mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-01-18 14:41:40 +00:00
- moved all system specific code out of gl_interface.cpp into the respective Video classes (Win32GLVideo andSDLGLVideo.) (SDL side not tested yet!)
This commit is contained in:
parent
b59d82ad5b
commit
761ab4ab78
10 changed files with 961 additions and 963 deletions
782
gzdoom.vcproj
782
gzdoom.vcproj
File diff suppressed because it is too large
Load diff
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@ -96,7 +96,7 @@ OpenGLFrameBuffer::OpenGLFrameBuffer(void *hMonitor, int width, int height, int
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needsetgamma = true;
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swapped = false;
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Accel2D = true;
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if (gl.SetVSync!=NULL) gl.SetVSync(vid_vsync);
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SetVSync(vid_vsync);
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}
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OpenGLFrameBuffer::~OpenGLFrameBuffer()
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@ -228,7 +228,7 @@ void OpenGLFrameBuffer::Swap()
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//DoSetGamma();
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needsetgamma = false;
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}
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gl.SwapBuffers();
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SwapBuffers();
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Finish.Unclock();
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swapped = true;
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FHardwareTexture::UnbindAll();
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@ -5,7 +5,7 @@
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**
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**---------------------------------------------------------------------------
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** Copyright 2005 Tim Stump
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** Copyright 2005 Christoph Oelckers
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** Copyright 2005-2013 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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@ -51,19 +51,8 @@
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static void APIENTRY glBlendEquationDummy (GLenum mode);
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#if !defined (unix) && !defined (__APPLE__)
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PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB; // = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
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PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
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#endif
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static TArray<FString> m_Extensions;
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#if !defined (unix) && !defined (__APPLE__)
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HWND m_Window;
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HDC m_hDC;
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HGLRC m_hRC;
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#endif
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#define gl pgl
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RenderContext * gl;
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@ -71,143 +60,6 @@ RenderContext * gl;
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int occlusion_type=0;
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//==========================================================================
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//
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//
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//
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//==========================================================================
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#if !defined (unix) && !defined (__APPLE__)
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static HWND InitDummy()
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{
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HMODULE g_hInst = GetModuleHandle(NULL);
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HWND dummy;
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//Create a rect structure for the size/position of the window
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RECT windowRect;
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windowRect.left = 0;
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windowRect.right = 64;
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windowRect.top = 0;
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windowRect.bottom = 64;
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//Window class structure
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WNDCLASS wc;
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//Fill in window class struct
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wc.lpfnWndProc = (WNDPROC) DefWindowProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = g_hInst;
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wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NULL;
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wc.lpszClassName = "GZDoomOpenGLDummyWindow";
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//Register window class
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if(!RegisterClass(&wc))
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{
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return 0;
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}
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//Set window style & extended style
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DWORD style, exStyle;
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exStyle = WS_EX_CLIENTEDGE;
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style = WS_SYSMENU | WS_BORDER | WS_CAPTION;// | WS_VISIBLE;
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//Adjust the window size so that client area is the size requested
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AdjustWindowRectEx(&windowRect, style, false, exStyle);
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//Create Window
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if(!(dummy = CreateWindowEx(exStyle,
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"GZDoomOpenGLDummyWindow",
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"GZDOOM",
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WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
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0, 0,
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windowRect.right-windowRect.left,
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windowRect.bottom-windowRect.top,
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NULL, NULL,
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g_hInst,
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NULL)))
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{
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UnregisterClass("GZDoomOpenGLDummyWindow", g_hInst);
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return 0;
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}
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ShowWindow(dummy, SW_HIDE);
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return dummy;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static void ShutdownDummy(HWND dummy)
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{
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DestroyWindow(dummy);
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UnregisterClass("GZDoomOpenGLDummyWindow", GetModuleHandle(NULL));
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static bool ReadInitExtensions()
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{
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HDC hDC;
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HGLRC hRC;
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HWND dummy;
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PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR),
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1,
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PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
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PFD_TYPE_RGBA,
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32, // color depth
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0, 0, 0, 0, 0, 0,
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0,
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0,
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0,
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0, 0, 0, 0,
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16, // z depth
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0, // stencil buffer
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0,
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PFD_MAIN_PLANE,
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0,
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0, 0, 0
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};
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int pixelFormat;
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// we have to create a dummy window to init stuff from or the full init stuff fails
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dummy = InitDummy();
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hDC = GetDC(dummy);
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pixelFormat = ChoosePixelFormat(hDC, &pfd);
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DescribePixelFormat(hDC, pixelFormat, sizeof(pfd), &pfd);
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SetPixelFormat(hDC, pixelFormat, &pfd);
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hRC = wglCreateContext(hDC);
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wglMakeCurrent(hDC, hRC);
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wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
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wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
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// any extra stuff here?
