- fixed: The loadgame menu responder did not check for an empty list of savegames.

SVN r2857 (trunk)
This commit is contained in:
Christoph Oelckers 2010-09-27 22:36:47 +00:00
parent add5518a04
commit 77709f1847

View file

@ -1056,7 +1056,7 @@ bool DLoadMenu::MenuEvent (int mkey, bool fromcontroller)
{
return true;
}
if (Selected == -1)
if (Selected == -1 || SaveGames.Size() == 0)
{
return false;
}