diff --git a/src/g_level.cpp b/src/g_level.cpp index 97061852e..9e874c5d3 100644 --- a/src/g_level.cpp +++ b/src/g_level.cpp @@ -1119,7 +1119,7 @@ void G_FinishTravel () // The player being spawned here is a short lived dummy and // must not start any ENTER script or big problems will happen. pawndup = P_SpawnPlayer (&playerstarts[pawn->player - players], true); - if (!changeflags & CHANGELEVEL_KEEPFACING) + if (!(changeflags & CHANGELEVEL_KEEPFACING)) { pawn->angle = pawndup->angle; pawn->pitch = pawndup->pitch;