diff --git a/src/version.h b/src/version.h index fa8a1d937..e3f8554fe 100644 --- a/src/version.h +++ b/src/version.h @@ -78,8 +78,8 @@ const char *GetVersionString(); // SVN revision ever got. #define SAVEVER 4500 -#define SAVEVERSTRINGIFY2(x) str(x) -#define SAVEVERSTRINGIFY(x) #x +#define SAVEVERSTRINGIFY2(x) #x +#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x) #define SAVESIG "ZDOOMSAVE" SAVEVERSTRINGIFY(SAVEVER) // This is so that derivates can use the same savegame versions without worrying about engine compatibility