mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 06:41:41 +00:00
- updated list of render styles in UDMF spec.
This commit is contained in:
parent
c0a622eb54
commit
7624973ef3
1 changed files with 4 additions and 3 deletions
|
@ -252,9 +252,10 @@ Note: All <bool> fields default to false unless mentioned otherwise.
|
|||
// negative values are used as their absolute. Default = 1.
|
||||
|
||||
renderstyle = <string>; // Set per-actor render style, overriding the class default. Possible values can be "normal",
|
||||
// "none", "add" or "additive", "subtract" or "subtractive", "stencil", "translucentstencil",
|
||||
// "translucent", "fuzzy", "optfuzzy", "soultrans". Default is an empty string for no change.
|
||||
fillcolor = <integer>; // Fill color used by the "stencil" and "translucentstencil" rendestyles, as RRGGBB value, default = 0x000000.
|
||||
// "none", "add" or "additive", "subtract" or "subtractive", "stencil", "translucentstencil",
|
||||
// "addstencil", "shaded", "addshaded", "translucent", "fuzzy", "optfuzzy", "soultrans" and "shadow".
|
||||
// Default is an empty string for no change.
|
||||
fillcolor = <integer>; // Fill color used by the "stencil", "addstencil" and "translucentstencil" rendestyles, as RRGGBB value, default = 0x000000.
|
||||
alpha = <float>; // Translucency of this actor (if applicable to renderstyle), default is 1.0.
|
||||
score = <int>; // Score value of this actor, overriding the class default if not null. Default = 0.
|
||||
pitch = <integer>; // Pitch of thing in degrees. Default = 0 (horizontal).
|
||||
|
|
Loading…
Reference in a new issue