Moved Warp to the ZDoom range

This commit is contained in:
Benjamin Moir 2015-07-31 22:28:10 +09:30
parent efce2a200c
commit 7163aa9667

View file

@ -4422,6 +4422,8 @@ enum EACSFunctions
ACSF_ChangeActorRoll,
ACSF_GetActorRoll,
ACSF_QuakeEx,
ACSF_Warp, // 92
/* Zandronum's - these must be skipped when we reach 99!
-100:ResetMap(0),
-101 : PlayerIsSpectator(1),
@ -4431,9 +4433,6 @@ enum EACSFunctions
-105 : SetPlayerLivesLeft(2),
-106 : KickFromGame(2),
*/
// GLOOME
ACSF_Warp = 11201,
// ZDaemon
ACSF_GetTeamScore = 19620, // (int team)