pandown
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mapbind - +am_zoomout
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mapbind = +am_zoomin
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mapbind kp- +am_zoomout
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mapbind kp+ +am_zoomin
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mapbind mwheelup "am_zoom 1.2"
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mapbind mwheeldown "am_zoom -1.2"
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@ -1,96 +1,10 @@
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/* Default keybindings for all games */
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` toggleconsole
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1 "slot 1"
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2 "slot 2"
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3 "slot 3"
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4 "slot 4"
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5 "slot 5"
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6 "slot 6"
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7 "slot 7"
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8 "slot 8"
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9 "slot 9"
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0 "slot 0"
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[ invprev
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] invnext
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mwheelleft invprev
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mwheelright invnext
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enter invuse
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- sizedown
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= sizeup
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shift +speed
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space +use
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i +forward
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k +back
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j +moveleft
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l +moveright
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o +jump
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m crouch
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mouse1 +attack
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mouse2 +altattack
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mouse3 +speed
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capslock "toggle cl_run"
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f1 menu_help
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f2 menu_save
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f3 menu_load
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f4 menu_options
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f5 menu_display
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f6 quicksave
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f7 menu_endgame
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f8 togglemessages
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f9 quickload
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f11 bumpgamma
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f10 menu_quit
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tab togglemap
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pause pause
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sysrq screenshot
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t messagemode
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\ +showscores
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f12 spynext
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mwheeldown weapnext
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mwheelup weapprev
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// Originally just for Heretic, Hexen, and Strife.
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// I can't see why they shouldn't be for Doom or Chex either.
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pgup +moveup
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ins +movedown
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home land
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pgdn +lookup
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del +lookdown
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end centerview
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// Generic joystick buttons
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// Xbox 360 / PS2 controllers
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pad_a +use
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pad_y +jump
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rtrigger +attack
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ltrigger +altattack
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lshoulder weapprev
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rshoulder weapnext
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dpadleft invprev
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dpadright invnext
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dpaddown invuse
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dpadup togglemap
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pad_start pause
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pad_back menu_main
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lthumb crouch
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/* Default automap bindings */
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mapbind f am_togglefollow
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mapbind g am_togglegrid
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mapbind p am_toggletexture
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mapbind m am_setmark
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mapbind c am_clearmarks
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mapbind 0 am_gobig
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mapbind rightarrow +am_panright
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mapbind leftarrow +am_panleft
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mapbind uparrow +am_panup
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mapbind downarrow +am_pandown
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mapbind - +am_zoomout
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mapbind = +am_zoomin
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mapbind kp- +am_zoomout
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mapbind kp+ +am_zoomin
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mapbind mwheelup "am_zoom 1.2"
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mapbind mwheeldown "am_zoom -1.2"
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@ -18,20 +18,9 @@ mwheelright invnext
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enter invuse
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- sizedown
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= sizeup
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ctrl +attack
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alt +strafe
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shift +speed
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space +use
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rightarrow +right
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leftarrow +left
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uparrow +forward
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downarrow +back
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, +moveleft
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. +moveright
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mouse1 +attack
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mouse2 +strafe
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mouse3 +forward
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mouse4 +speed
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capslock "toggle cl_run"
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f1 menu_help
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f2 menu_save
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@ -62,12 +51,6 @@ pgdn +lookup
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del +lookdown
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end centerview
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// Generic joystick buttons
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joy1 +attack
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joy2 +strafe
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joy3 +speed
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joy4 +use
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// Xbox 360 / PS2 controllers
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pad_a +use
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pad_y +jump
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@ -1,3 +0,0 @@
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/* Default keybindings for Heretic */
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backspace "use ArtiTomeOfPower"
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@ -1,3 +0,0 @@
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/* Default keybindings for Heretic */
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backspace "use ArtiTomeOfPower"
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@ -1,3 +0,0 @@
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/* Default keybindings for Heretic */
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backspace "use ArtiTomeOfPower"
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@ -1,11 +0,0 @@
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/* Default keybindings for Hexen */
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backspace invuseall
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\ "use ArtiHealth"
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0 useflechette
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9 "use ArtiBlastRadius"
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8 "use ArtiTeleport"
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7 "use ArtiTeleportOther"
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6 "use ArtiPork"
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5 "use ArtiInvulnerability2"
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scroll +showscores
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@ -1,11 +0,0 @@
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/* Default keybindings for Hexen */
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backspace invuseall
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\ "use ArtiHealth"
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0 useflechette
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9 "use ArtiBlastRadius"
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8 "use ArtiTeleport"
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7 "use ArtiTeleportOther"
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6 "use ArtiPork"
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5 "use ArtiInvulnerability2"
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scroll +showscores
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@ -1,11 +0,0 @@
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/* Default keybindings for Hexen */
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backspace invuseall
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\ "use ArtiHealth"
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0 useflechette
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9 "use ArtiBlastRadius"
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8 "use ArtiTeleport"
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7 "use ArtiTeleportOther"
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6 "use ArtiPork"
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5 "use ArtiInvulnerability2"
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scroll +showscores
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6
wadsrc/static/filter/game-strife/defbind0.txt
Normal file
6
wadsrc/static/filter/game-strife/defbind0.txt
Normal file
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@ -0,0 +1,6 @@
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/* Default keybindings for Strife */
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a +jump
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w "showpop 1"
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k "showpop 2"
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@ -1,10 +1,5 @@
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/* Default keybindings for Strife */
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c "showpop 1"
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backspace invdrop
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z "showpop 3"
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k "showpop 2"
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q invquery
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; not done
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; h - use health
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@ -1,10 +1,5 @@
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/* Default keybindings for Strife */
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x "showpop 1"
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backspace invdrop
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z "showpop 3"
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k "showpop 2"
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q invquery
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; not done
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; h - use health
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@ -1,10 +1,5 @@
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/* Default keybindings for Strife */
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w "showpop 1"
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backspace invdrop
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z "showpop 3"
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u "showpop 2"
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q invquery
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; not done
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; h - use health
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@ -1,10 +1,7 @@
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/* Default keybindings for Strife */
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a +jump
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w "showpop 1"
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backspace invdrop
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z "showpop 3"
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k "showpop 2"
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q invquery
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; not done
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