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(hRC);
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ReleaseDC(dummy, hDC);
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ShutdownDummy(dummy);
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return true;
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}
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#endif
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//==========================================================================
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//
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@ -296,12 +148,6 @@ static void APIENTRY LoadExtensions()
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if (strcmp(version, "2.1") >= 0) gl->flags|=RFL_GL_21;
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if (strcmp(version, "3.0") >= 0) gl->flags|=RFL_GL_30;
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#if !defined (unix) && !defined (__APPLE__)
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PFNWGLSWAPINTERVALEXTPROC vs = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
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if (vs) gl->SetVSync = vs;
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#endif
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glGetIntegerv(GL_MAX_TEXTURE_SIZE,&gl->max_texturesize);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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@ -437,21 +283,6 @@ static void APIENTRY LoadExtensions()
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gl->flags|=RFL_FRAMEBUFFER;
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}
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#if 0
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else if (CheckExtension("GL_EXT_framebuffer_object") &&
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CheckExtension("GL_EXT_packed_depth_stencil"))
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{
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gl->GenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)wglGetProcAddress("glGenFramebuffersEXT");
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gl->BindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)wglGetProcAddress("glBindFramebufferEXT");
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gl->FramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)wglGetProcAddress("glFramebufferTexture2DEXT");
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gl->GenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)wglGetProcAddress("glGenRenderbuffersEXT");
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gl->BindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)wglGetProcAddress("glBindRenderbufferEXT");
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gl->RenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)wglGetProcAddress("glRenderbufferStorageEXT");
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gl->FramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)wglGetProcAddress("glFramebufferRenderbufferEXT");
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gl->flags|=RFL_FRAMEBUFFER;
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}
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#endif
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#if 0
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if (CheckExtension("GL_ARB_texture_buffer_object") &&
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@ -509,372 +340,6 @@ static void APIENTRY PrintStartupLog()
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//
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//==========================================================================
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#if !defined (unix) && !defined (__APPLE__)
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static bool SetupPixelFormat(HDC hDC, bool allowsoftware, bool nostencil, int multisample)
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{
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int colorDepth;
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HDC deskDC;
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int attributes[26];
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int pixelFormat;
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unsigned int numFormats;
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float attribsFloat[] = {0.0f, 0.0f};
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int stencil;
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deskDC = GetDC(GetDesktopWindow());
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colorDepth = GetDeviceCaps(deskDC, BITSPIXEL);
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ReleaseDC(GetDesktopWindow(), deskDC);
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/*
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if (!nostencil && colorDepth < 32)
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{
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Printf("R_OPENGL: Desktop not in 32 bit mode!\n");
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return false;
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}
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*/
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if (!nostencil)
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{
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for (stencil=1;stencil>=0;stencil--)
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{
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if (wglChoosePixelFormatARB && stencil)
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{
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attributes[0] = WGL_RED_BITS_ARB; //bits
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attributes[1] = 8;
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attributes[2] = WGL_GREEN_BITS_ARB; //bits
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attributes[3] = 8;
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attributes[4] = WGL_BLUE_BITS_ARB; //bits
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attributes[5] = 8;
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attributes[6] = WGL_ALPHA_BITS_ARB;
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attributes[7] = 8;
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attributes[8] = WGL_DEPTH_BITS_ARB;
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attributes[9] = 24;
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attributes[10] = WGL_STENCIL_BITS_ARB;
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attributes[11] = 8;
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attributes[12] = WGL_DRAW_TO_WINDOW_ARB; //required to be true
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attributes[13] = true;
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attributes[14] = WGL_SUPPORT_OPENGL_ARB;
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attributes[15] = true;
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attributes[16] = WGL_DOUBLE_BUFFER_ARB;
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attributes[17] = true;
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attributes[18] = WGL_ACCELERATION_ARB; //required to be FULL_ACCELERATION_ARB
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if (allowsoftware)
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{
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attributes[19] = WGL_NO_ACCELERATION_ARB;
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}
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else
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{
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attributes[19] = WGL_FULL_ACCELERATION_ARB;
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}
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if (multisample > 0)
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{
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attributes[20] = WGL_SAMPLE_BUFFERS_ARB;
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attributes[21] = true;
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attributes[22] = WGL_SAMPLES_ARB;
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attributes[23] = multisample;
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}
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else
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{
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attributes[20] = 0;
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attributes[21] = 0;
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attributes[22] = 0;
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attributes[23] = 0;
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}
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attributes[24] = 0;
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attributes[25] = 0;
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if (!wglChoosePixelFormatARB(hDC, attributes, attribsFloat, 1, &pixelFormat, &numFormats))
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{
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Printf("R_OPENGL: Couldn't choose pixel format. Retrying in compatibility mode\n");
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goto oldmethod;
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}
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if (numFormats == 0)
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{
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Printf("R_OPENGL: No valid pixel formats found. Retrying in compatibility mode\n");
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goto oldmethod;
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}
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break;
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}
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else
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{
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oldmethod:
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// If wglChoosePixelFormatARB is not found we have to do it the old fashioned way.
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static PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR),
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1,
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PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
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PFD_TYPE_RGBA,
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32, // color depth
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0, 0, 0, 0, 0, 0,
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0,
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0,
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0,
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0, 0, 0, 0,
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32, // z depth
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stencil*8, // stencil buffer
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0,
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PFD_MAIN_PLANE,
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0,
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0, 0, 0
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};
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pixelFormat = ChoosePixelFormat(hDC, &pfd);
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DescribePixelFormat(hDC, pixelFormat, sizeof(pfd), &pfd);
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if (pfd.dwFlags & PFD_GENERIC_FORMAT)
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{
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if (!allowsoftware)
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{
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if (stencil==0)
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{
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// not accelerated!
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Printf("R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.\n");
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return false;
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}
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else
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{
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Printf("R_OPENGL: OpenGL driver not accelerated! Retrying in compatibility mode\n");
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continue;
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}
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}
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}
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break;
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}
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}
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}
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else
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{
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// Use the cheapest mode available and let's hope the driver can handle this...
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stencil=0;
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// If wglChoosePixelFormatARB is not found we have to do it the old fashioned way.
