From 73c55b52f9e8ae820b6209bc74d7f1d801bb1b25 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Fri, 16 Mar 2012 00:59:10 +0000 Subject: [PATCH] - Fixed: The check for CHANGELEVEL_KEEPFACING in G_FinishTravel() needed parentheses. SVN r3444 (trunk) --- src/g_level.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_level.cpp b/src/g_level.cpp index 97061852e..9e874c5d3 100644 --- a/src/g_level.cpp +++ b/src/g_level.cpp @@ -1119,7 +1119,7 @@ void G_FinishTravel () // The player being spawned here is a short lived dummy and // must not start any ENTER script or big problems will happen. pawndup = P_SpawnPlayer (&playerstarts[pawn->player - players], true); - if (!changeflags & CHANGELEVEL_KEEPFACING) + if (!(changeflags & CHANGELEVEL_KEEPFACING)) { pawn->angle = pawndup->angle; pawn->pitch = pawndup->pitch;