diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 1e2559ec5..d7de2a18c 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -5563,6 +5563,7 @@ APlayerPawn *P_SpawnPlayer (FPlayerStart *mthing, int playernum, int flags) for (int ii=0; ii < BODYQUESIZE; ++ii) if (bodyque[ii] == p->mo) bodyque[ii] = oldactor; + E_PlayerRespawned(int(p - players)); FBehavior::StaticStartTypedScripts (SCRIPT_Respawn, p->mo, true); } }