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static PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR),
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1,
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PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
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PFD_TYPE_RGBA,
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16, // color depth
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0, 0, 0, 0, 0, 0,
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0,
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0,
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0,
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0, 0, 0, 0,
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16, // z depth
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0, // stencil buffer
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0,
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PFD_MAIN_PLANE,
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0,
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0, 0, 0
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};
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pixelFormat = ChoosePixelFormat(hDC, &pfd);
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DescribePixelFormat(hDC, pixelFormat, sizeof(pfd), &pfd);
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if (pfd.dwFlags & PFD_GENERIC_FORMAT)
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{
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if (!allowsoftware)
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{
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Printf("R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.\n");
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return false;
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}
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}
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}
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if (stencil==0)
|
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{
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gl->flags|=RFL_NOSTENCIL;
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}
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if (!SetPixelFormat(hDC, pixelFormat, NULL))
|
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{
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Printf("R_OPENGL: Couldn't set pixel format.\n");
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return false;
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||||
}
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return true;
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}
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#else
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static bool SetupPixelFormat(bool allowsoftware, bool nostencil, int multisample)
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{
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int stencil;
|
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|
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if (!nostencil)
|
||||
{
|
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stencil=1;
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||||
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
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SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
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SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
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SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 );
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||||
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 24 );
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||||
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 8 );
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||||
// SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
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if (multisample > 0) {
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SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
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||||
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, multisample );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use the cheapest mode available and let's hope the driver can handle this...
|
||||
stencil=0;
|
||||
|
||||
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 4 );
|
||||
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 4 );
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SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 4 );
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SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 4 );
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||||
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
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||||
//SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 )*/
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||||
}
|
||||
if (stencil==0)
|
||||
{
|
||||
gl->flags|=RFL_NOSTENCIL;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
#if !defined (unix) && !defined (__APPLE__)
|
||||
CVAR(Bool, gl_debug, false, 0)
|
||||
|
||||
static bool APIENTRY InitHardware (HWND Window, bool allowsoftware, bool nostencil, int multisample)
|
||||
{
|
||||
m_Window=Window;
|
||||
m_hDC = GetDC(Window);
|
||||
|
||||
if (!SetupPixelFormat(m_hDC, allowsoftware, nostencil, multisample))
|
||||
{
|
||||
Printf ("R_OPENGL: Reverting to software mode...\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_hRC = 0;
|
||||
if (wglCreateContextAttribsARB != NULL)
|
||||
{
|
||||
int ctxAttribs[] = {
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_FLAGS_ARB, gl_debug? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
|
||||
0
|
||||
};
|
||||
|
||||
m_hRC = wglCreateContextAttribsARB(m_hDC, 0, ctxAttribs);
|
||||
}
|
||||
if (m_hRC == 0)
|
||||
{
|
||||
m_hRC = wglCreateContext(m_hDC);
|
||||
}
|
||||
|
||||
if (m_hRC == NULL)
|
||||
{
|
||||
Printf ("R_OPENGL: Couldn't create render context. Reverting to software mode...\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
wglMakeCurrent(m_hDC, m_hRC);
|
||||
return true;
|
||||
}
|
||||
|
||||
#else
|
||||
static bool APIENTRY InitHardware (bool allowsoftware, bool nostencil, int multisample)
|
||||
{
|
||||
if (!SetupPixelFormat(allowsoftware, nostencil, multisample))
|
||||
{
|
||||
Printf ("R_OPENGL: Reverting to software mode...\n");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
#if !defined (unix) && !defined (__APPLE__)
|
||||
static void APIENTRY Shutdown()
|
||||
{
|
||||
if (m_hRC)
|
||||
{
|
||||
wglMakeCurrent(0, 0);
|
||||
wglDeleteContext(m_hRC);
|
||||
}
|
||||
if (m_hDC) ReleaseDC(m_Window, m_hDC);
|
||||
}
|
||||
|
||||
|
||||
static bool APIENTRY SetFullscreen(const char *devicename, int w, int h, int bits, int hz)
|
||||
{
|
||||
DEVMODE dm;
|
||||
|
||||
if (w==0)
|
||||
{
|
||||
ChangeDisplaySettingsEx(devicename, 0, 0, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
dm.dmSpecVersion = DM_SPECVERSION;//Somebody owes me...
