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- fixed text color setup for added console message.
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@ -115,7 +115,7 @@ void FConsoleBuffer::AddText(int printlevel, const char *text, FILE *logfile)
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if (printlevel >= 0 && printlevel != PRINT_HIGH)
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{
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if (printlevel == 200) build = TEXTCOLOR_GREEN;
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else if (printlevel < PRINTLEVELS) build.Format("%c%c", TEXTCOLOR_ESCAPE, PrintColors[printlevel]);
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else if (printlevel < PRINTLEVELS) build.Format("%c%c", TEXTCOLOR_ESCAPE, PrintColors[printlevel]+'A');
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}
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size_t textsize = strlen(text);
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