mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-15 17:11:24 +00:00
- some clarification on plane equations in the UDMF spec.
This commit is contained in:
parent
b19284cea9
commit
77b435db06
1 changed files with 4 additions and 4 deletions
|
@ -217,16 +217,16 @@ Note: All <bool> fields default to false unless mentioned otherwise.
|
|||
ceilingplane_a = <float>; // Define the plane equation for the sector's ceiling. Default is a horizontal plane at 'heightceiling'.
|
||||
ceilingplane_b = <float>; // 'heightceiling' will still be used to calculate texture alignment.
|
||||
ceilingplane_c = <float>; // The plane equation will only be used if all 4 values are given.
|
||||
ceilingplane_d = <float>;
|
||||
ceilingplane_d = <float>; // The plane is defined as a*x + b*y + c*z + d = 0 with the normal vector pointing downward.
|
||||
floorplane_a = <float>; // Define the plane equation for the sector's floor. Default is a horizontal plane at 'heightfloor'.
|
||||
floorplane_b = <float>; // 'heightfloor' will still be used to calculate texture alignment.
|
||||
floorplane_c = <float>; // The plane equation will only be used if all 4 values are given.
|
||||
floorplane_d = <float>;
|
||||
floorplane_d = <float>; // The plane is defined as a*x + b*y + c*z + d = 0 with the normal vector pointing upward.
|
||||
lightfloor = <integer>; // The floor's light level. Default is 0.
|
||||
lightceiling = <integer>; // The ceiling's light level. Default is 0.
|
||||
lightfloorabsolute = <bool>; // true = 'lightfloor' is an absolute value. Default is
|
||||
lightfloorabsolute = <bool>; // true = 'lightfloor' is an absolute value. Default is
|
||||
// relative to the owning sector's light level.
|
||||
lightceilingabsolute = <bool>; // true = 'lightceiling' is an absolute value. Default is
|
||||
lightceilingabsolute = <bool>; // true = 'lightceiling' is an absolute value. Default is
|
||||
// relative to the owning sector's light level.
|
||||
alphafloor = <float>; // translucency of floor plane (only has meaning with Sector_SetPortal) Default is 1.0.
|
||||
alphaceiling = <float>; // translucency of ceiling plane (only has meaning with Sector_SetPortal) Default is 1.0.
|
||||
|
|
Loading…
Reference in a new issue