|
||||
dm.dmDriverExtra = 0;//...1 hour of my life back
|
||||
dm.dmPelsWidth = w;
|
||||
dm.dmPelsHeight = h;
|
||||
dm.dmBitsPerPel = bits;
|
||||
dm.dmDisplayFrequency = hz;
|
||||
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY;
|
||||
if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettingsEx(devicename, &dm, 0, CDS_FULLSCREEN, 0))
|
||||
{
|
||||
dm.dmFields &= ~DM_DISPLAYFREQUENCY;
|
||||
return DISP_CHANGE_SUCCESSFUL == ChangeDisplaySettingsEx(devicename, &dm, 0, CDS_FULLSCREEN, 0);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
static void APIENTRY iSwapBuffers()
|
||||
{
|
||||
#if !defined (unix) && !defined (__APPLE__)
|
||||
SwapBuffers(m_hDC);
|
||||
#else
|
||||
SDL_GL_SwapBuffers ();
|
||||
#endif
|
||||
}
|
||||
|
||||
static BOOL APIENTRY SetVSync( int vsync )
|
||||
{
|
||||
#if defined (__APPLE__)
|
||||
return kCGLNoError == CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, &vsync );
|
||||
#else // !__APPLE__
|
||||
// empty placeholder
|
||||
return false;
|
||||
#endif // __APPLE__
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
static void APIENTRY glBlendEquationDummy (GLenum mode)
|
||||
{
|
||||
// If this is not supported all non-existent modes are
|
||||
|
@ -969,12 +434,6 @@ static void APIENTRY SetTextureMode(int type)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
/*
|
||||
extern "C"
|
||||
{
|
||||
|
||||
__declspec(dllexport)
|
||||
*/
|
||||
void APIENTRY GetContext(RenderContext & gl)
|
||||
{
|
||||
::gl=≷
|
||||
|
@ -984,14 +443,6 @@ void APIENTRY GetContext(RenderContext & gl)
|
|||
gl.LoadExtensions = LoadExtensions;
|
||||
gl.SetTextureMode = SetTextureMode;
|
||||
gl.PrintStartupLog = PrintStartupLog;
|
||||
gl.InitHardware = InitHardware;
|
||||
#if !defined (unix) && !defined (__APPLE__)
|
||||
gl.Shutdown = Shutdown;
|
||||
#endif
|
||||
gl.SwapBuffers = iSwapBuffers;
|
||||
#if !defined (unix) && !defined (__APPLE__)
|
||||
gl.SetFullscreen = SetFullscreen;
|
||||
#endif
|
||||
|
||||
gl.Begin = glBegin;
|
||||
gl.End = glEnd;
|
||||
|
@ -1069,13 +520,6 @@ void APIENTRY GetContext(RenderContext & gl)
|
|||
gl.Flush = glFlush;
|
||||
|
||||
gl.BlendEquation = glBlendEquationDummy;
|
||||
gl.SetVSync = SetVSync;
|
||||
|
||||
#if !defined (unix) && !defined (__APPLE__)
|
||||
ReadInitExtensions();
|
||||
//GL is not yet inited in UNIX version, read them later in LoadExtensions
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -70,16 +70,6 @@ struct RenderContext
|
|||
void (APIENTRY * LoadExtensions) ();
|
||||
void (APIENTRY * SetTextureMode) (int type);
|
||||
void (APIENTRY * PrintStartupLog) ();
|
||||
BOOL (APIENTRY * SetVSync) (int on);
|
||||
#if !defined (unix) && !defined (__APPLE__)
|
||||
bool (APIENTRY * InitHardware) (HWND, bool allowsoftware, bool nostencil, int multisample);
|
||||
void (APIENTRY * Shutdown) ();
|
||||
#else
|
||||
bool (APIENTRY * InitHardware) (bool allowsoftware, bool nostencil, int multisample);
|
||||
#endif
|
||||
void (APIENTRY * SwapBuffers) ();
|
||||
bool (APIENTRY * SetFullscreen) (const char *devicename, int w, int h, int bits, int hz);
|
||||
|
||||
|
||||
void (APIENTRY * Begin) (GLenum mode);
|
||||
void (APIENTRY * End) (void);
|
||||
|
@ -247,8 +237,6 @@ struct RenderContext
|
|||
};
|
||||
|
||||
|
||||
typedef void (APIENTRY * GetContextProc)(RenderContext & gl);
|
||||
|
||||
void APIENTRY GetContext(RenderContext & gl);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -5,8 +5,10 @@
|
|||
//#define __wtypes_h__
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define _WIN32_WINDOWS 0x410
|
||||
#ifndef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x0501 // Support the mouse wheel and session notification.
|
||||
#define _WIN32_IE 0x0500
|
||||
#endif
|
||||
#define DIRECTINPUT_VERSION 0x800
|
||||
#define DIRECTDRAW_VERSION 0x0300
|
||||
|
||||
|
|
|
@ -279,6 +279,67 @@ bool SDLGLVideo::SetResolution (int width, int height, int bits)
|
|||
return true; // We must return true because the old video context no longer exists.
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SDLGLVideo::SetupPixelFormat(bool allowsoftware, bool nostencil, int multisample)
|
||||
{
|
||||
int stencil;
|
||||
|
||||
if (!nostencil)
|
||||
{
|
||||
stencil=1;
|
||||
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
|
||||
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
|
||||
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
|
||||
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 );
|
||||
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 24 );
|
||||
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 8 );
|
||||
// SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
|
||||
if (multisample > 0) {
|
||||
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
|
||||
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, multisample );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use the cheapest mode available and let's hope the driver can handle this...
|
||||
stencil=0;
|
||||
|
||||
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 4 );
|
||||
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 4 );
|
||||
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 4 );
|
||||
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 4 );
|
||||
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
|
||||
//SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 )*/
|
||||
}
|
||||
if (stencil==0)
|
||||
{
|
||||
gl.flags|=RFL_NOSTENCIL;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SDLGLVideo::InitHardware (bool allowsoftware, bool nostencil, int multisample)
|
||||
{
|
||||
if (!SetupPixelFormat(allowsoftware, nostencil, multisample))
|
||||
{
|
||||
Printf ("R_OPENGL: Reverting to software mode...\n");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// FrameBuffer implementation -----------------------------------------------
|
||||
|
||||
SDLGLFB::SDLGLFB (void *, int width, int height, int, int, bool fullscreen)
|
||||
|
@ -294,7 +355,7 @@ SDLGLFB::SDLGLFB (void *, int width, int height, int, int, bool fullscreen)
|
|||
|
||||
UpdatePending = false;
|
||||
|
||||
if (!gl.InitHardware(false, gl_vid_compatibility, localmultisample))
|
||||
if (!static_cast<SDLGLVideo*>(Video)->InitHardware(false, gl_vid_compatibility, localmultisample))
|
||||
{
|
||||
vid_renderer = 0;
|
||||
return;
|
||||
|
@ -335,6 +396,9 @@ SDLGLFB::~SDLGLFB ()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void SDLGLFB::InitializeState()
|
||||
{
|
||||
int value = 0;
|
||||
|
@ -417,3 +481,8 @@ void SDLGLFB::NewRefreshRate ()
|
|||
{
|
||||
}
|
||||
|
||||
void SDLGLFB::SwapBuffers()
|
||||
{
|
||||
SDL_GL_SwapBuffers ();
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,9 @@ class SDLGLVideo : public IVideo
|
|||
bool NextMode (int *width, int *height, bool *letterbox);
|
||||
bool SetResolution (int width, int height, int bits);
|
||||
|
||||
bool SetupPixelFormat(bool allowsoftware, bool nostencil, int multisample);
|
||||
bool InitHardware (bool allowsoftware, bool nostencil, int multisample);
|
||||
|
||||
private:
|
||||
int IteratorMode;
|
||||
int IteratorBits;
|
||||
|
@ -50,6 +53,7 @@ public:
|
|||
bool IsFullscreen ();
|
||||
|
||||
virtual void SetVSync( bool vsync );
|
||||
void SwapBuffers();
|
||||
|
||||
void NewRefreshRate ();
|
||||
|
||||
|
|
|
@ -56,12 +56,15 @@ EXTERN_CVAR (Float, vid_winscale)
|
|||
CVAR(Int, win_x, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
CVAR(Int, win_y, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
|
||||
#include "win32gliface.h"
|
||||
extern HWND Window;
|
||||
|
||||
bool ForceWindowed;
|
||||
|
||||
IVideo *Video;
|
||||
|
||||
// do not include GL headers here, only declare the necessary functions.
|
||||
IVideo *gl_CreateVideo();
|
||||
FRenderer *gl_CreateInterface();
|
||||
|
||||
void I_RestartRenderer();
|
||||
int currentrenderer = -1;
|
||||
|
@ -134,7 +137,7 @@ void I_InitGraphics ()
|
|||
ticker.SetGenericRepDefault (val, CVAR_Bool);
|
||||
|
||||
//currentrenderer = vid_renderer;
|
||||
if (currentrenderer==1) Video = new Win32GLVideo(0);
|
||||
if (currentrenderer==1) Video = gl_CreateVideo();
|
||||
else Video = new Win32Video (0);
|
||||
|
||||
if (Video == NULL)
|
||||
|
|
|
@ -27,6 +27,8 @@ CUSTOM_CVAR(Int, gl_vid_multisample, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_
|
|||
Printf("This won't take effect until "GAMENAME" is restarted.\n");
|
||||
}
|
||||
|
||||
CVAR(Bool, gl_debug, false, 0)
|
||||
|
||||
RenderContext gl;
|
||||
|
||||
|
||||
|
@ -53,6 +55,7 @@ Win32GLVideo::Win32GLVideo(int parm) : m_Modes(NULL), m_IsFullscreen(false)
|
|||
GetDisplayDeviceName();
|
||||
MakeModesList();
|
||||
GetContext(gl);
|
||||
SetPixelFormat();
|
||||
|
||||
}
|
||||
|
||||
|
@ -314,11 +317,11 @@ bool Win32GLVideo::GoFullscreen(bool yes)
|
|||
|
||||
if (yes)
|
||||
{
|
||||
gl.SetFullscreen(m_DisplayDeviceName, m_DisplayWidth, m_trueHeight, m_DisplayBits, m_DisplayHz);
|
||||
SetFullscreen(m_DisplayDeviceName, m_DisplayWidth, m_trueHeight, m_DisplayBits, m_DisplayHz);
|
||||
}
|
||||
else
|
||||
{
|
||||
gl.SetFullscreen(m_DisplayDeviceName, 0,0,0,0);
|
||||
SetFullscreen(m_DisplayDeviceName, 0,0,0,0);
|
||||
}
|
||||
return yes;
|
||||
}
|
||||
|
@ -465,6 +468,429 @@ void Win32GLVideo::DumpAdapters()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
HWND Win32GLVideo::InitDummy()
|
||||
{
|
||||
HMODULE g_hInst = GetModuleHandle(NULL);
|
||||
HWND dummy;
|
||||
//Create a rect structure for the size/position of the window
|
||||
RECT windowRect;
|
||||
windowRect.left = 0;
|
||||
windowRect.right = 64;
|
||||
windowRect.top = 0;
|
||||
windowRect.bottom = 64;
|
||||
|
||||
//Window class structure
|
||||
WNDCLASS wc;
|
||||
|
||||
//Fill in window class struct
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
||||
wc.lpfnWndProc = (WNDPROC) DefWindowProc;
|
||||
wc.cbClsExtra = 0;
|
||||
wc.cbWndExtra = 0;
|
||||
wc.hInstance = g_hInst;
|
||||
wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
|
||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wc.hbrBackground = NULL;
|
||||
wc.lpszMenuName = NULL;
|
||||
wc.lpszClassName = "GZDoomOpenGLDummyWindow";
|
||||
|
||||
//Register window class
|
||||
if(!RegisterClass(&wc))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Set window style & extended style
|
||||
DWORD style, exStyle;
|
||||
exStyle = WS_EX_CLIENTEDGE;
|
||||
style = WS_SYSMENU | WS_BORDER | WS_CAPTION;// | WS_VISIBLE;
|
||||
|
||||
//Adjust the window size so that client area is the size requested
|
||||
AdjustWindowRectEx(&windowRect, style, false, exStyle);
|
||||
|
||||
//Create Window
|
||||
if(!(dummy = CreateWindowEx(exStyle,
|
||||
"GZDoomOpenGLDummyWindow",
|
||||
"GZDOOM",
|
||||
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
|
||||
0, 0,
|
||||
windowRect.right-windowRect.left,
|
||||
windowRect.bottom-windowRect.top,
|
||||
NULL, NULL,
|
||||
g_hInst,
|
||||
NULL)))
|
||||
{
|
||||
UnregisterClass("GZDoomOpenGLDummyWindow", g_hInst);
|
||||
return 0;
|
||||
}
|
||||
ShowWindow(dummy, SW_HIDE);
|
||||
|
||||
return dummy;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void Win32GLVideo::ShutdownDummy(HWND dummy)
|
||||
{
|
||||
DestroyWindow(dummy);
|
||||
UnregisterClass("GZDoomOpenGLDummyWindow", GetModuleHandle(NULL));
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool Win32GLVideo::SetPixelFormat()
|
||||
{
|
||||
HDC hDC;
|
||||
HGLRC hRC;
|
||||
HWND dummy;
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
32, // color depth
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, 0, 0, 0,
|
||||
16, // z depth
|
||||
0, // stencil buffer
|
||||
0,
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
int pixelFormat;
|
||||
|
||||
// we have to create a dummy window to init stuff from or the full init stuff fails
|
||||
dummy = InitDummy();
|
||||
|
||||
hDC = GetDC(dummy);
|
||||
pixelFormat = ChoosePixelFormat(hDC, &pfd);
|
||||
DescribePixelFormat(hDC, pixelFormat, sizeof(pfd), &pfd);
|
||||
|
||||
::SetPixelFormat(hDC, pixelFormat, &pfd);
|
||||
|
||||
hRC = wglCreateContext(hDC);
|
||||
wglMakeCurrent(hDC, hRC);
|
||||
|
||||
wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
|
||||
wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
|
||||
// any extra stuff here?
|
||||
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
wglDeleteContext(hRC);
|
||||
ReleaseDC(dummy, hDC);
|
||||
ShutdownDummy(dummy);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool Win32GLVideo::SetupPixelFormat(bool allowsoftware, bool nostencil, int multisample)
|
||||
{
|
||||
int colorDepth;
|
||||
HDC deskDC;
|
||||
int attributes[26];
|
||||
int pixelFormat;
|
||||
unsigned int numFormats;
|
||||
float attribsFloat[] = {0.0f, 0.0f};
|
||||
int stencil;
|
||||
|
||||
deskDC = GetDC(GetDesktopWindow());
|
||||
colorDepth = GetDeviceCaps(deskDC, BITSPIXEL);
|
||||
ReleaseDC(GetDesktopWindow(), deskDC);
|
||||
|
||||
/*
|
||||
if (!nostencil && colorDepth < 32)
|
||||
{
|
||||
Printf("R_OPENGL: Desktop not in 32 bit mode!\n");
|
||||
return false;
|
||||
}
|
||||
*/
|
||||
|
||||
if (!nostencil)
|
||||
{
|
||||
for (stencil=1;stencil>=0;stencil--)
|
||||
{
|
||||
if (wglChoosePixelFormatARB && stencil)
|
||||
{
|
||||
attributes[0] = WGL_RED_BITS_ARB; //bits
|
||||
attributes[1] = 8;
|
||||
attributes[2] = WGL_GREEN_BITS_ARB; //bits
|
||||
attributes[3] = 8;
|
||||
attributes[4] = WGL_BLUE_BITS_ARB; //bits
|
||||
attributes[5] = 8;
|
||||
attributes[6] = WGL_ALPHA_BITS_ARB;
|
||||
attributes[7] = 8;
|
||||
attributes[8] = WGL_DEPTH_BITS_ARB;
|
||||
attributes[9] = 24;
|
||||
attributes[10] = WGL_STENCIL_BITS_ARB;
|
||||
attributes[11] = 8;
|
||||
|
||||
attributes[12] = WGL_DRAW_TO_WINDOW_ARB; //required to be true
|
||||
attributes[13] = true;
|
||||
attributes[14] = WGL_SUPPORT_OPENGL_ARB;
|
||||
attributes[15] = true;
|
||||
attributes[16] = WGL_DOUBLE_BUFFER_ARB;
|
||||
attributes[17] = true;
|
||||
|
||||
attributes[18] = WGL_ACCELERATION_ARB; //required to be FULL_ACCELERATION_ARB
|
||||
if (allowsoftware)
|
||||
{
|
||||
attributes[19] = WGL_NO_ACCELERATION_ARB;
|
||||
}
|
||||
else
|
||||
{
|
||||
attributes[19] = WGL_FULL_ACCELERATION_ARB;
|
||||
}
|
||||
|
||||
if (multisample > 0)
|
||||
{
|
||||
attributes[20] = WGL_SAMPLE_BUFFERS_ARB;
|
||||
attributes[21] = true;
|
||||
attributes[22] = WGL_SAMPLES_ARB;
|
||||
attributes[23] = multisample;
|
||||
}
|
||||
else
|
||||
{
|
||||
attributes[20] = 0;
|
||||
attributes[21] = 0;
|
||||
attributes[22] = 0;
|
||||
attributes[23] = 0;
|
||||
}
|
||||
|
||||
attributes[24] = 0;
|
||||
attributes[25] = 0;
|
||||
|
||||
if (!wglChoosePixelFormatARB(m_hDC, attributes, attribsFloat, 1, &pixelFormat, &numFormats))
|
||||
{
|
||||
Printf("R_OPENGL: Couldn't choose pixel format. Retrying in compatibility mode\n");
|
||||
goto oldmethod;
|
||||
}
|
||||
|
||||
if (numFormats == 0)
|
||||
{
|
||||
Printf("R_OPENGL: No valid pixel formats found. Retrying in compatibility mode\n");
|
||||
goto oldmethod;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
oldmethod:
|
||||
// If wglChoosePixelFormatARB is not found we have to do it the old fashioned way.
|
||||
static PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
32, // color depth
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, 0, 0, 0,
|
||||
32, // z depth
|
||||
stencil*8, // stencil buffer
|
||||
0,
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
pixelFormat = ChoosePixelFormat(m_hDC, &pfd);
|
||||
DescribePixelFormat(m_hDC, pixelFormat, sizeof(pfd), &pfd);
|
||||
|
||||
if (pfd.dwFlags & PFD_GENERIC_FORMAT)
|
||||
{
|
||||
if (!allowsoftware)
|
||||
{
|
||||
if (stencil==0)
|
||||
{
|
||||
// not accelerated!
|
||||
Printf("R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.\n");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf("R_OPENGL: OpenGL driver not accelerated! Retrying in compatibility mode\n");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use the cheapest mode available and let's hope the driver can handle this...
|
||||
stencil=0;
|
||||
|
||||
// If wglChoosePixelFormatARB is not found we have to do it the old fashioned way.
|
||||
static PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
16, // color depth
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, 0, 0, 0,
|
||||
16, // z depth
|
||||
0, // stencil buffer
|
||||
0,
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
pixelFormat = ChoosePixelFormat(m_hDC, &pfd);
|
||||
DescribePixelFormat(m_hDC, pixelFormat, sizeof(pfd), &pfd);
|
||||
|
||||
if (pfd.dwFlags & PFD_GENERIC_FORMAT)
|
||||
{
|
||||
if (!allowsoftware)
|
||||
{
|
||||
Printf("R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.\n");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (stencil==0)
|
||||
{
|
||||
gl.flags|=RFL_NOSTENCIL;
|
||||
}
|
||||
|
||||
if (!::SetPixelFormat(m_hDC, pixelFormat, NULL))
|
||||
{
|
||||
Printf("R_OPENGL: Couldn't set pixel format.\n");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool Win32GLVideo::InitHardware (HWND Window, bool allowsoftware, bool nostencil, int multisample)
|
||||
{
|
||||
m_Window=Window;
|
||||
m_hDC = GetDC(Window);
|
||||
|
||||
if (!SetupPixelFormat(allowsoftware, nostencil, multisample))
|
||||
{
|
||||
Printf ("R_OPENGL: Reverting to software mode...\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_hRC = 0;
|
||||
if (wglCreateContextAttribsARB != NULL)
|
||||
{
|
||||
int ctxAttribs[] = {
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_FLAGS_ARB, gl_debug? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
|
||||
0
|
||||
};
|
||||
|
||||
m_hRC = wglCreateContextAttribsARB(m_hDC, 0, ctxAttribs);
|
||||
}
|
||||
if (m_hRC == 0)
|
||||
{
|
||||
m_hRC = wglCreateContext(m_hDC);
|
||||
}
|
||||
|
||||
if (m_hRC == NULL)
|
||||
{
|
||||
Printf ("R_OPENGL: Couldn't create render context. Reverting to software mode...\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
wglMakeCurrent(m_hDC, m_hRC);
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void Win32GLVideo::Shutdown()
|
||||
{
|
||||
if (m_hRC)
|
||||
{
|
||||
wglMakeCurrent(0, 0);
|
||||
wglDeleteContext(m_hRC);
|
||||
}
|
||||
if (m_hDC) ReleaseDC(m_Window, m_hDC);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool Win32GLVideo::SetFullscreen(const char *devicename, int w, int h, int bits, int hz)
|
||||
{
|
||||
DEVMODE dm;
|
||||
|
||||
if (w==0)
|
||||
{
|
||||
ChangeDisplaySettingsEx(devicename, 0, 0, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
dm.dmSpecVersion = DM_SPECVERSION;//Somebody owes me...
|
||||
dm.dmDriverExtra = 0;//...1 hour of my life back
|
||||
dm.dmPelsWidth = w;
|
||||
dm.dmPelsHeight = h;
|
||||
dm.dmBitsPerPel = bits;
|
||||
dm.dmDisplayFrequency = hz;
|
||||
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY;
|
||||
if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettingsEx(devicename, &dm, 0, CDS_FULLSCREEN, 0))
|
||||
{
|
||||
dm.dmFields &= ~DM_DISPLAYFREQUENCY;
|
||||
return DISP_CHANGE_SUCCESSFUL == ChangeDisplaySettingsEx(devicename, &dm, 0, CDS_FULLSCREEN, 0);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
IMPLEMENT_ABSTRACT_CLASS(Win32GLFrameBuffer)
|
||||
|
||||
//==========================================================================
|
||||
|
@ -528,7 +954,7 @@ Win32GLFrameBuffer::Win32GLFrameBuffer(void *hMonitor, int width, int height, in
|
|||
|
||||
if (fullscreen)
|
||||
{
|
||||
MoveWindow(Window, monX, monY, width, static_cast<Win32GLVideo *>(Video)->GetTrueHeight(), FALSE);
|
||||
MoveWindow(Window, monX, monY, width, GetTrueHeight(), FALSE);
|
||||
|
||||
// And now, seriously, it IS in the right place. Promise.
|
||||
}
|
||||
|
@ -539,12 +965,14 @@ Win32GLFrameBuffer::Win32GLFrameBuffer(void *hMonitor, int width, int height, in
|
|||
I_RestoreWindowedPos();
|
||||
}
|
||||
|
||||
if (!gl.InitHardware(Window, false, gl_vid_compatibility, localmultisample))
|
||||
if (!static_cast<Win32GLVideo *>(Video)->InitHardware(Window, false, gl_vid_compatibility, localmultisample))
|
||||
{
|
||||
vid_renderer = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
vsyncfunc = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
HDC hDC = GetDC(Window);
|
||||
m_supportsGamma = !!GetDeviceGammaRamp(hDC, (void *)m_origGamma);
|
||||
ReleaseDC(Window, hDC);
|
||||
|
@ -566,7 +994,7 @@ Win32GLFrameBuffer::~Win32GLFrameBuffer()
|
|||
}
|
||||
I_SaveWindowedPos();
|
||||
|
||||
gl.SetFullscreen(m_displayDeviceName, 0,0,0,0);
|
||||
static_cast<Win32GLVideo *>(Video)->SetFullscreen(m_displayDeviceName, 0,0,0,0);
|
||||
|
||||
ShowWindow (Window, SW_SHOW);
|
||||
SetWindowLong(Window, GWL_STYLE, WS_VISIBLE | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW);
|
||||
|
@ -574,7 +1002,7 @@ Win32GLFrameBuffer::~Win32GLFrameBuffer()
|
|||
SetWindowPos(Window, 0, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
|
||||
I_GetEvent();
|
||||
|
||||
gl.Shutdown();
|
||||
static_cast<Win32GLVideo *>(Video)->Shutdown();
|
||||
}
|
||||
|
||||
|
||||
|
@ -692,7 +1120,12 @@ void Win32GLFrameBuffer::ReleaseResources ()
|
|||
|
||||
void Win32GLFrameBuffer::SetVSync (bool vsync)
|
||||
{
|
||||
if (gl.SetVSync!=NULL) gl.SetVSync(vsync);
|
||||
if (vsyncfunc != NULL) vsyncfunc(vsync);
|
||||
}
|
||||
|
||||
void Win32GLFrameBuffer::SwapBuffers()
|
||||
{
|
||||
::SwapBuffers(static_cast<Win32GLVideo *>(Video)->m_hDC);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -712,3 +1145,8 @@ void Win32GLFrameBuffer::NewRefreshRate ()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
IVideo *gl_CreateVideo()
|
||||
{
|
||||
return new Win32GLVideo(0);
|
||||
}
|
|
@ -1,17 +1,9 @@
|
|||
#ifndef __WIN32GLIFACE_H__
|
||||
#define __WIN32GLIFACE_H__
|
||||
|
||||
/*
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <gl/gl.h>
|
||||
|
||||
#include "gl/glext.h"
|
||||
#include "gl/wglext.h"
|
||||
*/
|
||||
|
||||
#include "win32iface.h"
|
||||
#include "gl/system/gl_system.h"
|
||||
#include "hardware.h"
|
||||
#include "win32iface.h"
|
||||
#include "v_video.h"
|
||||
#include "tarray.h"
|
||||
|
||||
|
@ -50,6 +42,13 @@ public:
|
|||
DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old);
|
||||
virtual bool SetResolution (int width, int height, int bits);
|
||||
void DumpAdapters();
|
||||
bool InitHardware (HWND Window, bool allowsoftware, bool nostencil, int multisample);
|
||||
void Shutdown();
|
||||
bool SetFullscreen(const char *devicename, int w, int h, int bits, int hz);
|
||||
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB; // = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
|
||||
HDC m_hDC;
|
||||
|
||||
protected:
|
||||
struct ModeInfo
|
||||
|
@ -78,6 +77,14 @@ protected:
|
|||
char *m_DisplayDeviceName;
|
||||
HMONITOR m_hMonitor;
|
||||
|
||||
HWND m_Window;
|
||||
HGLRC m_hRC;
|
||||
|
||||
HWND InitDummy();
|
||||
void ShutdownDummy(HWND dummy);
|
||||
bool SetPixelFormat();
|
||||
bool SetupPixelFormat(bool allowsoftware, bool nostencil, int multisample);
|
||||
|
||||
void GetDisplayDeviceName();
|
||||
void MakeModesList();
|
||||
void AddMode(int x, int y, int bits, int baseHeight, int refreshHz);
|
||||
|
@ -100,6 +107,8 @@ public:
|
|||
Win32GLFrameBuffer(void *hMonitor, int width, int height, int bits, int refreshHz, bool fullscreen);
|
||||
virtual ~Win32GLFrameBuffer();
|
||||
|
||||
PFNWGLSWAPINTERVALEXTPROC vsyncfunc;
|
||||
|
||||
// unused but must be defined
|
||||
virtual void Blank ();
|
||||
virtual bool PaintToWindow ();
|
||||
|
@ -109,10 +118,11 @@ public:
|
|||
virtual void ReleaseResources ();
|
||||
|
||||
void SetVSync (bool vsync);
|
||||
void SwapBuffers();
|
||||
void NewRefreshRate ();
|
||||
|
||||
|
||||
int GetTrueHeight() { return static_cast<Win32GLVideo*>(Video)->GetTrueHeight(); }
|
||||
int GetTrueHeight() { return static_cast<Win32GLVideo *>(Video)->GetTrueHeight(); }
|
||||
|
||||
bool Lock(bool buffered);
|
||||
bool Lock ();
|
||||
|
|
Loading…
Reference in a new issue